The Dark One: Review for Ash vs Evil Dead 110 By A. Zombie

AvED 110 P Attacks K

There wasn’t much left at stake personally for Ash at the end. I really wanted him to feel more in this episode, and while he did show huge growth adding his team into negotiations with Ruby at the episode’s end, it’s sugar coating on Styrofoam.

We say goodbye, again, to Amanda. Her deadite counterpart crashes the party inside the cabin after Pablo has that thing latch onto his face. True to form, she is the one to deliver the infamous, “I’m going to swallow your soul,” line during her final fight with Ash. Before DeadAmanda is cut in half, Ruby takes Pablo and the Necronomicon into the basement. Things get freakier from there.

 

Doomed to his own ill-advised plans, Ash goes into the cellar alone to save Pablo. Okay, Kelly could have probably talked him into a group effort, but the cabin shook Ash into the basement where Ruby gave him a vision of the night he read from the book again to unleash more evil and get laid. This is where it gets a bit clunky. We’re to believe now that the Dark Ones are down to one Dark One who wishes not to unleash evil, but control it to maintain universal balance. All the vital information about Ruby’s scheme is dumped in this daydream. Then she attempts to make a deal with Ash, one we all realize he’ll probably take at some point just to screw things up even more. It ruins the surprise.

AvED 110 Ruby Offers Deal

I don’t know why Heather was ever present, other than to give them someone other than tiny demons to kill in this episode. She’s meat. Don’t get attached. She sure isn’t attached to any body part by the time the cabin literally chews her up and spits her out in a gush of blood and chunks. The wave knocks Kelly down, honestly just dirt on a turd sandwich at this point. Kelly has been thrown around, had an eye pop on her and Heather, the guy she likes looks like he’s auditioning for a remake of The Mask, she’s locked out of the cabin, and the savior she’s supposed to rely on isn’t a team player. Eventually, she sets the cabin on fire, injuring it enough for it to unlock the doors.

AvED 110 Birthing RitualIn the basement it’s quite beautiful. I mean, that’s what everyone says when witnessing the miracle of birth, right? Unless it’s Pablo birthing demons by vomiting huge, wriggling, uterus-looking things. The demons which crawl out are played by children. They are evil. Evil children are evil. Why do people insist on tormenting me by adding demonic children to things I enjoy? Ash fights one child demon, the others flee.

 

Most of this episode is fight scenes. It keeps the awkward story bits from getting too much attention while highlighting an aspect from the films everyone loves—Bruce Campbell getting hit a lot. The final fight sequences all boil down to one thing: Ash has to make a decision. Either he can kill Ruby and wait to see how the chips fall with Pablo’s possession and the unleashed evil, or he can take the deal and trust Ruby to do as she says. He tries to get the best of both worlds, ensuring safe passage for Team Badass and a little money to help them on the way. It’s not as much cash as he wanted, but they have gas money. Yes, Ash just handed the future of mankind to an evil woman for a couple bucks and a trip to Jacksonville, FL.

Ruby totally reneges on the deal, too. There’s sinkholes popping up all over the area as Team Badass trundle off into the sunset. At least we know there’s still evil to fight in season two.


Blood in the Streets: Review for Fear the Walking Dead 204 By R.C. Murphy

Surprise! Spoilers! It’s the only surprise we’re discussing this week.

Once we were all done scratching our head over Nick’s game of tag with an infected man, the show ran a course so predictable, I could not make myself focus on the screen. This is insane. Why can’t the show manage to start interesting and stay there? Not only that, but I keep catching their attempts to play games with viewers. “Oh, we teased Jack and the Never-Competent Pirates in 201, we better let them lay low until 204. That’ll really shock the audience!” Yeah, no. The arrival of Jack and the others—who are so inconsequential, they don’t get proper credits online so I cannot confirm their names without rewatching the entire episode and I’m so not mentally prepared to do that, it’s akin to torture—was about as exciting as I’d thought it’d be. They cook up a ruse to get onto the yacht using the pregnant woman’s condition to their advantage. Once Madison sets her eyes on the distressed woman, it’s all over. Strand is the only person to freak out appropriately, but he can’t arm himself because Daniel stripped the magazine from his gun. Now we know why all the paranoia last episode. They needed Daniel to be the one to do the dumb thing and salvage the most boring pirate invasion I’ve seen on television to date.

FtWD 204 DoIShootThemThe pirates climb onboard, point a gun, and have run of the ship. Chris even asks, “Do I shoot them,” at one point, like they haven’t been actively trying to dodge these pirates for three episodes. Did they magically forget the threat which had been on their backside not that long ago? Even a warning shot would have proven the group we’re watching has some chance to make it for the long run. If they can’t? Why the hell are we still following them? Why torment viewers with boring characters if the endgame means they die?

