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We All Fall Down: Review for Fear the Walking Dead 202

Caution, this review contains episode spoilers.

Can we rename the show Neurotic People on a Boat? Pretty sure we’re seeing the emotional trend for the season: Trust No One. Unfortunately for FtWD, they’re not The X-Files and all the paranoid decisions the characters make don’t drag us into the tension the writers are trying to make happen. Much like “fetch” their attempt to make something happen with these characters isn’t working. Matter of fact, I believe I loathe Travis more now than before. Aren’t we supposed to be on the same side as the family? I understand writing Nick as the antihero, but Travis’ constant freak-outs over nothing, or at least anything he can articulate clearly, are driving me insane. He endangers the family by calling out for people who may or may not be friendly, babbles endlessly in an attempt to drum tension, and flips his lid when Chris learns the proper way to dispose of the infected. The only time he makes any sense is when he tells Madison no at the episode’s climax—if that’s what you want to call it—and she wants to take on more mouths to feed.

Let’s backtrack to the plot now that I’m done venting about a main character who needs to go back to the writer’s room for a rewrite.

FtWD 202 ChrisKillsZombie

The yacht is being tracked by a large vessel. Strand tells everyone the only way to shake them is to drop anchor in a cove and wait for the following ship to pass. Travis suggests Catrina Island, where he hopes to talk to the ranger on duty at the station. Lucky for them, the ranger George, his wife Melissa, and their three children are holding the infected on the island at bay with a fence. The yacht is allowed to stay at the dock for the night. Strand, Daniel, and Ofelia stay onboard. Daniel is only there to obsessively track Strand and pilfer through his things. Ofelia gets a one-off scene where she says she understands her father now because he’s cruel, just like the new world swarming around them. On the island, George fills Travis in about the outbreak. In a few sentences, the writing team takes the easy way out, using the forest service stations nationally as ground zero for outbreak information in each area. Essentially, they destroy fifty percent of the nation’s population off screen by simple telling Travis, “Well, these stations went dark so just assume every human there died.” We know they die. We’ve watched TWD and understand cataclysmic events. Why write this weird logic leap to explain what we already know or can guess? Again, the writers show they have no faith in the viewer’s ability to tell a story themselves unless they’re guided by the nose the whole time. I don’t like television which assumes the average viewer isn’t intelligent.

Then comes the meddling this show is infamous for, because what else will Madison do with her time? Somehow the episode comes around to Melissa begging Madison to take her youngest son and only daughter with them when they leave. Melissa can’t go, her MS is pretty much a death sentence and she knows it. George is a nutjob and won’t leave the island. Their eldest son is as unreasonably unstable about leaving their home as his father. While this is going on, Nick searches the house for drugs. He finds pills he says are bad news, but leaves them where he found them when the daughter finds him snooping. The next morning just as everyone’s getting ready to head out—including the children—the boy comes in to say the girl took a pill. It rolls downhill from there in predictable fashion.

FtWD 202 PriceOfMeddling

These characters are cursed. Every time they touch something, people die in droves. One might say the writers do it to show kindness has its cost same as hatred and fear-mongering. I say it’s because they honestly do not know how to go about getting characters from their morning coffee before work to where Rick and his people are emotionally on TWD. It’s so much easier to jump into the middle of the story and build background in as they go. With FtWD, they’re at the beginning with only forward to progress. Yet they keep chaining down character growth by giving them emotional templates to fill, not actually delving into what makes the characters work. We should see different people now, subtle, but different. Travis and Madison are the same obnoxious people as in episode 101. The others? They’re dang near invisible, they’re so dull. It’s a shame. Alycia Debnam-Carey was amazing on The 100, but one wouldn’t know it from the lackluster material they’re giving her as Alicia.

What good does it do to say, “Hey, write this better,” when AMC keeps purchasing a new season before seeing the full numbers and fan reactions to episode 201? They have their moneymaker, they’re going to shake it until they break it. Which may be soon, given fan’s lack of interest only two episodes into the second season.

FtWD 202 FinalScene


Bound in the Flesh: Review for Ash vs Evil Dead 109 By A. Zombie

AvED 109 Opening Shot
How does one figure out which Ash is which? Let them babble long enough for you to recognize just why the real one annoys you so much. It works well for Kelly and Pablo. Once they take out BadAsh, the gang is forced to divide and conquer. Ash stays inside to dispose of the bodies before they turn deadite. Pablo and Kelly head outside to stop Brad, Heather, and Brad’s wife from discovering the grisly scene in the cabin. Matter of fact, they’re so willing to keep these hikers from becoming deadite fodder, the duo offer to escort them to the road.

