Blood in the Streets: Review for Fear the Walking Dead 204 By R.C. Murphy

Surprise! Spoilers! It’s the only surprise we’re discussing this week.

Once we were all done scratching our head over Nick’s game of tag with an infected man, the show ran a course so predictable, I could not make myself focus on the screen. This is insane. Why can’t the show manage to start interesting and stay there? Not only that, but I keep catching their attempts to play games with viewers. “Oh, we teased Jack and the Never-Competent Pirates in 201, we better let them lay low until 204. That’ll really shock the audience!” Yeah, no. The arrival of Jack and the others—who are so inconsequential, they don’t get proper credits online so I cannot confirm their names without rewatching the entire episode and I’m so not mentally prepared to do that, it’s akin to torture—was about as exciting as I’d thought it’d be. They cook up a ruse to get onto the yacht using the pregnant woman’s condition to their advantage. Once Madison sets her eyes on the distressed woman, it’s all over. Strand is the only person to freak out appropriately, but he can’t arm himself because Daniel stripped the magazine from his gun. Now we know why all the paranoia last episode. They needed Daniel to be the one to do the dumb thing and salvage the most boring pirate invasion I’ve seen on television to date.

FtWD 204 DoIShootThemThe pirates climb onboard, point a gun, and have run of the ship. Chris even asks, “Do I shoot them,” at one point, like they haven’t been actively trying to dodge these pirates for three episodes. Did they magically forget the threat which had been on their backside not that long ago? Even a warning shot would have proven the group we’re watching has some chance to make it for the long run. If they can’t? Why the hell are we still following them? Why torment viewers with boring characters if the endgame means they die?

With the pirates onboard and Strand without a weapon, he bails. Takes a raft and scurries like a rat off a sinking ship. He’s shot at, popping the raft. Really, Strand’s escape attempt is to take him from the main story and force flashbacks on the show—like the endless flashbacks on TWD season six weren’t bad enough, now this show’s caught the way-back virus. I’m all for character development, but everything we learn from Strand’s flashbacks could have been handled within the plot timeline. There’s no reason to detail his business plans. We already know he’s shady enough to rob someone. The only new information is his homosexuality, again something they could have included later in the season as an actual surprise. Instead they try to salvage his character from Stereotype Land by info-dumping his background and sexuality in unnecessary flashbacks. While they did attempt to drag out the Big Gay Surprise until the episode’s ends, I knew right away what would happen when Thomas touched Strand’s tie in their first scene together. For those with their head in the sand, it’s a thing. They’re a couple. Men on television do not do casual tie-grabs and hand-holding, let alone kissing. Again, this show can diversify itself to oblivion, but cannot weave these characters into a cohesive story with true depth.

FtWD 204 MadSavesStrandDuring the pirate raid, Travis farts around pretending he can’t start the yacht. That’s pretty much the plot for the episode. The side plots are Strand’s flashbacks and Alicia negotiating her family’s survival with Jack. Everyone else is tied up and left in the main cabin to bicker or plot escape attempts they never actually see through. There’s no actual action until Connor, the pirate leader, arrives. He sees use in Alicia and Travis, so bags their heads and drags them to his speed boat. Connor isn’t as lame as the other pirate characters. He has morals. But it may be an illusion of a coherent character. He may just be a walking bag of morals. Time will tell.

On shore, Nick’s bizarre game of tag turns into a quest to find a location Strand sent him to. Nick meets with Luis, Thomas’ assistant, who is supposed to lead Strand to the house in Baja. Luis has no clue about the others on the yacht or the plan to take them to Mexico. But because Nick says Strand sent him, Luis grabs a raft and off they go to get the others. They arrive just in time to kill the remaining pirates Connor left. Madison manages to do one thing—stab the man who did all the talking before his boss arrived. The gang is stuck there on the yacht until Luis knows Strand is safe. They’re only getting to Mexico with him. Time to turn around and find the man left for dead. Oh, look, he’s still alive. Hooray. What about Travis and Alicia? They can’t even make a supply run on an empty beach without nearly dying, how are they supposed to attack armed pirates?

FtWD 204 NicksBloodyStroll
I don’t know how they expect fans to hang around for two more episodes, let alone stick out the entire fifteen-episode second season and the already-purchased sixteen-episode third season. There’s nothing exciting. Scenes which should hold our interest fizzle into predictable messes or are so incomprehensible, they frustrate viewers. I keep waiting to be wowed. I want to be wowed.

Pretty sure this is going to end in disappointment again.


Ouroboros: Review for Fear the Walking Dead 203 By R.C. Murphy

Surf’s up, and so are the spoilers. Surf at your own risk.

The episode opened with, predictably, the survivors the yacht crew would encounter later in the episode. New characters usually bring in a breath of fresh air, but we already know how this will end. We’ve seen this dance before between Madison and Strand. There is no reason to keep dragging new survivors out if they’re only going to kick the bucket. Save the budget for guest stars and hire a few new writers to call them on rubbish plot management. This episode has no real plot, by the way. It’s a pit stop sponsored by deus ex machina. They needed to buy time for Madison to get good and riled about Strand’s Mexico secret, so the boat broke. Then when they needed to make a quick getaway, suddenly an all-day repair took two minutes. There’s no tension in the plot. The group gets in trouble, finds survivors they’ll leave for death, and magically survive to screw up someone else’s life the following week. The only variation is location.

