We put out the call for local information on resupply stations, and the Zombie Survival Crew continues to respond. Information is coming in and we’re sifting through and compiling everything for communication to the loyalists. We started with information on South Central Resupply site Midland, TX thanks to Purple Brigade member, Kris O’Dell, and continue now with Lewes, DE compliments of ZSC Yellow brigader Brian McCabe. Because of the amount of information Brian provided, we’ll post this in multiple parts.
Rendezvous Point Cape Henlopen
2 hours via Vehicle from Point Blue Rocks – Easy Access Rt. 1 to Rt. 9 to Cape Henlopen Dr.
Cape Henlopen State Park is an old World War II base that not only has observation towers, but bunk houses and a bunker system as well, for optimum security. It also has several large buildings that can be used for housing and/or a Command Center. There is a fishing center for a natural food supply, and the University of Delaware and the US government have a high-tech weather center that could provide a key to communicating with others at some point.
The facility will have a variety of valuable supplies in regards to primitive living, tools, hunting and fishing equipment, resource management tools, etc. One key point for this location is it sits next to the Cape May Ferry, which will not only have supplies, but it also houses various size boats. Quite useful in either falling back to the Phase 2 site or reconnecting with Phase 1’s site in Southern New Jersey. This site also sits just outside of Lewes, which has a variety of retail, restaurants, and a large hospital. Lewes also has a boat yard, which docks everything from sail boats to charter fishing boats.
To read more on all resupply stations, please go to our (for members only) Key Links under the Escape Routes/Resupply Stations section.
Last year I nearly drove my car off the side of a highway in Louisiana when the call came through informing me the Centers for Disease Control had issued a zombie apocalypse preparedness guide. Here was not only confirmation of everything I had been saying for a year about disaster preparedness and survival, but the first admission by a U.S. government agency that zombies pose a real threat.
More recently the Department of Homeland Security and the Federal Emergency Management Agency made zombie apocalypse preparedness part of their disaster management planning. FEMA reportedly even went so far as to host a seminar for its Citizens Corps, encouraging trainers to use the threat of zombies in their community outreach efforts.
Then this past week media reports surfaced that the private security firm HALO Corp. will be providing the U.S. military training on how to manage a zombie apocalypse. Yep, you read it right. Our men and women in uniform will get zombie apocalypse training as part of this year’s counter-terrorism summit.
All the government agencies and bodies listed above have taken great pains to point out that the zombies they are preparing for are only metaphors, and that the advice and skills they’re developing are actually intended for use in cases of real world natural or mad-made disasters.
But we here at Zombie Survival Crew can’t help but wonder if the government knows something we don’t. We’ve asked all our Commanders to adopt a hyper-vigilant stance and keep their eyes open for suspicious activities. We urge you all to do the same…
Rendezvous Point Dover Downs – Dover, DE
We put out the call for local information on resupply stations, and the Zombie Survival Crew continues to respond. Information is coming in and we’re sifting through and compiling everything for communication to the loyalists. We started with information on South Central Resupply site Midland, TX thanks to Purple Brigade member, Kris O’Dell, and continue now with Wilmington, DE compliments of ZSC Yellow brigader Brian McCabe. Because of the amount of information Brian provided, we’ll post this in multiple parts.
Rendezvous Point Dover Downs
1-hour drive from Point Blue Rocks – Positioned between Rt. 1 & Rt. 113
While Dover AFB is close, we’ll assume that it’s a high-risk site, and will require recon after a base of operations is established for Phase 1. Dover Downs is not only a NASCAR track, but also a casino, both fully stocked with various supplies.
The key for this position is the ease of security. While the outside of the race track is open to all access points, the inside of the track can be heavily secured and fortified with great observational points on the top levels. In that area, there are plenty of retail stores, restaurants, and a mall for supplying the base. Key resource at this location will be fuel and auto supplies. Even when there isn’t a race, the facility has a full supply of fuel, vehicles, and parts. One other note, the City of Dover just installed a solar park with 3,000 solar panels in Garrison Oak Tech Park (White Oak Road – behind the race track).
