The Lost and the Plunderers: Review for The Walking Dead 810

The Lost and the Plunderers:
Review for The Walking Dead 810
by R.C. Murphy

Before you mosey down this road, just know there’s episode spoilers ahead.

Is now the appropriate time to say that Rick Grimes is literally the worst character to ever be propped up as the hero of a show? His actions alone make Rick a villain, not even a decent one at that because he wastes so many opportunities to better his people and delves into the tiresome lone-wolf terrorist mentality. Dude has a family relying on him, but they’re some of the last he considers. For Pete’s sake, he just buried his kid, then turns around to do some astounding gymnastics. The mental kind, that is. How else could he listen to Carl’s final plea, then have the gall to ask a likewise grieving Michonne what the dying boy meant by begging for peace between the communities? Carl had this entire dream for their people, for all people, which he confessed during a painful, slow death. That still isn’t enough to convince Rick to move on. No, no. He wastes precious time finding guns, which don’t exist anymore, and then boasts about his plans to Negan in the same breath as he uses to absolve the Saviors of Carl’s death.

Negan’s right, folks. Rick Grimes is the sole reason his son perished. But not simply because Rick wasn’t there that one day, but because Rick hasn’t been there for his son since the prison. Not since Carl killed Lori after Judith’s difficult birth. One could make an argument for Rick never really being there for Carl at all—since the day he arrived at the quarry, Rick’s schemed and fought for power within their group, and any other community they come across. Sure, there’s bursts of paternal activity, but Rick has the focus of a child. Without someone or something to force him to focus within his family, he’ll seek other forms of excitement. Rick’s loyalty is to Rick, yet he demands everyone around him be willing to die for his personal morals without question. Carl dies chasing someone else’s moral code, Siddiq’s, and it’s a rock in Rick’s throat that he can’t use this as an excuse to nuke the Saviors and piss on their graves.

Sounds like a real hero, huh?

The Saviors are in a slightly better position now that they’ve reclaimed Sanctuary from the dead. Time has come to get their house back in order, and Negan wastes no time dispersing his lieutenants to the communities—except Hilltop, which will require a significant show of force to bring to heel. With so much in the air, one man feels it’s his time to shine. Simon demands they make examples of everyone who went against them, starting with the Scavengers. For a hot second, I thought Negan would pop a new hole in Simon’s head and go on with his afternoon. No such luck. Simon doesn’t get his massacre order, just a command to stick to their typical M.O. to reaffirm relations between the communities. Since all the men on this show are so predictable, it’s no surprise when Simon takes offense to Jadis’ stoicism, ordering his men to wipe out the Scavengers. The best part? Simon thinks he can hide it. Boy, that’s not going to be a pretty scene when Negan hears the truth.

Alone for the first time in a long time, Jadis finally lets the gag slip. She’s not some enigmatic, alien-like leader. Art is in her blood, and that love for art made her look at the apocalypse as the best way to art harder, turning the entire landfill into a museum populated by the kind of people she thought should populate her new world. Sure it meant completely changing her dialect pattern, but artists are weird, y’all. I fully believe someone out there might go, “Zombies, huh? Time to become a weird, monosyllabic cult leader who fancies cats.” Whatever works to keep oneself one step ahead of the undead, right?

We can’t talk about the Scavenger’s demise without addressing the meat grinder scene. Okay, I know it’s an industrial grinder, but a whole load of ground people comes out at the end, so my statement stands. Not that I want it to, because I’m fully, totally off ground meat for at least a year. Not only is the gore too much to handle with a snack in-hand, but the acting from Pollyanna McIntosh during Jadis’ final goodbyes is astounding, heartbreaking. And frustrating. If she can put out that kind of performance, why aren’t they using this character better?

On the week of International Women’s Day, we have yet another example of Rick’s machinations leading to undue turmoil within the women-led Oceanside community. Last episode, Enid shot Natania. This episode, they deal with the fallout from that murder. A murder Enid insists she was forced to commit. But, uh, no one told her to go harass these women again. For what? They don’t have the weaponry needed to fight Negan’s army. Enid and Aaron barge into this community with nothing to bargain with, blood on their hands, and the bold demand that these women become cannon fodder in an ego war between Rick and whoever’s in his way this week. To add insult to injury, after Cyndie spares their lives, Aaron plans to subvert Oceanside’s commanders by manipulating fringe members, convincing them to join the fight. Leave these women alone, already. They’ve done nothing to anyone, but over and over again they are forced to sacrifice their well-being to meet men’s demands. This isn’t entertainment anymore. It’s watching some dude’s ego waft around on screen with a soundtrack and occasional explosion.

The war continues despite Carl’s plea. I fully believe Negan would’ve at least signed a temporary cease-fire in the kid’s honor. JDM twisted that knife all over again with Negan’s sincere condolences to Rick. Then Rick blew it off and I found a whole new flavor of hate for the character. So cool that I’m learning new things about myself when it comes to this show eight years down the road, huh? Too bad it’s only confirming that if the main character died, it’d improve my opinion of the show a thousand-fold.


Jumping the Walker

Jumping the Walker
By R.C. Murphy

The big news for 2018’s Spring television lineup is Fear the Walking Dead‘s cross-over with its parent show, The Walking Dead. As we found out a couple months ago, TWD’s Morgan will hop over to the show’s spin-off, which begins its fourth season on AMC on April 15th.

But how are they going to do it? The shows, as the production teams pointed out when FtWD was announced, happen during drastically different points in the apocalypse. It’s safe to assume Morgan won’t hop in a DeLorean to pay a visit to the Clark family. New showrunners Andrew Chambliss and Ian Goldberg (both from Once Upon a Time) sat with Entertainment Weekly for a few interviews leading up to the season four premiere. During an interview in January, Chambliss said, “As Morgan Jones steps into the world of FTWD, he’ll be continuing the journey he began on The Walking Dead way back in the pilot.” That’s not where his story picks up on the new show, though, and I think this sentiment is all about showing that they plan to maintain the character’s integrity. What about the time gap, though? It’s a huge elephant in the room. Are they willing to skip ahead that far just to fix the show? Photos from the FtWD set show Morgan with a sharpened staff, which could put his personal time line somewhere near “Here’s Not Here” [The Walking Dead ep. 604] where he learned how to staff fight with Eastman. Which leads me to believe Morgan must be the busiest man in the apocalypse if he’s gone from saving Rick to losing his kid, losing his mind, learning martial arts, traveling from Georgia to Texas, then back toward Washington D.C. where he became a Savior for a heartbeat, only to reunite with Rick, join a war, then move on after losing his mind yet again. Yes, this franchise does enjoy their time-jumps, but their new plan stretches reality a bit thin if we’re to buy into the desolation they’ve established as the norm in the universe. These characters just do not have the resources to do so much in so little time.