FtWD 203 CrabWalkerMadison, Strand, Ofelia, and Travis stayed on the stalled boat during repairs, the kids and Daniel hit the beach to salvage supplies from a plane wreck. While searching, Nick ended up in a pit with not one, but two infected. Chris wanders off from the group and finds the lone survivor from the wreck. The man’s spine is shattered. Chris gives him a brutal mercy killing. Before Travis finishes finding the hand lodged in the water cooling system, the beach crew are greeted with Alex—the woman from the first scene—and a lot of infected. They grab what they found in the wreckage and bail, snagging Alex’s life boat and her injured friend Jake. There’s another predictable fight amongst everyone, with Strand firmly on the “No” side. They reach a compromise; Alex and Jake will be towed after the yacht until San Diego with some food and water. Before they made it a mile, Strand doubled back and cut the life boat free.

FtWD 203 AlexJakeCutLooseMadison is insufferable. I could go on for days about how flat her character is. She only has an opinion to differ Strand’s. The character doesn’t even make sense to Travis, who has been downgraded to an indentured servant’s social level given how little choice Madison gives him while she wants to save the world with nothing but a boat and friggin’ rainbows. Madison becomes the perfect pawn for writer’s to manipulate. Someone’s gotta be nosey and bitchy? Better send Madison. What about Daniel? He’s the Old Wise Man, shouldn’t some of these mental battles be between him and Strand? Hershel and Dale weren’t ones to pass the buck, let alone to a woman, when group tensions rode high. Why is Daniel any different? Oh. Wait. They don’t want to make a minority character “problematic.” Instead they use Madison as women tend to be used in post-apocalyptic fiction, only there to make matters worse. Diversity is the one thing they got right for FtWD. It’s also something they keep toeing around, leaving Madison to be the bothersome one for fear of backlash. Just write people. Come on. You can do that, guys. No more stereotypes, please.

FtWD 203 Daniel OneManArmyHeIsNotI feel like I’m losing my mind when it comes to the dialog on this show. There were several instances where conversations had no resolution, yet the characters moved on with the plot as though they’d actually said something in the previous scene. When Madison confronts Strand about Mexico, there’s grandstanding about putting family first—probably a red herring about Stand having family—and threats thrown around, but I never felt like they agreed on what to do about the house in Baja. Later in the episode, it’s like they sat there and negotiated a cohabitation plan. The conversation was nothing near that. Then there’s the virtually incoherent conversation with Alicia and Nick on the beach when Nick puts on the captain’s shirt. I was on board with Alicia marveling that her brother is actually with the family, but it took a metaphor turn which didn’t pan out with the performances. Do you know why? It’s a horrible bit of dialog. When dialog doesn’t make sense, actor’s more often than not cannot salvage it for the performance. Instead of the director and writers finding something which fit for Nick and Alicia, they kept the clunky line and killed—yet again—the relationship between brother and sister. The love the writers put on the page is as warm as the crabs crawling from that one infected guy. These people could all be total strangers and it wouldn’t change the relationship dynamics on the yacht one bit.

This is the song that doesn’t end . . .   There is nothing unique or original about this show. Finally, I said it. They rehash things done by other shows—even their own mother show—put it near water, and call it new. The episode title fits the entire show so well; a creature eating its own tail, creating an unending cycle. In the show’s case, the cycle is driven by poor writing. They sit at their computers to scribble an episode and pat themselves on the back for being so creative, drowning out any who say their writing isn’t the bee’s knees.

On to next week. I predict more water, more fighting, and clowns juggling chainsaws.


Pour Some Sugar, Zombie: Review for iZombie 216 By A. Zombie

This is one character who will always be made the butt of the joke. Just when things get serious, she finds herself in a strip club white girl bouncing her butt at Peyton in hopes of sparking a vision. Why not, you know, go to the dead woman’s house to trigger something? Track down the ex-boyfriend and talk to him? Surely the dead woman wasn’t a walking, disrobing, stereotype.

iZ 216 Liv Peyton BLT

Oops, cat’s out of the bag. Yes, Peyton makes another return to the show, filling her place as Liv’s roommate. There’s a change in their relationship now that Peyton knows about zombies. I’m not sure I like it. Cassidy, the dead stripper, was ready to turn in her boyfriend Nick. He just so happens to work for Boss, and she just so happens to have accidentally found a stash house where the empire bags drugs. A lot of drugs. Peyton needs the information in her bashed-in head. Liv is the only key to unlock it. Their interactions after Liv goes dumb on stripper brains turns from friends to boss and underling. Liv didn’t even want to eat the brain. She’d picked out another, safer, brain for lunch. I get Liv pushing herself to be useful and utilizing the powers she’s gained to remain relevant, but why would Peyton use her friend like she’s one of those psychic quarter machines? Yes, she’s desperate. If Boss isn’t put away soon, he’ll send someone after Peyton. But that is no excuse to use a friend with no regard to her motivation behind constantly exposing herself to brains which make her completely looney. Solving murders is what makes Liv tick post-zombiehood. Peyton isn’t concerned with the murder at all, just the information she can pry from Liv and Cassidy’s brain. They do eventually figure out who did it thanks in part to actual police work—running credit cards and known customers through the system with a vehicle description—and help from our favorite weatherman, Johnny Frost. Liv’s big help for the murder case was a vision leading them to the sole eye witness capable of IDing the vehicle.