Something to think about.
To read more on all resupply stations, please go to our (for members only) Key Links under the Escape Routes/Resupply Stations section.
We put out the call for local information on resupply stations, and the Zombie Survival Crew continues to respond. Information is coming in and we’re sifting through and compiling everything for communication to the loyalists. We started with information on South Central Resupply site Midland, TX thanks to Purple Brigade member, Kris O’Dell, and continue now with Wilmington, DE compliments of ZSC Yellow brigader Brian McCabe. Because of the amount of information Brian provided, we’ll post this in multiple parts.
Rendezvous Point Blue Rocks
A key issue with Wilmington, DE is that all major roads ( Rt. 95/ Rt.1/ Rt. 13) in and out can become congested as it can be seen throughout the summer and holiday weekends, which could lead to major issues to get out of town via vehicle.
In the southern part of the city lies the Minor League Ball Park – Frawley Stadium. This Ball Park not only sits off the major routes, but also sits in an area referred to as Riverfront. Riverfront has restaurants, shops, and a Scout shop (a supply point for Boy Scout groups). This position also has dock access to Phase 2 via the River. The ball park, while large, has adequate security opportunities for short and long term stays as a base of operations.
(click on the images to enlarge the maps)
To read more on all resupply stations, please go to our (for members only) Key Links under the Escape Routes/Resupply Stations section
The command of the Zombie Survival Crew would like all members in the path of hurricane Isaac to take safety precautions as necessary. Please check in and let us know that you are safe or if in need of assistance. Once we have gathered the information, we will keep all crew members apprised of the situation and whether any help is required.
If you are in the path of Isaac, please check in with command either via this post or via Twitter or Facebook. Stay safe out there. More information will be posted tomorrow.
An Announcement From the desk of the Zombie Survival Crew Commander-in-Chief, Juliette Terzieff
It’s time to have some fun ZSC brigadiers! Green Brigade Commander IronE Singleton has issued an Olympic challenge this summer in honor of the London Games and the Season 3 premiere of AMC’s hit television show The Walking Dead.
Participation is easy and your chance to win is limited only by the borders of your own imagination. Simply take to Twitter anytime beginning July 27, the opening day of the London Olympic Games, and before October 13 to take your shot at identifying #TDogsNextLine.
It’s time for another round of myth bashing with your Zombie Survival Crew commanders. We do all of the research on the myths you guys send our way to be sure none of us end up chow during the Zombiepocalypse.
Myth: Cutting off a zombie’s head is just as good as destroying their brain.
Fact: Taking shortcuts will get you killed.
Did you know that the human brain can survive up to two minutes without blood being actively pumped to it from the heart? That is a normal brain in a normal body, without any zombie funny business mucking things up. Neat, huh?
Now we have to mix in the various definitions of zombies—all of whom in fact have no heartbeat to drive their bodily systems. Zombies undergo a reversal of sorts from how we are hardwired to function. The animalistic portion of the brain drives them and that’s it. The nervous system, which regulates heartbeat and lung function as well as pain receptors, doesn’t come back on line. Essentially a switch is flipped and they become eating machines without the ability to step away from the meal and say, “I’m full” because that portion of their body just doesn’t function.
What does that have to do with decapitation? Everything.
Zombies do not need their bodies to be attached to their heads in order to “live”. Everything is contained within their grey matter. So even if you send their head flying a good fifty feet away from the rest of their body, the zombie will still attempt to sate the unrelenting hunger propelling them through the world. This doesn’t pose much of a threat unless you leave the head lying somewhere without destroying the brain. Someone could walk past unawares and get within biting range. Ankles biters are still fully capable of infecting someone. That infection will be brought back to your base camp.
Boom. Outbreak amongst the survivors.
