Zombies Ahead

On March 21, 2011 a flurry of news articles sprang up surrounding a construction sign on highway 160 in South Carolina. Commuters were warned that there were zombies ahead. As you know, your command at the Zombie Survival CrewTM take these reports seriously and investigates them to help determine the threat level and whether we need to send out the alert to the brigades to get their go-bags and launch into action.

The sign was immediately dismissed as a prank, however, through due diligence, we have uncovered that similar so-called pranks also took place in 2009 in Texas and Illinois. And we’re not the only ones who are taking this threat seriously. We managed to intercept some communication by the UGA (no, I’m not saying how it came into our possession), and they have a stealth task force deployed to Fort Hill, SC to dig deeper into this occurrence. We learned, before we lost the transmission, they believe this to be someone from the university who is trying to warn the general public.

Digging deeper we found the pranks all occurred near a college or university. Most reports drawing the connection to proximity of the universities conclude college students are most likely the perpetrators of the “hoax“. We disagree. While the warnings may come from a college student, or group of students, our intel strongly suggests these signs are not a hoax or prank in any way. Based on information received, we believe the universities are dealing with various cultures, serums, and viruses, and without proper authorization have begun to dabble in necromantic experimentation. The students, who have been sworn to secrecy, have become uneasy with the direction of the experimentation and are attempting to warn the general public.

We have it on good authority that the UGA has put pressure on the media to continue to report these incidents as pranks, because it is “politically inopportune” for the truth to be released to the general public. Your ZSC command will continue monitoring the situation, and we have raised the threat level. Are you ready to respond?

My flux capacitor has been tuned up and is in excellent working order. #justsayin


A Nibble of Monster Mania

There was a brief span of time when I pulled up in front of the hotel for Monster Mania 17 where I considered not stopping at all. Front of the hotel was jam packed with big, long-haired, tattooed guys standing in groups and looking like they could kick my backside with a toothpick.

Turns out? I probably should have taken the hint it was going to be a wild weekend….

I was on my own as our brave #zombiesurvivalcrew volunteer Lora – known on twitter as @loral31377 – was going to arrive at the venue a bit later in the evening. And, seriously? I swear I did do my best to stay out of trouble until she arrived.

Frankie and Guy at the table next to us – who would collectively become the ZSC saviors for the weekend – took one look at your fearless leader and realized they needed to spring into action. Those of you who know me? Yeah. You know I don’t do well without backup from the faithful Zombie Survival Crew cadres. I forget to eat, remain hydrated, sit down, sleep, or stop moving for even a split second. In this case, it wasn’t until Frankie shoved a piece of pizza in my hand that I realized I hadn’t eaten in almost 24 hours.

Within minutes I was accosted by Michael Myers (twice), three versions of Jason Voorhees and a dude with fangs in a top hat. Huh? Have no fear, your fearless leader sprang into action and promptly dispatched all comers. Yeah, moving on. By the time Lora arrived, I was a little jumpy, and *may* have responded just a bit sharply when a male voice suddenly queried: “Are you Juliette?”

Much to Command’s delight it was Kevin – @KgOr3693 – a ZSC loyalist who was promptly crushed in a bear hug by yours truly and then forced to smile for pictures immediately afterward. I know for a fact Lora was shocked he had enough left in him to come back for a second visit on Saturday! (Just kidding! Kevin was awesome and we had a blast! He even saved us seats at The Walking Dead panel Saturday night.)

I left Lora to protect the temporary command center we’d established and hiked off to hunt The Walking Dead, and make contact with Norman and Steven. Neither one of them ran away screaming when they realized I was in the room, so I’m counting that as a win. We talked ZSC strategy for a bit but covert ops would have to wait until later.

Even with the Freddy’s, Jason’s, zombies, ghosts and bloody-what-the-hecks roaming around it was after the Con shut down for the evening that things got really interesting.

Norman and I discussed ongoing missions and discovered our communication lines may be somewhat compromised. Needless to say I agreed to some adjustments in strategy with Norman, and have instructed Command to thoroughly check our security precautions in the coming weeks.

Shortly after this most important meeting, it was brought to my attention *clears throat* that someone *points at Lora* forgot to grab the computer cord so we could charge the machine overnight. I had to laugh when Lora insisted there was no way security could stop me so I should go on the retrieval mission.