Just one hitch in the plan. When Ash finishes disposing of his doppelganger, and having a chat with the Necronomicon, Amanda’s body is missing. Not for long. DeadAmanda stops the fleeing hikers. Not to be rude, she even performs a puppet show for them. Unfortunately, she is fresh out of puppets, so Brad and his wife have a little room made in their heads to accommodate DeadAmanda’s hands for the performance. What’s the play? Oh, just a little comedy starring Kelly and Pablo, highlighting how pathetic they are. DeadAmanda pins the duo with the corpses, leaving Heather to fend for herself. The woman wisely runs. She makes it pretty far before being caught, toyed with, and thrown into a tree where she suffers a compound fracture. Pablo tries to save Heather. Tries.

AvED 109 DAmanda Puppet Theatre

Suddenly from the trees, Ruby to the rescue! DeadAmanda doesn’t hang around long for the fight. The second Ruby’s guard is down, the deadite books it. There’s a nice bit where Ruby rants about Ash and his oafish ways with the Necronomicon while dismembering Heather’s friends so they don’t come back. It’s a classic gross-out splatstick gag.

We finally get to see Ash and Ruby together. Though at this point in the game, I’m still not sure which one to trust with the future of mankind. Ash thinks with his junk and accidentally unleashed evil on middle America. Ruby, on the other hand, is a mysterious badass fighter who came out of nowhere, but seems to know a lot about how to fight evil. She could even be a competent ally in disposing of the book.

Yeah right.

Ruby convinces Ash the key to destroying the Necronomicon involves defacing—literally—the book with her super special dagger before burying it. At no point during this whole ritual does Ash stop and listen to Ruby’s word choice. It’s not until she’s reading from the book and hell starts creeping closer to the cabin that he thinks to take the book back from her. Damage done, dude. The Necronomicon’s loose face launches at Pablo, wrapping around his face like a mask. What can they do? Does Ruby actually know what she’s doing? Duh? She wrote the thing.

AvED 109 Kelly Pablo Heather

Wait, what?

Ruby being the Necronomicon’s creator is a pretty awesome twist to what little folklore was ever explored for the book. Too bad we learn this right before the season finale. Thank goodness we know season two is on the way. Maybe they’ll expand on Ruby and her connection to the Necronomicon. Then again, it could be a finale where Ash kills everyone. Who knows with this show.


He Blinded Me . . . With Science: Review for iZombie 215 By A. Zombie

iZ 215 Blaine Bus Comic PanelOkay, they’re at least tying everything together so it feels somewhat like one show and not two separate things where some people do police work while others flounce around being two-dimensional stereotypes. Don’t expect much from Liv. They dosed her with another hyper-paranoid woman’s brain—this time a brilliant scientist. They give Liv the brain of a woman three times smarter than her and she still ends up obsessed with the whereabouts of her boyfriend instead of focusing on something like, oh, actually staying in the lab to help Ravi figure out a cure so Major and Blaine don’t die from the serum she supplied. Then, she uses her intelligence to break into Max Rager, pry into the goings-on in their testing facilities, and is caught after Rita watches her walk into an elevator. This isn’t Metropolis. One cannot style their hair differently, don glasses, and expect anyone with half a brain cell not to recognize them. Liv has done some dumb things, but walking into Max Rager knowing full well they may have had a hand in killing her lunch—Elinor Cash, a research scientist burned alive—is the worst idea yet. She’s lucky Du Clark’s Super Max-induced insanity was in check long enough for him to let her walk out the door with nothing more than threats over her head instead of a bullet through it.

iZ 215 Major Rita VDC OfficeWhile Liv does the things Clive told her not to, he’s busy scratching his head alongside Bozzio. See, they found Blaine’s pop’s cabin. Lo and behold, more brains found in connection to the Meat Cute fiasco. This prompts a friendly argument about what kind of brains they keep finding. The report Liv doctored is exposed when the FBI lab tech says the brain Clive had tested before wasn’t bovine. Oops. Clive’s shuffling closer to the undead truth. For a detective, it sure takes him a long time to figure out things right under his nose. For instance, how did he miss the fact that the main suspect in the Cash murder, who should be horrifically scarred despite claims of plastic surgery, has an identical twin sister? The twin’s flawless appearance should’ve set off huge warning bells. Instead he took a pretty girl at her word up until he finally has to do police work in order to wrap up the episode.

