Rating: PG-13 (intense frightening zombie sequences, violence and disturbing images) Starring: Brad Pitt, Mireille Enos, and Daniella Kertesz
First thing’s first, this reviewer is fully aware that World War Z is based on the novel by Max Brooks. However, seeing as they don’t give me any books—just stacks of movies to shuffle through—I haven’t read it. This review will focus solely on the merits of what was on the screen during the film. Nothing else. Now that the business portion is out of the way . . . have I mentioned how much of a pain it is to not only sneak into a theater without freaking out the humans, but also get a pair of 3D glasses to stay on when one of your ears fell off fifteen years ago in New Mexico? Let’s just say there was liberal application of duct tape in the moments before the lights dimmed and the film began.
World War Z starts off with disturbing news reports of a rabies-like virus sweeping over the globe. America is seemingly unharmed by this virus. Our hero, Gerry is happy to be at home with his family and not with his old bosses at the United Nations dealing with the mess. Then everything flips on its head. Gerry and family are caught in the middle of a sudden outbreak of the zombie virus. In seconds, Philadelphia is overrun with the undead. The family escape and Gerry is called in to help the UN figure out how to deal with the zombies. He’s sent to every corner of the earth searching for answers in unlikely places. In the end, it seems the world’s only hope stems from utter devastation.
The opening is slow, designed to lull you into a false sense of security while simultaneously feeding viewers information through numerous television news clips—the tried, true, and vastly overused method of plot progression available to the zombie film genre. This is of course after viewers suffer horrendous vertigo and nausea from the title sequence, which is designed to make maximum use of the 3D format. Essentially, you can get stuck in line for popcorn during the first seven minutes and not miss anything vital to the film’s plot. A zombie movie is a zombie movie, is a zombie movie. Anyone hoping World War Z would prove to be ground breaking and different in this aspect is fooling themselves.
That’s not to say once the action kicks in, the film isn’t interesting. The mechanics of the zombies alone cause a lot of heart-stopping, breath-holding moments, and even a handful of really well thought out scares. The zombies are fast. Obscenely fast. They have no physical limitations, easily leaping over two cars to take down their prey. Any reservations the person held alive are gone after death, allowing the undead to climb over each other, sacrifice each other in the name of sinking their teeth into something alive, or even bash their skull repeatedly into a car’s windshield in order to get to the gooey yummy treat inside. The makeup ranges from normal looking people covered in blood, to the hero zombies who were desiccated, rotting as they wait for fresh food sources. Two of the hero zombies in the final act of the film were by far some of the best zombies character-wise I’ve seen in any genre film. They were wild, uninhibited in their ferocity and sheer weirdness of undead traits.
Brad Pitt, despite reservations about an A-list actor stepping into a genre film, delivers a wonderful performance with the script he’s given. He brings to screen the only compassion seen from any character, really. Some of the supporting cast shine—most of the good ones don’t get nearly enough screen time. Other members of the cast failed to give a performance capable of making viewers want to see them survive. Isn’t that the point of being one of the main characters? We want to see you live, not listen to you whine, garble lines, and have little to no facial expressions. When a zombie has more facial expressions than the wife of the main character, a main character who’s in mortal danger, there’s something wrong.
What can be learned from World War Z? Duct tape is your best friend. Armor can be made from fashion magazines. The police are indeed people and cannot be relied on after the undead invade your city. And most importantly, if you’re not careful, a can of Mountain Dew could very well lead to your demise.
I’m going to give World War Z four severed hands, out of five. The epic scale of the film was hard to ignore—something genre fans haven’t seen since Romero’s Land of the Dead. Bypass the 3D experience, though. The foot chase scenes in 3D format induce headaches. Chewing on aching brains isn’t good eats. Think of the zombies waiting outside for a snack when you head to the theater.
A while back we covered the basics of building a campfire to keep yourself warm if you should find yourself forced to find sanctuary in the woods during the Zombiepocalypse. A campfire is good for more than just warmth. You’ll need it to purify water, cook food, and help clean your laundry and dishes. Heck, it’ll even make for a handy weapon if your camp is ever invaded. Basically, fire is your new buddy the second you find yourself able to set up camp. But make sure the zombies are all dead before you start building your campfire.
Building a fire for the purpose of cooking takes a few extra steps from what we covered in our Fire Safety basics.
Make sure all wood and kindling is dry. Wet wood burns poorly, doesn’t create ideal coals for cooking, and emits unhealthy amounts of smoke.
Build a U-shaped rock border around the fire pit area. The rocks will help hold up the grill, if you have one. The open end of the pit will allow you to spread out the coals to control cooking temperatures.
Fill the entire fire pit with a layer of crumpled paper (or any other starter). Lay kindling over the starter in rows, and another layer of kindling on top of that in rows going the other direction. Do not build a tee pee type fire. You’re creating a bed of coals to cook on. Tee pee fires don’t burn uniformly and won’t create the proper coals.
