The Siege of Murphytown:
Review for Z Nation 312
by A. Zombie
When we catch up with Roberta, it’s much like I anticipated. She’s hyper-aggressive. Everything Roberta does or commands reflects only her mission to obtain Murphy’s blood. The soft-spoken way she handled Dr. Sun is replaced by hard, cold truths spoken with venom when they butt heads about whether the Red Hand should be ordered to avoid shooting civilians. To Roberta, if any person in Spokane will even think to stop her, they’re the enemy, and if they’re at his side then they’ve accepted the risk. It’s not like such battles haven’t taken place worldwide in the apocalypse—the Red Hand held a similar invasion on the toy factory. But I don’t think Dr. Sun has seen as much action as everyone assumes, leaving her often shocked at the lengths these American survivors will go to secure their place in the new world order. She’s seen nothing yet. Roberta is all-in on this game, nothing left to lose. That desperation mixed with grief will be her downfall.
With or without confirmation of Lucy’s location, Roberta will press on with her mission. Using her new army, they cobble a whole plan, not just a half-considered series of actions which may or may not blossom into a plan by the time all’s said and done. At last, we see her potential as a leader. For what it is, the plan has few faults and is pretty simple: Kill the power to the fences, stage a distraction at the front gate, then Roberta and Dr. Sun break in on the opposite side to grab stuff from the lab, not to mention the too-vital blood. And for the most part, the plan works brilliantly. Red Hand members grab a Blend guard, Bowden, from the power station and toss zombies in the water to jam the turbine. Hopper uses Bowden, covered in blood and guts, to fish for the other guards at the front gate. Roberta enters Murphy’s compound without a hitch.
Outside, it’s a whole ‘nother story. What any of them failed to take into consideration is Murphy’s connection to the Blends, not just the zombies. Naturally, these civilians duck and cover when the Red Hand opens fire. It’s up to Murphy to provide them with courage to return fire. Courage he has in spades, by the way. Murphy comes across a world-class coward, but a coward wouldn’t have fought to retain autonomy of his body after countless attempts to turn him into a lab specimen. A coward would have sighed and given in after the Zona crew pulled the wool over his eyes by dangling Dr. Merch in his path like a quick fix to all his problems. A coward certainly wouldn’t stand in the middle of an invasion to direct his people, then remain in the building. The old Murphy may have run and let his people perish. This Murphy, looking rather dapper with is white hair, actually has morals and they say he must find a way to help everyone live. Even if that means they no longer live as humans.
The physical fighting is pretty boilerplate for an apocalypse show. We say goodbye, and good riddance, to Hopper and several background Red Hands, a few Blends as well—though only one of note dies. Roberta kills Hope Chaffin, but it’s Murphy who lies to her family about her demise. Not a good way to keep your lieutenant’s trust, man.
A mental fight for dominance takes place throughout the episode in several high-tension diplomatic discussions between Roberta and Murphy. The pair spend the entire time one-upping each other. Roberta snags 10k and attempts to break Murphy’s hold. Murphy uses the kid to track her location and offers to turn her into one of his kind. She demands his blood. He shoots off a barb about not being able to trust humans anymore, when she was the only one he trusted back at the Grand Canyon to see how distraught he was after the mass zombie murder. It’s a lot of similar tit for tat emotional battle maneuvers until the final face-off in Lucy’s nursery. In a brilliant move, Roberta uses Murphy’s brain-lust to distract and control him. Great. Awesome. Oh, wait. He’s got a ton of people around him he can summon with just a thought. Roberta goes from on top of the apocalyptic world to sitting at Murphy’s feet in a heartbeat.
Just as quickly, they all forget the war to chase a random airplane.
It’s about damn time Citizen Z and Roberta meet face to face. Propelled by the knowledge that they may never make contact through the remaining NSA resources, he flew off with Kaya’s uncle to Spokane. Their landing is perfectly timed, dropping them into the end of the battle with news about something far more pressing than who gets to control Murphy’s future—Lucy’s abduction by The Man. Suddenly it’s all hand on deck. Murphy’s first instinct isn’t to rush off with his people. He asks Roberta to get his girl—it may have something to do with Hope’s final words stating that Murphy loves Roberta—and she agrees to help. With a caveat; they have to work out a deal to make the cure before going to the coordinates Citizen Z has for Lucy’s destination.
No Doc in this episode, sadly. Addy is on The Man’s trail, locating several abandoned vehicles and the zombie road signs Lucy leaves along their route. Kaya is pregnant, so expect her to become even crazier about Simon and Addy’s not-a-thing-ever. Red and 5k aren’t actually dead, or hallucinations, and pop up to save 10k’s sanity once the serum Roberta gave him kicks in. We wrap things up with Murphy and Roberta, plus their assault team, loading into vehicles, ready to fetch Lucy. It’s going to be one heck of a fight when we finally have the four most powerful people in this universe in the same room together.