Blaine isn’t having a good week. He’s killed. Revives as a zombie . . . again. Then is forced to take public transportation to the morgue in order to beg for a bite and pants to cover his dignity. Not only that, but the cures Ravi cooked up keep failing and Blaine’s sporting a cough which would make consumption envious. His time may be up. Where does that leave his zombie clients? It’s a very real fear Liv and Ravi drive home repeatedly once they realize Blaine may very well just keel over one day if they can’t find a stabilized cure. The nerdy brain Liv and Blaine eat helps Ravi to an extent and he produces something which may work. Desperate, Blaine makes final arrangements for himself, including passing control of the brain biz to Don E. and Chief should he kick the bucket, before taking the cure which may or may not work. Mortality humanized Blaine, even when in his ideal state of undead. Before, he was undead without a care about the future. Now he knows this is not the key to immortality. It’s a great bit of character development to see Blaine actually care about the void he’d leave.

iZ 215 Liv Busted For SnoopingMajor may be doing his last dirty job for Blaine if the zombie’s Hail Mary doesn’t work. Drake is the newest name pulled from the Max Rager list which complicates Blaine’s life. The double agent may be exposed at any time. It’s a hazard Blaine can’t leave with his fate in the balance, so off Drake goes to the freezer. Major is almost caught making the grab. Liv is waiting yards away inside a cheesy pirate restaurant to confront Drake about his connection to Boss and his drug trade. It’s a talk they never get to have. Funny how when Liv makes an idiot of herself by snooping, she never gets to resolve her feelings in a healthy manner.

I’m not sure where things are heading. Clive surely will make the zombie discovery soon. Liv may even find out Major is the serial abductor. Who knows? There’s so many threads in this plot, I’m not sure they can shove resolutions for everything in before the season ends. They have four episodes to make it happen.


Monster: Review for Fear the Walking Dead 201

Doggy-paddle faster, there are spoilers below.

New season, new outlook on how the show will progress. It’s something I do with every show hitting its sophomore season; drop expectations and watch like it’s a whole new beast. Only this beast is no monster. The mistakes are so similar to season one, I couldn’t maintain optimism the entire episode. As usual with Walking Dead properties right now, they wrote to do a couple cool things in the episode instead of writing for plot integrity or to repair the damage they did to the characters’ identities, or lack of identity.

FtWD 201 Daniel Chris WTF FishEveryone is still flat stereotypes. Madison spends the episode micromanaging, ignoring Chris, and contradicting herself. Travis is a tool, unable to cope with his son because Big Tragic Death. Chris spends half the episode cuddling Liza’s corpse, and no one thinks this is concerning behavior. Ofelia is a ghost, seen but only heard once or twice. Daniel is the Wise Old Man collecting information. Nick is useless. Alicia gets the role of “naïve young girl who lures enemies to their location.” Because how else would they bring in human enemies without Alicia doing something completely against character? Anyone raised in the digital age knows to prioritize personal information. Alicia knows humans are dangerous. Military men, who are supposed to help civilians, threatened to rape her. There was ample footage of riots from when the outbreak started. The only reason Alicia talks to Jack is to introduce human threats. What about Strand? He’s still an A-class jerk lording it over everyone because he has the means to control them—without his boat, they’re dead. I could’ve told you what each character would do without watching the premiere.

FtWD 201 Funeral At SeaThe plot is pretty simple. The gang splits, some prepping the boat, the rest grabbing the gear. And Liza. Chris won’t leave Liza, even after the infected find them on the beach. The fighting hasn’t gotten any better. They still film them like a Blair Witch outtake. Instead of making it exciting, the fights are yawn-worthy. These people couldn’t rip wet paper, but they can narrowly escape being wrestled to the ground and eaten. Everyone makes it on a dinghy, Travis with his burden coming in at a laughable pace to give a dead guy time to shamble into the surf and set up a cool kill. But to be honest, I’ve seen so many things killed by boat propellers, their whole clunky setup isn’t worth it punchline. I would’ve been more impressed if they gave into the urge to use the gag altogether as long as the gang are on water. To top it off, Madison—who just bludgeoned several infected—gets queasy about the kill. She wasn’t queasy before, why now? On the big boat, everyone goes to their corners or piddles around the yacht. They argue about rescuing refugees, Strand making the call to keep going. Alicia does the dumb thing. They have a funeral at sea for Liza, which Chris has a fit during and after. When Chris cools down, he opts to skip eating the mystery fish Daniel caught and goes for a swim. Nick joins him. Somehow both missed the smoldering wreck in the water.

