Rising from Oblivion

Review of “In the Flesh” S2E1
By A. Zombie

x4vkw0yzt7gr

We’re still trucking along with BBC’s “In the Flesh” here in the ZSC command center. By “we,” I mean I am still watching. Everyone else is busy cleaning weapons and ignoring my requests for show time snacks. Would it hurt them to take a little time to bring in a leg of someone delicious? Really, sometimes I feel trapped in this gig. What’ve the folks in Roarton been up to during the series break? Nothing good.

From BBC:

Kieren Walker, in the now seemingly PDS-friendly world of Roarton, is keeping his head down, working soul destroying shifts in the Legion pub and squirrelling money into his ‘escape fund’. The only problem is that he can’t escape himself.

In the wider world, tensions are re-igniting. The radical pro-living party, Victus, is whipping up hatred and the Undead Liberation Army is retaliating violently. When Victus MP Maxine Martin enters Roarton, Kieren is dismayed, sensing that danger is encroaching. And when Vicar Oddie violently clashes with her, it seems Kieren’s instincts are right.

Kieren is also overjoyed by the return of his BDFF (best dead friend forever), Amy Dyer, though his delight is cut short by a tense encounter with Amy’s opinionated beau, ULA member Simon. When Amy and Simon reveal the prejudice still bubbling under the surface in Roarton, Kieren knows he needs to leave the village immediately.

The episode opened with a supposed ULA attack on a busload of innocent bystanders—including the man who killed Bill Macy during the first series finale and his young son. This is only the second time they’ve shown the effects of the Blue Oblivion drug, and it doesn’t look like a good time for anyone involved. Blue Oblivion negates the effects of daily government mandated Neurotripteline treatments. PDS sufferers must use the treatments in order to pass from the rehab facilities back into the world. Without, they’re considered rabid and put down or held in rehab and forced to receive treatment. The legalities around PDS abuse isn’t clear. How many rights do they retain after release from rehab? It’s clear they are capable of finding jobs, as Kieren has once the village calmed down and accepted the returned citizens. They even disbanded the HVF and declared the village a weapons-free zone. To protect themselves or their PDS citizens? Who knows? It’s just a good thing the guns are gone, some of the former HVF “heroes” can’t let go of the past and are itching to stir up trouble everywhere they go. Dead guys can land jobs, but these HVF members can’t be bothered to try, blaming Kieren and his kind for their unemployed status. Not their bad attitudes, lack of hygiene, and lack of motivation to get off their backsides.

p01xkxfnDespite the tension rife within almost every character interaction, the tone for the second series is, so far, much lighter. Even the color pallets are brighter. Except Kieren. He’s still a blob of drab compared to Amy’s vibrancy. Part of it may well be that he wants to blend in as much as possible. Fall into the background, work, earn money, and get gone before people realize he’s still there. Still the loner. And most importantly, still the boy who killed himself and rose from the dead. How often each day does Kieren curse his family for burying him instead of cremating him, as he’d requested? His parents are coping. Slowly. Sue fell back to her role of, “don’t rock the boat,” “everything is normal.” Steve’s adjustment period is taking much longer. He’s at the over-sharing stage of talk therapy. Anything and everything bothering him comes out his mouth. Unfortunately, it’s usually something that pains Kieren or embarrasses him. Jem, unlike the others, is having the hardest time moving on. She’s back in school. A loner now, like her brother. Worse is the PTSD she won’t talk about with anyone, but it’s begun to affect her life day and night.

Maxine Martin is a new/old face in Roarton, with a completely unknown agenda. She’s supposedly there on official business, but there’s glimmers of something under the surface of what she’s saying to the Vicar and others in the village. She’s hunting for something. Or someone. And her fixation on the PDS sufferers in town, especially Kieren, is unsettling. Could she be connected to Lisa, the girl Kieren ate before Jem found him and sent him to the rehab facility? Is she searching for a loved one who was buried in Roarton, hoping they rose and simply weren’t found or reported? We have no clue. It is clear, though, that she’ll do whatever necessary to obtain information and keep her cards close to her chest about her true intentions. Just ask the Vicar. Oh, wait . . . . That ship may have sailed.

So far, this series of “In the Flesh” is much more complex than the last. Can’t wait to see how it unfolds over the next five episodes.