When I entered the vendor room, I realized Lora is a lot smarter than I initially gave her credit for – and she should either get a promotion, or a crossbow bolt. To get the necessary accessory I had to walk across the empty darkened room, with the creepy muzak coming from a location unknown, then squeeze my backside in between tables while ignoring the life-sized Hannibal and Michael Myers dummies that were right behind me. Seriously? I think I completed the mission in Olympic time.

At some point before we collapsed in heaps, we wandered into the uber-crowded hotel bar where Lora ended up accosting a waiter – in the nicest way possible – in a desperate bid to get us drinks. (This is important later.) We wandered outside for a bit of fresh air only to have me physically manhandled by a rather “happy” gentleman insisting on telling us really, really bad jokes. Lora ducked. He didn’t. It wasn’t pretty…

…and then? The fun really started.

(Come back for Monster Mania – Part II on Wednesday, March 23)


Zombies of a Different Breed

There are three things captured on film that frighten yours truly; Samara from The Ring, Pennywise the clown from It, and the kid from Pet Sematary. (Notice how two of those are from Stephen King? He’s terrifying.) So know this, ZSC faithful, your commanders will suffer unspeakable horrors to bring you information about the pending Zombiepocalypse.

Today we’re looking at the film Pet Sematary to learn more about how zombies are created, controlled, and dispatched. Genre purists are probably rolling their eyes as they read, but even we admit that it is a zombie movie. The dead come back to life and exhibit all of the signs we watch for in order to identify the first wave of zombie attacks.

A note before continuing, we’ve noticed a lot of the “predictions” put on film about the Zombiepocalypse have wonderful rural settings. Sure, in this film there’s a major flaw with truck traffic, but for the most part it is an ideal place to raise a family. Cute, serene, quiet… and totally without secure buildings to hide in when the dead rise. The ZSC would like to issue a warning to members living in rural areas; please be sure to have your escape routes planned and planned well.

In the film there are a couple false starts to the pending zombie problem. A jogger is brought in, brains leaking everywhere, and yet is still able to talk after dying. Put your weapons down, he is the resident ghost, not a walker. But don’t get too comfortable; the ghost knows way too much about whatever it is that creates the zombies.

The kindly old man, Judd, also knows about the potential for zombies. “Do you know what a graveyard is? … A place where the dead speak.” Only, in their neck of the woods the dead tend to forget they’re actually dead. One saving grace; the trek to the stretch of land that spits out zombies like a baseball player spits sunflower seeds is extremely dangerous. The downside; most of the locals know about the burial ground and the strange power it possesses. If an epidemic hit the area, how many would risk the danger to bring back their family?

That’s the truly dangerous part of the cursed Indian burial ground. It isn’t so much the power within the ground, but the potential for mass armies of the undead to be created by people who think they are doing the right thing. When dealing with grief, one simply does not stop to think of the repercussions. It certainly didn’t stop Louis after the family cat came back acting not quite right. The thing was half mad and smelled like a corpse. Zombie Cat, dude.

The land encompassing the Indian burial ground is said to have “gone sour”. Some religions believe that in order for the dead to rest peacefully the ground has to be blessed. Consecrated graveyards are not immune from zombies, but they aren’t pitching them out like this place. Other forces are at play, possibly connected to the beliefs of the dead originally buried in that place. We never learn exactly why the dead simply get up and walk after being buried there, though.

Pet Sematary reminds us, yet again, that zombies are not the people they were when they died. These are not our friends, children, significant others, or pets. They are abominations. Walking corpses with one thing in mind, to destroy the living. We do not know why they come back this way. In the movie, it could be some sort of magic gone wrong. These undead are highly intelligent and utilize weapons like a living person. Luckily they can be easily dispatched, but that may not be enough to save the living if the magic in the burial ground is abused and an army is raised. We need to be prepared on the off chance places like this exist, guys. Check your go bags.

Outtakes (R.C. took notes while watching the film. Here are some highlights):

– Ooo, a kitty! Sorry, where was I?

– Dude, it took you 6 hours to dig a hole. Not Worth It.