FtWD 201 Wreck

There’s so much fake fog, it’s ridiculous and looks like a set on a pond. Nick hears someone in the wreck and goes to play savior. Did I mention the infected in the water? Well, they’re there, too. Inside the boat, Nick does maybe five seconds of searching for the survivor, thirty seconds struggling with a dead woman, and grabs the travel log for the wrecked boat. Nick only lives because Travis hollers. Seriously. The dead woman just stopped fighting because of a noise. What? Is it a smell thing? Nick was wet, so only his movements and noise drew the infected? There are so many better ways to show this than for the infected to just stop when a foot from food. No one dies. There’s human enemies on the way. They could be Alicia’s Jack and company, or a separate band of pirates. They’ll get all grr with everyone, Madison will play tough woman, Travis will try, and eventually Strand will bully their way through since he is the only one with answers, it seems.

Boy I hope they get it together soon. If they pull out Monopoly on the yacht, I’m jumping in the infected-laden ocean.


Ashes to Ashes: Review for Ash vs Evil Dead 108 by A. Zombie

Those adventures brought up an arm-long question list from fans. This return to the source should’ve answered a few questions, right? It really only answered one: What kind of dagger is it Ruby keeps so well hidden? Amanda accidentally finds the answer in a journal inside the cabin; the dagger can melt the binding on the Necronomicon. But as far as Ruby’s true identity, her connection to evil, or anything truly in depth about what they’re facing? Nope. Nada. Zilch. We get heavy-handed callbacks to Evil Dead, some poorly executed, and a death we all saw coming since episode 103. I said in my last review that the formula was killing the fun, well . . . . It’s dead, Jim.

AvED 108 Enter The CabinThe glorious parallels to the film franchise were few and far between, but at least they started it off right. We catch up with Ash walking in the woods, communing with undead birds. Then, the cabin appears. The porch swing bangs against the wall—thump, thump, thump, thump, stop. My shriveled heart actually beat when Ash hit the porch. But from there on out, each reference fizzles or only manages to illicit a, “Huh, I remember that.” They even brought in the dreaded ex-girlfriend scenario. Now, it may be nostalgia coloring my memory, but was Linda always so insufferably obnoxious? I remember she did whine a little, but the actress they brought in to be Linda’s head took whine to professional levels. There is no authenticity in the performance. She phoned in what she parroted, poorly, from the source material. There’s a scene where evil flings things at Ash and steals his technohand, marred by Linda’s incessant whining and fellatio jokes. We get a BadAsh in this episode, for heaven’s sake. That alone should make plotting through Pablo and Kelly’s B-story of nothingness worth it.

Nope.

AvED 108 BadAsh vs AmandaBadAsh gets lumped in with the Ashmanda plot. Of course. We see what may be character growth from Ash and it’s his psycho half manipulating the heck out of Amanda by hinting at a happy future between them. How did BadAsh come about? Well when a severed hand and a demon love each other . . . . Basically, the hand grew an Ash. BadAsh has Amanda fooled up until she realizes he’s got a rather funky appendage. They fight. She loses. Of course she does. The boss fight in this whole thing has to be Ash against a deadite woman. Because if fans haven’t figured it out by now, his worst enemies are himself and love. Even in Army of Darkness Ash’s greatest enemy isn’t the skeleton army at the gates, but the possessed woman he once fell for out of the blue and BadAsh. Literally everyone else is in the movie to fight or die in the background; they don’t matter. So why even attempt to get Pablo and Kelly into the episode if they’re doomed to similar fate? Why not make the episode focus on the fights with Linda and Ash, Amanda and BadAsh, and finally Ash vs BadAsh? They planned to leave the final fight on a cliffhanger, anyway. Why not put more focus on what’s obviously the sole goal in the episode?

There’s two episodes left. I’m eagerly awaiting something on this show surprising me.


Last Day on Earth: Review for The Walking Dead 616 by R.C. Murphy

Spoiler alert! Waah—Waah—Waah! Spoiler alert!

Even fans who’ve been upbeat and optimistic got to the last thirty seconds in the finale and probably had a similar reaction to what exploded from my mouth. No, I can’t repeat it. We’re a family-friendly site. It’s so frustrating seeing a glimmer of what they can do with this story line, but realizing it’s too late. The damage is done. Negan’s introduction should’ve come in episode 608, no later than that. Heck, I may have even accepted this ill-advised cliffhanger if it were the mid-season finale. However, after sixteen episodes of virtually nothing, they cannot dangle the Biggest Scariest Bad Guy in front of us and not give any resolution. Yes, death can be a resolution. The group needed to be brought fully into the New World Order. The only way to do that is for one person to die. That’s the deal they’ve been told all along. Each time someone mentions the Saviors taking over, it’s accompanied by a mandatory death to make a point, or in this case get even for a lot of dead guys. Imagine Lord of the Rings ending with Gollum tackling Frodo. Is the ring destroyed? Does Sauron get a clue and regain his property? Every writer knows there has to be resolution to the plot, even if it’s just to wrap up part of what’s going on.

