In The News: Romero Writing for Marvel


Top Stories

George Romero has confirmed that he is writing a zombie title for Marvel Comics.

The Night of the Living Dead filmmaker revealed that the comic will not include any of the publisher’s superheroes, but promised it will feature the undead.”

“The living dead will be staggering through Cambridge city centre.

But it won’t be the end of a particularly heavy freshers’ pub crawl, rather a wave of fancy dressers paying homage to the zombie film genre.

The second Zombiegeddon walk, which could see more than 100 people in gory make-up weave through the city, was born last year when a group of friends on a fancy dress night out wanted to extend the fun.

Tyler Mortimer, one of the organisers, said it was about “poking fun” at the genre, while raising money for charity – and confusing shoppers.”

Commanders

Be Prepared

Geologic Disasters and Environments

Disaster Preparedness

13 Essential Tools for Surviving a Zombie Outbreak

See now? Jinxie takes care of you! Also? Is it just me, or does anyone else find it disturbing that Gerber is on the list above?


Northeast (Blue) Resupply Station: Dover, DE (Phase I Site) Part 2

Rendezvous Point Dover Downs – Dover, DE
We put out the call for local information on resupply stations, and the Zombie Survival Crew continues to respond. Information is coming in and we’re sifting through and compiling everything for communication to the loyalists. We started with information on South Central Resupply site Midland, TX thanks to Purple Brigade member, Kris O’Dell, and continue now with Wilmington, DE compliments of ZSC Yellow brigader Brian McCabe. Because of the amount of information Brian provided, we’ll post this in multiple parts.

Rendezvous Point Dover Downs

 


1-hour drive from Point Blue Rocks – Positioned between Rt. 1 & Rt. 113

While Dover AFB is close, we’ll assume that it’s a high-risk site, and will require recon after a base of operations is established for Phase 1. Dover Downs is not only a NASCAR track, but also a casino, both fully stocked with various supplies.

The key for this position is the ease of security. While the outside of the race track is open to all access points, the inside of the track can be heavily secured and fortified with great observational points on the top levels. In that area, there are plenty of retail stores, restaurants, and a mall for supplying the base. Key resource at this location will be fuel and auto supplies. Even when there isn’t a race, the facility has a full supply of fuel, vehicles, and parts. One other note, the City of Dover just installed a solar park with 3,000 solar panels in Garrison Oak Tech Park (White Oak Road – behind the race track).

Something to think about.

To read more on all resupply stations, please go to our (for members only) Key Links under the Escape Routes/Resupply Stations section.


In The News – Rising Undead and Typhoons

Top Stories

Undead to Rise Again in New Quartet of ‘Walking Dead’ Webisodes (via Tubefilter)

Zombies are coming. Are you prepared? (via The Daily Sentinel)

Be Prepared

Event pushes disaster preparedness (via Nevada Appeal)

Cultural Resource Receives Grant for Disaster Preparedness Training (via Beach Carolina)

Franklin County’s first responders conduct event to stress preparedness for disasters (via Public Opinion)

TWD Webisodes
(click here)

Zombie brunch caps weekend of all things undead (via The Times Tribune)

Runners dodge undead during zombie 5K run (via Citizens Voice)

Avoid the Hordes of Undead in This Black Ops II Zombies Teaser (via Ripten)

Zombie survivors unite (via The Weekender)

Natural Disasters Strike

Typhoon holds up 4,000 people in Philippines (via Deccan Herald)

Monster Typhoon Jelawat Eyes Philippines, Taiwan (via AccuWeather)

Earthquake damage seen from space (via Mother Nature Network)

Volcano erupts with smoke, ash in north Indonesia (via Detroit Free Press)

 


In The News – Pennsylvania Zombie and DIY Brain Fillets

Top stories:

Naked & Bloody Pennsylvania Man Gnaws On Woman’s Head! (via Perez Hilton)

Zombies Attack at Dorney Park (via Patch)

Zombies Invade Theme Park as Resident Evil Attraction Opens at Universal Studios Japan! (via Gadget Helpline)

Be Prepared:

How to Make Fake Brains and Survive the Zombie Apocalypse (via Wired)

‘Zombies’ lead to cop call (via The Now News)