iZ 216 BDR Morgue

Things aren’t looking up for Blaine after taking the emergency-only cure Ravi provided. Sure, it made Blaine human again, but he can’t remember anything. Seriously. Tell him a color and two minutes later, he has no clue you even spoke. Don E. and Chief try to keep it under wraps. They pass off his odd behavior when Liv and Peyton visit to discuss his missed meetings as him being confused because he’s out of the loop or tired. Eventually when Blaine doesn’t recover himself, they take him to Ravi to run tests. There’s a glorious moment where David Anders is utterly brilliant, showing how terrified Blaine is not having a memory to solidify his identity. His goon squad will not help matters. Don E. and Chief see a gap in the drug trade—Blaine buried their business, literally, and Boss just lost a major stash house thanks to Liv’s visions. It’s a gap they want to fill. Don E. even goes so far as to turn zombie as insurance policy against assassination. Not the pair’s brightest move. They’re rats sinking a sinking ship. If Ravi can’t reverse the cure’s effects, they’ll need a way to make a living anyway.

iZ 216 BlaineAfraid

The huge news for the show is what’s going on with Ravi and Major. It all ties back to that freaking dog. The morning newspaper has a story charting the Chaos Killer’s victims. One photo is the dog and its owner, which triggers another round of, “Where did you get him? Where did he go?” Which leads to Major failing to convince Ravi that the dog they once housed and the dog in the picture are different. At some point, Major had to consider Ravi’s access to the police and his ability to charm anyone. Bothered by their morning talk, Ravi asks Bozzio about the dog. In return, she asks if he can ID the man in a surveillance picture from Blaine’s. Ravi lies, of course. He won’t say anything until he can find proof. First stop? Breaking into his roommate’s safe. It takes a while, but Ravi uncovers Major’s Chaos Killer kit. Later, he confronts Major with the evidence. Still, Major cannot tell anyone about his link to Max Rager. Pushed to the brink of panic, the adrenaline rush triggers Major’s reversion to zombie. Before he attacks, Ravi doses him with the same injector gun he uses as the Chaos Killer. I’m elated someone finally can call Major on his bull dung Long Ranger idea. Instead of alerting Liv to danger, he hid it from her. In doing so, he put everyone in danger. If Du Clark learns that Ravi has been testing zombies on his own, Ravi will either end up working in an underground bunker until he’s no longer useful or he’ll be murdered to keep the zombie information zipped tight. Either way, exposing Max Rager’s schemes to Team Zombie personnel means everyone in their little friends circle has a target on their forehead. Du Clark sent Janko to nab his own daughter. He won’t hesitate to take out the team.

iZ 216 JFrost

I am growing tired of our Big Bads for the season. Boss is a tiny man with anger issues and not much substance other than freaky. Du Clark’s threats have been so vague when it comes to the core characters, each time he orders a new death, it’s not surprising and lacks the impact death should have. My hope is these last episodes will wipe out both problems, introduce a few new ones, and finally let Clive in on Team Zombie’s existence.


We All Fall Down: Review for Fear the Walking Dead 202

Caution, this review contains episode spoilers.

Can we rename the show Neurotic People on a Boat? Pretty sure we’re seeing the emotional trend for the season: Trust No One. Unfortunately for FtWD, they’re not The X-Files and all the paranoid decisions the characters make don’t drag us into the tension the writers are trying to make happen. Much like “fetch” their attempt to make something happen with these characters isn’t working. Matter of fact, I believe I loathe Travis more now than before. Aren’t we supposed to be on the same side as the family? I understand writing Nick as the antihero, but Travis’ constant freak-outs over nothing, or at least anything he can articulate clearly, are driving me insane. He endangers the family by calling out for people who may or may not be friendly, babbles endlessly in an attempt to drum tension, and flips his lid when Chris learns the proper way to dispose of the infected. The only time he makes any sense is when he tells Madison no at the episode’s climax—if that’s what you want to call it—and she wants to take on more mouths to feed.

Let’s backtrack to the plot now that I’m done venting about a main character who needs to go back to the writer’s room for a rewrite.

FtWD 202 ChrisKillsZombie

The yacht is being tracked by a large vessel. Strand tells everyone the only way to shake them is to drop anchor in a cove and wait for the following ship to pass. Travis suggests Catrina Island, where he hopes to talk to the ranger on duty at the station. Lucky for them, the ranger George, his wife Melissa, and their three children are holding the infected on the island at bay with a fence. The yacht is allowed to stay at the dock for the night. Strand, Daniel, and Ofelia stay onboard. Daniel is only there to obsessively track Strand and pilfer through his things. Ofelia gets a one-off scene where she says she understands her father now because he’s cruel, just like the new world swarming around them. On the island, George fills Travis in about the outbreak. In a few sentences, the writing team takes the easy way out, using the forest service stations nationally as ground zero for outbreak information in each area. Essentially, they destroy fifty percent of the nation’s population off screen by simple telling Travis, “Well, these stations went dark so just assume every human there died.” We know they die. We’ve watched TWD and understand cataclysmic events. Why write this weird logic leap to explain what we already know or can guess? Again, the writers show they have no faith in the viewer’s ability to tell a story themselves unless they’re guided by the nose the whole time. I don’t like television which assumes the average viewer isn’t intelligent.