We have another elephant in the room:

We’re already on season seven and this one’s on season two and that would be crazy. As far as if those characters will ever encounter each other, I mean, they’re in the same universe so it’s completely possible. Geographically, they’re nowhere near each other so it would be somewhat farfetched if group A were to somehow encounter group B unless over the course of many, many, many, many seasons somehow it made sense.

Robert Kirkman, creator of the TWD comics and show producer, said this at a comic convention in Hawaii back in 2016. Here’s the guy who created the universe admitting how far-fetched the notion is, as illustrated above. The thing is, Past Kirkman is right. It doesn’t make sense to cross over any character—let alone Morgan, seeing as they fleshed out the gaps in his story fairly well. When asked to speak about the crossover in a recent EW interview, Kirkman now says, “When we started Fear the Walking Dead, the original idea actually included some things that would eventually tie in with the other show. We wanted to give it a few seasons to find its sea legs, so to speak, and make sure that it stood on its own and provided its own experience. The goal was that eventually, once we had established that, we would find some kind of creative way to tie things in.” Which, ya know, I didn’t grasp that potential when Kirkman shot the idea down in 2016. Everyone in the production was originally very much against combining the shows because of the time gap and location issue.

What changed?

Well, Fear the Walking Dead isn’t doing nearly as well as they hoped. It never found its “sea legs,” as Kirkman puts it. The characters remained superficial icons representing stages in human grief and coping. When the production ramped up the action with the hopes of making the family more interesting by pitting them against each other at the ranch, it brought in even more unnecessary racial tension. That tension then spilled onto the San Diego Comic-Con stage in 2017 when talk show host Chris Hardwick and FtWD guest star Dayton Callie projected some seriously xenophobic behavior whilst bashing the foreign accents of leading cast members. How did the production mop up that mess? First, they never commented on it publicly. Then Hardwick was surprisingly absent from the TWD SDCC panel, presumably so producers could focus the conversation on the somber reality of losing a beloved stunt man and not the antics of AMC’s host. Finally, it seems the only way to truly get past the scandal is to move a minority character from the more popular show and use his deteriorating mental condition to completely change the narrative style with the goal to “kick start” FtWD’s flagging energy and viewer numbers.

Lennie James’ character Morgan isn’t the only newcomer for season four. He is, however, the only new minority character on a show with a well-documented and rocky history with racial issues—such as portraying Mexicans as cultish death-worshipers who ignore common sense altogether, or having Walker drop his Cowboys vs Indians style grudge only after a white man dies to “absolve” all past sins, like the old racist was Jesus or something.

Who are the new characters? Jenna Elfman plays Naomi, an aloof but adept survivor who isn’t exactly an open book. Maggie Grace is coming onboard to play Althea, who has an undisclosed background which gives her an advantage over others in the apocalypse. Taking a slight turn from some of his latest roles, Garret Dillahunt plays soft-spoken and humorous John for FtWD’s upcoming fourth season. Kevin Zegers also joins the cast, but the production remains mum on his character.

Everything the production has planned for season four boils down to using Morgan as a tool to repair the broken things which only cracked further with every attempt to fix them. The linear time line left the plot too predictable, so they plan to “experiment” with the time a little. Having stereotypes for leading characters means fans aren’t surprised in the least when Madison does things like focusing on the needs of one child over the other’s, nor do they bat an eye when Alicia finds comfort in a casual relationship instead of confronting her mother right off the bat because they established Alicia as someone who clings to relationships when stressed in season one. None of the characters change. They don’t grow. Circumstances may force certain behavior, but they always wrap back around to the same people they were three seasons ago. Morgan, on the other hand, is compelling because he changes so drastically over eight seasons. The same could never be said about Madison and her family, and it’s not like good character writing rubs off on the others just because one guy is present. This plan to use Morgan as television-writing duct tape makes no sense from a practical standpoint.

The long road to finding a home in the apocalypse is a tale told literally a thousand times, even in the guise of a family drama. Fans have seen it all. Unless FtWD pulls a rabbit out of their hat, all this rearranging of characters across the franchise will only hurt both shows in the end. The cagy answers from Kirkman, Goldberg, and Chambliss don’t assuage my concerns, either. They’re acting like they reinvented the genre, here, and I just don’t think that can happen with FtWD. Not without them starting over from the beginning.


Honor: Review for The Walking Dead 809

Honor:
Review for The Walking Dead 809
by R.C. Murphy

Whoa! Slow down, there. Before you read on, be aware there’s copious episode spoilers in this review.

This is the first time a main character’s death hasn’t affected me in any way, shape or form. Which is strange considering I cry at the mere possibility of certain characters biting the big one. For instance, when Carl was threatened by Negan before the Glenn/Abraham murders, I came unhinged, yelling at the TV. How is it possible for the show to suck all the emotion out of losing yet another original cast member?

Chandler Riggs as Carl Grimes – The Walking Dead _ Season 8, Episode 9 – Photo Credit: Gene Page/AMC

Rumors flying around TWD’s decision to preemptively end Carl’s story don’t make anyone out to be the good guy, here. That being said, the production team seems to be going out of their way to ruin what should be a heartbreaking goodbye. The outpouring of love from cast members for Riggs is more touching than the character’s final scene. It takes two full episodes for Carl to pass. The story is told in that tiresome disjoined timeline style they lean on in order to create false tension. Which means we spend every second of the extra time in the extended episode watching scenes which provide no new information because it’s all stuff astute fans figured out during the hiatus. Carl’s time with Judith is sweet. I thought that’d be the tear-trigger for sure. However when we jump back to the present, Carl’s goodbye to his sister is loaded with weird propaganda. The guy who opted to spend his afternoon finger-painting with his sister then goes on to have an adult conversation with her? If the conversation ended when he gave Judith the hat, that would have been the emotional cue the production wanted. Instead we’re forced to watch this loaded speech which only traumatizes the youngest cast member. It’s not touching. It’s uncomfortable and as a parent, I wanted to get Judith out of there way, way before Daryl finally speaks up to offer his protective services.

