Killing All the Books: Review for Z Nation 505 by A. Zombie
Warning: This review contains episode spoilers.
Explosions stalk Roberta and the gang from settlement to settlement, leaving behind countless casualties. All those new Talker mouths to feed deplete the already meager supplies. The rescue efforts morph drastically from reviving the newly dead to making hard decisions about whether or not it’s more humane to put the new Talkers down before they go rabid. George is not ready for this side of leadership and has a few full blow meltdowns. Then again, who really is ready to look the people they’ve promised to protect in the eye moments before ending their life for good? If not for Roberta’s guidance, George may have faltered too long, allowing a full-blown outbreak to happen within Pacifica’s fences.
It’s not like they’re not already dealing with a zombie horde. Like the other bombing, zombies somehow find their way through the fence after the initial explosion. Later, Doc discovers that the zombies are actually the cause of the explosions, not simply drawn through a sabotaged fence by the loud noises. The zombombs are brilliant, really. There’s no telling where the dead will wander, so it’s a recipe for maximum chaos. Unfortunately, that means when a stray zombomb wanders into the library, Doc is forced to try to disarm it somehow.
Doc has to work fast. Not everyone has been evacuated from the library just yet. While others triage wounded and dying outside, he, Citizen Z and Kaya scour the building. The young couple look for JZ and Nana—who are safely hunkered down in a closet in typical Nana style, so no worries. Doc tracks the wayward Z after getting a little information about the possible bombers from a new Talker. Everyone’s paths cross just in time for a group effort to lead the zombomb into an elevator shaft.
When everyone is safely outside, Altura finally shows up to help. But they’re only helping the humans. And they didn’t bring any bizkits for the newly turned. In order to not be in the dark about Altura’s plans anymore, Roberta sends Citizen Z, Kaya, and their family with the other humans to be her eyes on the inside. With nothing else to do, Pacifica’s remaining citizens take on the arduous task of reorganizing the murdered books.
If they’re going to stop the bombings, Roberta and George need to find Dante and get his story. With Doc by their side, they strike out into the world, once again looking for the missing Talker. Or any answers about the bombings and zombie attacks at all. They’re working with less than nothing since each time they settle into a new base of operations, it’s blown up.
Back in Altura, 10k still isn’t coping with the loss of his hand well. Shooting practice leaves him even more certain he’ll never recover his skills with a gun. The crude hook hand isn’t comfortable and is hard to operate. Instead of continuing to take his frustrations out on Red, 10k goes for a walk. During his walk he encounters Altura henchmen corralling a zombie in a warehouse filled to the rafters with the undead. And then he’s accidentally locked in a van with them. Guess that hook came in handy afterall.
Proceed with caution. There’s episode spoilers ahead.
Fear may very well be the one monster Operation Bitemark cannot defeat. So far this season it has pushed them from guaranteed happiness and two separate safe havens, which were perfectly fine up until fear crept into the hearts and minds of the citizens inside the fences. Aside from the crew, and George, everyone alive and undead has fallen hard to fear’s influence. Oh, our heroes are not untouched by it. George in particular falters greatly under the pressure of keeping her people calm and rational while someone out there intentionally sabotages Newmerica before it’s even born. Thankfully Roberta has her back.
Just because the vote didn’t go through doesn’t mean they aren’t still planning for a future of some sort in Altura. As part of their memorial service, each deceased persons’ DNA is stored in the memorial wall. Estes has a plan for the DNA, no doubt. He has a lot of plans that haven’t come to the light just yet, but we do know he’s tripled down on controlling the Talker population. His goons have been given free rein, allowed to bring in the undead however they like. The fear Estes spreads with his speeches does nothing to soothe 10k. If he could, the kid would’ve been gone before they finished treating his wounds. His concern over being rendered useless cranks into high gear, leaving Red and Sun Mei scrambling to find a way to return his trigger finger. They better hurry. Things are deteriorating faster than anticipated and they’ll need one of their best fighters back on his feet in order to help Roberta over in Pacifica.