Then comes the meddling this show is infamous for, because what else will Madison do with her time? Somehow the episode comes around to Melissa begging Madison to take her youngest son and only daughter with them when they leave. Melissa can’t go, her MS is pretty much a death sentence and she knows it. George is a nutjob and won’t leave the island. Their eldest son is as unreasonably unstable about leaving their home as his father. While this is going on, Nick searches the house for drugs. He finds pills he says are bad news, but leaves them where he found them when the daughter finds him snooping. The next morning just as everyone’s getting ready to head out—including the children—the boy comes in to say the girl took a pill. It rolls downhill from there in predictable fashion.

FtWD 202 PriceOfMeddling

These characters are cursed. Every time they touch something, people die in droves. One might say the writers do it to show kindness has its cost same as hatred and fear-mongering. I say it’s because they honestly do not know how to go about getting characters from their morning coffee before work to where Rick and his people are emotionally on TWD. It’s so much easier to jump into the middle of the story and build background in as they go. With FtWD, they’re at the beginning with only forward to progress. Yet they keep chaining down character growth by giving them emotional templates to fill, not actually delving into what makes the characters work. We should see different people now, subtle, but different. Travis and Madison are the same obnoxious people as in episode 101. The others? They’re dang near invisible, they’re so dull. It’s a shame. Alycia Debnam-Carey was amazing on The 100, but one wouldn’t know it from the lackluster material they’re giving her as Alicia.

What good does it do to say, “Hey, write this better,” when AMC keeps purchasing a new season before seeing the full numbers and fan reactions to episode 201? They have their moneymaker, they’re going to shake it until they break it. Which may be soon, given fan’s lack of interest only two episodes into the second season.

FtWD 202 FinalScene


Monster: Review for Fear the Walking Dead 201

Doggy-paddle faster, there are spoilers below.

New season, new outlook on how the show will progress. It’s something I do with every show hitting its sophomore season; drop expectations and watch like it’s a whole new beast. Only this beast is no monster. The mistakes are so similar to season one, I couldn’t maintain optimism the entire episode. As usual with Walking Dead properties right now, they wrote to do a couple cool things in the episode instead of writing for plot integrity or to repair the damage they did to the characters’ identities, or lack of identity.

FtWD 201 Daniel Chris WTF FishEveryone is still flat stereotypes. Madison spends the episode micromanaging, ignoring Chris, and contradicting herself. Travis is a tool, unable to cope with his son because Big Tragic Death. Chris spends half the episode cuddling Liza’s corpse, and no one thinks this is concerning behavior. Ofelia is a ghost, seen but only heard once or twice. Daniel is the Wise Old Man collecting information. Nick is useless. Alicia gets the role of “naïve young girl who lures enemies to their location.” Because how else would they bring in human enemies without Alicia doing something completely against character? Anyone raised in the digital age knows to prioritize personal information. Alicia knows humans are dangerous. Military men, who are supposed to help civilians, threatened to rape her. There was ample footage of riots from when the outbreak started. The only reason Alicia talks to Jack is to introduce human threats. What about Strand? He’s still an A-class jerk lording it over everyone because he has the means to control them—without his boat, they’re dead. I could’ve told you what each character would do without watching the premiere.

FtWD 201 Funeral At SeaThe plot is pretty simple. The gang splits, some prepping the boat, the rest grabbing the gear. And Liza. Chris won’t leave Liza, even after the infected find them on the beach. The fighting hasn’t gotten any better. They still film them like a Blair Witch outtake. Instead of making it exciting, the fights are yawn-worthy. These people couldn’t rip wet paper, but they can narrowly escape being wrestled to the ground and eaten. Everyone makes it on a dinghy, Travis with his burden coming in at a laughable pace to give a dead guy time to shamble into the surf and set up a cool kill. But to be honest, I’ve seen so many things killed by boat propellers, their whole clunky setup isn’t worth it punchline. I would’ve been more impressed if they gave into the urge to use the gag altogether as long as the gang are on water. To top it off, Madison—who just bludgeoned several infected—gets queasy about the kill. She wasn’t queasy before, why now? On the big boat, everyone goes to their corners or piddles around the yacht. They argue about rescuing refugees, Strand making the call to keep going. Alicia does the dumb thing. They have a funeral at sea for Liza, which Chris has a fit during and after. When Chris cools down, he opts to skip eating the mystery fish Daniel caught and goes for a swim. Nick joins him. Somehow both missed the smoldering wreck in the water.