We can’t talk about Carl’s demise without pointing out one thing which makes me think the production has it out for this character in particular: Red Machete. AMC picks a sub-plot every year and produces a web series which usually leads into one of the two Walking Dead shows. This year’s production brings back The Claimers. Quick refresher: The Claimers came around in season 4, giving us a small taste of how Rick’s crew would react to a Negan-esque character who swept through the apocalypse taking what they wanted no matter who stood in their way. These are also the men who died in probably the most violent hand-to-hand combat scene featuring Rick. Why so violent? They threatened to rape Carl and Michonne. The timing of The Claimers’ return feels wrong. Either someone in the production forgot that these men threatened the outgoing character with sexual assault, or this is an intentional poke at Carl’s character as he’s shuffled out the door in the newest TWD controversy. Honestly? I’m not sure how anyone forgets what trash The Claimers are, let alone forget it long enough to resurrect these men for two webisodes. And all of this to, what, glorify a weapon Rick wields? Don’t we have enough problems with weapon-lust in this nation without using rapists as props to show what an awesome thing it is to be able to maim a living creature?

Red Machete exists solely to build Rick’s mythos as a savior of the apocalypse. It’s this weird piece of character PR, but nowhere near as weird as Carl treating Rick like Jesus during their final scene—a scene which lasts far too long because they splice it with Morgan’s meltdown instead of just letting Riggs and Lincoln take us away with their amazing performances. Yet again we have a moment where the actors are doing remarkable things, but editing and the script fail them utterly. Watching Carl confess his sins to Jesu—I mean Rick, is like watching a train wreck in slow motion. For a long moment, I thought I was imagining things, putting in subtext because I’ve got a hyperactive imagination. But, no. Rick goes on to absolve Carl of his sin. Then Carl tries to rewrite Rick’s past by thanking him for his sacrifices and saying his only job as a father is to love. Gee, who else goes around pardoning others of their misdeeds and spreads love as he does so, no matter the cost to him personally? Not only are Carl’s constant speeches at the end tiresome, but they’re loaded with weird junk dialog and take too long to get to the point. Carl’s plan is suicide so he won’t turn on his friends and family. The longer he delays, the more likely it is he will falter or become too weak to ensure his shot will prevent resurrection. Mindful to the last, it makes no sense for Carl to wait so long, to suffer needlessly, and completely traumatize his loved ones by making them listen as he dies.

As Carl drags out his death, Alexandria’s remaining citizens forget how to survive an attack. Pretty much everyone stuck in the tunnels freaks out at one point or another. Who do they turn to while Rick mourns his son in his newest father fail? Not Michonne. Or Rosita. Not even Daryl is a viable option for these poor panicked people. They look to Dwight to be the new white savior, going so far as to have Michonne lead the charge; she nearly attacks him, desperate to make the Saviors leave. We’ve seen her crumble before, but this wasn’t even a good variation, just an excuse to put another man in charge of the group so the lead character can fall into destructive grief head first.

Khary Payton as Ezekiel – The Walking Dead _ Season 8, Episode 9 – Photo Credit: Gene Page/AMC

Over at the Kingdom, Ezekiel waits for the inevitable end. Gavin’s endless lectures about how good they had it as a team underscores his deepest fear: Negan’s punishment for lieutenants in charge of misbehaving communities beholden to the Saviors. Gavin’s leadership skills kept him one step ahead of his boss’ wrath, but the second Ezekiel steps out of line to join Rick, it’s a domino train leading to the worst outcome possible for a man who just wants to maintain the status quo. Negan doesn’t get a chance to teach his Kingdom-minders a lesson, though. Morgan and Carol, each on a separate mission originally, team up to save Ezekiel. Here’s where we see how they plan to move Morgan off TWD. The plan is apparently just to make him so crazypants, the others insist he leaves. Even Carol, the most pragmatic character on television, is done with Morgan’s uncontrollable need to kill those who’ve harmed his people. On the other hand, this ham-handed method of shifting Morgan from TWD to FtWD gives us an insane death gag on par with the scene I mentioned above with The Claimers and Rick. As always, when the writing fails, I sit back and enjoy the fights. One has to find the silver lining somehow and TWD’s stunt team rarely disappoints.

The episode focuses on Carl’s demise and his quest to wring a promise from his father before the end. What promise? To save their people, give up on the war, and find peace in a stable community. There’s even little fantasies sprinkled throughout to reinforce his desire for the future. All of which is disregarded by Rick in the preview for next week’s episode. So, yeah. I’m really looking forward to watching Rick ignore his dead son’s wishes, just like he ignored him while he was alive. We’ve seen so much character growth over the last eight seasons, I can’t believe it. (Yes, that is sarcasm, readers.)


How It’s Gotta Be: Review for The Walking Dead 808

How It’s Gotta Be:
Review for The Walking Dead 808
By R.C. Murphy

Slow your roll, pal. Just need to let you know there’s episode spoilers in this review. Now you may proceed.

They went through all of that killing just to get to this? We saw this coming. Everything which happens on screen, save one or two surprises, is exactly what Negan told us would happen back when all this grandstanding and one-upmanship began. Who didn’t see two of the three safe havens falling to the Saviors? Hilltop was never, ever under threat. Maggie could’ve locked the gates and shrugged with the same result and more of her people left above ground to tend crops. Yet now we’re going to believe she’s grabbing this metaphorical warhammer Rick dropped and wants to ram it down Negan’s throat? Why? She’s lost enough and despite her part gets a pass. There’s Saviors galore in her prison cell to use as leverage. Hell, give Negan Gregory to use as a pet in exchange for prenatal care or something. Why should the woman with everything to lose be the one to save Rick and his people from his ego?

Who else will pay the price for Rick’s actions? Enid sure isn’t going to be the same after her own ill-considered attempt to recover resources squandered in the secondary attacks—namely fighters. She and Aaron take off for Oceanside with no real plan, just a sense of urgency gripping their throats. Which explains why they think stopping at a distillery to grab a hostess gift is the thing to do instead of, oh, giving them their gun back or, gasp leaving them alone so they don’t cost the women any more lives. They park the truck near the community and wait. Aaron is caught when the women do come for them. Enid shoots first, thinks later, and Natania goes down for the count. This. This is why I think Rick’s influence is the real evil in that world. There’s no way Enid or Aaron on their own would have thought to further harass the women they robbed at gunpoint on their own had they never met Rick. Now one’s a murdered and the other lost his husband in a pointless war.