Light the starter.
As the kindling catches and begins to burn, add 2-3 medium sized pieces of food of uniform shape.
Allow the fire to burn down to coals—approximately 1 hour.
Rearrange the coals with a shovel, creating a ramp with the thickest layer of coals in the back, the thinnest in the front of the pit. You’ve just created a High-Medium-Low setting for your fire pit. High in the back, Low in the front.
Place your grill using the rocks to hold it off the coals.
Cooking Tips:
Foil is Awesome –
Hearty vegetables like corn, potatoes, carrots, turnips; can be washed, wrapped in foil, and set directly onto the coals to cook. Flip them occasionally with tongs to get uniform cooking.
All-in-one meals are a breeze with foil. Cut vegetables into bite-sized pieces. Keep meats a little larger to ensure they have the same cooking time. Wrap everything securely in foil with spices, olive oil, and a little water, wine or lemon juice. Set the foil package on the coals and let it cook. No clean up after. Eat it straight from the foil after it’s cooled.
Non-poisonous leaves can be used instead of foil. Make sure you research plants in your area before being forced to live outdoors because of zombie attack, this way you are well aware of indigenous plants your family can eat and use for survival.
Anything can be a Cooking Pan –
A lot of foods will be canned toward the end. Canned foods are shelf stable, durable, and last a long time. However, they’re not good eats cold. Pop the lid on the can, remove the label, and set the can at the open end of the fire pit. Drag a few coals around to surround the bottom for even heating. Stir every couple minutes. When the food is heated, pull the can using tongs or a pot holder. Super easy. If you wash the can, it can be reused to purify drinking water for your morning coffee.
Even a paper cup can be used to boil water. This takes a little practice, but since paper has a higher ignition temperature than water’s boiling point, in theory you can use a plain Dixie cup to purify water. Set the full cup near the open end of the coals, but not touching. It’ll take a little while, but if your coals are hot, the water will boil.
Hard squashes, such as butternut squash, pumpkin, spaghetti squash, etc. don’t need a pan to cook them. They don’t even need foil. Set the squash on the low end of the coals and roll it occasionally for uniform cooking. Once the flesh is tender (when stabbed with a knife, there’s no resistance), pull it from the heat. Pumpkin in particular is great roasted over a fire. Break it into chunks and cover with butter, brown sugar, and cinnamon. Eat everything down to the pumpkin skin—the skin will be charred from the fire, but the inside is delicious.
Cruddy Cookware is Okay –
Cooking on fire is hard on pots and pans. When packing cooking gear, Do Not use nonstick pans. Open fire burns too hot and will scorch the nonstick coating, releasing potentially harmful chemicals. Go for cast iron or cheap pans without nonstick coating. A good Dutch oven with the lid will let you not only make delicious stews, but bake cakes and other goodies as well right over your campfire.
Sure, the Zombiepocalypse has started. Supplies are running low. However, if you’re like me, you’ll find a way to feed yourself and those around you with just a few simple ingredients.
This recipe can be altered to cook over a fire. Note: if you are not using bottled water to cook with, boil the water necessary (plus extra for evaporation) before adding any ingredients.
Prep time: However long it takes Cook time: See above Servings: 6-8
What you need:
Large pot
Spoon
Knife
Blender (hand blender or potato masher)
Ingredients:
1 large butternut squash – peeled, gutted, and chopped into inch-size chunks
1 medium-sized onion – rough chop
2 cloves garlic – minced
1 tbsp olive oil
½ tsp thyme
2 tsp yellow curry powder
1 tsp brown sugar
4 cups water (use chicken broth or vegetable broth for extra flavor)
Salt and pepper – to taste
1 cup milk (any milk you have, even non-dairy like coconut milk)
How you make it:
Heat the olive oil in large pot over medium heat and add onions. Sautee until the onions begin to turn translucent.
Add the garlic. Sautee for another minute.
Add the squash, thyme, curry powder, and brown sugar.
Cook until the squash begins to turn soft, stirring occasionally.
Add the water (or your liquid of choice) and bring to a boil.
Allow the soup to simmer until the squash is soft enough to squish with the back of your spoon.
Take the pot off the heat. If you use a hand blender or potato masher, squish the squash until everything is smooth. (Note: with the potato masher, the onions will remain whole).
If you use a regular blender, pour a portion of the sup mixture into the blender. Remove the plastic vent-thingy on the lid and cover the hole with a paper towel before blending. Otherwise the heat will build up and you’ll end up wearing dinner. Continue blending batches of the soup until it is all done and return to the pot.
Add the milk. Use enough to thin the soup without making it watery.
Season with salt and pepper until you like how it tastes.
May be garnished with sour cream when served.
If you prefer spicy soups, add a dash of cayenne pepper with the water before boiling. Careful, a little goes a long way.