County offers ‘Zombie Preparedness’ (Via Napa Valley Register)

Death and Taxes and Zombies (via Execupundit)

Germ Warfare:

Worst of West Nile virus season to come (via San Francisco Chronicle)

CDC confirms PAM as the cause of death of Indiana man last month (via Examiner)

Norovirus outbreak on Princess cruise ship sparks CDC investigation (via Alaska Dispatch)

Undead Tech:

Black Ops 2 Zombies have own campaign, included in multiplayer (via Stick Skills)

Quirky App Of The Day: Zombie Toon Brings A Cute Side To Zombies (via App Advice)

‘The Walking Dead’ zombie serial game is killer (via Longmont Daily Times-Call)

Commander Corner:

Norman Reedus Talks Season 3 of “The Walking Dead” (via Entertainment Weekly)

Michael Rooker of ‘The Walking Dead,’ ‘Henry,’ ‘Cliffhanger’ Joins 2012 Wizard World Austin Comic Con (via Wizard World)

Anthony Michael Hall filming new movie, “Friend Request” (via ABC 4)

Ghost Trek Make Up Featurette: Conor McCullagh (Face Off) and Addy Miller (via You Tube)


Northeast (Blue) Resupply Station: 5B Wilmington, DE (Phase I Site) Part I

Rendezvous Point Blue Rocks – Wilmington, DE

We put out the call for local information on resupply stations, and the Zombie Survival Crew continues to respond. Information is coming in and we’re sifting through and compiling everything for communication to the loyalists. We started with information on South Central Resupply site Midland, TX thanks to Purple Brigade member, Kris O’Dell, and continue now with Wilmington, DE compliments of ZSC Yellow brigader Brian McCabe. Because of the amount of information Brian provided, we’ll post this in multiple parts.

 

Rendezvous Point Blue Rocks

A key issue with Wilmington, DE is that all major roads ( Rt. 95/ Rt.1/ Rt. 13) in and out can become congested as it can be seen throughout the summer and holiday weekends, which could lead to major issues to get out of town via vehicle.

In the southern part of the city lies the Minor League Ball Park – Frawley Stadium. This Ball Park not only sits off the major routes, but also sits in an area referred to as Riverfront. Riverfront has restaurants, shops, and a Scout shop (a supply point for Boy Scout groups). This position also has dock access to Phase 2 via the River. The ball park, while large, has adequate security opportunities for short and long term stays as a base of operations.

(click on the images to enlarge the maps)

 

To read more on all resupply stations, please go to our (for members only) Key Links under the Escape Routes/Resupply Stations section


Fear and Zombies in Northern Texas

Dispatcher: RC Murphy

Hang on to your hats! Convention season is in full swing for your Zombie Survival Crew commanders. So far we’ve scouted new troops in Albuquerque, New Jersey, Virginia Beach, and Calgary. Our next stop puts us in Dallas, TX for Texas Frightmare Weekend. How many loyal brigadiers will we see there?

The brave Commanders attending Texas Frightmare are:

Anthony Michael Hall

Norman Reedus

Michael Rooker

RC Murphy

IronE Singleton

Juliette Terzieff

Tony Todd

Also attending are The Walking Dead cast members:

Madison Lintz

Chandler Riggs

No, not *this* zombie bunneh

We’ll be holding a brand new Con-test during the Saturday and Sunday of Texas Frightmare! The zombie bunnies RC keeps as pets in the Command Center have escaped and we think some of them stowed away in her luggage. Find the zombie bunny hiding on the ZSC table and win something special from us!

One prize per day, so you better be quick! Never know where the zombie bunnies will show up…

If you are following us on Twitter (@TheZSC) you’ve probably noticed that we’re creeping up on 2,000 followers over there. Pass the word along to your friends, family—anyone you want to be safe and secure when the Zombiepocalypse begins. When we reach 2,000 Twitter followers, we’ll pick a random follower to win a signed copy of our first anthology, Undead is Not an Option!

