It has been a wild, crazy, and sometimes downright chaotic twelve months. For those of us who were here when the foundation was laid for the Zombie Survival Crew, those twelve months have flown by. When we sat back recently to look over the progress we’ve made we realized how truly astonishing an accomplishment this empire really is.
And we couldn’t have done it without you, our ever-faithful crew members.
Day by day our numbers grow and we’re introduced to new folks that are eager, ready to take on the shambling horde coming our way with nothing more than a 2×4 and their courage to aid them. The sentiment warms our hearts. It also makes us realize how lucky we are that you all have accepted us so readily. Your support has taken the ZSC from, “I wonder if…” to reality with enough energy left over to drag us into our second year of existence.
The mid-season finale for season 2 of The Walking Dead had a lot riding on it. I’m not talking about character drama, either. This first half of the season needed to live up to audience’s expectations. We were given a grab-you-by-the-throat first season of TWD. With only six episodes to make an impact, the creators and writers drove the plot and us hard, fast, and dirty. The pacing became a huge part of the appeal. With more episodes to play with, the pacing has suffered greatly. And unfortunately, it is turning people away. Episode 7 had to snag viewers attention again before the break. Did it succeed?
They wasted no time jumping into the major issue at hand: the barn. Glenn’s loyalty is seriously tested in his budding relationship with Maggie. He is torn between keeping secrets he’s sworn to by someone he just met, but feels a deep connection with, or manning up and telling the group of people that have helped him survive this long. In the end, I think he chose correctly and I think Maggie understands he did what he had to. She’s beginning to realize Hershel’s way of coping with the changes in the world aren’t the only way to do things. It only took her nearly being turned into a walker at the pharmacy to figure it out, though. Sometimes it takes a close call that rattles your world to see clearly.
The debate between Rick and Hershel about the occupants of the barn brought up a very good question: In a situation like the zombie apocalypse, is it naive to assume that all humans should band together to protect each other? Rick clings on to the hope that despite their differences in opinion, his crew and Hershel’s family can still coexist, all in the name of being safe. But from what we’ve seen, Rick forcing the issue of banding together has caused more issues. Hershel pulls his family and supplies in closer to his chest. He flat-out refuses any help from the other survivors. There’s a line in the sand, or rather a trench that’s filled with the fires of hell. Hershel cannot bring himself to even approach the line and consider the two factions becoming one group. They question his faith, the way he’s done things since even before the walkers came into existence. For someone living on the edge, that is as dangerous as approaching a zombie unarmed. In Hershel’s world it is his way or go away. No one is allowed to question him.
In the face-off between Dale and Shane we see glimpses of the same ruthless attempt to cling to control from both of the men. Unfortunately Dale isn’t a fighter. He will protect. He will give sage advice and be there if you need someone to unload all of your issues on, but he isn’t a trigger man. He tries to stand up for what he believes is the right thing and is cowed by Shane’s overwhelming presence. Does he see logic in the way Shane is handling things? Probably not. Dale isn’t a fool, though. He knows the kind of man Shane is. He also knows he can rely on that cold inner core Shane possesses to get things done, even if it scares the heck out of him.
Someone I thought would always keep that cold core is Daryl. This season has turned my perception of the mighty squirrel hunter on ear. He’s deep. Emotional. Caring. And completely clueless on how to make any sort of relationship with others work. Each time he opens up, he instantly shuts down and reverts to the “old” Daryl. Carol is the only person to consistently see into his heart, but not even she is safe from the out lash of self-loathing Daryl dives in to. He constantly slips back into the mindset likely formed by his lack of a real family unit. Why love yourself when no one else seems to give a damn? Carol cares and makes it very clear he can’t push her away. Will this tentative step towards an actual connection with another person (one not a figment of his imagination) lead to something more?
[Caution: spoilers below. If you have not watched the episode yet, walk away.]