Being stuck in a world infected by the undead doesn’t mean you have to eat boring foods. Sneak some favorite spices into your go bag on your way to your nearest escape route and fight dull taste buds along with zombies.
Keeping clean in the Z-pocalypse may seem extremely futile. It would be a shame, though, for any of our ZSC brigadiers to succumb to disease and infection from something mundane when charged with the task of staying one step ahead of the undead menace.
We highly recommend adding biodegradable soap in bar and liquid form to your go bags—not just in your camping gear, but the bag you plan to carry on your person at all times. It is important to keep not only the dishes to you cook and eat with clean, but your clothes and body as well. Below are the best methods for keeping clean without polluting the water source you draw from.
Before you begin washing anything in camp, establish a gray water pit at least 200 feet from your primary water source and away from the camp kitchen to avoid contamination after cleaning. Dig a hole deep enough for the camp’s estimated water usage. Save the excess dirt. When the gray water pit is full or you plan to move camp, cover the pit. This will prevent animals from drinking the soapy water. It will also keep the rain from washing the soap into the nearest water source. Even biodegradable soap can pollute water, poisoning fish and altering the bacteria necessary for the ecosystem in the water.
If the water source is destroyed, you obliterate your chances of surviving. Purifying and boiling will not make gray water or water polluted by soap drinkable.
Washing the Dishes:
There are two methods for washing the dishes. The first is for a small amount of dishes; the second is ideal for large camps that pool resources and chores.
Washing Method #1 (Small campsites)-
In a clean pot, bring at least a liter of water to a rolling boil for over a minute. Allow the water to cool to a temperature you can handle it and move the pot beside the gray water pit.
Using as little biodegradable soap as possible and a clean rag, scrub the cooking utensils and rinse with purified (boiled) water. Make sure all water goes into the pit. (Tip: use a ladle or transfer the water to a bottle for easy, controlled pouring.)
Repeat the scrubbing and rinsing routine with the pots, pans, etc.
Scrub the silverware and rinse in the water left in the pot.
Dump out the rest of the water into the gray water pit.
Leave the dishes to dry somewhere dust-free. Ensure they are completely dry before storing.
Washing Method #2 (Large campsites)-
Fill three plastic tubs or pots thusly: Pot #1 – 2 liters hot water with biodegradable soap (for washing). Pot #2 – 1 liter hot water (rinsing). Pot #3 – 1 gallon cold water with 12 teaspoons chlorine bleach (sanitizing).
Scrape excess food off of all plates and pans. If food sticks to the pan, fill with water and bring to a boil to loosen it.
Wash in pot #1, using a clean rag. Start with the least soiled items (silverware, cups, etc) to keep the water clean longer.
Rinse in pot #2.
Sanitize in pot #3 for a minimum of 2 minutes. Make sure items are completely submerged.
Leave out to fully dry in a dust-free place before storing.
Dump used water into the gray water pit.
Cleaning Laundry:
Bring a pot of water to a rolling boil for at least 1 minute.
Read the labels on your clothing. (The Z-pocalypse is not the time to shrink your only pair of jeans by accident.) If your clothes all say “Wash, cold water” let the water cool all the way. Use warm water, otherwise.
Add a small amount of biodegradable soap to the water and mix. Do not use detergent. It will pollute the water supply and make animals sick, even with proper grey water disposal.
Submerge the laundry and agitate (stir) using your hand or tongs for a few minutes. Clothing with excess staining will need to be scrubbed with a small amount of soap prior to putting them in the pot to wash. Do not use hot water on bloodstains, even zombie blood.
Remove clothes from the pot and carefully wring out excess water.
Hang to dry.
Dispose of wash water in the gray water pit.
Wash the pot and tongs as described in Dishwashing Method #1 above.
Tip: This technique may also be done in a shallow hole lined with a tarp if a pot or tub is not available.
Washing Yourself
Smelling like a zombie isn’t the only concern we’ll face while on the run from the undead. There are a number of nasty parasites and diseases that can make people seriously ill if they do not bathe regularly. The Z-pocalypse is not the time to skip a shower. Unfortunately, it will be the most difficult time to try and take one.
One can get by for the first few chaotic days by keeping unscented baby wipes in your go bag and taking what amounts to a spit bath twice a day. Dispose of the wipes in the garbage. Do not burn them, the pieces could catch in the wind and start a fire.
After a few days of not-really-bathing, you’ll beg for as close to a shower as you can get. Purify a gallon of water (boil for a minute and cool, you know the routine by now) and find yourself a place reasonably private to wash up, at least 200 feet from your water source. Use biodegradable soap (most handmade soaps fit this bill) and a clean washcloth to bathe. Yes, use this soap on your hair, as well. You only need to wash the roots of your hair. Rinsing will push the soap down the rest of your hair to clean it. Bathe using actual water at least three times a week to keep healthy.