TWD 616 RoadblockWhat’s the point of spending all this time and effort to film Negan’s cat and mouse game if the bad guy isn’t really all that bad? Don’t get me wrong, Jeffrey Dean Morgan is better than anticipated as Negan. He blew me away with one smile and, “Pissing your pants yet?” I could not be more pleased with where the show is going in terms of a quality antagonist. Well, an antagonist besides Rick’s massive ego.

Negan stole the show, hands down. He wasn’t the only one delivering a stellar performance despite a script lacking any real depth. Everyone gave it their all. I understand why so many were weary after, but where’s the vomit-inducing portions? The most shocking thing is the hanging, really. Hysterically, they shot that in full detail, yet kept the ever-promised major death a cliffhanger. And while, yes, it has an impact, there’s nothing personally at stake for the characters until they’re shot at and run. Much like the ending; we came into the finale expecting to put any character’s life at stake and came out with no one immediately in danger. There’s six months to shrug it off. Where if they’d given us a death, it’d be six months wondering how they’ll survive without so-and-so.

I’m at the point where I find fun where I can with the show before I lose my mind. Honestly? Negan is fun and I want to see where he’ll go.

Melissa McBride as Carol Peletier; Walker - The Walking Dead _ Season 6, Episode 16 - Photo Credit: Gene Page/AMC

Melissa McBride as Carol Peletier; Walker – The Walking Dead – Season 6, Episode 16 – Photo Credit: Gene Page/AMC

It’s irritating that it’s no longer enjoyable to watch the people we’ve grown to love or love-to-hate for six seasons. Carol has been a favorite character since the get-go, but when her life was seconds from ending, I didn’t care. The writing changed her so much, the character begging for death wasn’t the one I’d invested my fan-love into. The best part of her story arc is Morgan killing for her after she warned him that caring will always lead to doing anything to keep them alive. Again, it’s a long, drawn-out arc for a twenty–second payoff.

TWD 616 Negan LaughSo here we are, waiting to find out who bites the big one and none of us are happy about it. The TWD team are scrambling to defend their decision. You know what? I’m not even going to bother reading their excuses. That’s what it is now, nothing but excuses. They got too comfortable being on the pedestal. When it came time to put Lucille to work, they didn’t have the guts to push their boundaries, lest they fall. It backfired. How many fans will stay with season seven after the premiere? I have a feeling most will watch to find out who died and move on to bloodier pastures.


Fire in the Hole: Review for Ash vs Evil Dead 107 By A. Zombie

Does it feel like the honeymoon is over? For me, the shine on the blood-encrusted gold rings AvED slipped on fans’ fingers dulled. Why? The formula. The movies series used the formula well—Ash arrives, evil, death, and chaos follow. In the end, our main man walks away, dirty, tired, possibly maimed, and alone. Though they negated the alone part physically, Ash is mentally alone on this trip. Breaking the formula down to fit the series means each episode is pretty predictable. We can only have so much fun watching Kelly and Pablo take two gallons of blood to the face for five minutes in each twenty-something minute episode. While they do tend to mix up the fights and gross-out gags, it’s not enough to make us sit up and go, “Oh.”

When did horror television become about maintaining the same instead of breaking boundaries? This franchise, most of all, was the last I expected to play it safe. Showing Bruce Campbell’s butt in the first episode is not living dangerously.

AvED 107 Ashmanda

When we left the gang, they’d killed deadites in a restaurant and left with a bonus team member—Amanda. We catch up with them in the middle of a misty forest, discussing the merits of Ash allowing the others to join him, though he’s still hesitant considering the formula and everyone except Ash dying as a result. Now would the show really kill off Pablo, Kelly, and Amanda? I want to say no, to give it something more to hold over the films—and also give them a solid base for the future considering season two was green-lit before episode 101 aired.

But here we are. Again. With Ash doubting his team even as he leads them to meet with his old pal Lem’s militia group in order to gear up for the final battle with evil. Before they even make it into the camp, they find a gutted corpse, an injured man babbling about an attack, and masked militants who shoot first, ask later. Luckily, it only applies to the injured man, who they think is, “…one of those things,” and their leader makes his head the consistency of oatmeal.

Ash talks his way into an actual meeting with the armed brain trust—that’s sarcasm if you can’t tell. Before they get to haggling for the good guns, evil arrives in the form of DeadLem, who’s mostly naked and possessed. The militia think he’s been gassed by Big Brother. If that’s a demon’s name, then they’re so on point. Unfortunately, these goons are slow on the uptake. Don’t get attached. Most end up dead. The others survive, but only to run away once they realize they’re way out of their element.