Survival School: Stay on the Path

Ideally, when plotting your escape routes it’s best to remain on the road. Venturing into the landscape is dangerous, full of unknown dangers from more than just the undead. In reality, you’ll need resources like flowing water, edible vegetation, and game animals who shy away from busy roads. Once away from the beaten path, it’s easy to get turned around and lose sight of your escape route. Relying on GPS during the apocalypse (or heck, even driving through Texas today) isn’t a good plan. We have no clue how long technology will continue to run post undead uprising. Now it the time to start honing your navigation skills. Below are some tips and tricks to keep you from relying on breadcrumbs to find your way.

Learn How to Read a Map

We’re all about being prepared, which means you should know well in advance what escape routes you plan to take.

Make sure you have a map, or numerous maps, in your go bag covering the locations you must travel through. Take a little time to study them. Find roads that take you near moving water sources so you can top up on fresh water and have a chance to bathe, catch fish, and gather edible vegetation growing nearby.

An easy map-reading guide:

  • Check the map key. It’ll tell you what various symbols mean. Important for navigating via landmarks or finding towns/cities large enough to safely resupply.
  • Learn how to gauge distance using the map scale. For 1:24,000 scale maps, one inch equals 2,000 feet. For 1:25,000 maps, 5 centimeters equals 1,250 meters. Most maps are drawn on grids to help facilitate calculations.
  • For the most part, maps are color coded the same: Black – man-made structures, roads, train tracks, pipelines, and property boundaries. Brown – topographic features such as contour lines. Green – Vegetation features, like forests. Blue – Rivers, lakes, streams, swamps, water reserves. Red: Main roads, highways, and sometimes tunnels or survey lines.

Use Major Landmarks

Once you’re on the road, keep going for as long as possible before making a pit stop, especially if the area you’re traveling through is mostly wilderness. It’s no good putting yourself in unnecessary danger for a drink of water when you’ve got a full supply in the car. But once supplies start running low or you can’t stand the body odor of your traveling companions, take a few vital steps before heading into the woods:

  • Find a spot in the road nearest to the body of water you seek.
  • Double check with your map to make sure the water source is a river, large stream, or lake. Swamps and the like are stagnant and chock-full of harmful bacteria that won’t boil out using emergency purification techniques.
  • Locate at least two major landmarks on the map, and then make visual confirmation from the point where you leave your car. This gives your brain something physical to work from while calculating which direction to walk on your return trip.
  • Note which direction the sun is moving.

Calculating Distance

Using the map scale, judge how far your trip will take you from the road. Keep hikes short. Not only will this reduce exposure to danger, but it’ll use less energy to take a 30 minute hike compared to a 2 hour hike. Less energy means fewer calories burned. It’ll make your food supplies last longer. Also be mindful of the time of day. Schedule your trip so you have ample time to return before dark. Improvised camping is dangerous. You don’t know what native beasts lurk in the woods. Without proper shelter, you could wake up cuddling a snake. Or not wake up at all in the belly of a desperate, hungry mountain lion.

Map and Compass Work

The easiest way to navigate new territory is with a map and compass to keep yourself oriented, even after scouting a few major landmarks. I won’t pretend to be an expert here. Heck, I get lost in the mall all the time. But that’s what the internet is for. Here’s a link to an excerpt from The Backpackers Field Manual by Rick Curtis that covers the basics of map and compass work.

Navigating without a compass

While we don’t advise leaving your compass at home once you’re on the run from the undead, accidents happen. Things get lost or broken in the shuffle. The dog ate your compass. Whatever. So on the off-chance you’re stuck without, here’s a couple simple ways to find north so you aren’t a lost babe in the woods, Hansel.

Never Eat Soggy Waffles. This is a mnemonic, a cheeky phrase used to memorize North, East, South, and West going clockwise. So once you’re facing North, East is to your right, South behind you, and West to your left.

Watch the sun: It rises in the East and sets to the West. If you don’t have time to watch the sun, there’s a quick-ish method to determine which way it’s moving:

  • Find a tall stick and set it in the ground.
  • Mark the top of the stick’s shadow with a rock (or whatever’s handy).
  • Wait 15 minutes.
  • Now mark the stick’s shadow with another rock.
  • Put your left foot near the first rock, your right near the second. Now you’re facing north.

Using the stars: This takes a little more work, depending on visibility and your location. In the Northern Hemisphere, there’s two ways to find the North Star (Polaris).

  • Big Dipper method: First, find the bugger. Then using the two stars forming the side of the ladle away from the handle, mentally draw a straight line until you hit a super bright star. That’s Polaris.
  • Little Dipper method: Polaris is the final star in the Little Dipper’s handle. Super easy to navigate by, if you can find it.