Like Altura, Pacifica was presented to Roberta like a magical unicorn—for heaven’s sake, the place even has a huge library—but upon arrival, they find that the people are restless, terrified of the new changes in their world. Changes she and her people put into effect. Again. Not only do these people have to wrap their heads about walking, thinking corpses, but there’s also an obvious threat directed at the safety of everyone inside the Newmerican colonies. As our heroes arrive in town, the humans are huddling together in a town meeting, tossing hateful rhetoric around like a beach ball. With George and Roberta in the room, they only calm down a little. Just enough to agree to sleep on any decisions about excluding the Talkers from the community. Beating the humans to the punch, every last Talker in Pacifica flees to meet Dante. They’re off to a guaranteed safe place for them. A safe place marked with an odd symbol. Some might say it’s a sun, but dang if it doesn’t look an awful lot like the top of the Z-whacker.
Unfortunately for the Talkers, their timing leaves them the prime suspects when Pacifica suffers its own bombing attack with a side of zombie horde. Many humans who spoke against the undead are amongst the injured or eaten. Kaya and JZ are amongst the missing. Can humanity recover from so many direct attacks on their desire to revive civilization? Only if they get to the root of these bombings before the population is wiped out.
Escape from Altura: Review for Z Nation 503 by A. Zombie
Before you jump into the chaos, just be aware there’s episode spoilers below.
Our harbingers of doom have done it yet again. The moment they mosey into a functioning slice of civilization, it eventually implodes around them. Yet in this case, they’re not the actual cause; they’re just in the wrong place at the wrong time. The bombing, the tensions in the camp, they were already in motion when Doc, 10k, and Sarge arrived. Someone else intentionally sabotaged Altura’s safety net and subsequently the vote to bring all humans, alive or undead, together as a nation again. That someone must have known true equality was coming and cut it off at the pass the hard way.
Getting to the root of who planted the bomb has to take a backseat for a while. Fallout from the bombing leaves a drastic shift in the living/dead ratio. Massive trauma compounded with awakening hungers makes the new Talkers rise ravenous. And who’s there calmly talking the freshly turned down from the ledge like a pro? George handles everyone with genuine concern in her eyes, diffusing the first of many problems to arise after the bomb with hardly a tremble in her voice. Citizen Z and the others help as much as they can given the bizkit shortage and their own superficial injuries. What else can they do? Not much, but Citizen Z does provide possible footage of the bomber . . . only it’s confiscated by Estes before they rewind to the right moment.
I’m going to tip-toe out on the ledge and guess that Estes is a Talker. All of the bombing and blaming Dante is a ploy to keep humans separate from the undead so at some point it’ll be easier to create a zombie-driven society with enslaved humans. The only reason to segregate is to eventually use ones power over the others; since humans are mortal and therefore seen as inferior by some Talkers, they embrace the idea that natural progression put them at the top of the food chain, so they should be the only leaders. It makes sense if one realizes Estes’ entourage are all undead. Yes, he does lock up Altura’s Talkers, but the everyday person in the colony is poor, a person of color, etc. Only the “useful” or rich Talkers are allowed freedom. This whole plot is white nationalism painted with zombie colors.
With Altura compromised and Dante on the run from Estes, the gang takes their leave from their new home. Again. Unfortunately, not everyone makes it out the fence before the starved Talkers turn. It was only a matter of time before our next hard goodbye, and that time has come. During the final push to make it through the damaged fence, 10k, Red, and Sarge are cornered. There’s too many for them to fight and nowhere to run. 10k is bit, but before the zombies drag him down, Red cuts off his injured hand and Sarge charges in to knock the undead back. This is not like any of her fights before. There’s no escape. Sarge goes out on her own terms, though, using a grenade to clear the horde so the others can survive.
On the road to the most likely refuge for Dante, Roberta and the others find evidence of a larger plot in the form of tortured, burned Talkers bound and left for dead. Also on the road is a lone Murphy, who ran when lockdown was called. I shouldn’t say alone, he has a follower. A helpful follower, at that. The blend army still lives! In a much, much smaller form. But they seem to be well organized and overjoyed to have their leader back. At least someone’s day wasn’t completely awful from dawn to dusk. Maybe they can even help the gang with their newfound Estes problem.
Careful. There’s spoilers in the following review.
Happiness is fleeting in the apocalypse. That’s the message written all over this episode. Oh, everything starts out puppies and kittens, but by the time the credits roll, everyone’s newfound happiness has been shattered one way or another. Maybe you should go re-watch episode 501 to balance things out a little.