With the pirates onboard and Strand without a weapon, he bails. Takes a raft and scurries like a rat off a sinking ship. He’s shot at, popping the raft. Really, Strand’s escape attempt is to take him from the main story and force flashbacks on the show—like the endless flashbacks on TWD season six weren’t bad enough, now this show’s caught the way-back virus. I’m all for character development, but everything we learn from Strand’s flashbacks could have been handled within the plot timeline. There’s no reason to detail his business plans. We already know he’s shady enough to rob someone. The only new information is his homosexuality, again something they could have included later in the season as an actual surprise. Instead they try to salvage his character from Stereotype Land by info-dumping his background and sexuality in unnecessary flashbacks. While they did attempt to drag out the Big Gay Surprise until the episode’s ends, I knew right away what would happen when Thomas touched Strand’s tie in their first scene together. For those with their head in the sand, it’s a thing. They’re a couple. Men on television do not do casual tie-grabs and hand-holding, let alone kissing. Again, this show can diversify itself to oblivion, but cannot weave these characters into a cohesive story with true depth.

FtWD 204 MadSavesStrandDuring the pirate raid, Travis farts around pretending he can’t start the yacht. That’s pretty much the plot for the episode. The side plots are Strand’s flashbacks and Alicia negotiating her family’s survival with Jack. Everyone else is tied up and left in the main cabin to bicker or plot escape attempts they never actually see through. There’s no actual action until Connor, the pirate leader, arrives. He sees use in Alicia and Travis, so bags their heads and drags them to his speed boat. Connor isn’t as lame as the other pirate characters. He has morals. But it may be an illusion of a coherent character. He may just be a walking bag of morals. Time will tell.

On shore, Nick’s bizarre game of tag turns into a quest to find a location Strand sent him to. Nick meets with Luis, Thomas’ assistant, who is supposed to lead Strand to the house in Baja. Luis has no clue about the others on the yacht or the plan to take them to Mexico. But because Nick says Strand sent him, Luis grabs a raft and off they go to get the others. They arrive just in time to kill the remaining pirates Connor left. Madison manages to do one thing—stab the man who did all the talking before his boss arrived. The gang is stuck there on the yacht until Luis knows Strand is safe. They’re only getting to Mexico with him. Time to turn around and find the man left for dead. Oh, look, he’s still alive. Hooray. What about Travis and Alicia? They can’t even make a supply run on an empty beach without nearly dying, how are they supposed to attack armed pirates?

FtWD 204 NicksBloodyStroll
I don’t know how they expect fans to hang around for two more episodes, let alone stick out the entire fifteen-episode second season and the already-purchased sixteen-episode third season. There’s nothing exciting. Scenes which should hold our interest fizzle into predictable messes or are so incomprehensible, they frustrate viewers. I keep waiting to be wowed. I want to be wowed.

Pretty sure this is going to end in disappointment again.


Ouroboros: Review for Fear the Walking Dead 203 By R.C. Murphy

Surf’s up, and so are the spoilers. Surf at your own risk.

The episode opened with, predictably, the survivors the yacht crew would encounter later in the episode. New characters usually bring in a breath of fresh air, but we already know how this will end. We’ve seen this dance before between Madison and Strand. There is no reason to keep dragging new survivors out if they’re only going to kick the bucket. Save the budget for guest stars and hire a few new writers to call them on rubbish plot management. This episode has no real plot, by the way. It’s a pit stop sponsored by deus ex machina. They needed to buy time for Madison to get good and riled about Strand’s Mexico secret, so the boat broke. Then when they needed to make a quick getaway, suddenly an all-day repair took two minutes. There’s no tension in the plot. The group gets in trouble, finds survivors they’ll leave for death, and magically survive to screw up someone else’s life the following week. The only variation is location.

FtWD 203 CrabWalkerMadison, Strand, Ofelia, and Travis stayed on the stalled boat during repairs, the kids and Daniel hit the beach to salvage supplies from a plane wreck. While searching, Nick ended up in a pit with not one, but two infected. Chris wanders off from the group and finds the lone survivor from the wreck. The man’s spine is shattered. Chris gives him a brutal mercy killing. Before Travis finishes finding the hand lodged in the water cooling system, the beach crew are greeted with Alex—the woman from the first scene—and a lot of infected. They grab what they found in the wreckage and bail, snagging Alex’s life boat and her injured friend Jake. There’s another predictable fight amongst everyone, with Strand firmly on the “No” side. They reach a compromise; Alex and Jake will be towed after the yacht until San Diego with some food and water. Before they made it a mile, Strand doubled back and cut the life boat free.

FtWD 203 AlexJakeCutLooseMadison is insufferable. I could go on for days about how flat her character is. She only has an opinion to differ Strand’s. The character doesn’t even make sense to Travis, who has been downgraded to an indentured servant’s social level given how little choice Madison gives him while she wants to save the world with nothing but a boat and friggin’ rainbows. Madison becomes the perfect pawn for writer’s to manipulate. Someone’s gotta be nosey and bitchy? Better send Madison. What about Daniel? He’s the Old Wise Man, shouldn’t some of these mental battles be between him and Strand? Hershel and Dale weren’t ones to pass the buck, let alone to a woman, when group tensions rode high. Why is Daniel any different? Oh. Wait. They don’t want to make a minority character “problematic.” Instead they use Madison as women tend to be used in post-apocalyptic fiction, only there to make matters worse. Diversity is the one thing they got right for FtWD. It’s also something they keep toeing around, leaving Madison to be the bothersome one for fear of backlash. Just write people. Come on. You can do that, guys. No more stereotypes, please.