Not to mention, leaving a zombie’s head to lie there snapping at passing squirrels and hikers is simply inhumane. The ZSC has always taken the stance that if you must kill an infected human or dispatch a zombie, do it as humanely as possible. If you were in their shoes would you want to become a potential soccer ball for the undead? I think not. So yes, decapitation works, but only to neutralize the threat. After that, you must destroy the zombie’s brain so there are no accidental attacks.
What zombie myths have you heard? Submit your myths in the comments below and we’ll do our best to prove if they are fact or just plain nonsense.
Biggest shopping center in the area is Crossroads Mall at 2060 Crossroads Blvd. (It does have a Scheels in there) [***Note*** For the uninitiated, Scheels is a sporting goods store which carries items which will be necessary during a zombiepocalypse] There are also several hardware stores in the area, such as the Menards on 1051 East San Marnan Drive, which is the one I’d go with when it comes to accessibility, it’s at 1051 East San Marnan Drive, there’s a Home Depot very close by though, at 1050 Southtown Drive. And at 1051 East San Marnan Drive is a Target, close to that at 1334 Flammang Drive is a Walmart Supercenter. Literally just up the road from Target is a CVS Pharmacy at 1825 East San Marnan Drive.
I would stay with these locations for resupply, simply because they’re so close to each other in proximity, and close to I-380 which is a main thoroughfare, but also crosses just north of Highway 20, which runs east-west. There’s a Dick’s Sporting Goods close to the Wal-Mart at 1411 Flammang Drive.
As for routes there, some might say I-80 but that’s WAY south of Waterloo. For those coming from the south, I-380 is a good route but it’s pretty open, it’s the main north to south route in Eastern Iowa. Highway 63 is a good north-south alternate, it runs straight through Waterloo. Conversely, those coming from the north or south could take I-35 to 20 and go east. East to West I would go with Highway 20. It’s well traveled, but not as large as 380 is.
But just so you know, there’s a National Guard Armory in Waterloo as well, 3106 Airport Blvd, in Waterloo. It’s about 8 miles north though, of the various stores and such I listed above.
Thanks again for the information, Chandra, you have done your brigade proud. Waterloo has a lot to offer for Zombie Survival Crew loyalists. Plenty of places to stock up supplies, and it certainly doesn’t hurt to have a National Guard facility in the backyard.
To read more on all resupply stations, please go to our (for members only) Key Links under the Escape Routes/Resupply Stations section
MISSION: Rescue one Moira Jones from 6th floor of over run hospital. OBJECTIVE: Search for and rescue Moira Jones and bring to safety. STRATEGY: Rendezvous with fellow members of the ZSC and use skill sets to bring Moira Jones to safety.
Emma’s POV (With Apryl): We moved slowly through the darkened hospital. I tried to steady my frayed nerves and ordered myself to get a grip. Purple Brigade prides itself on the ability to think clearly in any situation, and I needed to be on top of my game for this mission—even if I’d forgotten my go bag in my haste to get to the hotel. Luckily, Jess remembered hers and so I’d been able to receive a bit more information from the Purple Brigade leader, the Oracle. No one knew how many walkers there were, but the situation didn’t look good. Walkers had easy prey in a hospital, and so far there had not been one single report of anyone making it out alive. Still we had two powerful zombie-killing positives on our side: Blue Brigade Leader Norman Reedus and the Leader of Special Forces, Michael Rooker. With them leading us, we had hope. But each moment intensified the danger Moira faced, and there were so many questions swirling through my brain: Where did she end up? How much food did she manage to grab? Were there other survivors with her? Had she been bitten? I shook my head. I needed to make sure we got the first level clear before we could really begin looking for Moira. Out of the whole group, I was probably the newest and greenest. Sure, I’d taken on walkers before, but nothing of this magnitude. Frankly, in terms of combat skills, Luna, Jess’s zombie-killing dog, surpassed me by far. I was glad I’d been paired with Apryl. The woman could wield her Desert Eagles like no one’s business. She made that clear when she took out a walker reaching for Norman by firing an impossible shot right over his shoulder and directly into its head.