There you have it, a few tips to prevent you from getting lost in your quest to find food and water while on the run from zombies.


Serious Repercussions

IntheFlesh_s1thumbnail_01_web

Review of “In the Flesh” S1E3
By A. Zombie

The final episode in the short first season of BBC’s “In the Flesh” is a doozy. Grab your Kleenex, a favorite stuffed animal, and something to muffle your sobs before you watch. I’ll wait . . . . Got yourself together? Then let’s get to it.

From BBC:

After visiting the supermarket where he used to hunt with Amy, Kieren remembers that Jem once spared his life. Together, brother and sister confront the demons in their pasts and visit Mr. and Mrs. Lancaster. Kieren feels momentarily better, but then has to say goodbye to Amy who is leaving Roarton in search of The Prophet. Will Kieren and Rick be able to find peace and acceptance as PDS sufferers in this highly-charged new world?

In-the-Flesh-S1E3-Lisa-MissingOn the heels of the previous episode, we see Rick ditch Kieren in favor of driving back into town with his father, Bill. Of course, Bill takes advantage of this. Thinks he’s got his son firmly on his side when it comes to his position on PDS victims. The problem is, Bill still doesn’t see his son as one of the undead. As long as Rick keeps up appearances, he continues to treat Rick like he always has and Kieren is the devil. Sadly, that’s how Bill has always seen Kieren. Because he had the audacity to love Rick. Just like Bill can’t accept Kieren’s PDS, he also couldn’t tolerate the love Rick shared with the boy. Though never stated outright, Rick’s decision to go into the army was instigated by his father. As was the fact that Rick left without a word to Kieren, and none of ‘Ren’s letters reached his friend while he was in the service.

Where Bill failed to accept reality, Jem, Kieren, and their mother Sue have begun to adapt to the new reality. Sue attends a counseling group for parents of PDS victims, where she’s finally able to vocalize her anger over her son’s suicide. Once it’s out of her system, she can move onto the idea of a new start with him. Jem and Kieren make a pilgrimage to the house of his final victim on the heels of a flashback showing that Jem spared his life when he was rabid. She was the sole reason ‘Ren and Amy went into the rehab facility when the standing HVF orders in Roarton were to kill Rotters on sight. Somehow, through seeing the hope and pain Lisa’s parents deal with every day, the siblings are able to finally bond—their guilt is a better glue than all the yelling and fighting that’s gone on since he came home. Guilt gave them equal footing. A way to see the world from the same vantage point. Which is a good thing, because by the end of the episode, Kieren’s going to need as much support from his family as possible. But more on that later.

In-the-Flesh-S1E3-Ren+Ren-4EverSay goodbye to Amy. Hopefully not for good, though. After a council mandate stating all PDS households be marked, one of the HVF members tasked with the job takes extreme offense to Amy’s acceptance of her new lifestyle. He attacks her, in her own bedroom, and forces her to put on the flesh-toned makeup all PDS victims are presented with when released from the rehab facility. It’s a stark reminder that, though seemingly free to do as she wishes, Amy has no one to protect her. She lives alone. There’s no family to step in on her behalf. If she stays in Roarton, either she denies her new identity and covers up, or the HVF put her down like a rabid Rotter. For them, there’s no distinction between a treated PDS victim and the rabid animals out in the woods. They’re so tied up in what the undead uprising means in relation to their faith, they can’t begin to see the truth—this is a second chance for many to do things right in their lives. Or have a life at all, in Amy’s case.

The last portion of the episode were difficult to watch. When Rick finally strips off the human disguise he’d hidden behind since returning home and refuses to kill Kieren, Bill snaps. We don’t know how bad it is until Rick’s truly dead body is found propped against the Walker family home. And of course Kieren is the one to find his best friend’s corpse. Back at the Macy house, Bill goes through a psychotic snap, forcing himself to forget Rick’s return as a PDS victim. To him, it’s been five years since he saw his son. But not really. He knows what he did. Bill can’t face his actions. Lies to his wife. It isn’t until Kieren confronts him about it that we see how far gone Bill truly is. He’s bought the Vicar’s bull. Fully believes this round of undead visitors is temporary—there will be a second rising, one where only those who deserve it will return to life as true humans, not PDS. Something snaps Bill out of it, blood on his hands from the fight with Kieren. Bill runs from the argument, from his wife’s mourning. Only to wind up with a chest full of lead, a gift from a man whose wife Bill shot down in the first episode.