There’s so much wasted time in the episode. First, flashbacks to Rick’s argument with Carl after saving Siddiq and the revelation that Carl doesn’t even consider the war necessary. Then those over-dramatic slow-mo reaction montages just keep popping up whenever they pleased, dragging the action to a standstill, and all to deliver one gotcha moment. Yeah, Jerry’s car accident works as a surprise. But it would’ve been better had I not been rolling my eyes through the umpteenth such montage this season.

And yes, I yelled at the TV when they dared threaten Jerry’s well-being. I’ve lost one favorite character already, if Jerry goes, I’ll riot.

Everyone’s trapped in their corner of the world by the newly liberated Saviors. Hilltop is stopped on the road by Simon’s team. They hold Jerry’s life over Maggie, giving her an ultimatum. She and the jolly guy bite the big one and then the walker horde clears Hilltop, or Hilltop pays the price of one soul for the honor of returning home unharmed in order to continue farming. One minor character’s death later, they’re home sweet home. Maggie vents her frustration while venting a Savior’s chest. The guy’s packed up with a message for the Saviors and dumped for them to find, triggering Maggie’s dumbest decision to date, which is perpetuating Rick’s war when they’re clearly going to get dead sooner rather than later if they continue down this path.

Gavin’s rounding up The Kingdom’s people to flush out their batter and bruised leader. Ezekiel takes the time to spring a plan. An explosion draws the Saviors away while he drives a bus between them and his people. Everyone flees past Carol, who’s only just arrived from magically saving Rick from himself. Let’s take a break here for a second. I want a legitimate answer as to how Carol and Jerry just so happen to drive by as Rick arrives with Jadis. It makes no sense for them to be driving that close to Sanctuary when they didn’t even have confirmation Rick made it out of the dump because the snipers were gone after the truck did its job. Even if they did hear him on the radio, they still made it to the Sanctuary in record time. Nothing about this makes sense. They waste Rick for two episodes dealing with the Scavengers just for Jadis to order a retreat the instant the Saviors open fire. Then he’s snatched up by Carol like a stray kitten in a storm like it’s the most normal thing for her and Jerry to have their Sunday drive right then and there. By the way, if Jerry and Carol were patrolling, why didn’t they report the Savior’s escape when they heard the firing squad doing its job? This is a frustrating example of the ways the show screws itself up to save a main character so flawed by male ego, he should’ve rightly died five seasons ago.

But back to The Kingdom. Everyone runs for it, leaving Ezekiel behind. Carol assumes he’ll lock the Saviors in. Nope. Ezekiel sacrifices himself to keep the Saviors occupied. After all, he’s the target, not the innocents living in the community. There’s always hope in the wings, however. Morgan lurks outside the gates. Will he save Ezekiel or let the Saviors use him to send a message to everyone involved in Rick’s war? Looks like the former, but it’s hard to tell with Morgan. He’s not alright anymore.

Bombs away! Alexandria’s undergoing some drastic structural changes. Negan’s cool ran out about the time he hid in that trailer with Gabriel. It’s time to send a clear message to these communities and how can anyone ignore the sound of their house blowing up? Trying to get ahead of the damage, Carl orders everyone to evacuate. It’s not a popular call. Michonne is aghast at the idea of giving Negan their community so easily, but Carl is in charge and he says run. While they make his plan work, Carl buys time chatting up Negan. It’s a great scene for the guys. Shows promise for those moments they talked about wanting back at SDCC. But all we’re going to get is this one moment.

For the most part, Carl’s plan is a success. Everyone makes it to cover ahead of the Saviors invading the residential section. Daryl, Michonne, Tara, and Rosita thin out the enemy by drawing a guard post away from the rear gate. Dwight helps them lay the trap and is outed by Laura as a traitor. They take his wounded self to the spot where everyone’s laying low and wait.

Rick makes it back to Alexandria just in time to see it lit beautifully by massive flames. Negan greets him at his house for a chat. By chat I mean fight. Rick takes the chance to run for his life after Negan forces him out a window. Down the street, Michonne turns a Savior into ground beef. Rick hauls her off the bloody mess and she leads him to the sewers where everyone’s hiding. Even Judith is down there, safe with Uncle Daryl.

Andrew Lincoln as Rick Grimes, Danai Gurira as Michonne, Chandler Riggs as Carl Grimes – The Walking Dead _ Season 8, Episode 8 – Photo Credit: Gene Page/AMC

Know who’s not safe? Carl. For some random reason, he shows up at the end with a walker bite to his stomach. We’re lead to believe Carl was bitten while saving Saddiq. So this whole time he’s been dying and hiding it? Sure. Okay. Way to write off one of the major characters in the most anticlimactic way possible. He doesn’t even get to go out in a blaze of glory. We get no real closure with Carl here. He’s going to die in a friggen sewer, probably. The guy who maintained more heart than the rest, even after murdering his mother out of mercy, is written off with a whimper after all that build-up for something with Negan? This smells fishy. How insulting for Carl to die this way, too. And how weird for this death to be so public despite Carl not actually passing in this episode. I found out in a spoiler the next morning because there’s approximately five thousand rumors as to why Carl, a character who is still alive and kicking in the comics, dies now on the show in a lackluster way, tagged onto the very end of the mid-season finale like an afterthought.

So we’ve got that to look forward to when the show return from hiatus. Plus, figuring out how everyone else will move on after this setback in the war against the Saviors. Will anyone be left on Rick’s side to fight this fight?


Upcoming Dead Things

Upcoming Dead Things
By R.C. Murphy

We’re closer to New Seattle than everyone anticipated. Which is a relief, honestly. Not having a premiere date in-hand was worrisome. Why put off an announcement until less than two months in advance? We went through this already with Z Nation. One had hoped iZombie wouldn’t fall into that late-to-press trend, but here we are, less than two months out and CW finally drops the good news. It’s great and all, but the information delays are getting old. Likely it’s a way to create false panic, drum up news and viral campaigns to “Save this show! Let the network hear you want season blahblahblah.” There’s enough to panic about in the real world, could we stop with the fear-mongering when it comes to the future of people’s favorite franchises? Just spit it out. We all know no amount of online petitioning will really save a show—look at the footwork Dark Matter fans, cast, and creators put into saving their ship; if anyone deserves another season based on effort alone, it’s those guys. At least for now iZombie seems to have a future through season five after details emerged in the recent news regarding Knepper’s future with the CW franchise.