FtWD 201 Wreck

There’s so much fake fog, it’s ridiculous and looks like a set on a pond. Nick hears someone in the wreck and goes to play savior. Did I mention the infected in the water? Well, they’re there, too. Inside the boat, Nick does maybe five seconds of searching for the survivor, thirty seconds struggling with a dead woman, and grabs the travel log for the wrecked boat. Nick only lives because Travis hollers. Seriously. The dead woman just stopped fighting because of a noise. What? Is it a smell thing? Nick was wet, so only his movements and noise drew the infected? There are so many better ways to show this than for the infected to just stop when a foot from food. No one dies. There’s human enemies on the way. They could be Alicia’s Jack and company, or a separate band of pirates. They’ll get all grr with everyone, Madison will play tough woman, Travis will try, and eventually Strand will bully their way through since he is the only one with answers, it seems.

Boy I hope they get it together soon. If they pull out Monopoly on the yacht, I’m jumping in the infected-laden ocean.


Fire in the Hole: Review for Ash vs Evil Dead 107 By A. Zombie

Does it feel like the honeymoon is over? For me, the shine on the blood-encrusted gold rings AvED slipped on fans’ fingers dulled. Why? The formula. The movies series used the formula well—Ash arrives, evil, death, and chaos follow. In the end, our main man walks away, dirty, tired, possibly maimed, and alone. Though they negated the alone part physically, Ash is mentally alone on this trip. Breaking the formula down to fit the series means each episode is pretty predictable. We can only have so much fun watching Kelly and Pablo take two gallons of blood to the face for five minutes in each twenty-something minute episode. While they do tend to mix up the fights and gross-out gags, it’s not enough to make us sit up and go, “Oh.”

When did horror television become about maintaining the same instead of breaking boundaries? This franchise, most of all, was the last I expected to play it safe. Showing Bruce Campbell’s butt in the first episode is not living dangerously.

AvED 107 Ashmanda

When we left the gang, they’d killed deadites in a restaurant and left with a bonus team member—Amanda. We catch up with them in the middle of a misty forest, discussing the merits of Ash allowing the others to join him, though he’s still hesitant considering the formula and everyone except Ash dying as a result. Now would the show really kill off Pablo, Kelly, and Amanda? I want to say no, to give it something more to hold over the films—and also give them a solid base for the future considering season two was green-lit before episode 101 aired.

But here we are. Again. With Ash doubting his team even as he leads them to meet with his old pal Lem’s militia group in order to gear up for the final battle with evil. Before they even make it into the camp, they find a gutted corpse, an injured man babbling about an attack, and masked militants who shoot first, ask later. Luckily, it only applies to the injured man, who they think is, “…one of those things,” and their leader makes his head the consistency of oatmeal.

Ash talks his way into an actual meeting with the armed brain trust—that’s sarcasm if you can’t tell. Before they get to haggling for the good guns, evil arrives in the form of DeadLem, who’s mostly naked and possessed. The militia think he’s been gassed by Big Brother. If that’s a demon’s name, then they’re so on point. Unfortunately, these goons are slow on the uptake. Don’t get attached. Most end up dead. The others survive, but only to run away once they realize they’re way out of their element.

AvED 107 DeadLem

Lem’s attack, times with the team’s arrival, make the militia nervous. Ash and Amanda are handcuffed together,  then dumped in another section of the compound. Why not, say, a jail cell? It’d be easier to keep captives captive if they’re not left to wander through endless tunnels, one of which surely leads outside. It does give them time to discuss Ruby, who isn’t dead, but rises from the ashes and reclaims her car. No worries, DeadLem somehow finds his way into the labyrinth to stalk the handcuffed—and flirting—duo. I’d hoped they would forego forcing one of the women on the team into Ash’s bed, but there it is, Ashmanda. DeadLem makes several attempts to blow up the pair. At last Amanda gets one over on the deadite. Ash thanks her by almost kissing her, until they’re interrupted by the cavalry.

Kelly and Pablo escape captivity after DeadLem’s meeting-time attack. The militia spread out to find them, though they manage to hide pretty much in plain sight alongside the dirt road leading to the compound. The big plan? Steal a gun, a gas mask, and take over the compound with Pablo posing as a militia member. The plan works, up until they miscalculate the number they’re against and get nabbed mid-theft. They’re dumped in a truck, but the vehicle goes nowhere. A deadite wipes out the guys holding them. Pablo takes out the deadite with the militia’s truck. Kelly makes sure it’s really dead after testing the new-to-her semi-automatic rifle. She unloads the gun into the deadite. Pablo is covered in blood. Off they go to save the day and interrupt a kiss which I believe should never happen if they wish to maintain the integrity of Amanda’s character.

The team catches—and releases when they leave—the militia, then pilfers whatever they may need for the fight at the cabin. Ash gives a rousing speech about how much he appreciates everyone.

AvED 107 Team BadAss

Then Ash ditches the team. Because, formula. Or he was abducted. But my guess is he ran to save them. Annoying since it’s been his stance since the get go and they negated actual character growth by perpetuating his distrust. “But he’s protecting them!” A group who a minute before he leaves calmly pumps a deadite full of bullets. No hesitation. No worrying about the human it once was. They put the deadite down, saved the militia, and helped Ash secure weapons. They’ve earned trust, but the show’s writers are stuck on the notion that Ash’s appeal is his swagger and lone wolf routine. His appeal is the ability to adapt to any situation, even if that situation requires competent backup.


Twice as Far: Review for The Walking Dead 614 By R.C. Murphy

Warning: This review contains episode spoilers.