I’d be remiss if I didn’t talk about the final scene of the episode. Everything in the last six episodes came to a boiling point. Shane gave all of that anger, frustration, and lack of forward movement a voice. A very loud voice. I may not be on Team Shane, but he did what he thought he had to do to keep the family he wishes were his safe. Could he have gone about it better? Totally. It still had to be taken care of. How many more walkers would the barn have held? Did Hershel honestly think he could keep going for god knows how long simply shoving the undead away under a metaphorical rug? Eventually the rug gets so lumpy you trip and crack your head open. I think Hershel would have gone on until he himself became infected. He was so set in his idea that the zombies are still living that he couldn’t see the danger staring at him.
Even with Shane being the voice of the turmoil on the farm, it ended up being Rick who took care of the most difficult part of the entire season thus far. My own frustration came to a head when Sophia emerged from the barn. They’ve been searching so hard for so long and she’d been maybe a hundred yards away the whole time. When I sat to think about the episode, I had to wonder if Hershel realized that one of the walkers he’d captured was the little girl they were all looking for. Were his protests to leave the barn alone multifaceted? We know he thought he was keeping his “sick” family safe, but had he been hiding the truth of Sophia’s condition as well?
For as many questions as the mid-season finale (finally) answered, it posed a ton of others. Will Rick move his crew off the farm? Can Hershel look past his faith to see the world for how it really is? What will Maggie and Glenn do? I could go on and on with the questions rattling around my head. Which I probably will considering it is a very long wait until February when the second half of The Walking Dead season 2 kicks off.
Rating: NR (mild violence, sexual references, adult language)
If anyone ever tries to convince you that the ladies from the ZSC are kind and forgiving, laugh at them. They have torture down to an art form. Normally, watching zombie flicks isn’t too bad. I’ve actually enjoyed the majority of them… until today. I tried to like Last of the Living, I really did, but there were too many flaws to do the premise justice.
Three guys find themselves the only survivors in New Zealand after a zombie outbreak. Their main nemesis isn’t the undead trying the chew off their faces, but total and utter boredom, having no one else to interact with. Or so they thought… Until they blunder into a church and miraculously find a scientist working to find a cure.
The three friends are caricatures. Bad ones. You have the egotistical actor, the shy nerd, and the failed jock/musician. Ten minutes into the movie I wanted to gnaw through their vocal cords. This is a first for me; I’ve usually made it half way through before becoming ravenously hungry.
On the zombie action front, there wasn’t really any. The undead got a couple decent jump scares, but for the most part they were just slow, cheesy, and apparently not very hungry. They didn’t attack so much as stumble into the lead actors on accident. Lazy zombies starve, someone should tell them that.
One thing that did work was the fact that these characters are so self-centered that they don’t seem capable of adapting to the fact that the world as they know it has come to an end. They spend their time ogling women in exercise DVDs and worrying about getting a copy of the latest CD from their favorite band instead of worrying about the long-term ramifications of what is going on around them, the apocalypse. That character flaw was the most believable thing written into the script.
I’m going to give Last of the Living two and a half bashed in heads out of five. The premise had promise, but overall execution just didn’t work. Parts where they could have been moving the plot along were filled with bad jokes. If you want a movie to sit and watch for the sake of watching a b-movie, oh and zombie farts, this is a decent choice.
This week The Walking Dead seemed to be missing something. They covered a lot of ground as far as addressing each characters plot arc but there was a key something missing. Oh, I know. Action.
Don’t mistake, I do enjoy watching our survivors grow and evolve to adjust to the harsh reality of the zombie apocalypse. That being said, it is a zombie apocalypse. They are fighting every day to survive. We were spoiled by the fast pace of the first season. The writers couldn’t take an entire episode to tie up all of their loose plot strings before the mid-season finale. That’s what they did here, gave us what I refer to as a “catch up” episode to put the ducks in a row in prep for next week, which from the previews promises the action we missed this week and then some. I hope.
We finally get to see Carl back on his feet this week. Right away it is painfully obvious that being shot has affected how he views the world. Carl is beginning to mature faster than we, with our modern sensibilities, think he should. But there is nothing Lori and Rick can do to stop this natural progression. He is old enough to realize their dire situation and wants to help protect the people he loves. Carl probably sees the world with truer eyes than anyone else when he tells his mother about the missing chicken, “Maybe she got eaten. Everything’s food for something else.” That’s the reality they live in. Some of the survivors simply refuse to see it.