Do not mistake dipping into a lake as taking a bath. Water alone will not kill the pathogens that cling to human skin and hair. And lake water is full of other microbes that can make you ill. Basically, if water is touching you in any way, purify it first.
Mankind wouldn’t be anything without the discovery of fire. We’ve come a long way from painting on cave walls and living on the land—so much so, most people wouldn’t know how to accidentally start a fire, let alone create a fire that is safe to cook on and allow their family to gather around. When the Zombiepocalypse hits, we’ll be forced to revert to basic means to survive.
Being able to build a fire is essential to making it past the first week after the zombies show their rotting faces. Not only will you need it to cook food, but also purify water and stay warm. We take for granted the warmth our houses retain courtesy of insulation. Tents and sleeping bags do not make it warm enough to survive outdoors.
There are a few things to remember when building a fire for your survivor camp:
Be sure to place the fire at least twenty feet away from any tents, trees, bushes, and the camp kitchen. This clearance includes low-hanging tree branches.
Chose a location that is blocked off from wind gusts.
Clear away grass, leaves, branches, etc. in a ten-foot diameter around the campfire.
Have a bucket of water and shovel handy, along with a small pile of sand or dry dirt that is free of flammable debris.
Preparing the fire pit
Dig a circular pit with a three-foot diameter. Make sure the deepest part, the center, is at least a foot deep. (If you happen to have an above-ground fire pit, dig a hole underneath it, this will make disposing of ashes easier after.)
Line the outside of the fire pit with rocks. This will keep people from accidentally stepping into the pit. It will also give you a base to set a grill on top of. (Tip from The Walking Dead: Build the fire pit wall higher to prevent the light from attracting unwanted attention.)
Gather three types of wood: Tinder (small twigs, dry leaves, dry pine needles, dry grass), Kindling (branches 1-inch in diameter and smaller), Fuel (larger pieces of wood. Avoid whole log rounds. They will burn too long to be able to control).
Make sure all wood is dry. Do not burn freshly cut (green) wood, it will smolder and create excess smoke. Green wood does not light easily, either. It takes months to properly dry green wood—up to a year. Gather all the dry wood you can when establishing camp. If you need to cut into a fresh tree, do so only if you plan to remain in camp long enough to let it dry.
Building a fire
Place two to three loose handfuls of tinder in the center of the fire pit.
Add kindling in one of the following formations: Set kindling over the tinder like you’re building a tent; Crisscross kindling over tinder; Stack kindling around tinder (think the walls of a house) and top with smaller kindling (house roof).
Light tinder with a match or lighter and gently fan the base of the fire. Add more tinder as the fire grows, make sure leaves are tucked inside the kindling so they don’t get blown away and accidentally ignite an accidental fire.
Add kindling and fuel wood to keep the fire burning.
Basic Fire Safety
Be sure to keep the fire low, manageable.
Supervise young children and pets near the fire.
Watch for sparks, loose burning leaves. If they drift outside the cleared circle, extinguish them.
Do not leave the fire burning unsupervised.
Do not burn plastic, Styrofoam, or aluminum cans. They create fumes and particles, which are hazardous to inhale.
Do not put glass containers in the fire. They do not burn and could shatter, leaving glass shards everywhere.
Do not burn aerosol cans or closed containers, they will explode.
Extinguishing the fire
Allow the fire to burn down as low as possible before attempting to extinguish. It is preferable to let the fire burn down to ash.
There are two ways to fully extinguish a fire: Water and dirt.
If you are using a metal fire pit Do. Not. Use. Water. Adding water to a metal fire pit will cause it to buckle, making the fire pit unsafe to use in the future. Shovel dry dirt or sand onto the fire one scoop at a time, mixing it with the coals. Continue until no heat radiates from the fire pit. Dump the metal pit out onto the hole below.
The dirt method: You may use the dirt method without a metal pit. Do Not simply bury the coals. Buried coals will continue to burn and become a walking hazard. Buried coals may also ignite tree roots and start a large fire.
The water method: Pour a lot of water onto the coals until the hissing stops. Using a shovel, stir the coals and ash to ensure they are wet. If there are any large pieces of wood in the fire pit, scrape the embers off and stir them into the wet ashes. Continue to mix until the slush of cool to the touch.
Review of “The Walking Dead” 316 – “Welcome to the Tombs”
Weeks and weeks of well-written, tension-building episodes brought us to this week’s explosive conclusion. The problem? The only explosion came from a round of unnecessary shooting and grenade launching. Emotionally the episode was a bit of a letdown. There were far too many plot lines left dangling, with no tension to carry them over into the new season. The only thing we were left to look forward to was a potential emotional downslide for Carl, of all characters. Let’s see what went down in the season three finale of “The Walking Dead.”