Purple Brigade
I tightened my grip on my full Tang 440, twenty-inch blade. At least I knew how to use the thing. It was light, easy to swing, and razor-sharp. We couldn’t get in and out of the hospital without a fight. Our entrance alone made that quite clear. “All right people,” Michael whispered, loud enough for us to hear but quiet enough to keep any nearby walker from hearing us, “you all know what to do. You still have your walkie-talkies; so don’t forget to keep us informed as to where you are. We can’t help you if you get pinned down by walkers and we don’t know where you are, and we’re not going to go running all over the hospital looking for you when we’re trying to find Moira, got it?” We nodded. He looked each of us in the eye, and I held his gaze, drawing encouragement from his determination. We were usually a light-hearted and cheerful bunch, especially amongst each other, but not now. Finally, Michael gave a satisfied nod. “Let’s go get her. Just remember to watch your partner’s back, and if one of you gets bit…well, you know what to do.” I swallowed and glanced at Apryl, who nodded to Michael. I knew that if Apryl got bitten, I’d have to put her down, but I wasn’t sure if I could bring myself to do it. Cross that bridge if you come to it, I told myself. “Take out any walker you see as quietly as you can, if it’s in your way.” Michael whispered, lowering his weapon again. “And don’t forget, we’re headed for the sixth floor, ward six. If you find her before the rest of us, let us know and we’ll hurry up there.” We all nodded again. Everyone began to split off into their respective groups: Michael and Tiffany, and Apryl and me. But as we started to move apart, spreading out, our phones suddenly crackled to life and we all stopped short, looking at each other, then hurriedly each of us scrambled to answer. There was only one possible explanation for all of the phones going off at once: news from HQ. The ZSC managed to set up a fairly stable system of communication that allowed a single call to be made to up to sixteen people, so no doubt Norman’s crew were receiving the same call. “You have Rooker, Tiffany, Apryl and Emma,” Michael said into his phone. “Go ahead.” “And you have Norman, Eve, Jess and Rebecca. Go ahead.” Norman’s voice came in over the phone. “Rescue team, this is Yellow First Lieutenant Sean Patrick Flanery.” Each of us looked sharply at each other. A sense of foreboding settled itself into the pit of my stomach but I tried not to give in to it. “We’re reading you, Flanery,” Rooker said. “What’s the problem?” “ZSC HQ just received a call from Moira.” Sean responded, and I felt my breath suddenly cut itself off. Moira called? She was alive? “Moira contacted HQ?” Norman asked, sounding as relieved as I felt, “Is she all right?” “I don’t know.” Sean said. I could hear the tenseness in his voice, which made me worry. He wasn’t one to get worried easily. “What happened?” Rooker asked. “Is she in a secure location?” “She said she was, but now I’m not so sure. While I was on the line with her something happened, it sounded like glass breaking and I think something grabbed her. I couldn’t make out much more before the line went dead.” Silence fell. No one said a word. Finally Norman spoke, softly, but determinedly. “We’re going after her, anyway,” he said. “Did she give you a position?” “She said she was still on the sixth floor, and she said the only way up was the stairs.” “Then we’re taking the stairs.” Michael said, “Can you give us any more info? “Sorry, that’s all I got before the line went dead,” he answered. “Stay safe. Flanery out.” He hung up and we slid our phones back into our pockets. We split up and hurried off in different directions while I conjured up in my mind the map of the hospital Jess showed us. The nearest stairwell lay beyond the critical care ward, through another hall. Apryl unsheathed her hunting knife and I readied my blade as we fell into step beside each other. Power was out in the building. Very little light illuminated our path. We peered into darkened offices and patient rooms as we passed, ready to strike if we saw any movement or heard any moaning. Dark smears of blood covered the walls and floor. I could dimly make out what looked like dismembered limbs littered across the cold marble floor and occasionally a shredded corpse. Luckily the corpses in the corridor were just lunch, no coming back. I shuddered at the thought that this was the new normal. What was around