That friggen barn is going to give me fits. Hershel’s ideals surrounding the occupants of the barn seem utterly ridiculous when put in contrast to what we’ve seen our band of nomads go through in and around Atlanta. We know these creatures are dead. We know that the synapses, those electric keys to what makes a human a human, aren’t working. All of this was covered for Rick’s crew at the CDC. There is no cure. These people aren’t sick. They are dead. Again, you can see Hershel’s faith coming in to play. He can’t kill the people he knows and loves. The guilt of putting them down would shatter the last marble he’s got rattling around in his stubborn brain. So instead of doing what we deem humane, he keeps zombie pets. To him it is the right thing because the Bible tells him not to kill. But what does the Good Book teach us about survival? Self defense? Turn the other cheek with a zombie and you’ll get a hole in your face.
Turning a blind eye to other situations can land you in the same sort of hot water, only this time the scars are emotional. Lori tries everything she can to avoid telling Rick about her pregnancy. She talks herself in endless circles about the future and what it could hold for her family. Admittedly, what set her off was the near-death of her son, Carl. As a mother I hope to never, ever be in a similar situation. Watching Lori go through it was bad enough. But… are her fears grounded? She says, “Memories are what keep me going”, then goes on to predict her unborn child’s future of nothing but pain and an early death. Life is what you make of it. If they leave the farm, they have months to find a new home base and settle in before the baby comes. There are plenty of areas similar to Hershel’s farm, in close proximity to cities with supplies, which they could move into. One has to wonder if she is worrying about her baby or what will happen if Rick entertains the idea that the baby isn’t his. She’d lose her hero, her husband, and the only one she can actually trust to keep her and Carl safe.
Dragged into the middle of Lori’s crisis is poor Glenn. He is trying, he really is, but still has a long way to go to be the hero he wants to become. The first step? Learn how to lie better. I’d play poker against Glenn any day. That lack of being able to hide the ugly truth is, unfortunately, a key tool of a leader. Sometimes you need to keep things from others to keep them calm and manageable. Rick does this often to give his crew the sense of stability they need while recovering from injuries. What Glenn isn’t lacking, though, is nerve. When the one person he really sees as his to protect is in danger, he went all Rambo. I would like to remind everyone that severing the spine does not kill a walker. Headshots, guys. Glenn nearly forgot, but it did make for an interesting zombie effect. After his hero moment, Maggie finally acknowledges what is inside his heart. She also sees how, in his effort to become more, to rise in the pack structure, Glenn could get himself good and dead.
If you paid attention to this episode, you will notice that there is one character with his nose in everything. The writers have taken Dale’s position as the “wise old man” a tad too far. We already knew that not much escapes his attention. Dale isn’t out in the woods, cut off from the core of the action. No, he stays perched on top on the RV simply watching. But it really bugs me that they felt in order to tie up all of these story lines they needed to use Dale so blatantly. He’s there when Carl expresses his desire to grow up more. Dale is the one to confront Hershel about the barn’s occupants. Heck, he even tries to help Lori about her baby issues. And the topper, Dale goes nose to nose with Shane about his erratic behavior after Otis’s death. There are other, less obvious ways to wrap things up for the mid-season finale. We didn’t need Dale to narrate it for us. He’s far too good a character to use like that.
Next week is the last episode we’ll get in 2011. There are still a lot of questions to be answered. Is Sophia still alive? Will Lori abort the pregnancy after all? Is Shane finally at the end of his rope? Guess we’ll have to wait and see.
Don’t ask me why I’m on a foreign movie kick lately. They are just… there and some of them happen to look halfway decent before clicking play. Dead Snow (2009) is a good example of judging a book by its cover. The poster art for this film was what caught my interest while looking for the next movie to sink my remaining teeth into. So, I thought, why not give it a go?
Great idea. (Note the mild sarcasm.)