***Caution, there are spoilers below. If you have not watched the season finale, turn back now!***
Three weeks ago it was reported by Andrew Lincoln in an interview with Rolling Stone that the show would be killing off twenty-seven characters in the season finale. What he couldn’t say was one of the deaths would be beloved underdog and sole geek in the Zombiepocalypse, Milton. We can’t say his death came as a huge surprise. Milton did his best to do the right things in the latter half of season three, putting him at direct odds with his old friend, the sociopath Governor of Woodbury. Unfortunately, Milton’s efforts were a handful of branches trying to stop the flood of Phillip’s determination to be the biggest, scariest leader in a ten-mile radius. It takes a lot of bravery to stand up to a man like Phillip. Milton knew one miscalculation would cost him his life. In the end, he realized the only way to make an impact was to draw Phillip’s wrath and sacrifice himself in order to save the masses. By torching the walkers intended for use against the group in the prison, Milton saved a lot of lives. His death was not in vain, though his loss will be felt if/when we ever see the Governor again, this time without his glasses-wearing conscious at his side.
The person Milton wanted to save most of all wasn’t himself, or even Phillip. Somewhere along the way, Milton saw potential in Andrea to be the savior Woodbury needed in order to escape the Governor’s insanity. But their plans were constantly plagued by ill-timing and Phillip’s ability to be three steps ahead of everyone. In the end, no matter what Milton did, Andrea still paid the ultimate price. There’s a sad irony in those two being the eventual cause of each other’s deaths just when they thought they’d found the one other person left alive who understood what drove their particular brand of hero complex.
Andrea’s constant efforts to do the good and right thing only ended up costing others their lives, including Merle. Her scheming nearly landed Michonne in a torture cell. When faced with a threat like Phillip and his army of true believers, doing the right thing is suicidal. Andrea knew that in the end, but still couldn’t make herself take a human life. Her conscious (not Milton-shaped) got the best of her time and time again. How much heartache would have been spared if she did as Carol told her and stabbed Phillip after one last goodnight kiss? Possibly the hardest part of Andrea’s death wasn’t that she’d been gnawed on by a man who could have been much more to her if not for Phillip’s involvement in their lives. No, the part that truly sucked was seeing her determination to not burden anyone else with dispatching her before she turned. It brought fans back to the end of season one when a distraught Andrea wanted to stay in the CDC when it blew up and Dale emotionally blackmailed her until she gave in and made a run for it. Only now, she wasn’t taking the easy way out. Andrea faced the reality of her situation and wanted to be in control until her last breath. If given more time, she could have been a capable leader for Woodbury. Andrea just wasn’t strong enough to overthrow the Governor.
Speaking of Captain Crazypants, what the heck was up with him unloading a clip into his own people? Some people take failure poorly, but jeeze. The Governor only allowed two of his men to live, and they looked about two seconds from running into the woods to get away from him. There was nothing human left in his eyes . . . eye . . . when he gunned down the people he’d taken on the failed mission to take over the prison. How would he feel if he knew the truth? Five people total inside the prison overwhelmed and dispersed his army. Where did Phillip go to lick his wounded pride? We have no clue. It is unlikely that we’ve seen the last of him, especially if Rick and his newly expanded crew decide to stay inside the prison.
Carl is on a slippery slope to psychoville via the Shane path of surviving the Zombiepocalypse. We’ve known for a while that some vital part of Carl was broken the day he was forced to put a bullet in his mother’s head to spare her from returning as a walker. However, after he seemed to bounce back from it, he’s flipped off his emotion switch again. What happened? Was he shocked by what happened in King County when they ran into a clearly insane Morgan? Did he feel coddled when Rick told him to wait in the woods during the lack-luster battle with the Governor and his forces? It is really hard to tell what triggered this lasted spiral for Carl. What we do know is the kid is really creepy after pulling the trigger. Instantly, he rationalized a story to tell his father so he wouldn’t get in trouble. The worst part was seeing how little shock and remorse was on his face when the kid he shot crumpled to the ground. Someone needs to step in and save Carl before he becomes the next Governor. Or is this a case of too-little-too-late? Only time will tell.
Do you think we’ve seen the last of the Governor? What is in store for Rick and his crew at the prison next season? Tell us what you think in the comments below.
A few weeks ago we asked ZSC brigadiers over on Facebook what skills they were thankful they possessed in order to best be prepared for the Zombiepocalypse. It quickly became evident that a good chunk of you will rely heavily on the ability to cook to make it through the rough road to survival. We fully agree.
Cooking is a skill lost on newer generations. There are no microwaves and toaster ovens in the ZA, folks. Knowing how to make what food you have last could make a huge difference between living long enough to send the zombies back to the graves they clawed out of and slowly starving to death while taking cover in a cave. Trust me when I say, none of us should go out like that.
In order to ensure our brigadiers have the know-how to keep themselves going, the Zombie Survival Crew commanders have banded together to create a brand new series of posts here on the site with recipes designed to be cooked outdoors over an open flame with whatever foods are native to certain regions of the United States. Each brigade commander has “adopted” one of seven regions and will provide a few ideas for what you can scavenge and eat safely.