– “Church smells bad.” Duh? Zombies stink!

– I love my crew. I love my crew… they must not hear me scream because of a zombie child.

– Zombie Child = Best birth control EVER.

– Zombie make-out session. I’m going to be sick…

~R


Only the Lonely Survive

Chief’s Note: We here at ZSC Command take all possible Zombiepocalypse strategies into consideration, even those that defy official established protocol. It’s immensely helpful to weigh the varying viewpoints (especially when it comes to making the “who we’re going to trip first” list… #justsayin)

Today author Mark Allen Gunnells provides insight into his survival plan.

 

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Only the Lonely Survive

                Having recently released my first zombie novella Asylum and plotting out my second, it got me to thinking, how would I react in a zombie apocalypse?  What would I do to ensure my survival?  So I studied up on my zombie fiction and zombie films and think I’ve come up with a fool-proof plan.

                I’d avoid the living like the plague.

                If you look at the popular zombie tales, they usually involve a bunch of people banding together to form a group, looking for someplace to act as a fortress where they can hunker down and ride out the undead invasion.  My own novella follows said format.  The majority of these stories do not have happy endings, and how do the hordes of flesh-hungry zombies finally get the upper hand?  Do they outsmart the living? No.  Are they stronger than the living?  Not necessarily.  Do their sheer numbers overwhelm the living?  Seems the most likely scenario, but that isn’t typically the case either.

                What usually serves as the undoing of our band of survivors is one or more members of their own group.  Prejudices arise, friction develops, power struggles, sometimes even good old fashioned madness.  These issues usually weaken the group and allow the zombies to sneak in when everyone is distracted. 

                So to me the answer is clear.  If the dead arise and start feasting on the populace, don’t expect to find me seeking out my friends or family so that we can weather the storm together.  In fact, if I see survivors out on the street, I’ll likely hide until they pass.  I may even work on perfecting my “zombie walk” so that any survivors who spot me may mistake me for one of the undead.  Won’t actually fool other zombies, but it will ensure no one living wants to get to close to me.

                I consider myself a fairly sociable person, outgoing and friendly.  Compassionate also.  But when the zombies attack, I’m going to be one self-isolating hermit.  On my own, I won’t have to find a shelter big enough for a group.  As a matter of fact, the smaller the better.  Zombies seem drawn to large places, but I can certainly make due with something as tiny as one of those self-storage cubicles.  With its lack of windows, might just be perfect for a single man hiding out.  There will only be myself to feed, so I can stock up and cut down on trips out for supplies.       

                As long as I’m on my own, there will be no one to question who should call the shots, no one to keep it a secret if he or she gets bitten, no one to harbor resentments or prejudices against me that will eventually come to the surface at the most inconvenient time, no one to lose his or her grip on reality and threaten my continued existence.  There will be only me to worry about, and at least I know I can trust myself.

                Also, without any attachments I will never be put in the situation of having to save someone who has been grabbed by zombies.  If I see you and the zombies are pulling your entrails out and chewing on them like sausages…so sorry, but you’re nothing to me but a liability.  Gives me more time to run.  May sound harsh, but we’re talking survival here people.  Not the kind you’re used to from Survivor, but real life-or-death survival.

                So if I were to offer any advice on the best course of action to survive the zombie apocalypse, it would be to stick to yourself, avoid forming attachments or groups.  You stand a better chance on your own.

                Plus you won’t have to share your supplies.

~ Mark Allan Gunnells

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Gunnells is the author of Asylum (The Zombie Feed/Apex Publications, Dec. 2010) the story of Curtis, a young college student dragged to his first gay club by his best friend when the dead start to rise and attack the club. Trapped inside the Asylum are a small band of survivors, including a drag queen, a male stripper, a Vietnam vet bartender, a pretentious gay couple, and an unstable DJ.  In addition to Asylum, Gunnells, a South Carolina-based horror writer has Tales from the Midnight Shift, Volume 1 (Sideshow Press) and Whisonant (Sideshow Press) due out in 2011. You can purchase Asylum here, if you dare.

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And if you’d like a sneak preview of what Asylum is about, here is the book trailer.