Dead Snow starts with a random scene where a mostly unseen menace chases a girl through a snow-covered forest. Makes not a lick of sense and I’ve come to expect that with a lot of the movies I review, to be honest. We’re then introduced to the main cast, a group of pre-med students who’ve decided to spend their Easter vacation at an isolated cabin. These early scenes where the friends banter back and forth are painful and drag on for long enough to be considered torture by the Third Geneva Convention. Things don’t begin to get interesting until a Creepy Old Man™ shows up out of nowhere to explain why the students are idiots for staying on that mountain.
What has the old coot shaking in his fur-lined boots?
Nazi Zombies.
That’s not a typo. The old guy tells a (rather long) story about a regiment of Nazis that were chased out of a local village after tormenting the residents and stealing all of their gold. No one knew where the regiment disappeared to after they made their way into the mountains, but legends suggested they became the undead, hunting the landscape for people stupid enough to tread on their turf.
After that we finally get in on the zombie action. The Nazi zombies are surprisingly agile and quick, despite the extremely cold temperatures. And, I’ve got to say, the makeup used for the movie is great. Aside from the cheesy plot and questionable acting at times, the best parts are during the series of attacks that round out the latter half of Dead Snow. It was easy to get wrapped up in the action when blood flowed like water in a stream during spring. I’d estimate that filmmakers used enough of the red stuff to fill an Olympic-sized swimming pool.
I’m giving Dead Snow 3 ½ dismembered bodies out of 5. The ½ being for my favorite scene, a moment shot from the point-of-view of someone being eaten by zombies. I’ve never seen anything like it before… except at the moment of my own death. This is a good movie to watch on a lazy weekend afternoon. I’d skip the popcorn, though.
The Walking Dead: Chupacabra (205) Reviewer: RC Murphy
This episode had a lot going for it. A. Lot. So much so that I had to sleep on an idea on how to tackle this review. Which, by the way, didn’t help one dang bit. My head is still spinning. The writers for TWD are mean, mean people. I’m just going to jump right in and hope this makes sense.
Carol broached the subject of an internal power ranking system for the original group of survivors. For Hershel’s family, it is obvious who is in charge. With the other group it gets fuzzy because there are so many males vying for that top spot. You have to look at them like a pack of wolves. As Carol sees it, and others as well, Rick and Lori are the Alpha mating pair. Where it gets murky is trying to rank the rest of the group. Who is the Omega member? That one person left to fend for them self until they prove their worth, takes the brunt of everyone’s aggression, but also is there to ease tension in their own way. Can you guys figure it out?
Glenn and Maggie get a lot of grief this episode as people begin to connect the dots and see something brewing between the two. Maggie is treated like a child, scolded for making the decision to get close to someone not approved by Hershel. He has such a tight grip on everyone who lives on that farm that the idea of one of his slipping free to interact with the newcomers tweaks his nose big time. She’s lonely and wants to reach out to feel alive again after god knows how long of simply existing. Glenn flat out admits to Dale his reason behind wanting Maggie. Any day could be his last. In a world where the dead don’t stay dead nothing is certain, least of all tomorrow. That being said, poor Glenn needs lessons in wooing a lady. Maybe Shane, the ladies man that he is, can teach him a few things. Or not. Shane can gather notches on his headboard, but none of them are meaningful relationships. I don’t think he’s capable of that.
Speaking of, Shane makes a very telling statement about the passage of time after the zombie outbreak:
“It’s like we’re old folks, the people in our story are all dead.”
They’ve been living on the run for less than a year, from what I can tell. In that time everyone they knew, except for the family and friends traveling with them, have probably been eaten, turned to walkers, or just died. A year for your life to flip completely upside down and turn “I know her” to “I knew her”. It’s really a hard concept to grasp. This also means that time is not measured in days, but resources. Rick’s guilt over leaving Sophia doesn’t cause Shane to lash out about time wasted, but people injured or killed during the hunt. Yes, people are resources, especially after you’ve established a camp and everyone has their separate duties to uphold.
I’d be remiss if I didn’t address the Dixon brothers. Honestly, when I heard Merle would be back I could not figure out how the heck the writers were going to make that one work. A lot of far-fetched things happen on the show, but the long-lost brother walking out of the shrubbery? Impossible.