Is there something in Alexandria’s water? Not only are main characters losing their marbles—Maggie, Carol—but there’s another rash of B characters doing half thought out things and ending up taking tea with Death. Once again, we’re stuck waiting for the main plot to reach something resembling a conclusion while stalled with side stories writing off characters who make the show messy. Why else would they put an arrow through Denise’s eye? She’s the other half of the show’s only currently visible homosexual couple. Yes, we have Aaron and his husband, but their shock value wore off, so they introduced the lesbians. It’s like that thing they keep doing where there’s only Michonne, Glenn, and one other person of color in the main crew. Never mind them stumbling across minorities known to live in the areas they’ve visited and lived. Having visible LGBT couples is morally compromising.  Bringing in Negan, Captain Inappropriate from everything we’ve been promised, means pushing boundaries which are already pretty stretched by their half-handed attempt to embrace diversity. This is where the show loses this game of chicken with the fans. They push, push, push, and when fans don’t flinch or react the way they want, they change course and drop the idea in a convenient way. Commit to something other than fanservice. We want a coherent story, not to catch them sweeping things under the rug to make room for something I’m starting to lose faith in.

TWD 614 Carol

We start with another poorly handled time jump, this interval expressed as a few Groundhog Day like montages featuring the town guards changing shifts, Gabriel on patrol in the fence, and Carol smoking while obsessing over the crucifix from the last episode. Morgan finishes the jail cell, telling Rick it’ll give them more options next time. He’s not wrong. This is the only time we see Rick, by the way.

After the opening credits, it’s pretty much just characters which haven’t had much screen time or character growth. Which makes one wonder why anyone would put the penultimate episode for the season in the hands of characters no one cares about anymore. “But, Daryl!” He hasn’t had a meaningful part in the plot other than playing Terminator since the season began. His part in this episode is basically to escort Denise to her poor life choices. Rosita is in the same boat, her story only complicated by falling in bed with Spencer and planning dinner with him. Denise leads Daryl and Rosita to a fully-stocked apothecary. They score the loot, but Denise plays snoop, scaring herself after finding a walker and what may have been a drowned child. No one is hurt. All they have to do is walk back to the truck and drive home. Then Denise continues to self-sabotage in the guise of self-help, breaking into a walker-protected car to raid an ice chest for soda. Daryl is pissed. Rosita is dumbstruck. Denise suddenly starts yelling a bunch of stuff which really doesn’t make sense, but the gist is she doesn’t feel brave and stupidly almost getting eaten to steal soda means she’s brave enough to openly love Tara. She only took Daryl and Rosita to encourage them and feel safe.

TWD 614 Denise Fights

Safe until Dwight—the guy Daryl failed to kill when he stole his motorcycle—shoots her in the eye.

While the trio were shopping, Abraham took Eugene to a warehouse where the Brainiac wants to produce ammunition. It’s a great plan. Then Eugene gets a bug up his backside about his bravery as well, calling dibs on a walker he so cannot kill. He and Abraham fight after the big man steps in to help. It ends with Abraham just leaves his buddy after Eugene fires him from protection duty. This is all so Eugene can get captured by Dwight and his many companions and used as leverage against Daryl and Rosita. Abraham hangs around, somehow accidentally finds them, and helps send the bad guys back wherever they came from. In the process, Eugene is shot. They carry him back home to patch the wound—just a graze.

TWD 614 Eugene Caught

After Daryl and Carol bury Denise, Carol leaves a note for Tobin stating she should’ve never come back and she’s leaving again. For good. Don’t try to find her. Because, when they can’t figure out how to salvage a character, it’s easier to have them just walk off into the sunset. I honestly don’t think she’s gone. Carol will either end up dead at Negan’s feet in the finale, or forced to kill and save them all. They can’t spend the entire season messing with her only to have her leave a Dear John letter like a coward. Then again, character integrity seems to be the hardest continuity issue for this show to maintain.


Eternal Sunshine of the Caffeinated Mind: Review for iZombie 214 By A. Zombie

Someone messed with the screws holding up a window-mounted A/C unit in the apartment above Leslie’s coffee shop, Positivity, and when she went outside to check out the chalk art her daughter mentions, the A/C unit drops on her head. There’s the usual suspects dragged into the fray thanks to Liv’s dead-end visions. We meet Pam, the loud-mouth inmate from Liv’s short stay in jail, as she’s holed up in the bathroom of the apartment puffing on a vape pen with cannabis oil. Leslie’s ex husband, Stan, is likewise waved as a red herring. As is Gilbert, boyfriend to Leslie’s daughter, Cher. Gilbert swears he’s this ultra deep French guy, but really he’s the son to a real estate agent. An agent with access to the apartment above Positivity. Gilbert would do anything to make Cher happy, even let her talk him into taking the fall for the murder after one stolen kiss in the police station. Cher gets away. Liv gets the jitters from her caffeine habit.

iZ 214 RomeroRat

While Liv and Clive catch one half of the murderous duo, Ravi works on the cure now that they finally secured the tainted Utopium samples. Major hovers a lot of this episode—his only other bit to add to the episode involves finally outing Rita/Gilda to Liv as a spy, prompting Liv to hit Rita and kick her out. Hovering won’t make the cure happen any faster. Matter of fact, not much will at this rate. The replica of the cure which worked on Major and Blaine turns a test rat into a Romero zombie. They’re going to need that cure sooner than later if they plan to save everyone attached to Team Z.