Preparing for all contingencies

 

Chief’s Note: the decision to publish the following assessment from ZSC Member @Wulfie_ was not taken lightly. She has inadvertently uncovered internal Command structure and planning secrets. Retribution is not out of the question.

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Let’s face a few things here. No matter how the Zombie Apocalypse begins or ends it isn’t going to be pretty. Not all of us are going to make it.

Sure, we have the Zombie Survival Crew. We’re gathering forces, training, getting ready to defend ourselves. But there will be battles, and casualties. People we care about will go down and, if they rise up again, are we prepared to take them out? What would you do if one of our Commanders, or First Lieutenants, got infected and decided you’d make a nice snack?

Last week Neil Brown Jr. delivered a valuable dispatch designed to help us survive in the event of a cataclysmic global event. With that in mind I’ve written a report profiling the ZSC officers we look to for advice, protection and communications. Yes, they’re well trained, but if they become infected with the zombie virus, we need to know how to protect ourselves. This is especially true if the zombies we have to deal with aren’t just shamblers but intelligent walkers.

 

FIRST LIEUTENANTS:

David Della Rocco is the one who’s going to catch us off-guard because, while we’re rearing back from his zombie appearance, he’s going to be throwing out the funny one liners. Being stressed out by the apocalypse is going to have us off our game and one good joke will have us snickering, then chuckling, then laughing our backsides off. He’ll be making some wise crack about The Walking Dead. We’ll be trying to hold ourselves up because we’re laughing too hard and that’s when he’ll get us with his weapon of choice: the chainsaw. Watch out for the zombies who can make you laugh; they’ll kill you with the jokes first and their teeth later.

Jim Burleson is trouble from the get go as a zombie, or otherwise. He’s gifted at orchestrating major events which means he’ll be the one putting together the zombie attack plans. His secret weapon is a Ball Pein Hammer. Ouch. The problem in dealing with him as a zombie is that he’s smart enough to have designed a plan hidden within a plan that’s hidden within another plan. By the time you figure out something’s going on, you’ve got a hammer slamming you between the eyes. This one needs to go fast, if he’s turned, or we’re all dead.

If Neil Brown Jr. gets zombified, he’s going to be on the front lines of any planned attack because he can bring it. Our lead vato is going to go ballistic and run off in all directions trying to find out whose fault it was that Neil got turned. (It will probably be Jim Burleson’s fault because he’ll know what a strong zombie Neil will make.) Neil’s dangerous as a mere mortal; put him in a meat suit that doesn’t feel pain and he’s going to cut loose with his martial arts as soon as he’s used up his katana. If he isn’t drop kicking you into your next life, then he’s going to be charming you with that hypnotic voice and calm demeanor, and will probably talk you into believing that it’s a great idea if you allow him to bite one of your fingers; after all, you’ve got nine others, right? Either way – you’re dead meat.

Pauline Campos is our first female zombified Lieutenant. Don’t be fooled by her gender. She’s got a Mexi-fro that no man in his right mind could resist. While said male is distracted by that and trying to help her with her diaper bag, she’s going to be nibbling on his appendages and shooting anyone who tries to stop her with her .45 ACP pistol. As a former newswoman, she intuitively knows where the action is and the best place to position herself to get to the…meat of the matter. Watch out for this little hottie from hell should she be looking in your direction with zombie eyes.

Sean Patrick Flanery as a zombie? All I can say is head for the hills, kids! I’ve seen this guy in action and, the way he takes out a Jedi Warrior with his mad skills, none of us stand a chance. Jus’ sayin’. Besides, having 2 black belts in Karate and Brazilian Jiu-Jitsu, this guy is walking death to the walking living. After reviewing his portfolio, I’m betting that the first thing he’ll do if he becomes a zombie is to infect his specially trained assassin dog, Donut. Don’t let the name fool you. If you see Sean coming…shoot AND run because if you don’t take him down with the first shot, you’re just going to piss him off. Donut will catch you and be gnawing off your leg, while Sean sidles up to finish you off. If Sean goes Zombie, it’ll take a fleet of us to bring him down.