us—this eerie quiet, this feeling of apprehension…of being hunted, this was our reality—a dark new world extending towards a grim a future we were hard-pressed to escape. Unless we could stop the outbreaks. That was what the Purple Brigade worked on. If Jess and I made it out alive, we’d have a good field report to make back to The Oracle. We reached the doors to the critical care ward and paused, listening to the hall that lay beyond it. We couldn’t hear anything. Apryl looked at me. “You ready?” I nodded, tightening my grip on the blade. One… She raised one of her silenced Desert Eagles and switched the safety off. Two… I grabbed the door handle and tensed. Three… I jerked the door open and we rushed into the critical ward. I’d never seen such carnage before. Ever. Blood, guts, flesh… all caked on the walls and floor, and strips of something I didn’t care to identify hung from the ceiling. Blood dripped from the ceiling tiles. The emergency exit light glowed red, making the whole place seem to be nothing but blood. The stench was unbearable. The smell of rotten flesh, of death, wafted through the air and I wrinkled my noise, swallowing to keep my stomach under control. “Oh, man,” Apryl muttered. Bodies of patients and doctors alike littered the floor, most torn apart, their intestines strewn across the cold floor, their muscles and organs exposed. Through it all waded fourteen walkers. The one closest to us—missing an arm and an eye—lifted its head and looked at us. A guttural hiss emitted from its disfigured face. The others turned to look. Their soulless, lifeless eyes bored straight through us. The unnatural glint of an insatiable hunger brightened their gaze as they spotted new prey. Together, we rushed the walkers. She took down the one missing an arm with a clean shot through the head. I swung my sword through the neck of what had been a doctor. His body crumpled, but his head clacked its jaws together as it tried to get a bite of my boot. I stomped down, feeling the sickening crunch of bones snapping, and turned my attention back to the others. Apryl felled two more as they approached. I took down two patients and a nurse. Apryl marched forward, duel wielding her Desert Eagles now, putting a walker down with each shot. She took down four more. I got another two, but as I swept my arm back from a stroke, I lost my footing on the slick, blood-covered floor and stumbled against a walker. It grabbed hold of my arms and growled. I tried to jerk free, but it wasn’t letting go of its food so easily. I pulled against it, harder this time, trying to kick myself free at the same time. It wasn’t working. “Down!” Apryl barked and I obediently lowered my head as the walker snarled. Blood and bone fragments splattered all over my face. The walker suddenly dropped, shot through the head. There was no time to wipe my face or thank Apryl. I quickly drove my blade into the face of another nurse and then pulled it free and spun, sword outstretched, and swiped off the head of another’s head. That’d been a close call. Very close. I turned to Apryl, shaken, but alive. “Thanks,” I said, wiping the gore off. “Are you okay?” She nodded, but looked me over worriedly as she approached. No bites on either of us. I needed to step up my game if I wanted to get through this. I looked down at the walkers, now still, on the ground as Apryl took out her walkie-talkie. “Apryl and Emma,” she said. “In the critical ward. Squirrel.” We grinned at each other and hurried back down the hall. Some of my confidence was restored as we made our way down the corridor and the other teams continued to check in. Not one had given the ‘Oreo’ alert, much to my relief. I kept reassuring myself that we would find Moira. She would be fine. There were more walkers in the next hallway, but not as many as in the previous one. I let Apryl handle it and instead pictured the layout of the hospital once again, placing our teams in the wards and corridors they’d last radioed in from. We were all still on the first floor, but judging from where Jess, Luna, and Rebecca’s reports, they were fast moving up. We were making headway. We paused by the stairwell door, hearing a slow shuffling coming from the other side. I nodded to Apryl and she gave a quick, powerful kick. The door slammed back, straight into two walkers. While they were dazed, she unsheathed her knife and took them out. “Apryl and Emma, entering a stairwell. Squirrel so far, we’re going up.” It looked like some debris