As always, Roberta is the first to face heartbreak in what should have been the perfect place for her to settle. At least until her mind finally catches up with all the miles her body has traveled in the name of saving humanity, that is. The decision is more or less made for her by Cooper, unfortunately. His loneliness is a weakness neither of them can overcome. So when Murphy’s impeccable tracking skills lead him straight to the farm, that very same fear of isolation puts Murphy in danger. If there’s one thing you don’t do when faced with the exhausted leader of a survivor group, it’s break their trust. Warren’s loyalty will always fall with those who fought by her side, no matter how perfect a lover may be. For probably not the last time, Roberta saves a bound/gagged Murphy and off they go to reunite Operation Bitemark in the northern communities.
With the Newmerica vote hanging in the air, Doc, 10k, and Sarge are shuffled into what seems to be the most populated and organized settlement, Altura, so they can partake in the actual rebirth of democracy. It’s not as simple as “Pass Go, Collect $200.” In order to make sure every citizen receives the aid and support they need, everyone must go through a health screening to determine who’s alive and who’s a Talker. 10k’s unique state of being is nearly discovered, but the examiner finds a pulse after some intensive searching. The others in the party who died before arriving aren’t handling the process as well. On top of the struggle to fit in, there’s also whispers that the bizkits are running low. Is this paradise too good to be true already?
The team might want to give them another chance to come through on all these grandiose promises. Turns out George was one of the first people Warren saved when the apocalypse kicked off, and George is using the strength she saw in her savior to fashion a safe haven for everyone. Normally we’re not treated to flashbacks on this show, and honestly they tend to detract from the plot, but this particular flashback speaks volumes about Warren’s power to lead before she ever dreamed of leading her own group. Not to mention it gives us a source for the phrase, “Puppiez and kittenz,” which has become a mantra for Roberta when they’re in need of bravery. Beyond the Easter eggs hidden in George’s history, the easy friendship between Warren and the would-be world leader reminds us that Warren hasn’t had a real one-on-one conversation with another woman in quite some time. Their conversations are some of the better parts of the episode.
Not everyone thinks George is a brilliant leader. The dissidents range from angry, lonely humans who lash out from fear, to the Talkers who embrace the idea that their undead condition somehow makes them better. Of the latter, Pandora seems to be the head of the snake. Unfortunately, the character herself is a two-dimensional sexpot who causes mischief. I can toss out a handful of rice and hit an identical character from literally every TV show currently airing. It’s somewhat annoying to watch the show make great strides to represent women better, only to then lean back on a character prototype that really needs to find its way to the trash heap of history. We get it. Pandora is a bad guy. Now can you write her like an actual person instead of walking sexual organs?
This is an episode of reunions. Remember Red? Red vanished mysteriously quite some time ago, leaving 10k distraught and self-destructive. Her reintroduction is a study in how men muck up their own lives by failing to confront their emotions. 10k spends the entire episode driving himself up a wall because he’s too afraid to show how much he misses Red after hearing rumors she may be involved with someone else. A former traveling companion who wasn’t quite as missed, at least not by Murphy, is Dr. Sun Mei. Just like Red, Sun vanished without a trace way back when they originally planned to venture to Newmerica. She’s used her time away from the group well, becoming a scientist for Altura and running a whole new study on the Talkers. In a stunning turn, Citizen Z shows up shooting live footage of the upcoming vote for his viewers. The gang are all present and accounted for at last, with one notable exception. In a lesser way, we’re also reintroduced to Zona via Roman Estes, the CEO of Altura, who says he left Zona after disagreeing with their plans, a.k.a. the whole Black Rainbow business.
Estes’ new haven may not run as smooth as he hopes. At the episode’s end when George is set to read the results of the long-awaited vote for a new constitution, the podium blows up. Lt. Dante acts like Pandora is to blame, slinking off to check on the woman’s activities after she leaves the meeting hall just before George’s speech. We have no clue who all survives the blast, but I’ll be quite vexed if we’re forced to say goodbye to George already. The death rate on this show should teach me to never pick a favorite character from the newbies, but here I am, already hoping my new favorite isn’t a notch on Z Nation‘s executioner’s ax.
Welcome to the Newpocalypse: Review for Z Nation 501 by A. Zombie
Don’t rush ahead without looking for spoilers, first. They’re sneaky like that.