Red Brigade leader and ZSC Commander-in-Chief, Juliette, will kick off the blog series next week. No, her recipe is not how to make gourmet coffee drinks in the wild. Sorry.
Grab your oven mitts and get ready to add another vital skill to your Zombiepocalypse survival kit!
Review of “The Walking Dead” 315 – “The Sorrowful Life”
This week’s episode was . . . wow, intense. So much so, we’re going to do things a tad differently this week. We’ll do a quick run-through of a couple things, but of course there is one major event we need to discuss. At length. Possibly with stick figure diagrams. Okay, kidding about the last part, but it is something we can’t gloss over at all.
***Warning, this review is full of spoilers. Do not read past this part if you haven’t watched episode 315 of “The Walking Dead” yet.***
Where to start? Things at the prison are far from okay. Rick’s marbles are still scattered across the floor. Daryl is torn between being Rick’s right hand man and living up to the expectations of his brother. Carol is dealing some hard-hitting truths about Mere’s place in their sanctuary-slash-death trap. Hershel is having a serious conflict of faith and doing what needs to be done in order to ensure the safety of his two daughters. Oh, and Glenn is getting all romantical with Maggie (which proves to be the only moment in the episode where fans can take a breath and feel a split second of normalcy during the hour of emotional torture).
On with the “holy hell” portion of the show–Merle.
Merle was a character who, by some weird mixture of piss, vinegar, and the incredible talent of the man portraying him–Michael Rooker–managed to win the hearts of Walking Dead fans from the get-go. The redneck from hell spit every racial slur he could think of (and say on basic cable). Kicked the tar out of a lot of the characters we were supposed to find sympathetic. Admitted to heavy drug use. Cut. Off. His. Own. Hand. And everyone wanted him back for more. When we did get him back for one episode during season two of the show, fans were in an uproar because Merle was just a figment of his brother Daryl’s imagination. What a figment he was. We got to see the real backbone of the relationship between the brothers, how Merle loved to antagonize Daryl when he’d already been kicked down about as low as a person can go in just one day.
Producers for The Walking Dead took full advantage of the massive amount of fan love and brought the real Merle back for season three. He quickly became the perfect antagonistic balance between the Governor and Rick, going to the extremes neither men could handle emotionally. This isn’t because Merle was devoid of emotion, oh no. Merle had simply learned to navigate around what he was feeling. In the past, he relied heavily on drugs to keep himself blanketed and numb from the nagging feelings tearing him apart. We caught a glimpse at the lengths he’d go to lean on the drugs like a crutch again in this episode when he rips apart nearly every single mattress in one of the abandoned cell blocks inside the prison. Merle’s secondary method to block out the emotions he can’t cope with is to chase the jobs in Woodbury none of the others could handle emotionally. After the Governor cleaned him up, got him sober, he relied on violence to get his high. The deaths he caused left a darkness in his eyes, a shadow hanging over everything he did. And when the adrenaline crash came after, he’d get antsy and start looking for ways to get his next fix. Merle racked up sixteen (well, closer to twenty now) human deaths in the roughly year-long span since Rick handcuffed him to the roof of the department store in Atlanta.
Did being buddy-buddy with Death change Merle? You bet your Aunt Fanny it did.
However, it did not change him in the way it would most men. Merle was always painfully aware of what he was doing. He just couldn’t stop himself. In this episode he told Rick he didn’t know why he does the nasty, cruel things he does. Truth is, he lied. Merle suffers his personal issues without needing anyone to coddle him and tell him it is okay to hurt, to be afraid, to need someone to keep his feet on the ground when he wants to soar above it all in a meth haze. He doesn’t want to be a burden anymore. Even after the vocal distrust coming from everyone in the prison, Merle still took up arms to protect its occupants on more than one occasion. He wanted to pull his weight, or what little the others would allow him to do while keeping him under close scrutiny. Instead of getting pissed off, he played into it. It didn’t matter if they hated him, so long as he felt he was doing what needed to be done, when it needed to be done. Which is why when the time came, Merle took it upon himself to take Michonne and make the deal with the Governor.
Or did he?
One has to stop and think if Merle meant to go through with the plan to turn Michonne over, or if he’d determined in advance to go it alone and make the ultimate sacrifice. With as complicated as the man was, we’ll never know for sure. One thing can be said, though; both Woodbury and the prison are missing one vital helping hand in the fight to survive. The Walking Dead will never be the same. Not with the lingering impact from Michael Rooker’s stellar performance.
If Merle had survived, would he have eventually fit into the group at the prison? Let us know what you think in the comments below.