* * * * *
[Slight spoiler below. If you haven’t watched, turn away now.]
* * * * *
That being said, how messed up does your family have to make you in order for your subconscious to kick up the image of your abusive, druggie brother to play cheerleader? I mean, it is very obvious that Merle never did anything to help Daryl, even when he was a child. Daryl has been left to fend for himself over and over again by his brother. So what the heck? Leaning on personal experience, I know how far one will go to prove to their sibling that they aren’t needed any more. Everything is moving on just fine without them there to muck up the gears. Even in the end of that scene, Daryl did not reach for Merle. He got himself out of the bad situation. Only to walk into another one that he has no control over. No Merle cheerleader to provoke him into action that time.
Normally I’m all about women fighting against gender roles and branching out to do “manly things”. Unfortunately, Andrea goes about it all wrong. She is very fragile emotionally, I get that. The last few weeks of her life have been spent planning how to opt out of existence so she can join her dead. Then Daryl pops some sense into her head, but she is still torn. If she can’t leave then she wants a bigger role; she wants to move up within the “pack”, so-to-speak. Her drive to be more nearly costs someone their life. Where is that line between challenging the “norm” and knowing when to fall back and follow orders? Andrea crossed it, no doubt about that. Will this incident throw her back into where she was or can she press on with her reforming backbone?
One last note… Who the heck is in the barn?! I want to hear your theories about the barn’s occupants. Next week we’ll see if any of us were correct.
I’ll be honest from the get-go; guns aren’t my thing. Yes they are incredibly useful distance weapons and we all know that you don’t want to get in biting range of a zombie, but guns are also loud. They draw unwanted attention. Not to mention without training and practice, are more of a hindrance than help. This isn’t the movies. You aren’t going to be able to pick up a discarded handgun, then blast your way through a zombie horde. At best you might catch one good shot before exhausting what’s in the magazine.
Nevertheless, handguns do serve a purpose and we at the Zombie Survival Crew strive to make sure that you are prepared for anything that’ll come your way during the Zombiepocalypse.
During this lesson, we will take a look at a few types of handguns and cover their specs. It’s important to know your weapons on the off chance you do stumble across one. Knowing where the safety is on a semi-automatic pistol could save your life. Just sayin’…
First up, revolvers. Honestly, these are as basic as a handgun can get with very little to remember on the How-To end of things. Since this is a crash-course, we won’t delve into the differences between single-action and double-action revolvers. Any revolver you encounter is likely to be double-action anyways. This means that the gun has no safety to disengage, but the first shot you take (without cocking/pulling the hammer back) will require quite a bit of effort. Each subsequent shot will be easier, but remember, with most revolvers you only get six shots before you must reload.
That doesn’t leave a lot of room for error or squeamishness. If you’ve acquired a revolver to use against the undead, make each and every shot count. Reloading without a speed loader is time-consuming and almost impossible to do with shaking/bloody hands. I’d suggest saving your revolver for a backup or last-ditch weapon should you find yourself in a bind.
Below are notes on a pair of revolvers. You will notice that they are very similar with only a few differences in weight and manufacturing.
Gun specs-
Smith and Wesson M66:
Cylinder capacity: 6 rounds- .357 magnum cartridge
Double action. Reliable. Light enough for comfortable carry.
Flaws: LOUD. Draws attention. May kick too much for untrained shooters. Preferred police revolver (though most have opted for a semi-auto pistol now, leaving the S&W as a backup weapon).
Colt Python:
Cylinder capacity: 6 rounds- .357 magnum cartridge
Boasts a smooth trigger pull, accuracy, and is a double-action.
Flaws: Cylinder misalignment after heavy shooting poses possible injury from burning gunpowder or cause gun to misfire when used in double action capacity (opposed to cocking the hammer back on the first shot). HEAVY compared to other pistols.
Now we’ll move on to the semi-automatic pistols. There are about five billion different breeds of these handguns, I’m sure of it. Each manufacturer has their own way to load a magazine, disengage the safety mechanism… you name it and they’ve strived to make it unique to their brand of guns. I’ll try my best to cover some of the basics.