On Monday, February 26th at 9 PM, iZombie’s fourth season will take us into a changed Seattle. Zombies are free to live their truth in the open. It’s transformed the city from top down. Even the police department gets with the times, bringing in zombie partners for their detectives so everyone can share in Liv’s whacky brainventures. The extra hands on deck are necessary. This season the gang isn’t fighting a someone so much as a something. That something being mass migration to the newly dubbed zombie safe-hold on the notion that anyone can save themselves from terminal illness and constant pain with just one tiny scratch. The walls won’t keep desperate humans out for long. Their heightened security certainly doesn’t keep out a new character, Levon (Daniel Bonjour), or the smugglers bringing the ill into Seattle. Levon follows their story for a documentary detailing the changes to the city.

Over at AMC, they’re planning a little further in advance than everyone else and on January 13th during a press tour a spokesperson announced a slew of premieres for their spring schedule, including Fear the Walking Dead.

FTWD shambles into its fourth season on Sunday, April 15th at 10 PM. Fret not, those who aren’t night owls, that late start time is only for the premiere. The show hops back to its normal 9 PM timeslot for the remainder of the season. This time around fans will watch through Morgan’s eyes while Madison and her family struggle to survive. Because we needed that family to be even more removed from the fanbase who’re still struggling to connect with the lead characters. Sure. Right. Maybe the perspective change will bring fresh energy to the show. But honestly this reeks of a desperate grab to save a floundering fish. The producers crowed for years that there’d never be a crossover. Well, those quotes did not age well at all. On top of Lennie James coming on-board, the newest cast members for the AMC spin-off include Jenna Elfman, Maggie Grace, Garret Dillahunt, and Kevin Kegers.

AMC shook things up for The Walking Dead, as well. Rick and company will be returning for a ninth season, according to the latest press release. They won’t be coming back with the same showrunner, however. Scott Gimple plans to move on and oversee the entire TWD franchise as its chief content officer. Taking his place as showrunner is TWD’s co-executive producer Angela Kang. TWD returns to AMC for the second half of season eight on Sunday, February 25th at 9 PM. There’s no premiere date for season nine just yet. Expect that news sometime this summer.

The 25th is going to be a busy night. Ash vs Evil Dead also returns to the small screen on February 25th at 9 PM. Ash took on the evils from his past last season. Well, there’s one last blast from way-back to rock his world. Ash gets in touch with his inner papa bear in the third season of the Starz show after learning he’s actually got family to defend, since, ya know, the others all went deadite. Can he break the grip Death has on his family tree? With a chainsaw hand, he can do anything. But I don’t know if a chainsaw will help him become a better parent.

Stock up on popcorn, guys. There’s a lot of undead entertainment headed your way.


Time for After: Review for The Walking Dead 807

Time for After:
Review for The Walking Dead 807
By R.C. Murphy

From the looks of it, sense and reason has abandoned everyone during this mad rush to rid the world of Negan. Rick allocated most of his town’s resources for the fighters, sparing precious few capable people to guard their children and pacifists while he fails to negotiate with the Scavengers. The Kingdom will need generations to recover from their massive losses on the battlefield. Hilltop is a powder keg with a couple dozen torches crammed in a cage just inside their fence. Daryl’s leading an off-mission strike force straight into the heart of Savior territory. So far the only one to speak a word of sense is Rosita. It took watching Sasha lurch out of a coffin and her own near-fatal injury for Alexandria’s wild woman to learn a little caution. For Rick, there will never be enough cautionary moments like that. He’s wired to take control no matter what life throws his way. At some point, dumb luck will run out. With the Saviors one step closer to freedom, that point could be now.

But first he’s gotta get out of that shipping container.

Jadis has a simple plan to rid herself of this roach who insists her people must join the fight: kill him with a walker and celebrate the death with a sculpture. I guess it makes sense in her head. As per usual, when Rick’s pitted against the undead, he comes out on top. The armored walker becomes his primary weapon against Jadis and her guards. They fight over Jadis’ gun, but Rick gets the upper hand, pinning the leader’s face in the dirt perilously close to the snapping walker head. Truce time. The pair talk terms, with Rick coming out on top because of course he is, he’s the white savior who just takes what he wants at every single turn. Honestly, Rick’s story lost its appeal because he never grows beyond this desire to be at the top. What we’re seeing now? It’s the same behavior which cost them the prison and three-quarters of Alexandria’s population since his arrival. But good ol Officer Friendly has his new fighters. They head to an outpost, ready to trigger the end to his plan . . . only to discover Daryl’s beat him back to Sanctuary.

We all knew this was a stupid idea when Daryl said it the first time. Now it’s just ridiculous that despite the two ballsiest fighters in their ranks pulling out for moral reasons, he still feels compelled to go off-book to subvert the mission everyone worked and bled for to make a success. Oh, Tara’s still right there, ready to kill ’em all with a grin on her face. What’s pushing her other than the dead girlfriend thing? Regret that she didn’t get the women in Oceanside killed sooner so Alexandria could have the guns. For character motivation, it sucks. Everything about Tara’s behavior screams she’s going to get herself killed soon. Rosita got a second chance, not sure that’ll be the case here. The writers are making sure we’re not going to mourn too hard when Tara’s bloodlust goes awry. Pushed by her eagerness, Daryl rams a truck into Sanctuary, letting the undead inside. They don’t realize the quickest mind in the east is already at work scheming his way out of this mess in the name of his master.

Eugene is a worm. But a worm with convictions which put his safety as important as, oh, a Christian’s belief that Jesus died for their sins. He’s serious when he says numero uno is his sole concern. The only reason Negan is even considered in Eugene’s plan is because the guy’s got means, motive, and a mean streak a mile wide which will come in handy. Everything Eugene needs to do puts him head to head against Dwight and Gabriel. The latter man finds himself in the infirmary in Dr. Carson’s care, a condition Eugene says he brought upon himself. For Dwight’s part, he’s doing his damndest to keep the bloodshed to a minimum. His goal is to save everyone. Only Negan dies in the original plan. That will not happen should the bat-wielding guy get an earful about his good pal helping the enemy. They call a timid truce. Inspired by a request to fix a boom box, Eugene builds a speaker drone to draw the undead away. Dwight halts the maiden flight moments before the truck sends everyone into emergency mode. This is where Eugene’s bluster slips. He freezes once, flies into a rage, and winds up making a deal with the devil before drinking himself stupid. It’s a knee-jerk reaction to an immediate threat. The walkers have to go. The only way is if they unload the armory into the growling mass trapped on the first floor. He’s got what he needs to make more bullets, all he needs is the time. Time he gets. Negan okays the action and they unleash lead hell in the warehouse. Eugene is so focused on the undead, he doesn’t bother trying to find another time to tell Negan about Dwight after they’re interrupted. And as far as getting the doctor out? No way! The doctor stays put should Eugene need his services. At least the guy knows what he needs. Doesn’t mean I gotta like him.