Bill reaped what he sowed. Unfortunately, he took his son with him and almost took Kieren down as well. One good thing came from the tragedy—the Walker family finally pulled their heads out of the sand and talked openly and honestly about everything that’s happened since Kieren’s suicide. They’re in a better place emotionally. How long will peace last, though? There’s still the Vicar, who wields manipulation better than a surgeon with a scalpel. He won’t stand for PDS people being in Roarton.

We’ll revisit this quaint town soon with the first episode of season two. Maybe things will be better for the undead. One can only hope.


Nothing But Lies

Review of “In the Flesh” S1E2
By A. Zombie

IntheFlesh_s1thumbnail_01_web

These little visits with the not-so-nice people of Roarton have become the highlight of my week. What are they up to in the second episode of BBC’s “In the Flesh”? Lies, lies, and—surprise—more lies.

From BBC:

Feeling trapped at home, Kieren escapes to his grave where he is reunited with his old hunting partner, Amy Dyer, who persuades him to take a dangerous day trip. After fleeing when he is spotted, Kieren discovers that Rick, his former best mate who died in Afghanistan, is back in town and is persuaded by Amy to go and see him at partisan local pub, The Legion. After an awkward reunion, Kieren finds himself on an HVF hunting mission in the woods, where the night patrol has reported live rabid zombies roaming free.

Which liar to tackle first? Might as well make that liars and point out the Swiss cheese logic fueling the Walker Family. Kieren is being treated like a mental case from the good ol’ days, back when the mentally disturbed were treated with ice baths, overdoses of opiates, and left to wallow in their filth until such time as they became mindless zombies, easily manipulated by doctors. Once they were free from the asylum, their families secreted them away. A dirty family secret best left locked in the cellar. Jem, despite still hating her brother for killing himself, knows the lies their parents feed Kieren are wrong and will only hurt him. She’s constantly talked over in this episode, and at some points walked out of the room before she says anything to undermine the fantasy Sue and Steve have created for their new way of existing. They’re living in a yacht on the Nile, so far removed from reality it’s going to bite them in the backside like a starving crocodile.

IN-THE-FLESHWhich is exactly what happens when they leave Kieren alone in the house for the afternoon. He gets cabin fever and takes a walk. To a cemetery. Because all well-adjusted zombies like to take a stroll to their own grave. Except Kieren isn’t well-adjusted. He’s an emotionally traumatized and bullied teen who thought he’d finally ended his pain when he cut his wrists four years ago. Not only did he return, but was dumped right back into the same awful place which forced him to take his life. And this time there’s no way out. No friend to buffer him from the cruelest alpha-male jockstraps walking around Roarton. He’s an artist, or was before his death. Small town men don’t understand him. Small town women don’t trust him to be capable of providing for them. Aside from his seriously dysfunctional and lying family, he’s alone.

Enter Amy—who’s a few crumbs short of a cookie and doesn’t care. Really, she doesn’t. In a breath of fresh, possibly insane air, she swoops in and saves Kieren from being, well, himself. She points a shining mirror at his life. Questions everything he’s done since returning home. Amy even invades his home, spills a bunch of lie-abolishing truth about PDS people on his family’s dinner conversation, and makes him seriously think about his quality of life and the lies he’s allowed his parents to live in.

“They don’t like admitting that I’m—”

“What? The undead?”

“Yeah.”

“Shouldn’t they start getting used to it?”

“No.”

“Shouldn’t you start getting used to it?”

She’s also the only person who’s stopped and really talked to Kieren about his suicide. Not blame him and hate him like Jem, but try to understand why he did it. Show a little sympathy for the decision he made. And then point out how stupid he was to waste the life he’d been given, when she’d had no choice—dead from leukemia before ever truly living.

Every PDS person returning to normal life needs their own Amy. Rick Macy, son of HVF leader Bill Macy, could learn a lot from her. From the second he steps off the transport truck, he’s telling similar lies to the one’s the Walkers peddle with every single breath. Rick tries too hard to be normal, to make his father believe nothing’s changed—because Rick knows the second he acts like a zombie, his father won’t respect him. Zombies are not normal. They won’t make their father’s proud. They can’t continue the family name. What good is a dead person to a man like Bill Macy? So Rick lies. He commits self-harming actions, like drinking and eating even though PDS bodies cannot process anything they ingest and get violently ill. The one good thing Rick accomplishes amidst his lies and acts of normalcy is reclaiming his position as buffer in Kieren’s life. But does Kieren really need that buffer now that Amy made him stop and examine where his future could lead?