AvED 107 DeadLem

Lem’s attack, times with the team’s arrival, make the militia nervous. Ash and Amanda are handcuffed together,  then dumped in another section of the compound. Why not, say, a jail cell? It’d be easier to keep captives captive if they’re not left to wander through endless tunnels, one of which surely leads outside. It does give them time to discuss Ruby, who isn’t dead, but rises from the ashes and reclaims her car. No worries, DeadLem somehow finds his way into the labyrinth to stalk the handcuffed—and flirting—duo. I’d hoped they would forego forcing one of the women on the team into Ash’s bed, but there it is, Ashmanda. DeadLem makes several attempts to blow up the pair. At last Amanda gets one over on the deadite. Ash thanks her by almost kissing her, until they’re interrupted by the cavalry.

Kelly and Pablo escape captivity after DeadLem’s meeting-time attack. The militia spread out to find them, though they manage to hide pretty much in plain sight alongside the dirt road leading to the compound. The big plan? Steal a gun, a gas mask, and take over the compound with Pablo posing as a militia member. The plan works, up until they miscalculate the number they’re against and get nabbed mid-theft. They’re dumped in a truck, but the vehicle goes nowhere. A deadite wipes out the guys holding them. Pablo takes out the deadite with the militia’s truck. Kelly makes sure it’s really dead after testing the new-to-her semi-automatic rifle. She unloads the gun into the deadite. Pablo is covered in blood. Off they go to save the day and interrupt a kiss which I believe should never happen if they wish to maintain the integrity of Amanda’s character.

The team catches—and releases when they leave—the militia, then pilfers whatever they may need for the fight at the cabin. Ash gives a rousing speech about how much he appreciates everyone.

AvED 107 Team BadAss

Then Ash ditches the team. Because, formula. Or he was abducted. But my guess is he ran to save them. Annoying since it’s been his stance since the get go and they negated actual character growth by perpetuating his distrust. “But he’s protecting them!” A group who a minute before he leaves calmly pumps a deadite full of bullets. No hesitation. No worrying about the human it once was. They put the deadite down, saved the militia, and helped Ash secure weapons. They’ve earned trust, but the show’s writers are stuck on the notion that Ash’s appeal is his swagger and lone wolf routine. His appeal is the ability to adapt to any situation, even if that situation requires competent backup.


East: Review for The Walking Dead 615 by R.C. Murphy

Yup, you guessed it. There’s spoilers in this review. I highly suggest you watch before reading.

Last week I mistakenly labeled episode 214 as the penultimate, when this week’s episode is the one leading into the now-inflated finale. My bad. In my defense, these last few episodes blurred together with nothing truly standing out until the last fifteen seconds in this episode. That gunshot is the only reason fans are hanging in to see the finale. They don’t care about this boogeyman we’re promised. They’ve bitten the Daryl-is-in-danger bait and swallowed the hook.

TWD 615 DRGM In WoodsHow did we get to a point where the most reliable defender for Alexandria winds up with an enemy bullet in him? I don’t even know. A lot of the logic they have Daryl working on right now doesn’t fit the Daryl we’ve known since he first calmed his roll and became a team player. Yes, people regress when stressed, but for him to completely snap and spiral in this guilt loop is whoa, wait, what? He’s a better man than the one they needed in order to lure so many valued fighters into the middle of nowhere. Yet again, they’re relying on the revenge trope to undermine character growth and create bad situations. Even Rosita gets sucked into Daryl’s mindset. Not that Glenn and Michonne fare much better after leaving the two to hunt Dwight and his gang. They’re surrounded and used as, yup you guessed it, bait. Snap. Reel. Toss the catch into the ice chest. Well, not yet. We know Daryl was shot, but not the severity of the wound. I’m gonna guess it didn’t tickle, though.

TWD 615 Carol Held UpSo that’s four fighters out of the way. Five including Carol, who snuck out during shift changes early in the morning with a fully-loaded go bag and a coat with some interesting modifications—which I totally want should the undead hit the fan at some point. They want Carol to seem traumatized, on the brink, but she’s premeditating pretty much everything that’s happened in the hours after burying Denise. An insane person would not take the time to cook herself that much food, let alone pack enough gear for a few weeks and sew a friggen gun into her coat sleeve. It’s like they don’t know who the character is anymore. Oh, wait. I’ve said the same thing since they set her on the Morgan witch hunt. A hunt which is flipped on its ear with Morgan and Rick awkwardly buddy copping it through the countryside looking for Carol. An homage to Rick and Shane’s fight way back in season two? Possibly, but the whole mistrusting Morgan story line is so convoluted, their discussion has no impact other than, “Duh, we know that’s how Rick thinks now.” It’s not a surprise he thinks Carol’s murders at the prison were justified. He just sanctioned widespread murder to wipe out the Saviors. Nor is it a surprise Morgan feels this is a poor plan. Killing leads to killing. Morgan saved a man, who saved a woman, who saved Carl’s life. Which is the preferred outcome? This is something they’ll never agree on. Matter of fact, things between the men are downright tense after they follow the blood trail to a barn and a man just looking for a horse. Rick assumes the armored man is a Savior or fled from Hilltop and wants to shoot him—ignoring the encroaching walkers. Morgan sabotages the shot. There’s some eye daggers before they continue the hunt for Carol, any surviving Saviors, and the Horse Guy—who may or may not be a hint to another comic book tie-in. We never find out what happens after Carol leaves the road where she killed a handful of saviors.