Turns out, Boss isn’t the only bright cookie in his organization. His debt collector remembers Blaine from his days as a street level dealer nicknamed Chinatown. Not because he worked that district, but because he took the district by force. Seeing the potential for Blaine to be the one behind the new drug ring, Boss orders a hit. Blaine is kidnapped, half nude, from his funeral home. They drive him to the woods, slit his throat, and bury him alive. The next day, Blaine wakes looking like he needs to drink every drop of coffee in Positivity and stumbles away from his grave behind a Girl Scout troop. Guess trauma like that will negate the cure. How long until Blaine either croaks or stops being so picky about his meals?

iZ 214 DrakeInCustody

The longer we deal with Drake, the more I want to not like this random man they’ve shoved in Liv’s bed for sake of giving her a male shoulder to cry on after bombing her previous relationship with the dreaded sexually transmitted disease dead horse. Thing is, they’re finding ways to make Drake vital to the overall plot, which happens to be the confrontation with Boss this season. Drake isn’t just Blaine’s spy in Boss’ camp, he’s a vice detective in deep cover spying on everyone even claiming to push Utopium. His handlers rough him up after dragging him in in front of Boss’ guys, then they gather his intel and urge him to drop Liv.

Dating someone associated with the police isn’t just a bad idea, it’s a surefire way to get dead. Which, given the way this show goes, will happen. Major only escaped death because of Liv’s scratch and then the cure. There’s no cure for a dead zombie.


The Same Boat: Review for The Walking Dead 613 By R.C. Murphy

I’m tired of the camera gags they use more and more often on the show to prove, “Hey, it’s from a comic book. We do comic book like things! Aren’t we cool? Don’t we do awesome, obviously cartoony things like that Dead-whatever guy?” First, they use CGI to put blood on the camera lens. In this episode, there’s more of that nonsense, plus binocular POV shots and a jump gag from Maggie’s POV shot like it was meant to be in a 3D film, not on standard cable television. We’re talking one of those monster in your face, then suddenly a knife through their head almost into the POV character, moments. They even turned the walker with the knife to give that slow dimensional pull back. Why the hell would they put in a shot which, aside from a cheap scare, doesn’t fully translate to a standard definition viewing experience? It seems like they’re toying with an idea for something down the road—maybe 3D versions on Blu-ray for season 6—and we’re catching glimpses of the man behind the curtain. It’s not my bag. None of it. 3D hurts my head. Watching them refine the process for the show’s home release is like watching water boil around food I’m allergic to.

Whoops! Watch out!  Man, that was close. An episode spoiler nearly got you. They wait below.

TWD 613 Paula Binoculars

Honestly? They could’ve skipped to the last two minutes of this episode. The whole ordeal with Carol and Maggie held captive in the meat processing plant is here to stall for time. Even the characters are stalling in the episode where they stall so they don’t blow the Negan reveal with anything considered speed or fan service. Fans have asked for Negan by name and loudly since TERMINUS was teased. Producers used it to their advantage, thinking if they keep trolling out line after setting their Negan-shaped lure, fans will gladly stay put and watch the shiny thing. Fish get bored. People get bored just as quick. They should’ve snatched that line tight ages ago and reeled everyone in for what I’m sure will be a stellar performance at least from Jeffrey Dean Morgan. Keeping us in the lurch doesn’t mean we’re eager to see what they’re withholding. It means by the time we get to Negan, who cares? There’s only so much self-inflated hype about a character people will tolerate. How many times have we all seen headlines promising a gruesome finale and Negan’s mug on our screen? Personally, if I had a dollar for each, I could afford to do makeup on my own army of undead and produce a short movie.

TWD 613 Carol Maggie Captive

The plot is straight-forward: The Saviors refuse to trade Maggie and Carol for their guy Primo right away. The ladies, their three women captors, and one injured man, head to the slaughterhouse the Saviors use as a safe house. Carol plays meek. Maggie is outed as being pregnant and questioned, which leads to a lot of nothing revealed on either side. Paula, the woman taking charge, picks on Carol for being weak, does the same to Maggie for having the gall to breed given the apocalypse and all. Paula pretty much is an avatar for Strong Woman Who Needs No Man. That’s all you need to know about her. Molly is a dying smoker. I don’t know if the other woman ever gets a name. Donny bleeds out from the wound Carol gave him before they were captured after being KOed by Paula for attacking their captives to get revenge. Eventually they kill enough time to jam in a bunch of killing after the last commercial break. Carol is left alone when the Saviors, minus Donny, gear up for the trade they will turn into an ambush with their incoming backup. She gets free, using a random rosary which just happens to fall out of a walker’s pocket. Carol frees Maggie. They argue, again, about whether or not they should finish the plan or run. Carol wants to run. She’s done risking Maggie’s life. Maggie is bloodthirsty and irrational—they’ll blame her pregnancy for the a-typical character behavior, no doubt. In the end, they kill their captors, lure the backup to the slaughterhouse, and burn them. The ladies save themselves, but the menfolk and other backup are right at the door as they exit. Because in a boring as hell episode, we’ll make it all about women’s empowerment and not plot progression.