It’d appear she’s done some good. When Kieren and Rick help the HVF track down a pair of rabid Rotters in the woods, he steps in and uses sound reasoning to keep first Rick, then Bill and his cronies from slaughtering the zombies. Sure, Rick is now diminished in his father’s eyes—why would anyone listen to a pansy who slit his own wrists? But Kieren may have found a purpose to his second life. If he takes Rick down a similar path, they’ll be golden.

Can Rick and Kieren break the habits hanging on from their old lives to start something better or will Bill’s grip on their lives derail the positive influence of Amy’s presence? There’s one more episode in season one of “In the Flesh.” We’ll find out which way the guys go soon.

 


Welcome to Roarton

A review of “In the Flesh” season 1 episode 1
By A. Zombie

IntheFlesh_s1thumbnail_01_web

They’re trying something a little different in the ZSC command center this summer. This time around, my assignment is to tackle the BBC’s breakout hit “In the Flesh.” Let’s not waste any time getting into episode one.

From BBC:

Partially Deceased Syndrome sufferer Kieren Walker returns home to the cauldron of Roarton, but doesn’t receive a warm welcome from all. His parents, Steve and Sue, are undoubtedly pleased to see him, but his sister, Jem, isn’t so ready to pick up where they left off when Kieren died back in 2009. Meanwhile, the zombie-hating Human Volunteer Force, led by the violent Bill Macy, are ready to take action against any PDS sufferer reintegrated on their patch.

in-the-fleshS01E01Right out of the gate, the show is visually impressive. Detailed, but not overly done effects makeup on the undead. Fully dressed sets. The cinematography adds movement to the first moments, which could’ve been a boring one-sided walkie-talkie conversation. But they killed it when viewers realize they’ve used an age-old trope—opening a show with an action-packed dream or flashback sequence. It’s been done to death. Even with them working it into the plot, explaining that the rehabilitated zombies will suffer side-effects such as flashbacks, it’s not a strong start story-wise.

Where they catch interest is in the way they handle a beaten-to-death zombie plotline. Yes, the zombies rose from the dead. Yes, for quite some time humans were forced to fight against ravenous hordes or die. But instead of seeking to wipe out the undead population, the humans found a way to reboot a zombie’s mind with Neurotripteline and make them mostly human again. The rehabilitated zombies are slowly reintroduced into society. Sure, they have to put on colored contacts and paint their pallid flesh to resemble the living, but it’s worth it to be at home again. Much to the delight of folks in backward small towns.

That was sarcasm.

ITF1_Pt1-BillAndCrewIn Roarton, we’re introduced to the main cast. Some of whom we’ll no doubt grow to like or at least tolerate, like Kieren’s family. Others we can only hope will find the toothy end of a rabid rotter—slang for an untreated zombie. Of the latter are Bill Macy and his pal Vicar Oddie. Bill runs the local zombie killing group, the HVF. In its heyday, the HVF were heroes. Always on the front line against the zombies. But since the rehabilitation program and the PDS Protection Act went into law, most cities disbanded their local HVF chapters. But not good ol’ Roarton. There’s little to no official government involvement in a town so small. The Parish Council rules all, and most of them side with the HVF. Vicar Oddie has his fingers in all the pies. He knows what buttons to push to send his wild dog—Bill Macy—off on the hunt. He uses Bill’s anger after his son’s death for his own gain. Why should these zombies be allowed to come back and live with them when Bill’s son, Rick, remained dead in Afghanistan? We’re shown a brutal example of Bill’s hate toward the end of the episode. What would he do if he knew Kieren were back in town and that one of his own HVF soldiers, Jem, was protecting a zombie? Pretty sure we’ll find out soon enough.

IN-THE-FLESH“In the Flesh” may have fresh-faced actors in the lead roles, resembling Warm Bodies, but where the film made light out of the zombie condition—curing it with the power of love—the show shines a blinding light on the hate that can manifest when normal people are faced with something they don’t comprehend. Jem calls her brother a demon when he returns home. She refuses to believe Kieren is actually back until he tells her something only he’d know. And even then, she still hates him because she cannot understand why he killed himself four years prior. Ignorance is the perfect breeding ground for turmoil, and there’s plenty of that in Roarton.

How long until the humans turn on each other? Hate can’t be contained to just one set of people, or not-quite-people in this case. Eventually tempers will get the better of everyone.