TWD 615 RandM TrackingWe have seven fighters incapacitated thanks to Daryl’s revenge scheme, Morgan chasing Carol, and Maggie’s sudden complications from the kidnapping. Seven of their best fighters just happen to be out of town the episode before the Big Bad huffs, puffs, and blows their gates in. Why stack the deck against the protagonists this way? Oh, right? They have no tension left for Negan’s arrival. All they can do is make overwhelming odds for the characters and hope it’s enough to make fans ask questions on social media, driving up word of mouth advertisement and allowing them to repost the few good things fans say or ask in order to convince everyone their poor plotting for season six was worth it in the end. Going into next week, I’m convinced they’ve lost the love of story and are simply milking the cash cow until they can switch beasts and attempt to get milk from the shriveled dugs Fear the Walking Dead sported throughout its freshman season. Basically, they have no writing integrity because they got too comfortable being the best in their genre and stopped trying to do new things. Rehashing old ideas and generalized plots is nothing new or surprising. We did most of this before with The Governor. Honestly? I get more enjoyment from just about every other post-apocalyptic show than what the Walking Dead franchise has offered in three years.


Twice as Far: Review for The Walking Dead 614 By R.C. Murphy

Warning: This review contains episode spoilers.

Is there something in Alexandria’s water? Not only are main characters losing their marbles—Maggie, Carol—but there’s another rash of B characters doing half thought out things and ending up taking tea with Death. Once again, we’re stuck waiting for the main plot to reach something resembling a conclusion while stalled with side stories writing off characters who make the show messy. Why else would they put an arrow through Denise’s eye? She’s the other half of the show’s only currently visible homosexual couple. Yes, we have Aaron and his husband, but their shock value wore off, so they introduced the lesbians. It’s like that thing they keep doing where there’s only Michonne, Glenn, and one other person of color in the main crew. Never mind them stumbling across minorities known to live in the areas they’ve visited and lived. Having visible LGBT couples is morally compromising.  Bringing in Negan, Captain Inappropriate from everything we’ve been promised, means pushing boundaries which are already pretty stretched by their half-handed attempt to embrace diversity. This is where the show loses this game of chicken with the fans. They push, push, push, and when fans don’t flinch or react the way they want, they change course and drop the idea in a convenient way. Commit to something other than fanservice. We want a coherent story, not to catch them sweeping things under the rug to make room for something I’m starting to lose faith in.

TWD 614 Carol

We start with another poorly handled time jump, this interval expressed as a few Groundhog Day like montages featuring the town guards changing shifts, Gabriel on patrol in the fence, and Carol smoking while obsessing over the crucifix from the last episode. Morgan finishes the jail cell, telling Rick it’ll give them more options next time. He’s not wrong. This is the only time we see Rick, by the way.

After the opening credits, it’s pretty much just characters which haven’t had much screen time or character growth. Which makes one wonder why anyone would put the penultimate episode for the season in the hands of characters no one cares about anymore. “But, Daryl!” He hasn’t had a meaningful part in the plot other than playing Terminator since the season began. His part in this episode is basically to escort Denise to her poor life choices. Rosita is in the same boat, her story only complicated by falling in bed with Spencer and planning dinner with him. Denise leads Daryl and Rosita to a fully-stocked apothecary. They score the loot, but Denise plays snoop, scaring herself after finding a walker and what may have been a drowned child. No one is hurt. All they have to do is walk back to the truck and drive home. Then Denise continues to self-sabotage in the guise of self-help, breaking into a walker-protected car to raid an ice chest for soda. Daryl is pissed. Rosita is dumbstruck. Denise suddenly starts yelling a bunch of stuff which really doesn’t make sense, but the gist is she doesn’t feel brave and stupidly almost getting eaten to steal soda means she’s brave enough to openly love Tara. She only took Daryl and Rosita to encourage them and feel safe.