Z NATION — “Welcome to the Newpocalypse” Episode 501 — Pictured: Keith Allen as Murphy — (Photo by: Oliver Irwin/The Global Asylum/SYFY)
What’s probably the most noticeable thing about season five thus far is how drastically different the tone is right out the gate. They haven’t taken us all the way back to a season one vibe, that just wouldn’t work with a scattered, three-part story. However, going into this season it feels more . . . natural. Perhaps once they dropped the technology-driven story line, it allowed the plot to follow where the characters want to go on when acting on their own accord. And for quite some time the group had a few solid goals: reach Newmerica, and to run away somewhere less complicated. Operation Bitemark didn’t reach both goals as a unit, but everyone goes where they need/want to and it does wonders at making our old friends more recognizable. The entire Murphy and Bob walk at the end is peak Murphy. He’s never been so at ease with himself. We need more of this.
Doc leads the Newmerica-bound group with his heart, not so much his head. Which is how the show managed to make me crack part of my jaw off . . . then the scene plays out and Doc’s ruse is revealed. Round of applause to you guys for giving a dead person a heart attack. His makeup choices aside, Doc is doing an admirable job of getting not only his people to the new promised land, but also anyone they stumble across along the way. The ragtag group is mostly composed of folks who suffer side effects from the black rain. Yes, yet again our heroes are the source of some horrific ailment unleashed upon the dwindling human population. And as usual, there’s a twist. We’ll get to that in a moment.
Have you ever purchased an item online thinking it was assembled, only to receive an itty bitty box for what’s supposed to be a six-foot bookcase? That’s pretty much what Newmerica turns out to be. All that radio chatter made it sound like there is an actual established civilization up north, one just shy of building its first fast food place, at that. Someone up there must have worked in advertising before the Z hit the fan because they really sold the place well. What’s really waiting way up north for the gang? A dozen or so settlements caught in a political battle over a constitution in order to properly call the territory Newmerica. Guess it’s better than finding out Skeezy and Sketchy are running a new con. But can these people help when they can’t even agree on basic laws of the land yet?
If one overlooks the obvious appeal of the Z biscuits George hands out, this would-be leader still has the charisma it takes to unite people in a common cause. She’s empathetic. Calm. Approaches every scenario with a level head, even though the other party involved probably just wants to eat her brain. And unlike other leader-types the team has encountered, George freely offers information, aid, and shelter to all. Even the still-talking dead in the group.
Remember those side-effects? A major one is the fact that once the afflicted perish, they don’t stop doing what they were doing in the first place; they just continue existing, but with a craving for brains. Much like Murphy, actually. Where they differ is the black rain victims will turn full Z if their hunger is not addressed. Someone out there has the time and created possibly brain-laced crackers for this new variety of undead, Talkers. It’d be grand if the group found the Z wizard and made friends. You know, so they’ll never be without food for their dead pals. Nothing ruins a friendship faster than being snapped at.
But what about Warren and that huge cliffhanger from season four? Like a cat, Warren lives to fight another day, despite this being her closest call yet. Well . . . if we overlook the nuclear incident. And the gut shot. Okay, the apocalypse hasn’t been kind to Roberta. Things are looking up for her during this episode, though. After miraculously walking away from the crash with major, but not fatal wounds, Warren finds a farm with a lone occupant, Cooper. Wouldn’t you know it? This is the exact kind of place she looked for during those moments when the mission became too much for her. It’s quiet. There’s work to be done, and it rarely involves dealing with the dead. To cap it off, Cooper turns out to be a balm for the holes in her heart. A happy, smiling Roberta is someone we haven’t seen in years. Even if she’s only happy for this one moment, I’m glad the show let her just live for an episode. Even heroes need a day off.
Her time away from the group dwindles, though she doesn’t know it. There’s a hard decision coming for Roberta. Can she step away from the promise of a future in this new land with the people she’s come to love as family at her side? George won over the others in a couple minutes, maybe her magic will coax Roberta to the north, as well. Whichever way Warren goes, I think the main goal will be to finally settle and build a place to call home.
Well, Syfy did it again. They withheld information about the starting date for Z Nation until a month before the premiere. Which is a tad annoying, given how supportive the fanbase has been since day one. You’d think they would be eager to share the good news with us, like in the past when the schedule was usually sorted around July. However, over the last few years, there’s been less and less press for the show from any official sources which aren’t the producers’ Twitter pages or behind-the-scenes selfies from the cast. Matter of fact, so few outlets have snagged this news, the only way to verify beyond social media that Z Nation does indeed return on October 5th was to find the little note on the show’s website banner.
