In the wake of the tragic earthquake and resulting tsunami in Japan, Zombie Survival Crew commander Norman Reedus is calling for crew members to provide aid.
All proceeds from his project 3 Films will go to disaster relief funds in Japan. If you are able, please visit the site and purchase a copy. Norman will be collecting the donations for a month prior to sending the money to Japan.
However, if you already own a copy of 3 Films, please head over to www.redcross.org to donate. Or you can make a $10 donation via text message by texting “redcross” to 90999. (The charge will appear on your next mobile phone bill)
We salute any and all that reach out to provide aid to those in need during these hard times.
There are three things captured on film that frighten yours truly; Samara from The Ring, Pennywise the clown from It, and the kid from Pet Sematary. (Notice how two of those are from Stephen King? He’s terrifying.) So know this, ZSC faithful, your commanders will suffer unspeakable horrors to bring you information about the pending Zombiepocalypse.
Today we’re looking at the film Pet Sematary to learn more about how zombies are created, controlled, and dispatched. Genre purists are probably rolling their eyes as they read, but even we admit that it is a zombie movie. The dead come back to life and exhibit all of the signs we watch for in order to identify the first wave of zombie attacks.
A note before continuing, we’ve noticed a lot of the “predictions” put on film about the Zombiepocalypse have wonderful rural settings. Sure, in this film there’s a major flaw with truck traffic, but for the most part it is an ideal place to raise a family. Cute, serene, quiet… and totally without secure buildings to hide in when the dead rise. The ZSC would like to issue a warning to members living in rural areas; please be sure to have your escape routes planned and planned well.
In the film there are a couple false starts to the pending zombie problem. A jogger is brought in, brains leaking everywhere, and yet is still able to talk after dying. Put your weapons down, he is the resident ghost, not a walker. But don’t get too comfortable; the ghost knows way too much about whatever it is that creates the zombies.
The kindly old man, Judd, also knows about the potential for zombies. “Do you know what a graveyard is? … A place where the dead speak.” Only, in their neck of the woods the dead tend to forget they’re actually dead. One saving grace; the trek to the stretch of land that spits out zombies like a baseball player spits sunflower seeds is extremely dangerous. The downside; most of the locals know about the burial ground and the strange power it possesses. If an epidemic hit the area, how many would risk the danger to bring back their family?
That’s the truly dangerous part of the cursed Indian burial ground. It isn’t so much the power within the ground, but the potential for mass armies of the undead to be created by people who think they are doing the right thing. When dealing with grief, one simply does not stop to think of the repercussions. It certainly didn’t stop Louis after the family cat came back acting not quite right. The thing was half mad and smelled like a corpse. Zombie Cat, dude.
The land encompassing the Indian burial ground is said to have “gone sour”. Some religions believe that in order for the dead to rest peacefully the ground has to be blessed. Consecrated graveyards are not immune from zombies, but they aren’t pitching them out like this place. Other forces are at play, possibly connected to the beliefs of the dead originally buried in that place. We never learn exactly why the dead simply get up and walk after being buried there, though.
Pet Sematary reminds us, yet again, that zombies are not the people they were when they died. These are not our friends, children, significant others, or pets. They are abominations. Walking corpses with one thing in mind, to destroy the living. We do not know why they come back this way. In the movie, it could be some sort of magic gone wrong. These undead are highly intelligent and utilize weapons like a living person. Luckily they can be easily dispatched, but that may not be enough to save the living if the magic in the burial ground is abused and an army is raised. We need to be prepared on the off chance places like this exist, guys. Check your go bags.
Outtakes (R.C. took notes while watching the film. Here are some highlights):
– Ooo, a kitty! Sorry, where was I?
– Dude, it took you 6 hours to dig a hole. Not Worth It.
– “Church smells bad.” Duh? Zombies stink!
– I love my crew. I love my crew… they must not hear me scream because of a zombie child.