 


Completely Unhinged: “The Walking Dead” 414

Completely Unhinged
Review of “The Walking Dead” 414 – “The Grove”

episode414-feat

Have you recovered yet? We sure as heck haven’t. This week “The Walking Dead” pulled no emotional punches. They went there and didn’t bat an eyelash. Unfortunately “there” may have been a little too far for some of the younger actors involved. A lot was asked of them and it didn’t quiet . . . work. Some of the intensely emotional scenes failed to fully grab the audience and jerk them into the moment. Melissa McBride delivered a stellar performance in this episode. One of her best in the series. She succeeded where others couldn’t handle it and pulled the audience deeper into the heart-wrenching events of the episode. One woman cannot make a show, though. Certainly not a show built on a solid ensemble cast during the early seasons. The longer the show sticks to intimate cast sizes per episode, the more drawn out and god-awfully slow it feels. Not good for TWD fans who came to the party expecting copious amounts of brain-bashing action.

What are we going to do this week, Brain? Same thing we do every week, Pinky. Post TWD spoilers.

6da10c75-b85d-4979-04e1-72ecf57da726_TWD_414_GP_1016_0125It is no secret that Lizzie is completely unglued. Her grasp on her own mortality and the real danger the walkers pose to her safety was never solid. In this episode, it becomes painfully clear that she’s always been slightly off. Little Mika has obviously spent ample time learning how to distract her sister from whatever isn’t right in her head. We have no name for what’s wrong with Lizzie. She’s convinced the walkers are simply an evolved version of ourselves. They speak to her. Demand she take care of them and provide food. Somewhere along the way, being undead became an appealing prospect. Was this a way to cope with the losses her family faced since the walkers started shuffling around? Hard to tell now that we know she wasn’t all there to begin with.

Dealing with mental illness after the healthcare system has fallen to the wayside along with the government, sewer maintenance, water stations, etc., can’t be easy. Many suffering from mental health problems rely on medicine to recalibrate the chemicals in their brains. Others need the calming effects of a regulated schedule, which often includes regular visits with a mental health professional of some sort. None of the methods used to treat problems like Lizzie’s are available to her. Mika does her best, calming her sister while providing insight to the adults who’ve taken care of them since their father’s death. Did daddy dearest know how far gone his eldest daughter was before the flu claimed him? We didn’t see much, if anything, about the girls until his passing. Would Lizzie have snapped so completely if their father had been the one to take them from the prison instead of Tyreese and Carol?

Carol has tried so hard to become cold, calculating, and pragmatic since losing Sophia. She killed Karen and David, only showing remorse when it came time to confess to Rick and then, in this episode, Tyreese. The remorse came because Carol knew she’d betrayed their trust. She fully believed killing Karen and David would prevent the spread of a disease the prison population had no hope of fighting off on their own without medicine and a team of doctors. They were necessary deaths. Something she did for the better of everyone. Carol knows there’s people surviving in their new world who are only making it because of others. Sophia, as Carol put it, “Didn’t have a mean bone in her body.” Killing to survive was well beyond her comfort levels. Mika is the same way, despite Carol’s attempts to toughen her up.

Too bad her lessons didn’t stick.

TWD_414_GP_1015_0185Lizzie’s madness cost her sister her life. Is anyone to blame? No. Nevertheless, Carol’s guilt nearly cripples her, makes her hesitate to do the necessary thing. Is death ever necessary? In our world, no. Murder is senseless. Unnatural to the teachings of the numerous world religions which are the cornerstone of our morals. But in a world where every day is a fight to take just one more breath, one must weigh the good of the many against the individual. Carol and Tyreese were faced with that decision—try to save Lizzie, despite the depth of her mental illness or ensure Judith’s safety, as well as their own. In the end, Carol’s ruthless practicality stepped in and allowed her to make the hard decision. Lizzie had to die. No matter how they arranged it, someone would end up alone with her and Lizzie’s inclination to turn everyone into a walker would get the best of her, and them. What if Lizzie ran off and some do-gooder brought her into their camp? Nothing good could’ve come from her continuing to live unmedicated and unchecked by her sister’s kind soul.