 


A. Zombie Reviews… DIE-ner (Get it?)

A. Zombie Reviews… DIE-ner (Get it?)

reviewer: A. Zombie


Rating: Unrated (Violence, Adult language)

There comes a point where you judge a movie by its cover… and fail miserably—complete with flailing arms and desperate cries of agony. No, the cries weren’t from victims of a zombie attack on the screen. It was me. Crying and beating against the door of my cell. Lets just get this review of DIE-ner over with, shall we?

Here’s the story we were promised: A serial killer hitches a ride to a failing diner in the middle of nowhere. Realizing the opportunity handed him when the place is nearly deserted, he kills the minimal staff and sets up his own sort of murderer’s paradise. That is, until his victims start coming back to life with a hunger for flesh.

What came across felt, for the most part, like a string of bad auditions. There was even the bad audio where one actor could be heard clearly while the other’s performance sounded muffled as they stood behind the camera. Top that off with plain ol’ bad acting and five minutes in I wished for someone to come put me out of my misery. Only one actor, the guy playing the witless sheriff, seemed to be trying to do his part with any believability.

Normally I’d say, well… if the acting sucks and the script isn’t worth a damn, lets see how the makeup effects hold up. These too were disappointing. Protip for wannabe filmmakers: fake blood from the Halloween store looks awful on screen. Opt for a higher quality “Stage Blood” or make your own. A gallon of homemade blood is cheap and doesn’t look like you dipped your actors in red food coloring, then left them to dry in the sun.

This is one of those movies where everyone, even the zombies are Too Stupid To Live. That does not make for entertaining viewing. And where I’d normally try to find something nice to say, I can’t in this case. Oh wait; there was lots of duct tape. Everyone likes duct tape, right?

DIE-ner is bad heaped on bad, topped with bad. I give it one-and-a-half severed feet out of five. Save yourself the misery and avoid this film.


Making Mischief

It is no big secret that Orange Brigade commander RC Murphy enjoys creating chaos in the ZSC Command Center. Inevitably, we’re left bracing ourselves any time she’s let loose, wondering what will go wrong this time. Because of that, we’ve created a list of Top Ten Things RC Isn’t Allowed To Say In The Command Center.

10. We can totally turn weapon’s training into karaoke hour!

9. Does this sword match my skirt?

8. Yes, I will trade weapons for a piece of dark chocolate.

7. Is the ammunition closet supposed to be smoking?

6. Trust me, this is a great idea!

5. I found an awful movie; you guys should watch it.

4. ::Loud Crash:: Oopsie…

3. You can clean machine guns in a bubble bath, right?

2. I switched the coffee to decaf.

And the number one thing RC isn’t allowed to say in the Command Center is…

1. Oh no, the zombie bunnies are perfectly safe to pet.

 


Far From Angelic

Far From Angelic

The Walking Dead 212 “Better Angels”

reviewer: RC Murphy

Two weeks in a row it’s been impossible to find a place to start with a review.  Days later, I’m still dizzy from the turn of events. Pacing for the second half of season two took a one-eighty degree flip from how we started the season—that painfully long wait to learn what happened to Sophia only to end in heartbreak. We’re still ending on heartbreak, but it seems harsher, more in our faces. If there was any doubt that I correctly labeled TWD’s writers as evil, this week’s episode proved me right. Only twisted minds could create characters like these and make us forget to breathe while they run around a fictional world causing chaos.

This week began with a bittersweet eulogy for Dale, contrasted by the group patrolling the farm for walkers. Something about the combination of scenes left something to be desired for me. They say they’re going to do what Dale would have wanted, make him proud and salvage a broken community. Would he want them to do it that way? They needlessly beat those walkers instead of delivering a humane blow to the head. Taking out pent up anger on the undead is understandable, but doing it in the name of a man that wanted nothing but peace seems wrong.

On a side note, did you all notice that T-Dog used a hammer to dispatch one of the walkers? IronE got to put his weapon of choice to use. Awesome! T-Dog also got to step out of the background more. Hopefully this trend lasts.

There is a glimmer of hope for the survival of the group as a whole in the unlikely form of Daryl. In the weeks prior, we’ve seen him pull further and further from the group. Heck, he set his camp up a good half a mile away from the others to get away from them. But last week he stepped up and did what no one really had the heart to do. After, he told Rick, “You shouldn’t have to do all the heavy lifting.” Daryl sees the stress leadership puts on Rick. He wants to help again. I’m not entirely sure what triggered his change of heart. There are too many variables at work to pinpoint one exact cause.

