Yeah, the warning is right on top this week. We’ve got a lot to discuss and little time to pussyfoot around with generalizations and all that rubbish. You guys waited months for this episode. Was it worth the anger at the producers and writers who said we’d be glad for so much time to stew over who died? Do you feel cheated by the dual deaths? How about all that brain matter on the ground, was it too much? Most importantly, are any of us really feeling the emotion between Rick and Negan or will the directors continue leading it to an awkward place where it’s laughable?
I, personally, feel cheated out of the surprise. The producers showed their hands months ago when they continuously stated that the show would gradually realign with what happens in the comic books. One death talked about constantly is Negan murdering Glenn. Hell, someone just released an action figure featuring Glenn’s mangled face as it’s shown on the page—which is almost identical to what’s on screen for that heartbreaking apology to Maggie. Almost in the same breath as the realigning statements, TWD higher-ups denied that Glenn would die. Red flag. Red flags everywhere. It was raining them at SDCC 2016. Since then, I’ve spent the time away from TWD saying goodbye to my favorite character. So when Negan first hit Glenn, my reaction was a resigned sigh. Then profanity, and more sighing. The show which constantly states they want to break boundaries and do new things is still utterly predictable.
Abraham’s brutal murder wasn’t overly shocking either if one stops for even a minute to think as Negan would when sizing up his newest assets. Manipulation is his bread and butter. One look at Rick’s people and how they handled interactions with the Saviors told Negan everything he needed to know—kill Abe because he’s ride-or-die loyal, keep Daryl because he’s mentally fragile and can be manipulated just like Rick. This is easy for Negan. Twisting people’s minds to do what he wants is the sole reason he’s not rotting in a walker’s gut. So why would an astute audience willingly overlook this? Why, TWD writers, would you go for the two characters who make the most sense if your desire was to shock, surprise, and devastate? Anyone with half a brain who tunes in regularly knew we’d lose Abraham. Daryl sells too much merchandise. Rick’s demise would’ve been awesome, but ultimately disappointing because the lead-up to the murder scene was so lackluster and drawn-out. Killing a woman would’ve started a feminist war in the fanbase. Carl was a good candidate, but he’s got too much potential to carry the show forward now. Plus in Negan-sense, he’s a carrot to dangle in front of Rick to ensure good behavior. The remaining gentlemen, as much as we adore them, just wouldn’t have the same impact. I would’ve been more shocked by that scene if Negan didn’t kill anyone, but just as pissed off with the direction the show took for the season premiere.
I mean, since when is five minutes of Rick staring at a set we’ve already seen before gripping television? He’s supposed to have a breakdown during the whole axe-fetching scene. Okay, that’s believable. So why did it involve long shots of walkers shuffling through smoke cut with the footage shown at SDCC with Lucille and the main cast? The scene felt like something from an indie band’s music video—a lone, agonized man surrounded by the cheesiest surroundings ever, just to feel spooky. Then, to make the death scenes mean even less, they show clips with Rick imagining everyone else getting a kiss upside the dome from Lucille. Why? We already know what he’s thinking. A good actor can do that, and Andrew Lincoln is no slouch when it comes to his face betraying every thought in Rick’s head.
They wanted to come into the Negan Era with a loud noise. In order to make noise, the plot’s gotta move faster than a snail’s pace. Inertia. Ever hear of it? The ball doesn’t roll and keep rolling without a hell of a push. It took the show fifteen minutes to get to the murders. I almost turned it off, thinking they’d strung us along for yet another week, and I was done if that were the case. It wasn’t, but the scene is buried so far in the episode, it does no good other than to turn stomachs. The only reason the scene is hidden in the episode is because of the backlash from the season six cliffhanger. Many fans felt as I did; we’ll watch the opening scene for season seven to learn who died and move on to another, more entertaining show which actually strives to write coherently. In a direct thumb-nosing to the noise-makers speaking against the cliffhanger, they cut together the episode just to make us wait through a couple commercial breaks. How nice of them to ensure the show makes a buck from a group who’re pretty likely to throw out their TWD fan badges after learning who died. I’m not tossing my badge in the fire just yet because I have hope the Negan era will smooth out, but it’s a near thing after this episode.
The violence in the episode really struck some sour notes across the fandom. Every complaint I see is met with a laugh. Fans derided the writers when there wasn’t enough undead violence. They scream for blood anytime a character or group disrespects the main cast. Yet the bad guy, who we’ve been warned about constantly since the show began by fans of the comics, comes in and does exactly what he’s supposed to, and it’s suddenly too much for the delicate flowers planted on their couches. Take up gardening if you can’t handle fake blood on a show centered on how messed up humanity is without actual rules to govern it. Were the close-ups too much? Possibly. I’m not one to judge. Horror and gore are my jam. I only started watching TWD to see what KNB FX could do with extended time to develop creatures and death gags; they’ve yet to disappoint. I will state that wanting a show built on the premise of killing things in order to survive to shy away from gruesome murders is like expecting a unicorn to lick away your tears while curing cancer. It won’t happen.