The same frustration about the late announcement for the premiere date stretches over to the fact that there’s still no full trailer online, despite there being one floating around in the ether that was shown at SDCC in July. The best we have since then is a teaser attached to the announcement for the season five premiere. It is only available on Twitter from an official source, so that’s the link you get. At least it’s something to get us ready for next month, right?
In the teaser we’re given a glimpse at the latest generation of zombie, Talkers. There’s also a good look at a couple new characters. For most of the teaser, Katy O’Brian, as George St. Clair, gives Operation Bitemark the lowdown on the Talkers. In other clips, a man in a black hat and Warren face off with a zombie, and Murphy and 10k have their first encounter with a Talker. Bet Murphy’s surprised he’s not the only supernatural creature capable of holding a conversation anymore.
We’ll be back with news about Roberta and the gang soon. A. Zombie will bring you reviews for Z Nation after season five begins on October 5th at 9 PM.
There hasn’t been a wealth of information coming from the Z Nation camp while they film this summer. We got a peek at season five when the cast and producers took a break from the set for their SDCC panel, but as always, they kept the juicy bits close to their vest.
Until now, that is.
Looks like the post-apocalyptic world is expanding yet again. We’re finally getting names and faces for the long-teased NewMerica settlement. First up is someone you may recognize from another popular zombie show, Katy O’Brian. After her short stint on AMC’s The Walking Dead, finding footing in a slightly different version of the apocalypse should be a piece of cake. The big difference is, O’Brian is making the leap from an unnamed Savior character to what’s being billed as the hero of this newly found settlement.
O’Brian’s character Georgia (a.k.a George) St. Clair went from starting her first year of college to leading a group of student and teachers from her school all the way to NewMerica in the eight year span of the zom-poc so far. Using that trust, she’s shifted from survival mode to planning mode and is one of the political heads in the settlement who wants to form a new country. Unfortunately, that also puts her on the frontlines while dealing with the new breed of highly intelligent zombies.
I’m not sure what’s worse, dealing with the politics between Alexandria and the Saviors or being the one everyone looks to in order to fight an enemy with far more deadly potential than anything they’ve faced before.
Given how long both shows have been on the air, it’s only a matter of time before more actors like O’Brian make the jump to the SyFy series in order to expand their genre resume. And, hey, we’ll welcome them with open arms.
That’s about it for Z Nation news, save for a few from-set snapshots the cast posted late in August on Instagram. While there are rumors for a season five premiere date, I’ve found nothing official to confirm it just yet, so don’t believe everything you read when googling. That doesn’t mean you can’t hop on one of many streaming services to watch the previous seasons in a glorious, blood-drenched marathon, though.
We’ll be back with more Z Nation news as soon as they drop the premiere date for season five.
The Z Nation Universe Expands with New Series Black Summer by R.C. Murphy
Not long before SDCC 2018, a few gossipy news bits flitted across social media alluding to huge news from the Z Nation team. Without any evidence behind the stories, it’s easily brushed off as the usual comic-con driven theories; best to opt to wait for actual news from the production team themselves. We didn’t have to wait long.
One of the first big genre news items out of SDCC this year was confirmation that Z Nation will indeed expand with an upcoming series on Netflix titled Black Summer. There’s some quibbling over the exact wording regarding this being a spin-off, though. It sounds like this is their answer to Fear the Walking Dead in a way, what with the trip back to the chaotic parts of the apocalypse. The new series is slated to be a ZN prequel of sorts, with totally new characters, in the early stages of the zombie apocalypse. Or as showrunner Karl Schaefer said during The Asylum’s panel, “Black Summer is before the apocalypse got weird and was just scary.” Joining Schaefer at the helm is fellow ZN producer John Haymes.
The series will have eight episodes. However, where BS differs from ZN is the season will be one giant story. None of the zombie-of-the-week or enemy-of-the-week type of gags, here, as with Z Nation‘s early seasons. I suspect the new show will be something to set aside a day and just binge-watch in order to fully appreciate the story. During the panel, the showrunners promised that Black Summer would be the more serious cousin in the universe, bringing old school zombie horror to the franchise. So maybe make it two days. These guys are getting good at gore. It may be a tad much to digest in one day.
Coming in as the star for the series is Jaime King (Sin City, My Bloody Valentine 3D). King’s character, on the surface, sounds a little like a Carol (TWD) type. She will portray a mother separated from her daughter during the worst summer of the zombie apocalypse and nothing, absolutely nothing, will get in her path while she searches for her. To make due, she pairs up with other survivors just to get through to tomorrow.