Last week “The Walking Dead” took a deep look into what makes Rick tick and how his crew at the prison are preparing for the looming conflict with the Governor and his Woodbury army. So this week, we got a look at what is making the Governor tick and where Andrea’s loyalties will put her during the war. We spent the entire episode with Andrea. Yes, the angst of many fans were heard. However, it was necessary to take the time to truly see where Phillip’s head is at before he launches another attack on our favorite survivors.
***Warning, this review contains spoilers***
An unsung hero in the tension between Woodbury and Rick’s crew is Milton. He lurks in the background, whispers advice in Phillip’s ear, and helps Andrea when she has the driving urge to do something right (which inevitably goes wrong). Milton has been able to keep Phillip’s antisocial behavior under wraps for the most part. He offered himself up as a touchstone for the Governor to lean on in order to see how far from the façade of normalcy he’s put on in order to lead the town successfully. He tries to be Phillip’s Jiminy Cricket, but how can he be a conscious for a man who forfeited his soul to get revenge and power? Unfortunately, Milton isn’t a fighter. Over and over again, he’s run to Andrea for help, sensing her desire to be where Phillip is in the power structure. All so he doesn’t have to grow a pair. He doesn’t think like a warrior and is easily cowed by people in power. Or at least he was before this episode. At least we’re seeing Milton put his foot down and stand up, albeit indirectly, to the powerbase driving the war to yet another senseless battle. He’s working from inside Woodbury to even the playing field. It’d be better if he finished finding his courage and kill Phillip. There’s a history between the two of them. Does Milton recognize his friend in the monster the apocalypse unleashed?
Over the course of this season, we’ve seen the humanity bleed out of the Governor. Sometimes literally, thanks to Michonne. There is a sense of joy in the way he goes about prepping and stocking his little “fun” room, the torture chamber he’s set up in preparation for Michonne’s arrival. There is no doubt in his mind. He will win. Michonne will come back to Woodbury with him. Over the course of weeks, he will be free to torture her. One of the most telling objects in the room wasn’t the bone saws, scalpels, and needles. It was the spool of thread and hooked needle. Several possibilities came to mind, but the one that stuck out the most was, he doesn’t want his victim to have the opportunity to bleed out and die ahead of his schedule. He must have complete control of every aspect of his life. Death is a tool he means to bend to his will. Phillip’s arrogance stems from the complete lack of people questioning his actions. Since day one of Woodbury’s foundation, he’s been the one taking charge. The only people to stand up to him are outsiders, not part of his little herd. He can’t control the new people, so he must eliminate them. And if he just so happens to enjoy himself on an almost sensual level while chasing his prey, well, even sociopaths need a little fun.
Tension is brewing between Tyreese and Phillip. Tyreese is a trusting soul, despite what he’s seen of human nature while battling the undead. Unfortunately, it made him a prime victim for the Governor’s scheming. Thankfully, Tyreese didn’t drink the Flavor-Aid like Andrea did when she first arrived in Woodbury. His instincts may very well keep him and his sister alive. Can’t say as much for their two traveling companions. Allen and his son overcompensate for their lack of power in the apocalypse by being the manliest men Woodbury has ever seen. Allen in particular continuously butts heads with Tyreese, trying to prove he can be an alpha male in order to not appear weak in front of his son. But Tyreese won’t give him the satisfaction of “winning” their arguments. He has a good set of morals that have kept him and his sister relatively safe. If he continues down the path he’s on, questions people who seem . . . off, he may just prove to be the savior Andrea wishes she could be.
Oh, Andrea . . . Sometimes I think we are too hard on her. Then she goes and does something so utterly ridiculous, it is impossible to see the good things she has done. Fans all over loathe Andrea. In part, this may stem from fans wanting to see one of the women step up and take control, without bungling it so badly a man is forced to step in and save her hide. Maggie’s appearance was a breath of fresh air after dealing with Andrea’s attempts to be “one of the boys” as far as work in camp goes. However, whereas Maggie does what is needed to survive, Andrea does what is needed to garner attention and praise. She is a puppy learning new tricks and expects a reward every time she doesn’t piddle on the carpet. Somewhere along the way, Andrea began to equate her happiness with that of the people she’s determined to be hers to save. This way of living left her vulnerable and pliable to the will of someone stronger than her. Phillip took full advantage of her hero complex. All it got her was a very uncomfortable seat. If she’d stuck to running under cover instead of through a huge, open field, maybe she’d be safe with the people in the prison. As it is, well, Andrea won’t be finding any rewards in her new “home.”
Pet peeve time! This is a bonus ranty bit for readers. I will start off by saying, I do not fault the actors at all for this. The final call came from the director and writers, all of whom should know better than to dig up outplayed horror movie tropes. A character can be creepy, downright nightmare-inducing while chasing a victim without: A) Dragging a weapon behind them, raking it across a fence, etc., and B) Whistling a cheery tune. Just . . . stop. The entire chase at the end of the episode lost its power because of these two jarring actions from the Governor. Such a shame, I was looking forward to seeing David Morrissey let loose with his incredible acting skills.