One variable no one can seem to keep a handle of is Carl. Last week I got a tad nasty and pointed blame where it belongs, on his parents. Shane was right (don’t die of shock) when he told Rick that Carl needed to discuss Dale’s death with his father. That isn’t because a male’s opinion on the matter is any better than a woman’s. Oh no, that is a reflection on how poor Lori’s parenting skills are. I’ve lost count of how many times Carl’s been found far away from the house after she’s been asked to keep him inside. The kid isn’t a magical creature. He has a physical form and can’t dematerialize only to reform in the midst of trouble. How the heck can she consistently fail at keeping him away from danger?

Instead of parenting, Lori is still obsessed with saving her reputation. She confronts Shane yet again about their sort-of relationship. At this point I can’t tell if she is stringing him along on the off chance that Rick dies and she needs a male in her life (and bed) or if she sees the dark path he’s going down and is trying to placate his crazy to keep him in line. No matter her motivation, all she has done is cause trouble between Rick and Shane. It’s hard to tell if this sort of thing would have happened after Rick was shot in the line of duty without the walker uprising putting her in Shane’s protection.

Pro tip for ZSC brigadiers: While it is important to board up possible weak spots in your Safe Haven, spending a day hammering boards in place could have unforeseen problems. The undead in The Walking Dead respond to sound. All of that hammering the group did on the barn and house echoed through the forest, drawing the walkers in closer. The only reason they couldn’t pinpoint the source is because the sounds were too faint to follow after bouncing around the trees. However, something like a gun shot after they are searching for the noises… someone may have well rung the dinner bell.

It wouldn’t be one of my reviews if we didn’t address the Shane Issue. This week I need to put a Spoiler Warning before it. If you have not seen episode 212 of The Walking Dead, turn around and head to safety. After you watch, come back and finish reading.

Shane, Shane, Shane. I’ve spent nearly a year despising you and defending that opinion tooth and nail. You are ruthless, cutthroat, obsessive, and your only redeeming quality is being a good shooter. No one trusts you, not even the people you tried to lure to your side with promises of cookies, or whatever the emotional equivalent is for a psychopath. You could never be a leader of men, not in the way Rick is, and your jealousy over that fact will be your downfall.

Oh wait, it was.

The creepiest scene in this episode possessed no dialog. Heck, there wasn’t even much sound to it at all. Watching Shane sit in the shed contemplating his plans for Randall sent goosebumps up my arms. It takes a great actor and great writing to make me loathe a fictional character so much. Hats off to Jon Bernthal and the TWD writers. This ride watching Shane spiral further and further to madness has been the most entertaining bit of television in years. Shane’s condition created so many discussions about morals in extreme crisis situations. Even when we thought he acted poorly, part of our minds wondered if it actually was the right thing to do. Could we reach that level of practicality he delved into and maintain what it is that makes us human? I’m not entirely sure it is possible.

However, there was nothing right or humane about how he dealt with poor Randall. Was Randall a threat? In my opinion, yes. He acted too much like a weasel to trust him at his word. Rick’s plan to drive him an hour out and drop him off would’ve worked or at least given them time to prepare the farm for possible human attack, which they should have done beforehand. Shane couldn’t leave it be. He had to have his way and in the process illustrated that any dead body, bitten or not, will come back as a walker.

Much respect to Rick for realizing Shane’s plan and confronting him man to man. By that point there were two possible outcomes. Either way, someone would die. Losing Shane is a blow to the group. For all of his insanity, he did a good job protecting them. That is when he wasn’t plotting ways to undermine the authority of the group. If he’d succeeded, the group would have collapsed. None of the others would believe the story he cooked up. Not after the Otis incident came to light.

Will everyone understand why Shane died, though? Can our survivors continue on as they have been? Hell broke loose and is knocking on their front door. The season two finale next week is going to be a doozey.

What do you think about Shane’s demise? Let us hear your opinion in the comments below.


