Heartland: Review for Z Nation 508

Heartland:
Review for Z Nation 508
by A. Zombie

Watch out for spoilers hiding in the wheat field!

Last week Operation Bitemark mostly struck out. George and Doc failed to save Dante from vigilantes. The others were more successful, but their efforts are little more than a stopgap measure. With the boom in Talker population, the half dozen boxes of bizkits won’t be enough. If the bakery is to get back in business, the team has to figure out what happened to the flour from Heartland.

Preferably before the undead citizens of the colonies get hungrier.

Heartland seems to be composed of almost entirely Talkers. They’re starving, lurking in the streets to beg any passersby for brains to eat.  While they’re not aggressive yet, they’re on the edge. A little push and they’re gonners. There’s no way these poor people can bring in the harvest in this condition. But they’re also beyond listening to a group of strangers.

Luckily Doc and George roll into town around the time when it’s obvious the field workers can’t understand that the group is there to help. The car won’t be enough to keep hungry Talkers away for long, so Addy suggests they head to a farmhouse on the edge of town. It just so happens to be the farm where the flour is processed and stored. The same one the hungry workers should be running instead of starving to death. But just because most of the workforce is gone, doesn’t mean the farmhouse is abandoned. A brave soul named Charlie still mans the fort. Someone else lurks in the home, eventually flushed out by a determined Addy. Determined to check on her boyfriend, that is. Finn and Addy have been working together in their Talker Underground operation. The details of said operation get a tad confused as the story unfolds and sounds more and more like Addy knows everything the others are just now struggling to discover. Why not take them straight to the flour source? I’m not sure if that’s weird writing showing its hand or ham-fisted intrigue to give Addy’s time away more mystery.

While they get settled in the farmhouse, and learn about Charlie’s sacrifice, there’s mischief afoot outside. Pandora rears her masked head once again to cause trouble for George and her plans for a future. With her trusted helper, Pandora riles up the Talkers, sending them toward the farm with promises of nourishment. Which is convenient because the gang needs to round them up anyway so Charlie can give each just enough of his brain to keep from turning feral. Side note: Charlie’s special effects are not that great later in the episode, but the detailed early shots paired with the mere idea of what he’s doing is enough to make the ick factor high for squeamish viewers.

During the roundup, Pandora and her goon are pinned in with the other Talkers. They use the position to their advantage later when everyone thinks the coast is clear. Finn is injured again in the last attack, this time mortally. Addy opts to stay behind to help him adapt, and to help the farm recover.

In the rush to check on Finn, the group separates, leaving Doc to get injured, and 10k is too ill from his infected wound to make it on his own long or save Doc. Here’s hoping the others catch up in time. They’re probably going to need all hands on deck in order to talk to the indigenous group who control the water, therefore controlling if/when the mill at the farm will run again. This really is the longest side quest for a snack ever. It’d be disappointing if the rest of the season is comprised of little missions like this with the bad guys running laps around Operation Bitemark. These aren’t even good bad guys. Pandora is still the most hastily written character in the history of this show. No depth. At all. Our team deserves a better class of villain.