In order for the show to catch their audience again, they need to pick up the pace. There’s only two episodes left in season four and the entire second half of the season has been spent backtracking. Why? They brought too many characters in too quickly during the prison days. None of the new survivors who walked away from the prison attack got much screen time, giving viewers a group of strangers to follow who they had no connection to. While yes, it’s good to get to know a character, it’s too little too late this long after the characters have been introduced. All the character development slowed down the pace of the show. It’s become “The Lord of the Rings,” with every single character’s progress no more than walking a few miles. Are they growing emotionally? Yes. Has anything really happened since the prison fight? Can’t say it has. We’ve got a budding fan-service relationship, two dead kids, and a lot of people walking on train tracks after six episodes. Not to mention two new groups of survivors who will likely get the same lack-of-development treatment as the others. The entire first season was only six episodes and look what they accomplished there.

Will everyone meet at Terminus by the end of season four? Let us know what you think in the comments below.


Welcome to the Crew


Looks like our tenacious Commander-in-Chief, Juliette Terzieff, went on another recruiting spree. Welcome
James Allen McCune to the Zombie Survival Crew.

JAM1

No stranger to dealing with the undead, James Allen McCune is best known for his role as Jimmy, Beth’s boyfriend in the second season of AMC’s hit drama “The Walking Dead.” We plan to utilize the skills he picked up while filming the show to help us. And won’t hold it against him if he has a flashback to his final days on the TWD set.

James is currently filming season four of Showtime’s “Shameless” . . . when he isn’t eating nachos and playing video games in his trailer, and hopefully practicing his skills with a sword.


Another Brave Soul

Did someone leave a sign in front of the ZSC command center or something? We’ve got another new addition to Zombie Survival Crew Command ready to join our ranks! Brigadiers, raise your weapons and give a salute to Ming Chen, the newest Zombie Survival Crew commander!!

As one of the starts on AMC’s “Comic Book Men” Ming Chen provides plenty of knowledge about all things geek, and takes his share of razzing from fellow Secret Stash employees.  Behind the scenes, he’s the tech guru for Kevin Smith’s View Askew and SModCo websites.  He cohosts the “I Sell Comics!” podcast with fellow ZSC commander Michael Zapcic on Smodcast Internet Radio (S.I.R.) every Thursday. Ming donates his tech skills pro bono to Street Poets Inc. and The Kenny Gordon Foundation.

Ming joins his Comic Book Men compadre Michael Zapcic  as a member of our Special Forces, under the Command of Michael Rooker.


The Welcome Wagon

Raise your arms and salute the newest ZSC commander to join our ranks, Michael Zapcic!

Zapcic may sell comic books for a living, as well as starring on AMC’s “Comic Book Men” but that doesn’t mean he’s unprepared for the zombie apocalypse. Not with a wealth of comic book battles locked in his encyclopedic mind to pull information from.

 While waiting for the undead to shamble forth, Zapcic continues to work in Red Bank, NJ at Jay and Silent Bob’s Secret Stash while filming “Comic Book Men.” Every Thursday he records “I Sell Comics!” for Smodcast Internet Radio (S.I.R.) with cohost Ming Chen. Along with his fellow ZSC commanders, Zapcic believes in aiding charities to make the world a better place now, instead of later. He’s proud to support The Wayne Foundation and Lunchbreak of Red Bank.

Memento Mori

Review of The Walking Dead 408 – Too Far Gone

TWD408Goodness, the mid-season finale for “The Walking Dead” proved to be a difficult episode to watch. No surprise in the nail-biting, worrying, and yelling at the TV—TWD always provides plenty of that for its finales. The surprises came in the bloodshed witnessed by 12.1 million viewers Sunday night. Some of it may have been expected, the writers are known for dropping clues throughout the season before a major event. The rest left fans wailing and venting their frustrations on Twitter and Facebook. We can totally see the fan angst delighting the show’s writers and producers. After all, they live to make viewers suffer—as Robert Kirkman disclosed on “Talking Dead” after the mid-season finale—by making each major loss on the show unbelievably graphic, fitting the amount of violence to a character’s importance in the show. Talk about a harsh way to show you love someone.

Warning: There’s spoilers a plenty below. Do not venture further until you’ve watched the mid-season finale.

It is no secret that Phillip—a.k.a. The Governor, a.k.a. Brian—is a master manipulator. In the scene before the main credits, he manages to simultaneously scare the pee out of the people in his new camp and turn them into a ragtag militia team willing to do whatever necessary in order to take over the prison. When he arrived, when the camp was still working under Martinez, the group were timid, barely keeping one step ahead of the walkers. It took Phillip no time at all to corrupt them. He knew exactly what to say, what buttons to push and lies to feed them. Well, the lies weren’t so much lies as exaggerations of the truth. Yes, Rick’s people murder and steal, but only when backed into a corner and forced to. Yes, Michonne mutilated Phillip and killed Penny, his daughter . . . in self-defense. He uses the truth to frighten his new army. Only Lilly sees through the manipulation. She calls Phillip out, asking if he’s one of the bad people he’s rallying the others to kill. Unfortunately, Lilly doesn’t have the backbone to stop him, to stop any of them before they charge into the prison with Hershel and Michonne as prisoners. If she did, the episode would’ve had a much kinder ending.