 

BRIGADE LEADERS:

 

LK Gardner-Griffie was abducted into the ZSC at the point of a crossbow. Not a good sign. If she’s zombified and teams up with Jim Burleson, we might as well give it up…unless they’ve been brain damaged. Because if their brains are in tact then, between the two of them, we’ve had the meat…er…become the meat. She’s got files on us and, if she happens to retain that information, she’s going to know exactly who each and every one of us are and where we live. She’ll assemble groups of Geeks to take us out one by one, moving from the most threatening down to us lesser munchies. If she actually happens to own a functioning flux capacitor…we might as well slit our own throats because the attacks will be like something out of Star Trek. Teams of zombies will be beaming in and out. We won’t know what bit us. In fact, it’s a safe bet that we’ll be zombiefied before we even realize we’re dead. LK will be at the very top of our Most Wanted list if she’s turned.

Don’t let Anthony Guajardo’s youth and pretty face fool you. He never goes anywhere without the protection of his dogs and is extremely dangerous, as proven by the fact that he has survived encounters with Daryl Dixon and “T-Dog”. He may look innocent, but he’s not. Be wary of him because when he’s not side-tracking you with the cuteness, he’s going to be hacking away with his machete looking for some finger food.

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RC Murphy’s weapon of choice of is the sword but she seems to have a somewhat unhealthy obsession with our fearless leader’s sacred crossbow. This one hides behind a facade of outrageously funny mood swings and ADD tendencies. The trouble here is that it’s a clever ruse masking the fact that she’s actually psychotic. Several of her other personalities are made of the stuff that no one, and I do mean NO-ONE, on the ZSC wants, or is prepared to deal with. Don’t be fooled by her mild mannered wife and mother persona. There’s some real evil in her lusting to break free and being zombified might be just the thing that does it. Watch out for this cutie. Trust me on that. Also…avoid the Z’s.

Ah yes, our beloved, multi-tasking and somewhat flighty Jinxie_G. Self-proclaimed creator and destroyer of worlds. On top of being an Amazon, she’s proficient with the compound bow. Being nocturnal and constantly pumped up on caffeine and nicotine makes her hyper-vigilant. As long as she’s one of us, we’re fine. But if she goes zombie, I’d suggest the duck and cover technique. A grenade, or explosive of some kind, might be our only choice in taking her down as a zombie. The problem with this is, she has a gaggle of supernatural buddies who can step in at any time and kick our collective butts. Our best bet is to make sure, she’s not Turned.

IronE Singleton’s weapon of choice is the up-close-and-personal hammer. YIKES! Add his willingness to get a bloody facial to his passion for work, life and family and he’s a formidable opponent. He’s one of the most huggable on the crew and that makes him more dangerous than all the others. The shortage of hugs during any apocalypse makes IronE (a.k.a. Mr. Huggy) particularly dangerous. Watch yourselves! He might look like a teddy bear but embracing this zombie is a fast-track to zombification.

Now we get to Norman Reedus. Oy! Norman’s weapons training, crossbow abilities, and his gift for remaining clear and focused on missions makes him a valuable commodity to the ZSC. He’s an expert survivalist which, I’m sure will save our butts if we’re on the run. He handles stress swiftly and directly – though I have to wonder what’s going on behind those eyes when he’s just sitting around in silence. I believe Norman would make the most dangerous zombie of us all.  In character as Daryl Dixon he’s shown patience, reserve and a willingness and ability to set his personal feelings aside and just get on with surviving. But I think he’s got a long memory and is capable of a multitude of surprises that could prove dangerous if he’s pushed too far. Right now he’s on our side and doing his part. But all of us need to remember that he doesn’t need us and he might very well be better off without us. We’re liabilities to him and I’m sure he knows this. At the same time, in the event of a zombie attack, he’ll have a few bodies to throw at them while he makes his getaway. As a zombie…yeah…I’d be totally unable to predict what he’s capable of so let’s try to make sure he stays human – that’s dangerous enough. 