There’s no release date just yet. There’s not even official sites or an IMDB page for the project yet, let’s be honest here. They’re just getting started with production, so it may be a while before there’s any substantial news, but we’ll keep an eye out and pass on word.
Season Five News from Z Nation at SDCC by R.C. Murphy
With all the chaos they left us with after the season four finale, it’s a good thing Z Nation survived the Syfy off-season guillotine in order to wrap up the extreme intrigue planted in last season’s disjointed romp through Warren’s mental snap and the Black Rainbow mission. Not many specific questions regarding the finale were answered during the discussion segment of the 2018 San Diego Comic-Con panel, but that’s standard operating procedure for almost every show which isn’t screening an episode or premiere during the massive convention. Sometimes a few secrets leads to greater fun down the road.
There was, however, a five minute trailer to whet everyone’s appetite for the upcoming season. Or should I say wet, according to some initial reactions to the gory footage? The trailer is not currently available online, but keep an eye on Z Nation‘s social media pages for the online premiere sometime soon.
This year’s panel was attended by D.J. Qualls, Kellita Smith, Keith Allan, Anastasia Baranova, Russell Hodgkinson, showrunner Karl Schaefer, executive producer David Michael Latt, and series newcomer Lydia Hearst.
Panelists discussed where some of the outlying characters would be in the upcoming season, physically and emotionally. Qualls says Citizen Z will stay way up north with his crew. Baranova revealed a little of what long-lost Addy will be up to now that her world’s been upended even more, though she doesn’t know it yet. Addy’s comeback story line promises to take us deep into the world of a new zombie breed—deemed Talkers by the production team. These Talkers are coherent, intelligent undead, and they’re out to get our heroes. On the flip side, Addy feels a kinship with these evolved zombies, and that’s bound to cause ample problems for everyone down the road.
The producers wrapped the panel by showing the trailer for The Last Sharknado: It’s About Time, since it’s the same production team and all. No, this does not mean there will be anymore crossover between the franchises than what’s already happened. Probably. Maybe?
Unfortunately, there’s no announcement about the Z Nation season five premiere date. Syfy has only confirmed that it will air sometime later in 2018. It’ll probably be late September or early October, but assume nothing until Syfy makes an official announcement in the upcoming months. To keep your memory fresh, all current seasons of the show are streaming on various platforms now.
Mt. Weather/The Black Rainbow: Review for Z Nation episodes 412 & 413 By A. Zombie
Remember Mt. Weather? Talk about a callback to the original mission. Mt. Weather went silent back in season one, triggering the move west for Murphy and his escorts. The gang is tasked once again with infiltrating the government stronghold, only this time it’s not to deliver Murphy over to be poked and prodded. They need the president’s thumb and the last place to deliver any official government orders is none other than Operation Bitemark’s original destination.
Things don’t look promising upon arrival. The President’s motorcade sits outside the security gate, doors ajar. Inside the lead car, the President’s husband rots after being eaten by his Secret Service detail. How will they get inside? Hacking things off the dead is old hat for the gang. Doc’s first idea is to scoop out the FGotUS’ mummified eye to get past the retina lock system—Murphy’s first idea is that they’ve all lost their mind at this point, but he’s proven wrong when the gag-inducing plan works.
For a facility claiming to house the entire remaining government, Mt. Weather is a ghost town. Everyone they encounter is dead, lending credit to the notion that everyone really did die back when Citizen Z first lost contact. Roberta leads them within yards of the New Oval Office’s door before they catch sight of anyone with a pulse. Not that Johnson and Johnson are stellar examples of humanity after eight years living in a bunker playing Secret Service to an audience of one. Yes, after all that careful planning on the government’s behalf, not even their most secure base protected them. Within the first weeks, most succumbed to the virus and remain locked in the facility’s lowest level. Luckily, the President lives. At least the current one. Unfortunately Roberta and crew are not the first to ask for her help. The previous visitor ensured no one else could use the loophole in Black Rainbow’s launch procedure, cutting off both of the President’s thumbs. If only he were more patient and listened to the before mutilating her. The thumbprints to operate Black Rainbow actually belong to the sitting PotUS during the outbreak. And he just so happens to be downstairs, somewhere amongst the growling horde.
