This year the San Diego Comic-Con panel for The Walking Dead was a vast departure from the way the show’s run things for the last seven years. Yes, the cast was there in force. Yes, the series’ showrunner and producers were on stage to guide the conversation away from spoilers. But Hardwick was nowhere to be seen. There were no prepared questions or discussion, and they jumped straight to audience questions. There weren’t even name tags on the table. The mood on stage was about eight notches down from past years. They’ve had a seriously rough summer, and given everything it’s surprising they still came at all instead of sending a smaller delegation with the trailer. No one would have blamed them for cancelling.
Scott Gimple opened this year’s panel with a touching statement about John Bernecker, an accomplished stuntman who tragically lost his life after an on-set accident a couple weeks ago. Prompted by a fan’s question later in the discussion, Robert Kirkman and Greg Nicotero also took a moment to remember late director George Romero, the man who created the zombie genre as we now know it.
The cast and crew were excited to announce that episode 801 is actually the show’s 100th episode. Danai Gurira misspoke at one point, saying, “100 years,” instead of episodes, to which Lincoln claimed it felt like it. To celebrate the occasion, AMC has a few things up their sleeves for social media and the likes come October. The producers also brought a retrospective video to show the panel audience to kick off the celebration. I’m not sure what clips they used, but Reedus was especially touched by the video and took the chance to gush about his time on the show toward the panel’s end.
The panel had about 30 minutes of fan questions after the retrospective. We didn’t get much about the new season outside the 5-minute trailer. Kirkman did put his foot down about possible future story lines—there will be no immune characters or another search for a cure, ever. They also teased new characters, but intentionally left the answer so vague, I’m just going to assume an alien invasion is a go until proven otherwise. Gimple joked that as part of the 100th episode, Judith will get her first zombie kill. “Three’s old enough,” Gimple said as everyone laughed. Kirkman promised that season 8 will be, “action-packed and fast-paced.” Chandler Riggs and Jeffrey Dean Morgan stated they hope the show story line falls in line with the comics, as both would love to delve into that particular Carl/Negan dynamic. When asked about Glenn’s legacy living on in the baby, Lauren Cohan hoped the writers give Maggie the chance to instill his strengths in the child as it grows, as well as passing on tales of Hershel, Beth, and the extended family they’ve left behind.
The rest of the fan questions prompted some levity in the group, but not much. On a few occasions, Gimple acted as moderator, urging actors who weren’t answering fan questions to talk about, well, anything. To wrap things up, they showed that baffling trailer again.
No, I don’t think they’re pulling a Dallas, guys. Calm yourselves. But the end does raise a whole truckload of questions.
Call of Duty Delivers an Undead Package at SDCC by R.C. Murphy
Developers sat down for a panel at San Diego Comic-Con to discuss what pushed them to venture into the WWII era for the next zombie game tied to the popular series. Their main focus? Michael Condrey, co-studio head for Sledgehammer, had a burning desire to terrify gamers in ways we’ve only really felt from gold-standard horror films—save perhaps one or two game titles, one of which Condrey himself directed. They really dug into their research to ground the game in reality, which developers feel will add to the scares once the undead hit the screen.
The animation shown during the trailer is all cut scenes, but still beautifully detailed. If you can call burned, armless zombies beautiful, that is. There’s blood and gore everywhere in the short clip. Several kinds of undead are featured, with more variations to come as promised by the development team. What cinches the creep factor in the trailer is Udo Kitter’s voiceover as uber creep Dr. Peter Straub.
We only get a small taste of the full story through the trailer. It’s just your standard mad German scientist premise, really. Things don’t get interesting until the playable characters are brought into the plot. The development team didn’t want a bunch of super confident soldiers at the helm, that’s overdone and tired. Instead they reached into history and plucked out the Monuments, Fine Arts, and Archives program to find the game’s everyday-Joe heroes. There’s four playable characters—Olivia Durant (Elodie Young), Marie Fischer (Katheryn Winnick), Drostan Hynd (David Tennant), and Jeff Potts (Ving Rhames). All are members in the program sent in to recover works of art stolen by the Nazis in their attempt to claim literally everything for the fatherland. Winnick’s character brings another layer to the story, which fans can catch up on via the viral advertising campaign for the game. While the MFAA team is looking for art and fighting the undead, Marie has a more pressing mission to find her brother. It adds welcomed depth to what could be “just another zombie game.”
The voiceover cast was in attendance during the panel, except Rhames. He sent in a special video for fans to introduce them to his character. And then he was maybe, probably, eaten by zombies off-screen. Much to the audience’s delight. Udo was, well, Udo during his first visit to SDCC and proceeded to creep out everyone by reciting parts of Straub’s speech from the trailer. Young and Winnick elaborated on how involved they were in the character-creating process. Winnick also took a moment at the end of the panel to celebrate the women gamers in the audience. Tennant gave some insight on how character dialog evolved for this project, namely it involved him channeling a non-existent drunk Scottish uncle to get the appropriate level of profanity. Did I mention this will not be a kid’s game? Yeah, no.
Call of Duty: WWII Nazi Zombies is slated for wide release on November 3rd. However, if fans pre-order the game now, they get beta access starting August 25th on Playstation 4—dates for beta on other devices were not available as of the SDCC panel.
Here’s the trailer. I don’t suggest snacking while watching.
The Albuquerque Comic Con was the first time some of the Zombie Survival Crew Command team got together in one place at the same time . . . .
We thought it would be a good opportunity to hone our collective battle plans. Instead, it was complete chaos. And that was just Friday night!
It all started when Juliette cha-cha-cha’d by accident in front of Lou Ferrigno. You know, the original Hulk? And this was AFTER she had her infamous fangirl moment in the hotel lobby that I tweeted about. Lisa and I barely managed to stay standing when that little number went down. That was our first indication that Juliette’s street cred might be more bluster than substance.
Keep an eye on the crossbow, peeps. I’m not saying mutiny. I just want to know where it’s pointed . . . and I hope not at my backside.
By the time Lisa, Juliette and I managed to meet up with Sean, Rocco and Norman (having left Anthony at the hotel to get his beauty sleep), we got mooned by a short bus full of college-aged boys during the taxi ride, and Lisa spilled almost an entire drink on Juliette after Juliette spilled part of my drink on herself.
I can’t say I was completely surprised that Rocco’s first reaction to Juliette was to start throwing punches.
I’m kidding . . . though he did elbow her in the back and aim a faux-blow at her jaw later in the night. Don’t ask.
We found him by the dance floor, introduced ourselves, talked to him for a bit only to discover Rocco’s kinda quiet, like me . . . or so it seemed. Look, I know y’all don’t believe I’m shy, but I am. You’ll find out when you meet me the first time. Juliette did.
Sean wandered around the bar and got mobbed by people, and blinked a lot from having his picture taken repeatedly. I don’t think he sat down all night.
When Norman walked in, Lisa and I stuttered (not really . . . who’s writing this post?) and Juliette put her war zone journalism skills into action before the crowds pounced. Good thing too. Because that was just about the time Anthony called to see if we were still alive. Barely, dude. Just barely. Read more…