FtWD 203 Daniel OneManArmyHeIsNotI feel like I’m losing my mind when it comes to the dialog on this show. There were several instances where conversations had no resolution, yet the characters moved on with the plot as though they’d actually said something in the previous scene. When Madison confronts Strand about Mexico, there’s grandstanding about putting family first—probably a red herring about Stand having family—and threats thrown around, but I never felt like they agreed on what to do about the house in Baja. Later in the episode, it’s like they sat there and negotiated a cohabitation plan. The conversation was nothing near that. Then there’s the virtually incoherent conversation with Alicia and Nick on the beach when Nick puts on the captain’s shirt. I was on board with Alicia marveling that her brother is actually with the family, but it took a metaphor turn which didn’t pan out with the performances. Do you know why? It’s a horrible bit of dialog. When dialog doesn’t make sense, actor’s more often than not cannot salvage it for the performance. Instead of the director and writers finding something which fit for Nick and Alicia, they kept the clunky line and killed—yet again—the relationship between brother and sister. The love the writers put on the page is as warm as the crabs crawling from that one infected guy. These people could all be total strangers and it wouldn’t change the relationship dynamics on the yacht one bit.

This is the song that doesn’t end . . .   There is nothing unique or original about this show. Finally, I said it. They rehash things done by other shows—even their own mother show—put it near water, and call it new. The episode title fits the entire show so well; a creature eating its own tail, creating an unending cycle. In the show’s case, the cycle is driven by poor writing. They sit at their computers to scribble an episode and pat themselves on the back for being so creative, drowning out any who say their writing isn’t the bee’s knees.

On to next week. I predict more water, more fighting, and clowns juggling chainsaws.


Pour Some Sugar, Zombie: Review for iZombie 216 By A. Zombie

This is one character who will always be made the butt of the joke. Just when things get serious, she finds herself in a strip club white girl bouncing her butt at Peyton in hopes of sparking a vision. Why not, you know, go to the dead woman’s house to trigger something? Track down the ex-boyfriend and talk to him? Surely the dead woman wasn’t a walking, disrobing, stereotype.

iZ 216 Liv Peyton BLT

Oops, cat’s out of the bag. Yes, Peyton makes another return to the show, filling her place as Liv’s roommate. There’s a change in their relationship now that Peyton knows about zombies. I’m not sure I like it. Cassidy, the dead stripper, was ready to turn in her boyfriend Nick. He just so happens to work for Boss, and she just so happens to have accidentally found a stash house where the empire bags drugs. A lot of drugs. Peyton needs the information in her bashed-in head. Liv is the only key to unlock it. Their interactions after Liv goes dumb on stripper brains turns from friends to boss and underling. Liv didn’t even want to eat the brain. She’d picked out another, safer, brain for lunch. I get Liv pushing herself to be useful and utilizing the powers she’s gained to remain relevant, but why would Peyton use her friend like she’s one of those psychic quarter machines? Yes, she’s desperate. If Boss isn’t put away soon, he’ll send someone after Peyton. But that is no excuse to use a friend with no regard to her motivation behind constantly exposing herself to brains which make her completely looney. Solving murders is what makes Liv tick post-zombiehood. Peyton isn’t concerned with the murder at all, just the information she can pry from Liv and Cassidy’s brain. They do eventually figure out who did it thanks in part to actual police work—running credit cards and known customers through the system with a vehicle description—and help from our favorite weatherman, Johnny Frost. Liv’s big help for the murder case was a vision leading them to the sole eye witness capable of IDing the vehicle.

iZ 216 BDR Morgue

Things aren’t looking up for Blaine after taking the emergency-only cure Ravi provided. Sure, it made Blaine human again, but he can’t remember anything. Seriously. Tell him a color and two minutes later, he has no clue you even spoke. Don E. and Chief try to keep it under wraps. They pass off his odd behavior when Liv and Peyton visit to discuss his missed meetings as him being confused because he’s out of the loop or tired. Eventually when Blaine doesn’t recover himself, they take him to Ravi to run tests. There’s a glorious moment where David Anders is utterly brilliant, showing how terrified Blaine is not having a memory to solidify his identity. His goon squad will not help matters. Don E. and Chief see a gap in the drug trade—Blaine buried their business, literally, and Boss just lost a major stash house thanks to Liv’s visions. It’s a gap they want to fill. Don E. even goes so far as to turn zombie as insurance policy against assassination. Not the pair’s brightest move. They’re rats sinking a sinking ship. If Ravi can’t reverse the cure’s effects, they’ll need a way to make a living anyway.