With all hands on deck, they descend in the lone functioning elevator. Leading the charge, 10k and Sarge ram through the undead clogging the hallway until everyone is forced to duck into an office for cover. Except Roberta. She’s cut off, retreats to the elevator to regroup, and winds up zipping down to the Omega floor, which isn’t listed on the control panel. While the gang and the President systematically check each individual zombie for the former PotUS, Roberta follows music to a broadcasting room for the Press Secretary of the United States where the teleprompter clearly has a speech ready for the PotUS. The man himself sits backstage, apparently duct taped to a chair moments before he turned. This part is far, far too easy. One wants to call bull. Then the other shoe drops
The sitting President is on Zona’s side. In the argument, she talks Sarge into following the oath she took upon entering military service and they take everyone else captive. Is St. Lilley seriously down with genocide? No. No, no, no. Once she realizes the President intends to let Black Rainbow run as Zona intends, Sarge defies her orders and kills her superior. The others sort out Johnson and Johnson, leaving behind three wicked pissed mad-Zs to chase them out of the facility. Roberta uses the adrenaline from re-killing the President to spark her dream for the next set of orders. Though vague, the vision tells her to find the Washington Monument and the underground facility at the edge of its vast shadow.
Much like Mt. Weather, the Strike Facility below Washington D.C. is inhabited by the dead and nothing more. The gang is focused on the task and clearing the zombies in their path, though there’s a quick joke about Murphy being responsible for the Third Strike as they pass the office where it normally would’ve been launched. For the most part the second episode is pretty somber. Not even Doc’s punchlines sell well when balanced with the revelations finally pouring in about how Roberta came to possess so much knowledge about Black Rainbow.
Turns out Roberta woke twice from the coma. The first time, Teller wakes her to ask for her help thwarting Zona’s plan to launch Black Rainbow. He gives her everything she needs via VR simulations—all the codes, hidden keys, and secret locations are run through the simulation over and over in order to burn it in her subconscious. The lynchpin to trigger the instructions, which will repress during her return to the coma, is the vision of her own flesh burning away under a black rainbow. Things take a turn moments before she’s to sleep again. Zona’s founder comes in to thank her for serving The Reset in such a monumental way. At some point, Teller is compromised and never tells Roberta until it’s too late. She’s not delivering an airborne zombie cure as originally promised. She is The Reset. Now either Teller is still legit, lying to The Founder, and the canisters in her possession contain the cure, or they’ve actually been racing to see which Zona faction can release Black Rainbow first for the entire season.
Inside the Strike Facility, Roberta pretty much checks out as her ingrained directive surfaces. She leads everyone to the control panel where the former President’s thumbprint will start the launch. Before that, she must install the canisters on the drone. Alone. That’s if she can beat Zona’s Mr. Sunshine to the punch. Which of course she does, but not before the red canisters get mixed up. Roberta installs what she thinks are the correct canisters in the drone and is hit with the end of her memories, the moment when Teller and The Founder explain about The Reset before returning her to the coma to finish healing. It spurs her to swap canisters. But before she gets to them, Murphy rushes to save her from an ambush by Mr. Sunshine and is exposed to whatever is in the red canister Teller had Roberta retrieve. In the rush to change humanity’s fate, Roberta winds up locked in the drone after swapping red canisters.
The gang can’t save her this time. Launching without problem, the drone takes her high above D.C. and dumps thousands of mini drones into the air. Her drone, having done the job, crashes in the mountains. Roberta’s last words are “Have mercy!” Are we to believe she mercied herself? Doubtful, but that’d be one hell of a way to wrap up the season. Roberta’s not the only one in danger. The others watch helplessly from the launch bay as the drones spread whatever chemicals made it aboard. Murphy is scarlet from the gas exposure. Doc’s happy-go-lucky nature takes a hike. In a fun last-minute twist, the underlying thing between Sarge and 10k is finally addressed. She opts to spend her final moments kissing the guy whose prowess with weapons kept her titillated since they met.
Like always, the writing team soundly wrote themselves into a corner to round out things for the season. Unlike last season, we’re back to massive-scale global destruction as The Thing To Overcome going forward instead of the fans simply having to worry if a handful of lead characters make it. It’s going to take fancy footwork to make it through alluding to the lead character’s death and maybe poisoning the entire world. I’ve got faith. While this show has an issue keeping the pace, it has no problems making weird, improbable things make sense in the end. Good news is there will be a season five. Syfy renewed Z Nation just before the holidays, making it one heck of a gift for the show’s fans.