Hershel always finds a way to make peace. It’s the way he’s lived since day one on the show, back when he couldn’t bring himself to kill the walkers because he saw them as sick humans who just need to stick it out until someone finds a miracle cure. Hershel’s faith taught him to find the kinder, gentler path. He’s no push-over, stand up for what he thinks is right no matter what. But Hershel is a man of words, not action. He tries so hard to talk sense into Rick throughout his time with the group, and uses the same tactics with Phillip when taken prisoner.

“You say you want to take this prison as peacefully as possible, that means you’d be willing to hurt people to get it. My daughters would be there. That’s who you’d be hurtin’. If you understand what it’s like to have a daughter, then how can you threaten to kill someone else’s?”

“Because they aren’t mine.”

Phillip makes it clear that Hershel’s attempt to find the humanity buried deep in his mind won’t work. He killed that portion of himself and buried it alongside Penny after the Woodbury attack. It gives Hershel nothing to work with. He’s left to rely on the good he’s found in Rick since the first prison attack to safe his bacon. It doesn’t work.

The prison attack echoes the first attempt made by the Governor to capture the coveted safe haven, with one large exception: this time Phillip rolls in with a tank. He also has a serious advantage in the number of soldiers at his disposal. After the walker attack inside cellblock D and the flu which wiped out a good number of the prison population, there’s a handful of people able to fire a gun without falling over from the recoil. Glenn and Sasha are barely mobile, therefore virtually useless in a fight. It came down to the council, plus a couple spare people, in order to hold the line against a tank and well-armed, motivated insurgents. The prison group was doomed from the start. And further doomed by the emotional blow dealt by Phillip moments before he called on his army to charge the fences.

Hershel’s death is a brilliant tactic for Phillip’s campaign. He knew Hershel was the steel rod holding the prison group upright. All it took was one conversation with the man to figure it out. Rick’s eagerness to agree with Hershel during the ultimately ill-fated parlay before the shooting begins sealed the deal. Take out the peacemaker and the morale of the group falls to ruin. Phillip makes no effort to hide his true self in that moment. He has no more time for games to manipulate his people into action. The price of his ego is the death of a beloved character. We’ll truly miss Scott Wilson’s portrayal of Hershel Greene. He went out in style, with a smile on his face.

Too bad for Phillip, Hershel’s death didn’t automatically translate to Phillip’s victory.

The Governor’s demise was written perfectly. He didn’t go down easily. It took three people, three of the people hurt the most by his actions throughout his time on the show, to bring about his final death. Rick laid into him in the fist fight fans have been waiting for since the original prison attack against the Woodbury militia. There was ample amounts of cheering in the ZSC command center when the first punches were thrown. Rick nearly didn’t survive the encounter. In the end, Michonne dealt the blow to seal Phillip’s fate. Her sword—the same sword used to decapitate Hershel—cut through Phillip’s chest like butter and saves Rick’s bacon. But Lilly is the one to make sure Phillip didn’t come back as a walker to further destroy lives. As is fitting since his behavior cost her the focus she needed to keep her daughter, Meghan, alive. Phillip was never going to die at the hands of just one person. The horrors he wrought on the prison population needed to be avenged somehow. An eye for an eye, so to speak. As much as we loathed Phillip as a character, we’ll miss the brilliance of David Morrissey’s performance. He brought a depth to the character few actors could’ve achieved. There’s a fine line to walk with a character as reprehensible as The Governor. It’s far too easy to make him a mustache-twirling bad guy. Morrissey didn’t. He made Phillip into a character with so many layers, sometimes it was hard to hate the guy. It takes talent to make fans feel sympathy for the villain.

We lost two main characters in the season four mid-season finale, with the fates of many others hanging in the balance. The prison population is scattered to the winds, with little to no supplies, without shelter. They’ve lost their home, their loved ones, and the support of the community they’d built inside the prison. How long can any of them hope to survive? We’ll find out on Sunday, February 9th, 2014 at 9:00 PM.

Have some theories about what lies ahead for the survivors of the prison attack? Let us hear them in the comments below.