iZ 216 BlaineAfraid

The huge news for the show is what’s going on with Ravi and Major. It all ties back to that freaking dog. The morning newspaper has a story charting the Chaos Killer’s victims. One photo is the dog and its owner, which triggers another round of, “Where did you get him? Where did he go?” Which leads to Major failing to convince Ravi that the dog they once housed and the dog in the picture are different. At some point, Major had to consider Ravi’s access to the police and his ability to charm anyone. Bothered by their morning talk, Ravi asks Bozzio about the dog. In return, she asks if he can ID the man in a surveillance picture from Blaine’s. Ravi lies, of course. He won’t say anything until he can find proof. First stop? Breaking into his roommate’s safe. It takes a while, but Ravi uncovers Major’s Chaos Killer kit. Later, he confronts Major with the evidence. Still, Major cannot tell anyone about his link to Max Rager. Pushed to the brink of panic, the adrenaline rush triggers Major’s reversion to zombie. Before he attacks, Ravi doses him with the same injector gun he uses as the Chaos Killer. I’m elated someone finally can call Major on his bull dung Long Ranger idea. Instead of alerting Liv to danger, he hid it from her. In doing so, he put everyone in danger. If Du Clark learns that Ravi has been testing zombies on his own, Ravi will either end up working in an underground bunker until he’s no longer useful or he’ll be murdered to keep the zombie information zipped tight. Either way, exposing Max Rager’s schemes to Team Zombie personnel means everyone in their little friends circle has a target on their forehead. Du Clark sent Janko to nab his own daughter. He won’t hesitate to take out the team.

iZ 216 JFrost

I am growing tired of our Big Bads for the season. Boss is a tiny man with anger issues and not much substance other than freaky. Du Clark’s threats have been so vague when it comes to the core characters, each time he orders a new death, it’s not surprising and lacks the impact death should have. My hope is these last episodes will wipe out both problems, introduce a few new ones, and finally let Clive in on Team Zombie’s existence.


We All Fall Down: Review for Fear the Walking Dead 202

Caution, this review contains episode spoilers.

Can we rename the show Neurotic People on a Boat? Pretty sure we’re seeing the emotional trend for the season: Trust No One. Unfortunately for FtWD, they’re not The X-Files and all the paranoid decisions the characters make don’t drag us into the tension the writers are trying to make happen. Much like “fetch” their attempt to make something happen with these characters isn’t working. Matter of fact, I believe I loathe Travis more now than before. Aren’t we supposed to be on the same side as the family? I understand writing Nick as the antihero, but Travis’ constant freak-outs over nothing, or at least anything he can articulate clearly, are driving me insane. He endangers the family by calling out for people who may or may not be friendly, babbles endlessly in an attempt to drum tension, and flips his lid when Chris learns the proper way to dispose of the infected. The only time he makes any sense is when he tells Madison no at the episode’s climax—if that’s what you want to call it—and she wants to take on more mouths to feed.

Let’s backtrack to the plot now that I’m done venting about a main character who needs to go back to the writer’s room for a rewrite.

FtWD 202 ChrisKillsZombie

The yacht is being tracked by a large vessel. Strand tells everyone the only way to shake them is to drop anchor in a cove and wait for the following ship to pass. Travis suggests Catrina Island, where he hopes to talk to the ranger on duty at the station. Lucky for them, the ranger George, his wife Melissa, and their three children are holding the infected on the island at bay with a fence. The yacht is allowed to stay at the dock for the night. Strand, Daniel, and Ofelia stay onboard. Daniel is only there to obsessively track Strand and pilfer through his things. Ofelia gets a one-off scene where she says she understands her father now because he’s cruel, just like the new world swarming around them. On the island, George fills Travis in about the outbreak. In a few sentences, the writing team takes the easy way out, using the forest service stations nationally as ground zero for outbreak information in each area. Essentially, they destroy fifty percent of the nation’s population off screen by simple telling Travis, “Well, these stations went dark so just assume every human there died.” We know they die. We’ve watched TWD and understand cataclysmic events. Why write this weird logic leap to explain what we already know or can guess? Again, the writers show they have no faith in the viewer’s ability to tell a story themselves unless they’re guided by the nose the whole time. I don’t like television which assumes the average viewer isn’t intelligent.

Then comes the meddling this show is infamous for, because what else will Madison do with her time? Somehow the episode comes around to Melissa begging Madison to take her youngest son and only daughter with them when they leave. Melissa can’t go, her MS is pretty much a death sentence and she knows it. George is a nutjob and won’t leave the island. Their eldest son is as unreasonably unstable about leaving their home as his father. While this is going on, Nick searches the house for drugs. He finds pills he says are bad news, but leaves them where he found them when the daughter finds him snooping. The next morning just as everyone’s getting ready to head out—including the children—the boy comes in to say the girl took a pill. It rolls downhill from there in predictable fashion.