The main difference you are going to see between semi-autos is the safety. Older pistols and civilian weapons have an external safety, which must be disengaged in order to fire the gun. The most likely place for the safety is on the rear of the gun where your right thumb can easily maneuver the mechanism. However, there is a new trend with semi-automatics that bypasses the safety altogether. These newer weapons, used by police and the like, use a double-action system similar to the revolvers we learned about moments ago. They possess a harder trigger pull for the first shot, with a normal pull for each shot after that. To be on the safe side, look for a safety first. If it’s not there, aim at the nearest zombie and fire.
Semi-auto pistols carry more cartridges. That being said, you should still pick and chose your shots wisely. The sound of a gun being fired carries really far and attracts unwanted and hungry attention. Also, just because you have more chances doesn’t mean your aim will magically get better while unloading your magazine into a horde of the undead.
Gun specs-
Browning 9mm Hi-power:
Magazine hold: 13 rounds (14 if 1 round chambered)
Based on single-action design. May be carried with the hammer cocked & safety on (cocked & locked) without risk of misfire. Otherwise the pistol must be cocked manually by thumbing the hammer back or pulling the slide rearward & releasing.
Flaws: Standard trigger pull is heavy without modifications to the magazine safety (voiding warranty). The hammer has a tendency to “bite”, pinch between thumb and forefinger with the hammer spur. Some replace the hammer to a smaller design or relearn how to grip this specific gun to avoid injury.
Beretta 92FS 9mm:
Magazine hold: varies (10,15,18,20) typical: 15
Uses a double-action first trigger pull with single-action pull for subsequent rounds. Open slide prevents jamming.
Flaws: Weight and size may be an issue for smaller hands. Cannot carry cocked & locked. Long trigger pull is deterrent for some. Not much stopping power with the 9mm (compared to .40 & .45 without ammo upgrade).
Double action first shot (approx. 10 pounds of pressure on the pull), subsequent shots are single action (approx. 5 pounds of trigger pull). No external safety. Decocking is done via a button near the hammer.
Flaws: The hard first pull seems to be a detractor, but designers consider it integral to prevent accidental firing during a struggle.
That’s it for the lesson on handgun basics. If you have anything to add on that I’ve over looked, please leave a comment and share with the class.
Remember, if you are going to be serious about learning how to use a handgun, do it responsibly and safely.
In the last two months we’ve held some pretty epic contests. However, zombie bunnies chewed through the computer cables in the Command center and we couldn’t announce the winners… until now. We’ve banished the zombie bunnies to an empty supply closet (with plenty of, uhm, food). So now without further delay, your ZSC commanders will reveal the Be InSightful and Welcome Back-The Walking Dead contest winners!
The winner of our Be InSightful crime scene photo contest is:
Congratulations, Amy! Your prize is a Zombie Survival Crew t-shirt signed by the following The Walking Dead cast/crew members: Greg Nicotero, Norman Reedus, Anthony Guajardo, IronE Singleton, Jon Bernthal, Chandler Riggs, Neil Brown Jr., Steven Yeun, and more!
Amy had some good insight into what may happen in season 2 of TWD:
“My favorite moment… omigosh there were so many! But I have to go with Merle’s monologue on the rooftop at the beginning of episode 4. He cycled through such a huge range of emotions in such a short period of time, I was almost in shock when the scene ended. Amazing. Rooker nailed that scene perfectly.
For Season 2 – confrontations.
Rick, Shane, Lori.. not sure where they’re going with the love triangle from hell. I certainly expect one hell of an explosive confrontation at one point, maybe a nasty splintering of Rick and Shane’s friendship.
Andrea will confront Dale for ruining her suicide plan. Daryl will probably confront everyone, it’s kind of his thing. But waiting for the Daryl / Merle confrontation is killing me. It will come. It HAS to!
And I’m worried about Sophie.”
Congratulations again to our winners. Keep your eyes peeled, I’ve heard from the zombie bunnies that there may be another contest coming up sooner thank you think.
And a brief, but heartfelt thank you to all the soldiers and veterans out there on Veteran’s Day. ::Crossbow Salute:: from the Command of the Zombie Survival Crew!