TWD 613 Zombie Hallway

“But that whole ‘We are all Negan’ thing! It’s important!”

You’re a sheep. We know there’s A Negan. We know he’s probably not coming until the finale. Going from experience with this show, either the episode will be so much Negan, we grow tired quick or he’ll be a thirty second tease at the episode’s climactic cliffhanger ending. The Savior’s dialog is meant to be a red herring for the characters. Not us. Not in the day and age where social media ensures we know everything coming up for shows and movies. Even people who avoid as many teasers and trailers as possible are still overwhelmed with this information. There are few surprises in entertainment anymore. Negan is perhaps the worst kept considering how often people drag out interviews with the show’s actors relaying the harrowing days on set filming the finale. I’m not buying it. I can’t. They’ve talked a big game a lot lately, but cannot deliver anything nearly as solid as the prison attack story line. It’s just fluff. No substance.


The Whopper: Review for iZombie 213 By A. Zombie

I know Ravi and Liv work for the morgue and all, but they’re usually not the ones to find the bodies, let alone report them to the police. While searching yet again for the murdered Utopium dealers with the tainted batch, Major and Ravi unearth a body far too fresh to be their prize. There’s no ID on the mystery dead guy, but he does have a gun and a coaster with a phone number scrawled on the back.

iZ 213 CrimeScene

Clive seems to buy Ravi’s geocaching explanation when he asks how they found the body. He still takes Major aside for a private conversation. Not about the body nearby, but the Cute Meat incident. Using the good ol’ crazypants excuse, Major dodges the questions. It’s only now that Clive sees the really weird stuff; first Major’s connection in part to the brain and Julien DuPont and then later in the episode Clive question’s Liv’s personality changes reflecting the homicide victims they’re investigating. Funny how they managed to write around this for so long, it’s almost ludicrous they’d attempt to clue in Clive about Team Z.

The coaster yields its secrets, leading the team to a woman IDing the dead guy as Corey, no last name. They’d hooked up a while back at a place called Possibilities, but Corey never called her again. Gee, would that be because he was busy feeding the ecosystem in a field? The girl also dropped a bombshell; Corey said he was FBI. At Possibilities, the bartender has great things to say about Corey “Big Fish” Carp. Namely, his ability to lie his way into the pants of any woman he set his eyes on. No lie was ever grand enough for Corey, who in reality worked for an arcade game company repairing machines and collecting quarters. Boss just so happens to own this guy’s company, too. Is there anything happening in the city not supervised by Boss? Does he check everyone’s pee to make sure they’re hydrated, too? This show puts too much on their Big Bads in order to simplify the plot.

iZ 213 Liv Vision About DrakeThere’s a few red herrings, some tail-chasing. It all leads to another murder case with Terrell Johnson as the primary person of interest. Liv gets a few visions magically connecting Big Fish to Terrell and later Fish’s connection to the murdered Utopium dealers planted somewhere in that accursed field. Basically, Fish killed the dealers. He then kept an eye on the field to make sure they remained buried. When Don E and Drake, of all people, started digging, Fish shot Drake. This all ties back to the night Liv made Drake a zombie. I’d call it clever story weaving, but they reached so far to make this plot tie together, it doesn’t make sense unless we’re willing to forget how heavily they rely on Liv “accidentally” discovering everything. Also, Liv seems way too okay with Drake lying to her. She still calls him her boyfriend after the vision connecting him and Don E to the murder she’s investigating. A similar lie from Major would have caused three episodes of angst.

iZ 213 Major in CasketSpeaking of Major, where’s he been after helping Ravi dig up the body? Well, you could say he’s helping Blaine comfort test caskets. Don E and Chief are called by a client who trapped Major in their panic room after he went to add them to his ice cube collection. Blaine and Major eventually strike a deal—Major takes care of the zombies Blaine wants and frees Angus McDonough in exchange for living outside a six-foot deep casket. Seems fair to me. They put the partnership to test with Jimmy Chu, Blaine’s newspaper inside man. Chu is high-maintenance, something Blaine cannot handle in his sources. Major drugs Chu with no incident. Later he returns Angus to his son. Blaine has some fun, dressing like he’s aged at least thirty years. Fresh off the defrost cycle, Angus is slow to figure out what’s happening. He even begs Blaine to help—a refreshing turn in the relationship for the son since he was always the one begging when his caretakers abused him. Once Angus is more himself, he thinks to outsmart Blaine. One step ahead, Blaine brings in Chief and Candy, both of whom have suffered thanks to Angus. Blaine is assured the will, currently drafted to give his abusive caretaker the entire inheritance, will be changed soon.

The point to this episode is to finally find the bodies with the tainted Utopium. Well, they found them. Everything else is fluff. There’s no change in the case with Boss. Blaine’s personal beef takes him from the conflict with the main bad guy and the FBI. Peyton is MIA in the episode. Drake vanishes after running an errand for Boss, so there’s no emotional resolution after Liv finds out he’s deeper in Blaine’s business than she thought. The whole episode was simply to get to that discovery moment with the Les Miserables soundtrack playing. Way to have storytelling goals, guys.