FtWD 202 PriceOfMeddling

These characters are cursed. Every time they touch something, people die in droves. One might say the writers do it to show kindness has its cost same as hatred and fear-mongering. I say it’s because they honestly do not know how to go about getting characters from their morning coffee before work to where Rick and his people are emotionally on TWD. It’s so much easier to jump into the middle of the story and build background in as they go. With FtWD, they’re at the beginning with only forward to progress. Yet they keep chaining down character growth by giving them emotional templates to fill, not actually delving into what makes the characters work. We should see different people now, subtle, but different. Travis and Madison are the same obnoxious people as in episode 101. The others? They’re dang near invisible, they’re so dull. It’s a shame. Alycia Debnam-Carey was amazing on The 100, but one wouldn’t know it from the lackluster material they’re giving her as Alicia.

What good does it do to say, “Hey, write this better,” when AMC keeps purchasing a new season before seeing the full numbers and fan reactions to episode 201? They have their moneymaker, they’re going to shake it until they break it. Which may be soon, given fan’s lack of interest only two episodes into the second season.

FtWD 202 FinalScene


Bound in the Flesh: Review for Ash vs Evil Dead 109 By A. Zombie

AvED 109 Opening Shot
How does one figure out which Ash is which? Let them babble long enough for you to recognize just why the real one annoys you so much. It works well for Kelly and Pablo. Once they take out BadAsh, the gang is forced to divide and conquer. Ash stays inside to dispose of the bodies before they turn deadite. Pablo and Kelly head outside to stop Brad, Heather, and Brad’s wife from discovering the grisly scene in the cabin. Matter of fact, they’re so willing to keep these hikers from becoming deadite fodder, the duo offer to escort them to the road.

Just one hitch in the plan. When Ash finishes disposing of his doppelganger, and having a chat with the Necronomicon, Amanda’s body is missing. Not for long. DeadAmanda stops the fleeing hikers. Not to be rude, she even performs a puppet show for them. Unfortunately, she is fresh out of puppets, so Brad and his wife have a little room made in their heads to accommodate DeadAmanda’s hands for the performance. What’s the play? Oh, just a little comedy starring Kelly and Pablo, highlighting how pathetic they are. DeadAmanda pins the duo with the corpses, leaving Heather to fend for herself. The woman wisely runs. She makes it pretty far before being caught, toyed with, and thrown into a tree where she suffers a compound fracture. Pablo tries to save Heather. Tries.

AvED 109 DAmanda Puppet Theatre

Suddenly from the trees, Ruby to the rescue! DeadAmanda doesn’t hang around long for the fight. The second Ruby’s guard is down, the deadite books it. There’s a nice bit where Ruby rants about Ash and his oafish ways with the Necronomicon while dismembering Heather’s friends so they don’t come back. It’s a classic gross-out splatstick gag.

We finally get to see Ash and Ruby together. Though at this point in the game, I’m still not sure which one to trust with the future of mankind. Ash thinks with his junk and accidentally unleashed evil on middle America. Ruby, on the other hand, is a mysterious badass fighter who came out of nowhere, but seems to know a lot about how to fight evil. She could even be a competent ally in disposing of the book.

Yeah right.

Ruby convinces Ash the key to destroying the Necronomicon involves defacing—literally—the book with her super special dagger before burying it. At no point during this whole ritual does Ash stop and listen to Ruby’s word choice. It’s not until she’s reading from the book and hell starts creeping closer to the cabin that he thinks to take the book back from her. Damage done, dude. The Necronomicon’s loose face launches at Pablo, wrapping around his face like a mask. What can they do? Does Ruby actually know what she’s doing? Duh? She wrote the thing.

AvED 109 Kelly Pablo Heather

Wait, what?

Ruby being the Necronomicon’s creator is a pretty awesome twist to what little folklore was ever explored for the book. Too bad we learn this right before the season finale. Thank goodness we know season two is on the way. Maybe they’ll expand on Ruby and her connection to the Necronomicon. Then again, it could be a finale where Ash kills everyone. Who knows with this show.


Monster: Review for Fear the Walking Dead 201

Doggy-paddle faster, there are spoilers below.

New season, new outlook on how the show will progress. It’s something I do with every show hitting its sophomore season; drop expectations and watch like it’s a whole new beast. Only this beast is no monster. The mistakes are so similar to season one, I couldn’t maintain optimism the entire episode. As usual with Walking Dead properties right now, they wrote to do a couple cool things in the episode instead of writing for plot integrity or to repair the damage they did to the characters’ identities, or lack of identity.

FtWD 201 Daniel Chris WTF FishEveryone is still flat stereotypes. Madison spends the episode micromanaging, ignoring Chris, and contradicting herself. Travis is a tool, unable to cope with his son because Big Tragic Death. Chris spends half the episode cuddling Liza’s corpse, and no one thinks this is concerning behavior. Ofelia is a ghost, seen but only heard once or twice. Daniel is the Wise Old Man collecting information. Nick is useless. Alicia gets the role of “naïve young girl who lures enemies to their location.” Because how else would they bring in human enemies without Alicia doing something completely against character? Anyone raised in the digital age knows to prioritize personal information. Alicia knows humans are dangerous. Military men, who are supposed to help civilians, threatened to rape her. There was ample footage of riots from when the outbreak started. The only reason Alicia talks to Jack is to introduce human threats. What about Strand? He’s still an A-class jerk lording it over everyone because he has the means to control them—without his boat, they’re dead. I could’ve told you what each character would do without watching the premiere.