We’re at the mid-season already, yet it feels like we haven’t gotten very far. A lot of people died, but the odds are more or less still the same, given the Scavengers flipping sides. Everyone is down on ammunition, the Saviors more so after clearing house. Negan is still alive. Rick’s free to cause more chaos. Culling the supporting cast doesn’t exactly mean they’ve progressed the plot a lot in seven episodes. Siege warfare told long-form isn’t always compelling for network television and we’ve seen this kind of thing before on the show so the reactions and deaths are predictable. Even this reformed Rosita’s desire to let fate roll without her interference was foreshadowed. We wanted something new, but this war they promised is more of the same Rick-driven drama they’ve given us for eight season—which has never, ever made sense from a survival-focused standpoint. Pretty much everything this guy does is on our Don’t Even Consider It list. Where can they go from here? We’re right back where we started, only now the bad guy’s really pissed off.


The King, the Widow, and Rick: Review for The Walking Dead 806

The King, the Widow, and Rick:
Review for The Walking Dead 806
By R.C. Murphy

Warning! There’s spoilers below.

Now’s the time to regroup. The fighting for this stage of the war is wrapped. Everyone who walked away is back home nursing their wounds, mourning their dead, and preparing for the next battle. The captains get in touch via letters, delivered by what must be the fastest messengers in the apocalypse. I mean, like The Flash fast because there’s no way the coordinated a mail drop like this in time to magically get Rick his missives before he walks into his stupidest idea yet.

It doesn’t take a genius to understand that Jadis and her Scavengers will never by on Rick’s side. Yet every time they up the ante against the Saviors, he crawls back to Her Weirdness, seeking an audience and help. Help she’ll never provide. She only lets him in to talk because it seems to amuse her to watch this man all but beg for more bodies to fight a war he could not win with his own resources. This time she makes Rick pay for bothering her nude art time by caging him in a sweltering cargo container, naked.

While Rick marinates in his regrets, the others get antsy. Particularly those who weren’t on the frontlines. Michonne isn’t satisfied by reading Rick’s debriefing letter. Only her own eyes can tell her the truth, so off she goes to take a joy ride to Sanctuary. Rosita hops in to join her, her mood as pale as her complexion so soon after the near-fatal shooting. The women don’t make it to their destination. Opera music, of all things, lures them to a building in the woods. Inside are two Saviors who escaped the attack. They’ve got the Fat Lady, a truck loaded with speakers designed to lure walkers, and need to make sure she’s in shape to save Sanctuary. Despite both being unfit for fighting, Michonne and Rosita take on the Saviors. The latter goes for complete overkill, using a rocket launcher inside to take out the male Savior. They’re not so lucky catching the second one. But someone’s watching out for them and the Fat Lady’s driver is stopped dead in her tracks.

Lest Michonne appear as the only unhinged warrior who freaking knows better than to just walk away from a war plan, Daryl and Tara join the wandering ladies on their trip to Sanctuary. While Michonne just needs visual confirmation of their win, Daryl wants to jump the gun on Rick’s big plan. He thinks the four of them can end the war then and there. How? No clue. He’s still not thinking clearly after learning they lost a third of their fighting force in one go. Desperation has always been Daryl’s downfall. When he’s cornered, he forgets that many hands make light work, that reaching out isn’t a sin, and taking a moment to think about the repercussions of your actions won’t take anything away from the win, should it happen.

In a moment which reminds one of the good ol days when Carl never stayed in the dang house, we catch him aimlessly wandering the woods to find the guy Rick chased off during episode one. He brought along a few snacks and water to help, sensing they were desperately needed. He’s right. While Siddiq is an impressive walker hunter, he’s lousy at securing supplies. The starving man attacks the water like he hasn’t drank in days. Then they get to chatting, which leads to Carl nearly dying in order to honor Siddiq’s mother’s memory. How’re they doing that? Killing the undead to release their souls. Yeah, it escalates quickly. Glad to see Carl hasn’t changed much over the years.

Over at Hilltop, things aren’t going smoothly. Maggie is incensed, unable to believe Jesus would burden them with captives and then feed them from their precious emergency storage. Gregory’s constant cries for death don’t help matters, either, but Maggie can’t leave the former leader alone because last time she did, he sold them out to the Saviors. There’s a solution for all her problems, one she has her people build overnight. The new prison cell will house the captive Saviors until Maggie finds a use for them. Gregory gets the same treatment because he’s scum. No one argues with her decision to lock him up. I’m sure if this were a lighthearted show, there’d be a scene where they all toasted Maggie for putting him in the cell.

The war plan is dissolving quicker than cheap bread in a pond. All that careful planning is going to go sky high once Daryl’s team breaks ranks and attacks again. Where’s Rick to stop them? Oh, right. He lost his freedom because he can’t take no for an answer.


The Big Scary U: Review for The Walking Dead 805

The Big Scary U:
Review for The Walking Dead 805
By R.C. Murphy

Warning! This review contains episode spoilers. Proceed with caution. They bite.

What’s this? Another flashback opening sequence with scenes bearing no weight whatsoever on the actual plot, containing information which could have easily gone somewhere else? Gabriel prays, it’s his thing. It didn’t have to happen in a flashback. As for Gregory, his love pancakes, and the super-secret meeting with the Saviors? Uh, duh? When they came out to chat with Rick, he wasn’t under duress. The play all this time has been to kindly, but firmly lead the little weasel by his nose so his people continue to provide produce for them. The meeting itself more or less took place during the same conversation with Rick, sans a few tidbits and the power squabble. I would’ve been more impressed with the show opening on Negan lunging for Gabriel.