Our fearless leader, Juliette Terzieff, the humanitarian. She is the official leader of the ZSC and that’s an understatement. She might be known for running around in circles screaming, but don’t let her fool you. She’s not flighty. She’s not overwhelmed. (Tired yes, overwhelmed, no.) There are things we don’t know about her; things she has hidden from us – a move any good leader should make, by the way. But let’s remember that she’s been in actual war zones and heavily involved in international politics. While her human heart is humanitarian, I’m positive her zombie heart would be zombitarian. As the leader of the ZSC, she’d be a primary target for an intelligent zombie invasion.  She’s the one that knows everything about everyone, including information that the rest of us don’t have access to. Information that she may, or may not, share with those under her immediate command. She could turn zombie and set us all up for the biggest fall yet and none of us would know it. As a zombie she could infect each of those closest to her, until the rest of us are wiped out. If that happens it won’t be long before she’s giving out bags of human meat instead of the bags of chocolate that her human self awards us with. Keep an eye on Juliette. Don’t let her height fool you either; one round of ChaCha Ferrigno and you’d be zombie food.

Moral of this report, friends and neighbors? Watch your back and don’t forget for one second that, despite our best efforts to organize and band together in the event of the Zombie Apocalypse, any one of us could become a casualty.


#BringBackTheVatos

Mission Dispatch from R.C. Murphy

Rest assured, your commanders have heard the cries of anguish from our crew and we are in full agreement; the Vatos need to return to The Walking Dead.

Our undercover agents have located targets for a campaign launch in order to make sure they are aware of the overwhelming love the Zombie Survival Crew has for the Vatos.

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Your targets:

@GunnerGale, @RobertKirkman, @valhallapics, and @WalkingDead_AMC

We will begin sending #BringBackTheVatos tweets to the targets at 12:00 PM on Friday February 11th. The retreat will be called at 12:00 PM the following day, Saturday February 12th. Times are local to whatever time zone you live in.

Now I know we all feel strongly that our Vatos deserve more screen time, but please keep this civil. -R.C. twirls a sword and gives a stern look-

Sample tweets:

  • @GunnerGale We at the #zombiesurvivalcrew would LOVE for The Walking Dead to #BringBackTheVatos! Please pass the word along.
  • @RobertKirkman Who loves Vatos? The #zombiesurvivalcrew! We’d like The Walking Dead to #BringBackTheVatos. Please pass the word along.
  • @valhallapics The #zombiesurvivalcrew really wants #TheWalkingDead to #BringBackTheVatos.

Get the point? Good. Now go forth and tell the world at large to #BringBackTheVatos!


Zombies & Religion: Necromancy

When one hears the word Necromancer you tend to envision a guy in his mid 40’s sporting a cape and tux combo that would make Dracula drool in his coffin. We’re talking someone like Doctor Orpheus from The Venture Brothers, here. The stereotype of a necromancer is outlandish, so ridiculous that we have a hard time believing anyone would call themselves one at any point in history. Which is probably a good idea. Playing with the dead isn’t the smartest thing to do. Something always goes wrong.

Necromancy is a form of magic. Dark magic steeped in rituals used to call upon the dead. These rituals are long, exhausting, and involve sacrifices of blood. The amount of blood varies on the magic being conducted. Early necromancers believed that more was better. Accounts tell of practitioners standing before blood-drenched altars to work their magic. Some necromancers use the spirits of the dead to predict the future. Others recover the corpse and “push” their magic into it, creating an animated corpse to control and communicate with.

During the early Middle Ages, necromancy was both fodder of myths and reality. The Norse told tales of heroes contacting spirits of dead relatives and asking the dead to cast spells against their enemies. Another Norse saga depicted Skuld, a princess so skilled in magic and communicating with the dead that in the midst of battle she could force dead warriors to rise and continue their attacks. Skuld wielded and army of the undead, the likes of which we consider a big sign that the Zombiepocalypse is upon us. This undead army made her nearly invincible on the battlefield. A feat most men would be envious of and all feared.

Medieval necromancers believed that in order to raise the dead the Christian god had to be invoked during rituals. Because of this the vast majority of medieval necromancers were highly educated clergy members. There were few seminaries at the time and made knowledge of Holy Scripture rare unless one was taught under an apprenticeship. The common man would not have access to the Bible. Nor would he be able to read the Latin it was written in. This was long before the printing press and the idea that every household should have a copy of the Bible in order to be closer to God.

At this time necromancers began to believe that they were not calling forth the souls of the dead to reanimate bodies, but demons instead. The Roman Catholic Church forbade members from practicing the dark magic for this reason. However enforcing the ruling was near impossible given the amount of time it took to deliver missives to other countries.