FtWD 201 Funeral At SeaThe plot is pretty simple. The gang splits, some prepping the boat, the rest grabbing the gear. And Liza. Chris won’t leave Liza, even after the infected find them on the beach. The fighting hasn’t gotten any better. They still film them like a Blair Witch outtake. Instead of making it exciting, the fights are yawn-worthy. These people couldn’t rip wet paper, but they can narrowly escape being wrestled to the ground and eaten. Everyone makes it on a dinghy, Travis with his burden coming in at a laughable pace to give a dead guy time to shamble into the surf and set up a cool kill. But to be honest, I’ve seen so many things killed by boat propellers, their whole clunky setup isn’t worth it punchline. I would’ve been more impressed if they gave into the urge to use the gag altogether as long as the gang are on water. To top it off, Madison—who just bludgeoned several infected—gets queasy about the kill. She wasn’t queasy before, why now? On the big boat, everyone goes to their corners or piddles around the yacht. They argue about rescuing refugees, Strand making the call to keep going. Alicia does the dumb thing. They have a funeral at sea for Liza, which Chris has a fit during and after. When Chris cools down, he opts to skip eating the mystery fish Daniel caught and goes for a swim. Nick joins him. Somehow both missed the smoldering wreck in the water.

FtWD 201 Wreck

There’s so much fake fog, it’s ridiculous and looks like a set on a pond. Nick hears someone in the wreck and goes to play savior. Did I mention the infected in the water? Well, they’re there, too. Inside the boat, Nick does maybe five seconds of searching for the survivor, thirty seconds struggling with a dead woman, and grabs the travel log for the wrecked boat. Nick only lives because Travis hollers. Seriously. The dead woman just stopped fighting because of a noise. What? Is it a smell thing? Nick was wet, so only his movements and noise drew the infected? There are so many better ways to show this than for the infected to just stop when a foot from food. No one dies. There’s human enemies on the way. They could be Alicia’s Jack and company, or a separate band of pirates. They’ll get all grr with everyone, Madison will play tough woman, Travis will try, and eventually Strand will bully their way through since he is the only one with answers, it seems.

Boy I hope they get it together soon. If they pull out Monopoly on the yacht, I’m jumping in the infected-laden ocean.


Last Day on Earth: Review for The Walking Dead 616 by R.C. Murphy

Spoiler alert! Waah—Waah—Waah! Spoiler alert!

Even fans who’ve been upbeat and optimistic got to the last thirty seconds in the finale and probably had a similar reaction to what exploded from my mouth. No, I can’t repeat it. We’re a family-friendly site. It’s so frustrating seeing a glimmer of what they can do with this story line, but realizing it’s too late. The damage is done. Negan’s introduction should’ve come in episode 608, no later than that. Heck, I may have even accepted this ill-advised cliffhanger if it were the mid-season finale. However, after sixteen episodes of virtually nothing, they cannot dangle the Biggest Scariest Bad Guy in front of us and not give any resolution. Yes, death can be a resolution. The group needed to be brought fully into the New World Order. The only way to do that is for one person to die. That’s the deal they’ve been told all along. Each time someone mentions the Saviors taking over, it’s accompanied by a mandatory death to make a point, or in this case get even for a lot of dead guys. Imagine Lord of the Rings ending with Gollum tackling Frodo. Is the ring destroyed? Does Sauron get a clue and regain his property? Every writer knows there has to be resolution to the plot, even if it’s just to wrap up part of what’s going on.

TWD 616 RoadblockWhat’s the point of spending all this time and effort to film Negan’s cat and mouse game if the bad guy isn’t really all that bad? Don’t get me wrong, Jeffrey Dean Morgan is better than anticipated as Negan. He blew me away with one smile and, “Pissing your pants yet?” I could not be more pleased with where the show is going in terms of a quality antagonist. Well, an antagonist besides Rick’s massive ego.

Negan stole the show, hands down. He wasn’t the only one delivering a stellar performance despite a script lacking any real depth. Everyone gave it their all. I understand why so many were weary after, but where’s the vomit-inducing portions? The most shocking thing is the hanging, really. Hysterically, they shot that in full detail, yet kept the ever-promised major death a cliffhanger. And while, yes, it has an impact, there’s nothing personally at stake for the characters until they’re shot at and run. Much like the ending; we came into the finale expecting to put any character’s life at stake and came out with no one immediately in danger. There’s six months to shrug it off. Where if they’d given us a death, it’d be six months wondering how they’ll survive without so-and-so.

I’m at the point where I find fun where I can with the show before I lose my mind. Honestly? Negan is fun and I want to see where he’ll go.