The pair are still trapped in the flimsy trailer surrounded by walkers. Negan relieves his tension by picking on Gabriel, looking for his weak spots since he’s got all the time in the world with the guy. Not really, though. The trailer’s wall are already failing. There’s another problem, too. Instead of mounting a rescue, Negan has a feeling his guys will implode on the leadership front without him there to steer the ship. Which is pretty much what happens. In order to save what he’s built, Negan needs Gabriel to help him fight through the horde. There’s a tussle. And a bargain. In the end, they each confess a sin before slathering themselves with zombie guts. The ruse doesn’t work as well as they hoped.

Power dynamics are often lost on the soldiers. In this case, Negan’s captains understand some of what it takes to run the organization, but not a one of ’em has the wherewithal to see that every last person under them stays in line. They assume he leads by pure fear. Yeah, no. Negan leads by hope. That hope may be the grimiest thing to be dragged out of an apocalyptic landfill, but it still puts a roof over their head, water and food in their bellies, and surrounds their home with an army to keep the dead at bay. The workers are promised isolation from the ongoing war. In return they take what they’re given without complaint and do the work required of them. When the few comforts Negan provided dry up after his assumed demise, the workers’ hope vanish into the dark. Confronted with the chance to actually be Negan, every last one of the captains fails. It takes Negan all of thirty seconds to fix it after he and Gabriel finally make it inside.

It’s going to be a lot harder to fix the mess left amongst his captains. Not only does Simon think he’s in charge, but Gavin also points out that the only way the surprise attack works is because insider information has been leaked to Rick. One smidge of evidence may give the game away. Eugene notices red paint on a gun bag given to the workers which helped in their near-triumphant coup. Dwight has a new chess set, which he painted himself that very day. Odd hobby, but I’ll but it. Not sure Eugene’s going to have a chance to use his knowledge just yet. He’s more preoccupied with Sanctuary’s new guest . . . who’s suddenly got a fever and an overwhelming desire to break the doctor out of there.

Meanwhile back on the highway, Daryl and Rick have a nice chat with Yago, the Savior who almost delivered the guns to the Sanctuary. They get all the details from the guy, down to the identities of the meager few who walked away from the fight. Pretty much the second the guy bites the dust, Daryl is ready to ditch the master plan and improvise. There’s TNT in the wrecked truck. With just a little, they can blow Sanctuary’s gates, let the dead in, and problem’s solved. They can move on already; help the Kingdom regroup. Rick is the rational one for once, bringing up the blameless workers living in the same compound. The guys fight, the choreography echoing the first fight these two had at the rock quarry. Except that time there wasn’t an exploding truck. So much for the guns and dynamite. The guys split, Rick heading somewhere and Daryl’s off to Alexandria.

The somewhere is the giant trash heap of Please Stop Going There Already, according to the previews. Like they didn’t have enough problems with these people already. Sure, let’s try one more time when you’re desperate and the only bargaining tools you had blew sky high because your bestie can’t control his temper long enough to get them clear of a wrecked truck. This isn’t going to end well.


Some Guy: Review for The Walking Dead 804

Some Guy:
Review for The Walking Dead 804
By R.C. Murphy

Head’s up, there’s spoilers in this review

Just when it felt like the writers were about to decimate the Alexandria cast to make way for the newer communities, the action flips into high gear for the Kingdom at last, and WHAM, they take their most brutal hit since aligning themselves with Rick in this war. Does anyone make it off the gore-slick field? The dead are rising faster and faster. It takes mere moments for the Kingdom’s army to turn on the scant few survivors. Three, then only two men shuffle off the field with heartbeats. What good did Ezekiel’s grandstanding do if he has no one to bring home in the end?

The problem with possibly half the season playing out over the same day is the unrelenting desire to shake it up somehow in order to make it feel like time is actually passing. Four episodes in and maybe an hour or two has passed on the screen. That drags everything down, despite breaking for intense fight scenes or emotional goodbyes. How does one combat this problem without confusing the plot or halting the forward progress altogether? There’s no one answer, but I’m pretty sure bringing in conversations from before the fighting began which are echoes of things already said isn’t the best method to help time appear to move faster. Repetition doesn’t always sell a point the way a writer intends once it comes out of an actor’s mouth. Ezekiel’s speeches, for example, quickly went from charming, uplifting oases in the turmoil to tiresome, eye-rolling moments where they really just should move on to the next problem instead of verbally beating a dead horse.

That being said, Ezekiel’s arc in this episode alone is some of the best character development the show has seen in, oh, probably three seasons or so. I was there with him emotionally, hobbled by a wound and trapped on the field of his dead. His dead. He brought every single soul onto that silver platter for the Saviors. That knowledge breaks him. We watch this guy’s façade shatter like a mirrored mask, chip by chip sliding away until that moment in the polluted stream when Ezekiel exposes his true self to Jerry. My only complaint is that the jumps back to other conversations broke the emotional momentum for Ezekiel too much. Even then, by the end the emotions dragged me in again for that last bit of heartache.

Is there a petition anywhere to get these people to stop killing animals? At this point, given that both Walking Dead properties are likely to linger on an animal’s death more than any humans—look at Eric, he died off screen and didn’t get a proper goodbye—it’s safe to say they enjoy writing these particular death gags. Which is not something I say lightly. Look at the track record, though. Then look at the scene they gave Shiva. It’s great that they wanted to get as much emotion out of the cast as possible, but the scene itself becomes really uncomfortable to watch. Like we’re hostages forced to endure a pet’s death in order to ensure the safety of the others. We only sit through the drawn out tiger death to make sure Jerry and Carol get Ezekiel to safety. The entire time my gut screamed to turn it off. Walk away. Why put someone through that and call it entertainment? I just don’t get it. And yes, I know they’re sticking to the comics. That doesn’t mean the scene should have lasted so long. Would they devote the same detail to a human’s death? Not usually. Not anymore. There’s so many bodies on-screen at any given time, no one notices if twenty or so never show up again.

Khary Payton as Ezekiel, Melissa McBride as Carol Peletier, Cooper Andrews as Jerry – The Walking Dead _ Season 8, Episode 4 – Photo Credit: Gene Page/AMC

The gun plan looks doomed, considering those very guns just took out everyone. Carol ends up being the sole person capable of slowing down the Saviors tasked with taking the weaponry to Sanctuary in order to clear the dead and liberate those trapped inside. It doesn’t take much to get the drop on some of them, but there’s more than she thought inside. Waiting outside seemed more prudent, except there’s still too many to take out solo. Carol is classic, manipulative, cunning Carol this episode. She plays the Saviors for fools, dang near getting the prize by herself. Until she hears Jerry and Ezekiel, who are pinned against a locked gate by an oncoming horde. It’s a good thing she came out of retirement to save these guys from themselves, right?