Despite the Church’s declaration, necromancy was still widely practiced. Through time, necromancers used the stigma towards magic by Christian faithful to fuel their rituals. Necromancers were hunted as witches, driven further underground to conduct their rituals and raise their dead. They twisted Holy Scripture, uttered names of demons never meant to be spoken by good, God-fearing people.

Modern necromancy has returned to the idea that they are communicating with the souls of the dead. While some of the demonic still exists, it is more as a warning. Great care is taken to “protect” the area of ritual, usually with a circle of some sort, to keep “evil spirits” (demonic forces) at bay. Necromancers nowadays typically aren’t attempting to raise an army of undead from their graves. But you should never disregard the idea.

Armies of undead under the control of a necromancer will move together. Unlike a typical hoard of zombies, these won’t fight with each other while reaching for their goal. Think of them as decaying marionettes. The necromancer will use their power over the dead to manipulate zombies to do their will. It could be anything from petty theft to a string of murders. Because necromancy is a type of magic, there are repercussions to using the power. Sustaining the undead will drain them, leave them vulnerable to attack. If you can break the tie between zombie and necromancer, the zombie will return to the grave or attack the person that disturbed their rest. We suggest trying salt or salt water. If that fails, use fire. Zombie flambé, anyone?


Neil Brown Jr. – Command Dispatch I

Call to Action: Zombie Survival Crew First Lieutenant Neil Brown Jr. – Guillermo from the Vatos episode of The Walking Dead – talks survival and what he learned during Battle: Los Angeles.

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Sometimes the fiction I portray helps me to understand real-life truths. Working on Battle: Los Angeles gave me some insights I thought wise to share with my Zombie Survival Crew brigades ahead of the film’s 3-11-11 release.

Battle: Los Angeles asks the broader questions about survival during a cataclysmic global event as major U.S. cities are attacked and marines are sent into Los Angeles to evacuate civilians before the government launches a massive counter-offensive. Sure, we’re battling aliens, not zombies, but many of the same rules apply.

Lesson 1: Stealth Tactics

Filming took us through some real Marine training and as much as I’d like to say the weapons work was the most valuable, the truth is how many of us are going to encounter military-grade weapons right off the bat during a zombie infestation? (Unless you have them already…)

No. The most valuable lessons were in learning how to really take cover during a firefight and how to conceal your presence. Tactics like the following:

– Don’t leave evidence of your presence. Pick up empty shell casings, cigarette butts, etc, etc.

– People do what you see in movies when a firefight breaks out. Big mistake.

– Process: Get low. Find solid cover. Identify source of fire or danger. Examine your environment.

– A car door will not protect you from bullets. The only safe places to take cover around a vehicle are behind the engine block or axles.

– In a house dry wall will not protect you. Get into the residence and take cover behind additional items such as a bookcase or table.

Lesson 2: Teamwork

As a cataclysmic event unfolds it is time to put aside differences and work together. This is about humanity, about survival. Everyone has something to offer.

If we are to survive, we have to band together as I learned filming both The Walking Dead and Battle: Los Angeles. Understand the enemy – how they operate; what they want; the best ways to defeat them. It cannot be done alone.

Lesson 3: Strategic Choices

Every person has something to offer towards common survival in the case of a cataclysmic global event but having a good command team in place is essential. From my Battle: Los Angeles cast mates I’d offer up the following as top recruits.

Cory Hardrict – He’s the type of guy who will receive the phone call, look at the bottom line, come up with a plan and execute it. No questions. No doubts. But he’s also a team player.

Michelle Rodriguez – She’s kind of a nerd but down to fight to the death for anyone on her team. She’s gritty and grindy, and something to watch in a battle.

Will Rothhaar – This kid is young, ready for anything and fast. He’s a team player unafraid of a dangerous assignment.


Jinxie G – Command Center Dispatch

ZSC Commanders Still in Peril

As you know, we had one of you formulate a rescue plan to extricate Anthony and Juliette from the containment facility where they were being held. Anthony led the charge to rescue our Fearless Leader and fell prey to the unnamed government agency. It wasn’t what we planned, but when Anthony tried to rally the troops in this video, he was captured. The rescue attempt wasn’t an easy job by any means, but we (the crew) did manage to get our captain and co-captain to a certain point using @Wulfie_‘s plan. Unfortunately, some casualties took place during the attempt . . .