Melissa McBride as Carol Peletier; Walker - The Walking Dead _ Season 6, Episode 16 - Photo Credit: Gene Page/AMC

Melissa McBride as Carol Peletier; Walker – The Walking Dead – Season 6, Episode 16 – Photo Credit: Gene Page/AMC

It’s irritating that it’s no longer enjoyable to watch the people we’ve grown to love or love-to-hate for six seasons. Carol has been a favorite character since the get-go, but when her life was seconds from ending, I didn’t care. The writing changed her so much, the character begging for death wasn’t the one I’d invested my fan-love into. The best part of her story arc is Morgan killing for her after she warned him that caring will always lead to doing anything to keep them alive. Again, it’s a long, drawn-out arc for a twenty–second payoff.

TWD 616 Negan LaughSo here we are, waiting to find out who bites the big one and none of us are happy about it. The TWD team are scrambling to defend their decision. You know what? I’m not even going to bother reading their excuses. That’s what it is now, nothing but excuses. They got too comfortable being on the pedestal. When it came time to put Lucille to work, they didn’t have the guts to push their boundaries, lest they fall. It backfired. How many fans will stay with season seven after the premiere? I have a feeling most will watch to find out who died and move on to bloodier pastures.


Fire in the Hole: Review for Ash vs Evil Dead 107 By A. Zombie

Does it feel like the honeymoon is over? For me, the shine on the blood-encrusted gold rings AvED slipped on fans’ fingers dulled. Why? The formula. The movies series used the formula well—Ash arrives, evil, death, and chaos follow. In the end, our main man walks away, dirty, tired, possibly maimed, and alone. Though they negated the alone part physically, Ash is mentally alone on this trip. Breaking the formula down to fit the series means each episode is pretty predictable. We can only have so much fun watching Kelly and Pablo take two gallons of blood to the face for five minutes in each twenty-something minute episode. While they do tend to mix up the fights and gross-out gags, it’s not enough to make us sit up and go, “Oh.”

When did horror television become about maintaining the same instead of breaking boundaries? This franchise, most of all, was the last I expected to play it safe. Showing Bruce Campbell’s butt in the first episode is not living dangerously.

AvED 107 Ashmanda

When we left the gang, they’d killed deadites in a restaurant and left with a bonus team member—Amanda. We catch up with them in the middle of a misty forest, discussing the merits of Ash allowing the others to join him, though he’s still hesitant considering the formula and everyone except Ash dying as a result. Now would the show really kill off Pablo, Kelly, and Amanda? I want to say no, to give it something more to hold over the films—and also give them a solid base for the future considering season two was green-lit before episode 101 aired.

But here we are. Again. With Ash doubting his team even as he leads them to meet with his old pal Lem’s militia group in order to gear up for the final battle with evil. Before they even make it into the camp, they find a gutted corpse, an injured man babbling about an attack, and masked militants who shoot first, ask later. Luckily, it only applies to the injured man, who they think is, “…one of those things,” and their leader makes his head the consistency of oatmeal.

Ash talks his way into an actual meeting with the armed brain trust—that’s sarcasm if you can’t tell. Before they get to haggling for the good guns, evil arrives in the form of DeadLem, who’s mostly naked and possessed. The militia think he’s been gassed by Big Brother. If that’s a demon’s name, then they’re so on point. Unfortunately, these goons are slow on the uptake. Don’t get attached. Most end up dead. The others survive, but only to run away once they realize they’re way out of their element.

AvED 107 DeadLem

Lem’s attack, times with the team’s arrival, make the militia nervous. Ash and Amanda are handcuffed together,  then dumped in another section of the compound. Why not, say, a jail cell? It’d be easier to keep captives captive if they’re not left to wander through endless tunnels, one of which surely leads outside. It does give them time to discuss Ruby, who isn’t dead, but rises from the ashes and reclaims her car. No worries, DeadLem somehow finds his way into the labyrinth to stalk the handcuffed—and flirting—duo. I’d hoped they would forego forcing one of the women on the team into Ash’s bed, but there it is, Ashmanda. DeadLem makes several attempts to blow up the pair. At last Amanda gets one over on the deadite. Ash thanks her by almost kissing her, until they’re interrupted by the cavalry.

Kelly and Pablo escape captivity after DeadLem’s meeting-time attack. The militia spread out to find them, though they manage to hide pretty much in plain sight alongside the dirt road leading to the compound. The big plan? Steal a gun, a gas mask, and take over the compound with Pablo posing as a militia member. The plan works, up until they miscalculate the number they’re against and get nabbed mid-theft. They’re dumped in a truck, but the vehicle goes nowhere. A deadite wipes out the guys holding them. Pablo takes out the deadite with the militia’s truck. Kelly makes sure it’s really dead after testing the new-to-her semi-automatic rifle. She unloads the gun into the deadite. Pablo is covered in blood. Off they go to save the day and interrupt a kiss which I believe should never happen if they wish to maintain the integrity of Amanda’s character.