was blocking most of the doors. We’d be doing a bit of climbing to get over it, but it wasn’t anything we couldn’t handle. Everyone radioed in that they were heading up. The higher we climbed, the darker it became, and soon we were in almost complete darkness. “We can work around this.” I murmured to Apryl as I heard her stumble over a piece of debris. “We’re to the third floor I think, so we’re half way there.” “I’m all right,” she said. “It’s just annoying. We need to move faster. I’m worried sick about Moira.” “I know,” I answered, trying to see her in the darkness, “I think we could try and go a little—” Something suddenly grabbed my leg. A growl rumbled in the darkness. I yelped and fell back, banging my head against a stair. “What?” Apryl called out. “Where is it?” My head spun. The walker tugged on my leg. I tried to pull free from its grip, and surprisingly, my leg lifted it up, so it was a small walker at least. Apryl rushed over and lashed out with her knife, but missed and slashed my leg. I clenched my teeth to keep from crying out as the skin split apart. Instead, I reached for my own knife. “I got it,” I told her and slammed my leg back down. The walker growled but let go. I spun my knife and drove it into its head. “Are you okay?” Apryl asked, rushing to my side. “Y-Yeah,” I assured her, wincing at the stinging pain in my leg and covering the wound with my hand, “I’m okay. Could you reach into my bag and get out the bandages? I think you cut me.” She quickly handed them over. I wrapped up the wound as best as I could, hoping that the scent wouldn’t alert any walkers or leave a trail for them to follow. I pulled out my flashlight and flipped it on to take a quick look at the walker, to make sure it was dead.
Red Brigade
“Oh my…” Apryl breathed. It was a toddler. Or, had been a toddler. Its neck and part of its leg bore huge bite marks—a little girl with pretty, long brunette hair caked with blood. Her little hands were dirty and covered in blood as well. Neither Apryl nor I spoke for several minutes. We resumed our silent ascent up the stairs. We finally made it up to the sixth floor and approached the door, relieved, but wary. We slid our weapons out in preparation. Apryl went first. There was an odd sound as she yanked on the door. She gave a sort of chuckle and whispered, “You have to push it open.” I laughed a little and waited for her to push it open, but something was wrong. She grunted as she shoved against it as hard as she could, but the door didn’t budge. “Give me a hand,” she whispered. I edged in and shoved against it with her. It was no use. The door wouldn’t budge. “Oh you have got to be kidding me,” she growled. I wasn’t much happier about the situation. “I guess they locked it or barricaded it. We’ll have to go back down and try the fifth floor.” “Such a waste of time,” Apryl said as we started back down. I nodded, not that she could see me, but she expressed my sentiments exactly. If this door was barricaded, what about the fifth floor door? We’d probably end up having to double back and find the other stairwell, which would cost us a lot of time. Time we didn’t have. Both Apryl and I rushed back down to the fifth floor door and tried it. It too was barricaded, but gave way a little as Apryl leaned against it, so I helped her and together we shoved against it as hard as we could. After shoving and grunting for several minutes, we managed to push the door open wide enough to squeeze through. For a moment, I thought we were alone and somehow stumbled across an area that didn’t have any walkers. But just as Apryl started to reach for her walkie-talkie, we heard it. A sickly groan came from one of the rooms. A walker in a hospital gown emerged, staring at us. Apryl started to go for it, but I caught her arm and stopped her as more walkers emerged from the other rooms. Their moans grew louder. More and more began to issue forth. “We’ve got this.” Apryl raised her Desert Eagles while I unsheathed my blade. The thought that one of these things might be trying to get to Moira filled me with disgust and anger. We’re coming, I thought. We’re coming, Moira. Just sit tight. “You take the left side, I’ll get the right, okay?” I nodded, then we both rushed forward. Walkers fell with every bullet Apryl fired and with every swing of my blade. We’re not going to let these things stop us. They’ve taken enough from us already: our families, our homes, and our security. We’re not about to let them take Moira, too.