Judging Humanity

Judging Humanity

The Walking Dead 211
reviewer: RC Murphy

 

There are very few moments where yours truly is struck speechless. This week’s episode of The Walking Dead ended on one such moment. A huge round of applause to Greg Nicotero for his efforts directing “Judge, Jury, Executioner”, there were some really beautiful moments captured on screen. As well as some instances that ripped the audience’s heart out, stomped on it, dropped it down a well, and then fed it to a walker. Yeah, this one was emotional on so many levels.

We’re going to start this week with the Shane Issue to make room for the main topic this episode. Right away, we knew Shane would go ballistic if they didn’t off the prisoner. In typical fashion, he tries to worm his way into Andrea’s ear to turn her to his side in the matter. Not that she needed much pushing to get there. Andrea—despite her background as a civil rights lawyer—is all about capital punishment. I’m not too sure how much of that is her being willing to do anything to survive or an attempt to immolate the men in how they deal. Shane’s continued efforts to stage a mutiny to oust Hershel and Rick may fall on deaf ears with Andrea, no matter how much he tries to poison her ear. Also, how long has he been stealing ammunition? Personally, I don’t think Shane plans to stay with the group much longer.

Daryl is likewise pulling away from the group, setting his camp further away from everyone else. He’s also distanced himself even more from Carol, which breaks my heart. I wanted to see what would bloom between those two if given the chance. Daryl displays a moral code in this episode, despite what he’d have us believe about being a hard-as-nails man with no limits or boundaries. His anger at Randall shifts to blind fury after hearing the unspeakable things his crew has done to innocents. Is beating someone associated with rapists right? No. But seeing that Daryl cares about anything at all is reassuring. He’s pulled so far into himself that there wasn’t much left to watch other than a snarling squirrel catcher.

There was all of one happy moment in this episode. We’ve been waiting a few weeks to see how Hershel would change after the attack in the bar. He’s continued down the path allowing Rick to do what he sees fit to protect the farm. However, Hershel also had a change of heart about a much more pleasant matter. In a very touching moment he gave his approval of Glenn and Maggie’s relationship. Won’t lie, I cheered. Go Team Glenn!

Normally I don’t do this, but . . . SPOILER WARNING!! The text blow contains spoilers from episode 211 of The Walking Dead. If you have not seen the episode, what are you waiting for? Go watch! Then come back and finish reading.

The big question—which is literally underlined three times and written in all capital letters on my review notes—Who is to blame for the last moments of the episode?

On one hand you have Carl, who is acting out more and more. Not only did he wander away from camp on his own, but also stole a gun from Daryl. The icing on the cake came when he tried to take on a walker by himself and nearly got eaten. He also said some very nasty things to Carol. Yes, Carl is also mourning Sophia’s loss, but that gives him no right to speak as he did.

However, whenever you see a child misbehaving, you need to look at the parents. Rick is consumed with the idea of doing what is right for everyone. In the process of solving the world’s problems, he’s lost sight of the things closest to him. Carl needs a father more now than ever and between the two men who could be a father figure to him—his actual father and Shane—he spends most of his time with Shane… a man not well known for being a role model, or even all that nice. And forget about Lori being an actual parent. She’s got her nose in everyone else’s business to make sure they’re not all talking about her. Get over yourself and take care of your child, please. Before he gets anyone else in camp killed.

No matter whom you blamed, the group has lost their voice of reason. A loss born out of sheer neglect. Dale fought so hard for so long to remind everyone that they are human despite what happened around them. He assured them that even with walkers knocking down their doors that being a decent person still mattered. Through Dale’s efforts they kept that vital piece of themselves that distinguished the living from the walkers. If they go around executing people for no valid reason, how are they better than the undead?

“The world we know is gone, but keeping our humanity, that’s a choice.” –Dale

Jeffrey DeMunn gave a brilliant performance in this episode. You can tell that he put everything into the role. Dale never slowed, never wavered in his belief that an alternate solution could be found to deal with Randall. What really broke my heart was in the end he won. The kid lives to see another day, but Dale won’t. I’m tearing up again thinking about it—tears of impotent rage aimed at fictional characters and their messed up fates. That is testament to the skill of everyone involved in creating The Walking Dead.

What do you think, who is really to blame for Dale’s death? Let us hear your opinions in the comments below.