The team catches—and releases when they leave—the militia, then pilfers whatever they may need for the fight at the cabin. Ash gives a rousing speech about how much he appreciates everyone.

AvED 107 Team BadAss

Then Ash ditches the team. Because, formula. Or he was abducted. But my guess is he ran to save them. Annoying since it’s been his stance since the get go and they negated actual character growth by perpetuating his distrust. “But he’s protecting them!” A group who a minute before he leaves calmly pumps a deadite full of bullets. No hesitation. No worrying about the human it once was. They put the deadite down, saved the militia, and helped Ash secure weapons. They’ve earned trust, but the show’s writers are stuck on the notion that Ash’s appeal is his swagger and lone wolf routine. His appeal is the ability to adapt to any situation, even if that situation requires competent backup.


East: Review for The Walking Dead 615 by R.C. Murphy

Yup, you guessed it. There’s spoilers in this review. I highly suggest you watch before reading.

Last week I mistakenly labeled episode 214 as the penultimate, when this week’s episode is the one leading into the now-inflated finale. My bad. In my defense, these last few episodes blurred together with nothing truly standing out until the last fifteen seconds in this episode. That gunshot is the only reason fans are hanging in to see the finale. They don’t care about this boogeyman we’re promised. They’ve bitten the Daryl-is-in-danger bait and swallowed the hook.

TWD 615 DRGM In WoodsHow did we get to a point where the most reliable defender for Alexandria winds up with an enemy bullet in him? I don’t even know. A lot of the logic they have Daryl working on right now doesn’t fit the Daryl we’ve known since he first calmed his roll and became a team player. Yes, people regress when stressed, but for him to completely snap and spiral in this guilt loop is whoa, wait, what? He’s a better man than the one they needed in order to lure so many valued fighters into the middle of nowhere. Yet again, they’re relying on the revenge trope to undermine character growth and create bad situations. Even Rosita gets sucked into Daryl’s mindset. Not that Glenn and Michonne fare much better after leaving the two to hunt Dwight and his gang. They’re surrounded and used as, yup you guessed it, bait. Snap. Reel. Toss the catch into the ice chest. Well, not yet. We know Daryl was shot, but not the severity of the wound. I’m gonna guess it didn’t tickle, though.

TWD 615 Carol Held UpSo that’s four fighters out of the way. Five including Carol, who snuck out during shift changes early in the morning with a fully-loaded go bag and a coat with some interesting modifications—which I totally want should the undead hit the fan at some point. They want Carol to seem traumatized, on the brink, but she’s premeditating pretty much everything that’s happened in the hours after burying Denise. An insane person would not take the time to cook herself that much food, let alone pack enough gear for a few weeks and sew a friggen gun into her coat sleeve. It’s like they don’t know who the character is anymore. Oh, wait. I’ve said the same thing since they set her on the Morgan witch hunt. A hunt which is flipped on its ear with Morgan and Rick awkwardly buddy copping it through the countryside looking for Carol. An homage to Rick and Shane’s fight way back in season two? Possibly, but the whole mistrusting Morgan story line is so convoluted, their discussion has no impact other than, “Duh, we know that’s how Rick thinks now.” It’s not a surprise he thinks Carol’s murders at the prison were justified. He just sanctioned widespread murder to wipe out the Saviors. Nor is it a surprise Morgan feels this is a poor plan. Killing leads to killing. Morgan saved a man, who saved a woman, who saved Carl’s life. Which is the preferred outcome? This is something they’ll never agree on. Matter of fact, things between the men are downright tense after they follow the blood trail to a barn and a man just looking for a horse. Rick assumes the armored man is a Savior or fled from Hilltop and wants to shoot him—ignoring the encroaching walkers. Morgan sabotages the shot. There’s some eye daggers before they continue the hunt for Carol, any surviving Saviors, and the Horse Guy—who may or may not be a hint to another comic book tie-in. We never find out what happens after Carol leaves the road where she killed a handful of saviors.

TWD 615 RandM TrackingWe have seven fighters incapacitated thanks to Daryl’s revenge scheme, Morgan chasing Carol, and Maggie’s sudden complications from the kidnapping. Seven of their best fighters just happen to be out of town the episode before the Big Bad huffs, puffs, and blows their gates in. Why stack the deck against the protagonists this way? Oh, right? They have no tension left for Negan’s arrival. All they can do is make overwhelming odds for the characters and hope it’s enough to make fans ask questions on social media, driving up word of mouth advertisement and allowing them to repost the few good things fans say or ask in order to convince everyone their poor plotting for season six was worth it in the end. Going into next week, I’m convinced they’ve lost the love of story and are simply milking the cash cow until they can switch beasts and attempt to get milk from the shriveled dugs Fear the Walking Dead sported throughout its freshman season. Basically, they have no writing integrity because they got too comfortable being the best in their genre and stopped trying to do new things. Rehashing old ideas and generalized plots is nothing new or surprising. We did most of this before with The Governor. Honestly? I get more enjoyment from just about every other post-apocalyptic show than what the Walking Dead franchise has offered in three years.