All’s not lost on the gun front. Carol worries about the future for about five seconds before Daryl’s motorcycle roars in the distance. The cavalry arrives to finish the job and the others stumble back to the Kingdom as a trio, sans a ferocious, loyal protector. How long has it been since they’ve treated us to a chase scene? I can’t remember. It’s a tad ridiculous, believing the Savior couldn’t hit Rick’s Jeep with their huge gun. Barring that, it’s a little bit of action movie fun, down to the crash at the end and the buddy-cop vibes from Daryl and Rick.

Well, one large part of the plan is finally in place. Is the cost worth it? Is any of this worth what’s to come in the near future? Rick thinks so, but I have a feeling he won’t have as much moral support from here on out.


Monsters: Review for The Walking Dead 803

Monsters:
Review for The Walking Dead 803
By R.C. Murphy

Whoop!Whoop! Spoilers below!

One thing’s for certain in the apocalypse, there’s sure a lot of walking. Why the show’s producers thought we needed an episode relying heavily on scenes of troops moving from one fight to another, I’ll never understand. This is supposed to be war, so how about they save the parades for later? Between the constant time jumping and the moments wasted during long walking scenes with dialog rehashing problems addressed during numerous occasions this season, this episode is the most filler-feeling episode ever. There’s a few golden nuggets of action, everything else is either forgettable, unimportant in the long run, or worse, a heartfelt moment which should be expanded, but passes with little to-do. That’s two episodes in a row which don’t feel right timing wise. Episode 802 because the slow-motion bookends brought the pace to a sharp stop and this one, where apparently the Kingdom possess a time-turner and Hilltop marches down the street, making it home around the same time as Gregory—who drove home from Sanctuary before the secondary attacks even began. What did they get right this week? The feels, as usual.

Joshua Mikel as Jared- The Walking Dead _ Season 8, Episode 3 – Photo Credit: Gene Page/AMC

If you were hoping we’d get to keep Morales, I’ve got bad news. Actually I’ve got horrific news. Not only do they get our hopes up for a decent reunion by bringing Morales in at the end of the last episode, then proceed to yank our emotions around for a little bit. All it takes is a little backstory to kill Miranda and the kids. Given the writers’ love for flashbacks, they couldn’t even give us one of those PTSD-colored hallucinations like Morgan has just to get one more peek at Morales’ family? Here is this perfect mirror for Rick to stare into—a man so broken by the loss of his family that it took a bunch of savages to get him to come back to reality—and the show kills him off with no remorse from Daryl. None. He might as well have shot a squirrel. That’s, quite frankly, a waste of time and effort. The whole little side trip to visit with an old pal may as well not happened, save to finally give closure to that last lingering thread from season one. Rick isn’t going to learn from yet another glimpse into the abyss. Negan threatened to maim his son, killed one of his best friends in front of him, yet Rick continues to go after the Saviors; as far as I’m concerned that’s all the proof one needs to understand Rick will never, ever be written to react as an actual human being would. Once upon a time, yes, but now he’s a mess we’re forced to endure until the writers come up with some spectacular way to kill him off. Maybe he’ll go like Morales; a man who defends his family, fights harder after they die in order to survive, and is taken out by an emotionless hunter in the line of duty.

The Kingdom, bolstered by Ezekiel’s endless victory speeches, mow their way through several Savior battalions. Sounds exciting, right? Not really. These attacks are covered somewhat like montages. Yes, it’s as weird as it sounds. When they aren’t bouncing from speeches to quick shoot-outs, they’re walking. Ezekiel promises his people they won’t die. In that they’re successful. Almost. During the last stop on their conquest tour, Ezekiel and his guards fail to properly secure the building after taking out the Saviors on the front lawn, opting to celebrate a little instead, then kill the newly risen undead. The guns Rick and Daryl are searching for were moved without warning, and now they’re cutting down the Kingdom forces. Jerry better make it out, man.

One group does actually spend the episode walking. Hilltop’s brigade march their Savior prisoners down the freeway. The Saviors are bound into chain gangs, following a lead truck carrying the dead. Large groups of people who’re talking attract walkers, of course. The group is attacked by zombies who, weee!, roll down a hill to get to them. Several Saviors are attacked. Even more try to escape. Not on Morgan’s watch. He chases them with every intent of killing Jared and the men he’s leashed to. Jesus intercedes on the Savior’s behalf, attempting to talk reason to Morgan. Yeah, uh, dude’s not home. At all. Morgan’s still actually in the trauma-haze which started when he woke after the near-miss in the satellite station. The fight between Jesus and Morgan is astounding. A ballet, really. It’s always a treat to sit back and watch Morgan’s fights, let’s be honest. They picked a great fighting style for him. Once Morgan snaps back to reality, he bolts. Just leaves everyone behind. Jesus and Tara rejoin the Hilltop group to push onward to home. Gregory has something to say about the new arrivals. No one wants his input and Maggie uses her burgeoning Mom Voice to send the former leader off so they can debate what to do with the new burden Jesus has dropped at Hilltop’s gate. Weird how none of them push Gregory to tell the truth about the car and Gabriel before sending him away to deal with the next emergency.

It’s not clear what the total body count is for Rick’s army so far. Sadly, we do have to say goodbye to Eric this week. Unfortunately Aaron doesn’t get a chance to be there for his husband at the end. Knowing full well death is coming for him, Eric sends Aaron to help hold the Savior’s attention while Rick and Daryl finish searching for the guns. When the chaos clears and the Saviors are dead, Aaron finds Eric’s reanimated body shuffling toward a herd near the road. There’s not even a chance to put him to rest. But I guarantee you if it’d been a lead character, the other characters would’ve gone to great lengths to make sure they didn’t just wander off as a zombie. It’s a little unfortunate that this is how Eric’s time on the show ends, drifting off like a cloud of smoke after years hovering in the background of every group shot as the token LGBTQ+ representative.

Next week we’re . . . still in the same day. Also, we’ll figure out which Kingdom fighters survive the ambush. Judging from the preview, the body count is going to get much, much higher.