TWD 614 Denise Fights

Safe until Dwight—the guy Daryl failed to kill when he stole his motorcycle—shoots her in the eye.

While the trio were shopping, Abraham took Eugene to a warehouse where the Brainiac wants to produce ammunition. It’s a great plan. Then Eugene gets a bug up his backside about his bravery as well, calling dibs on a walker he so cannot kill. He and Abraham fight after the big man steps in to help. It ends with Abraham just leaves his buddy after Eugene fires him from protection duty. This is all so Eugene can get captured by Dwight and his many companions and used as leverage against Daryl and Rosita. Abraham hangs around, somehow accidentally finds them, and helps send the bad guys back wherever they came from. In the process, Eugene is shot. They carry him back home to patch the wound—just a graze.

TWD 614 Eugene Caught

After Daryl and Carol bury Denise, Carol leaves a note for Tobin stating she should’ve never come back and she’s leaving again. For good. Don’t try to find her. Because, when they can’t figure out how to salvage a character, it’s easier to have them just walk off into the sunset. I honestly don’t think she’s gone. Carol will either end up dead at Negan’s feet in the finale, or forced to kill and save them all. They can’t spend the entire season messing with her only to have her leave a Dear John letter like a coward. Then again, character integrity seems to be the hardest continuity issue for this show to maintain.


The Killer of Killers: Review for Ash vs. Evil Dead 106 by A. Zombie

Ruby also has a weird connection to the deadites, one which is teased yet again after Ruby and Amanda arrive at Brujo’s farm, only to find the funeral pyre burning as well as the idols. The remaining idols inside the house react to Ruby with similar curses to when they faced Eligos. Hell, even Brujo has something to say when he jumps from the pyre as a deadite to attack Ruby. How is she a double crosser? Did Ruby make a pact with the deadites? Is she the real reason why the book was at the cabin? We may not find out. Ruby and DeadBrujo fell into the fire. Amanda didn’t bother sticking around to see if her new friend survived. The second Amanda realized Ash’s POS rustbucket backfired on a nearby road, she steals Ruby’s car—minus Ash’s hand, which wandered off—and follows.
AvED 106 RubyvBrujoUnconcerned with potential pursuit, the gang stops for a bite. Ash attempts to dump his baggage early, telling Pablo and Kelly they can’t go to the cabin. They call BS, no amount of danger will keep them from seeing this through now they’ve been dragged in. Kelly lost her family; and Pablo has no one left aside from his awkward feelings about Kelly and a half-hearted friendship with Ash—neither have anything left to lose. Pablo proves his mettle by telling Ash, “If I were a deadite, it’d be an honor for you to cut my head off.”

It’s an honor they all may experience soon if Ash doesn’t stop finding danger in the most mundane spots.

AvED 106 TeamBAEatWe already know Ash isn’t the most stellar guy. After he offers to pay for the gang’s food, he tries to back out. Pablo and Kelly call him on it and he moves on to hitting on the waitress, promising her the best sex of her life to work off the bill. He’s not even concerned when Nancy points out her menacing husband working in the kitchen. Ash just wanders to the bathroom to await his next easy conquest.

The woman who walks in isn’t the woman he wants to see. Amanda and Ash fight again, with her still assuming he has a direct hand in the deadites and the deaths they cause, not that he’s a doorknob with his libido doing the thinking ninety percent of the time. It isn’t until the other State Police officer she calls in is killed and transformed into a deadite that Amanda suddenly realizes, nothing the doorknob does actually makes these things; the monsters just show up, kill people, and make a mess. The man she wants to hold accountable is actually the only one with the skill to kill them.

After Amanda sees Team Badass in action, she wants in. Of course she wants into their oh-so exclusive club. Who wouldn’t? Oh, say, anyone who wants to live to see old age? Ash doesn’t have a good track record for keeping companions alive.

AvED 106 KellyMeatSlicerThere may be a snag in the plan to reach the cabin. At the restaurant, Ash runs into an old pal, Lem. Lem has joined forces with the local militia. When the deadites hit the fan, Lem bolted into the forest behind the restaurant. He’s put in a call for backup. Hope there’s extra bunks at the cabin, looks like the gang will have company. The other snag? Kelly may not be ready to say goodbye to revenge killing. After everything, she lives for the confrontation with evil. During the main fight for this episode, she uses a meat slicer to carve away DeadNancy’s face. She’s seriously into the kill. If they bury the Necronomicon, all her anger will have nowhere to go.

I don’t think we’ve seen the end of Kelly’s possession by evil. Eligos may be gone, but the weakness her revenge creates will make her an ideal target to become the Big Bad come the season’s end.