Does the group in the prison have any chance at all of surviving the war with Woodbury? Let us know what you think in the comments below.
Review of “The Walking Dead” 313 – “Arrow on the Doorpost”
Occasionally, the non-stop action of a show has to take a backseat in order to allow characters a chance to build toward something spectacular, like the epic clash on the horizon between Rick’s group and the people of Woodbury. Unfortunately, these “talking head” episodes are full of inaction, intrigue, and contests of wit and strength as characters measure each other for what will surely come in the next episode or two. With only three episodes left in the season, was it wise to allow an entire episode to be spent talking? We’ll see.
**Warning, there be spoilers ahead!**
It’s taken thirteen episodes for Rick and the Governor to share more than bullets flying past each other and angry words spread through third parties. Sadly, the encounter was predictable. Rick stood on his high moral ground and Phillip dug it out from under him. The Governor twisted Rick’s words around, trying to make him the bad guy, taking advantage of Rick’s fragile mental state in order to plant seeds of doubt in his opponent’s mind. Phillip used several tactics to get under Rick’s skin. He tried to play humble, saying he hadn’t appointed himself as governor, but the people chose him to lead them. In the next breath, he went from humble to sadistic. Before we could recover from his evil streak, Phillip flew into a story about how his late wife died before the zombie outbreak happened. But how much of the story is true? How much of his emotions were true? Phillip is a textbook sociopath. He mimics emotions he sees in others, but they never last long. He can charm the pants off everyone. He has absolutely no remorse for the death and destruction he’s caused. It was difficult to keep up with Phillip’s rapid-fire subject changes in his parlay with Rick—which was the point. He was feeling Rick out, getting a bead on his foe to see if he’s mentally capable of out-maneuvering him. Phillip’s power is smoke and mirrors, with a dash of pure intimidation thrown in the mix. Without his intelligence and taste for blood, he’d be just another guy trying to survive.
Rick, for all his mental shortcomings since Lori’s death, managed to keep up with Phillip’s ever-changing conversation. But whereas the Governor talked, bragged, and played his mental games, Rick brooded in silence. He did what so many people fail to do, he listened to the person he is at war with. And through listening, Rick realized one important thing—no matter what deal they strike, Phillip will never allow the people in the prison to live. When Rick did speak, he played right into Phillip’s hands. Only on one occasion did he gain the upper hand, when he told Phillip killing Michonne was beneath him—it wasn’t worth his time to kill one woman. Rick is way out of his depth. The wars he’s fought within his group and the emotional trauma he suffered from the death surrounding them every day, they’ve left him with little resources to deal with the current threat. It wasn’t until Rick returned to the prison that we caught a glimpse of how he planned to play out the war. Rick lied to his group about the Governor’s intentions. And despite what he said to Hershel later, I think he did it to keep a leash on the wildcards in the prison. How quickly would Merle turn around and try to give Michonne to the Governor in order to save his baby brother from the battle ahead? Sure, Rick wanted his people scared, honed for the war, but he also wanted to make sure he was the one holding all the aces so no one could surprise him later on.
Andrea’s part in the war is changing. What it is changing to, I have no clue. She had her chance to kill Phillip and she didn’t take it. Hershel invited her to come back to the prison, she got back in the car with the Woodbury folks. How long can she play monkey-in-the-middle before someone (Phillip) gets tired of her indecision and disposes of her for good? Playing both sides of the fence is dangerous. Mostly, it is stupid. Andrea’s little bubble of reality has burst. The man she’s been protecting wants the blood of the people who kept her alive. The only ally she has left is Milton. He knows most of what goes on in Woodbury, but Phillip has been keeping him ill-informed just to throw Andrea off. Yet despite everything, Andrea thinks she alone can prevent the clash between the two survivor groups. I’m not quite sure if she’s been hit on the head one too many times or has allowed the little bit of power Phillip gave her to go to her head. She does not want to be caught in the middle of this conflict. If Andrea were smart, she’d move on and get far away from Woodbury and the prison.
In better news, Glenn and Maggie kissed and made up. Every episode since they were rescued from Woodbury, they fought their own personal war. A war bred from the intensity of the emotions dredged up during their torture and interrogation. Sometimes, no matter how painful it is, a person needs to talk through what is plaguing them. Maggie did her talking, but Glenn was so wrapped up in his inability to protect her and the guilt it raised, he couldn’t let go of the control he’d blanketed himself in to cope. It is refreshing to see them together again. Love is rare in the world they live in. More often than not, it turns into betrayal that is more likely to kill a person than the undead at their doors. Just ask Shane. He thought he loved Lori and his betrayal to Rick morphed into the actions which caused his death.
Is one life worth more than many? Will Rick play the ace up his sleeve and give Michonne over to the Governor in order to save his people? Tell us what you think in the comments below.