We’d sent in crews equipped with small cameras so the other co-captains, first lieutenants and I could keep track of the situation. I retrieved this satellite transmission Zulu 1032 during my shift in the Command Center in the midst of my ZSC tweet-a-thon.

As far as we know, they’re not out yet, and I haven’t found anymore feeds so I’m a little concerned. I’ll keep searching and whatever I find, you’ll be notified. Let’s just hope they’re safe.

As an aside, arm yourselves, just in case. *grabs compound bow and looks at Sean and Donut, the zombie assassin dog* Man, I should have trained Moon for that. *looks at Moon, who just pants with playful puppy look* That’s great.

Jinxie G over and out.


Zombies & Religion: Voodoo

You’re walking down the street on your way to work, same as you do every day. A stranger steps out of a shop and walks towards you. Even though you try to move out of the way, they crash into you. After a few muttered apologies, they leave. Only then do you notice that your forearm is bleeding from a small cut and going numb. Within minutes that entire side of your body loses sensation. A little while later you are unable to control any of your movements.

You’ve been made into a zombie.

How can it be that easy, you ask? If you lived in Haiti, where Voodoo reigns supreme, there would be no question about the existence of zombies. However, unlike other “breeds” of zombie we have explored here at ZSC, zombies created by Voodoo are living, breathing humans.

Victims are dosed with a neurotoxin. There has been extensive debate about which neurotoxin is actually used during the zombie making process. In The Serpent and the Rainbow, victims were given a dose of tetrodotoxin powder. Tetrodotoxin is found in puffer fish and its history of being extremely lethal puts the legitimacy of these claims into question. But for the sake of simplicity, we’ll use it here.

The tetrodotoxin works into the nervous system and shuts it down. The victim’s breathing will become shallow. Their body is unresponsive to stimulation. While they cannot feel, move, or breathe properly, most victims remain fully aware of what is happening to them in this state of living death.

Treatment of tetrodotoxin involves maintaining the body until it processes the chemical. Most villages don’t have the means to put someone on life support, let alone the manpower and supplies to do so when that person may pass away anyway. Tetrodotoxin has no known antidote. Once the physician sees no visible signs of life, they declare the patient deceased. The victim then ends up buried alive.

In the cover of darkness the Bokor, or sorcerer, will venture to the graveyard to dig up the victim. At this time the newly made zombie is given a powerful hallucinogenic. Most believe the substance to be derived from the datura plant. Datura causes violent hallucinations and photophobia (extreme sensitivity to light). One dose will affect the victim for approximately 48 hours.

The heavy influence of the Voodoo religion in the region is the key element to the zombie creation process. If the victim survives exposure to the various chemical compounds at play, they should recover themselves and become normal within days. Believers that go through the process convince themselves, with influence from the Bokor, that they are actually a zombie. These zombies will continue to work under the bokor for years. It is only when family members see them that legitimacy of their “undead” condition comes into question.

Bokors are believed to be able to manipulate the zombi astral, the spirit of a person. What we call the soul. Those that practice dark arts (making zombies, curses, etc…) are said to capture souls inside jars. Some will sell the jars as charms. Others gather them. The more captured souls in their control, the more powerful the bokor. To go against a powerful bokor is begging to be “cursed”. That is why so many of these living zombies strive to believe their conditions and remain in service to the bokor.

If the family recovers their loved one, they won’t find much of that person left. Years of believing yourself dead and exposure to powerful hallucinogenic drugs warps the brain. Zombies without a bokor riding herd on them often end up in asylums. Those who aren’t discovered tend to haunt graveyards, as they feel closer to the dead than the living.

We here at the Zombie Survival Crew consider these zombies to be victims. That is unless they attempt to harm a crewmember. Unfortunately it is difficult to tell them apart from the other breeds. Keep in mind that newly claimed zombies of this type would appear sweaty. Their eye movements will be erratic, and though it will be difficult to tell, they are breathing. If you think they are the victim of a Voodoo spell, report the zombie but do not dispatch them.