I think I’ve figured out why most modern zombie movies are aimed at teenagers. One- Teenagers are very tender. I’m not talking about mushy love stuff, here. Their muscles are still growing, developing. That makes them easier to chew. Two- Sex sells. Easy to understand that, right? Teens are driven by hormones and it is too easy to prey on that. Throw in boobs, a splash of blood and a few intestines; ta-da! instant zombie movie.
Night of the Living Dorks (2004) is the English translation of a really crass, humorous German zombie flick. Actually, it is the only film I’ve reviewed to date that I’ve seen once, before re-watching to review it. Even the undead have funny bones to tickle.
The movie dumps us into the world of three friends who aren’t exactly the most popular kids in school. As a matter of fact, they are laughing stalks, constantly being harassed by the school’s rugby team. And of course, one of the so-called “dorks” has a crush on a jock’s girlfriend. This is where things get weird. In a bid to win her affection, he turns to a group of Goths that dabble in Voodoo in order to convince them to do a love spell. The girl in the group, an old friend (and maybe someone that likes our dork), tells him to meet them at the cemetery to watch a ritual meant to revive the dead.
Needless to say, something went wrong.
Bumbling antics and a good, stiff breeze, alter the spell and after our trio of awkward friends leave the cemetery, they die in a car accident… only to wake up hours later in the county morgue. Great. Now they’re dead, dorky, and still don’t have any luck with the ladies.
Their luck slowly changes. As do their appetites, but devouring humans comes with a price. They begin to decay… and some “favorite” parts are snapped off just when victory is in hand. Luckily one of them carries a staple gun for emergency reattachments. (Can you say, ouch?!)
For them, like so many, the life of a zombie isn’t all they thought it would be and they turn back to the cute Goth girl for a cure. Wimps!
The juvenile humor in this movie alone gets a 3 ¾ severed fingers out of five. It’s American Pie with rotting body parts.
The only warning I got before tuning into a replay of this week’s “The Walking Dead” came from my mother, of all people. I told her I needed to catch up, she replied, “All I’ll say is, when Daryl is the sane one, you know things got bad.” With that statement in mind I tuned in… and quickly realized how right she’d been.
I’ll get back to Daryl in a moment, but we’ve gotta talk about Shane. This man strives to be the hero that Rick is, and fails miserably. He tries too hard. Doesn’t plan his strategy. Shane barges in headfirst and damn anything or anyone that gets in his way. That would be a good trait except for the fact that Shane’s motives are purely selfish. He didn’t go off to fetch supplies for Carl. He rode into the sunset, hoping that the display he made would get him back in Laurie’s good graces. I spent a good chunk of the hour grinding my teeth at Shane.
And because Shane has his head wedged, Glen is beginning to have an identity crisis. His main purpose in the first season was to be the sidekick to the hero. Well, our actual hero isn’t in the game. He’s sidelined with his family, holding their breath to see what the future holds for Carl. Glen can’t help there and he realizes it. The guy trying to be the hero isn’t, leaving Glen to flounder around searching for someone to connect to that he can help. It seems he’s found that in Maggie, but what will happen when Rick is ready to don the white hat again? Will his Tonto abandon the potential Maggie presents to be just a sidekick again? Only time will tell there. I don’t even try to predict what TWD’s writers will do. They’re kinda crazy.
Speaking of crazy… I can’t believe my mother was right about Daryl. It is a trip to watch this character slowly open up to the other survivors. From the get-go we were supposed to think he’s like his brother, but this episode shot that to hell. We actually see Daryl for the first time. It isn’t the hardass squirrel killer in those woods with Andrea, but an intelligent man who was given the short stick in life and still managed to make the best of it. The way he dealt with Andrea and her determination to opt out of life was brilliant. This is a character to watch, not that you guys weren’t already.
The overall tone of this episode was hopelessness. Each character had a moment when they looked at the world around them and the pressure became too much to handle. Our survivors are beginning to buckle. They are getting desperate and we all know that desperate people do stupid things. The next couple of episodes are going to be interesting, to say the least.