For the most part, we already knew what’d happen plot wise: Someone dies, Rick and Negan have a long moment to deal with Rick’s stubbornness, the Alexandria crew is absorbed by the Saviors, and Maggie wants blood, but she’s in no position to even walk, let alone lead a war. Daryl as the cause of Glenn’s death was the lone surprise for me—as I stated, I saw the death coming, just not how it’d happen. We’ve waited since Merle’s death for Daryl to be relevant to the plot again and now I want him to be the next big death on the show. Why? Because Daryl knew dang well that someone else, not him, would die for that single punch. They all knew Negan’s M.O. by that point. Abe died because of Rick’s hubris, yet that wasn’t lesson enough for everyone’s apocalyptic savior? Yeah, no. I’m beyond done with their failed attempts to make Daryl into an actual character. He’s been a two-dimensional promotional tool for so long, they’ve forgotten the character has a brain.
Now that the clunky season opener is behind us, maybe the ball will roll through season seven better. But, wait, we’ve still got a whole ‘nother group to introduce over at The Kingdom. If that episode is as awkward and poorly timed as the Negan/Rick glare-downs in the RV, I don’t know how much longer they can continue to pretend they know how to produce a show, let alone write one with so much potential for real depth and ability to shine a light on the massive problems in today’s society. They keep dropping the ball. I’m tired of waiting for someone in the TWD production office to finally pick it up and run it in for a touchdown. It’s time they returned to giving fans entertainment of substance instead of shilling the Walking Dead name and filling their coffers.
This episode in particular had a lot of anticipation built up around it long before it aired. Heck, people were excited back before filming began and producers confirmed what the main story arc of the third season would be. Fans were anxious to meet the Governor and see Woodbury outside of the confines of paper and ink. Not to mention, watch an entire episode devoted to Michonne and Andrea. Oh and there was a certain returning character fans begged and pleaded to have back on The Walking Dead. We’ll get to them later.
For three seasons, we’ve been teased with glimpses of a helicopter. In the apocalypse, something like a helicopter builds hope that somehow, some way people are surviving and thriving. At the very least, survivors begin to think there is still some sort of government force at work to keep them safe. It is a false hope, really. But there we were again, watching a helicopter hover over the earth and wondering, “How on earth did any military personnel survive? They were on the front lines when the walkers rose.” Obviously some would make it as long as Rick and his original crew. Seeing them, though, was a little strange. Any sort of government figure is a foreign concept now. Even Rick dropped his sheriff uniform. What point is there when most of the people you swore to serve and protect are dead?
There was very little time wasted introducing the Governor. On first impression, one looks at the way he leads his men and realizes, this is the sort of leader Rick wishes he could be. Unfortunately, Rick has an overwhelming sense of guilt and morality hanging over his head at all times. The more we saw of the Governor in this episode, it became quickly apparent he had neither of Rick’s downfalls holding him back. Can Andrea and Michonne trust the Governor? The answer is a double-edged sword. He fully believes his efforts alone will be what saves humanity and made it perfectly clear he’d do anything necessary to do so. When you know someone’s game plan, you can trust them to follow through. But to rely on him for their safety when he lies about his intentions in other matters? They’d be foolish.
Michonne is more than ready to leave town and make her own path to survival. She is a woman determined to do things on her own. Trust is a huge issue with her, except when it comes to Andrea. However, trouble could be brewing in their friendship if Andrea insists on staying in Woodbury much longer. Michonne’s spidey-senses are tingling. She’s pacing like a caged tiger waiting for someone to get too close to the bars. Danai Gurira is amazing in this role. Michonne rarely speaks, unless she is alone with Andrea, but her misgivings about Woodbury and the Governor are very, very clear thanks to Danai’s stellar performance.
Caution: There may be spoilers below.
The pets. It was difficult watching Michonne dispatch them in order to keep the walkers from giving away their location. It became even more difficult to let them go after seeing her dodge around the question—the one question that’d give everyone a deeper insight into what makes Michonne tick. Who were the walkers she disfigured and kept by her side at all times? It is easy to assume she found a couple random zombies and fashioned them into her personal pack mules/cloaking device. However, once the question was asked, we knew there was a story there. Maybe one day, we’ll even figure it out.
Woodbury seems too good to be true. It has the same sort of vibe as the prison and Hershel’s farm—if the survivors get too comfortable and settle in too deeply, the place will become their grave. Who on earth would even think of utilizing solar power during the Zombiepocalypse? Yet, there it is. Along with well-manicured flowerbeds, gardens, clean sidewalks, hot water, electricity—the works. What of oneself does it cost to live in Woodbury? For the men, they’re conscripted into the Governor’s private militia. We haven’t met many of the women, yet. They simply seem happy to have a safe place to call home. Because of that, they’re not asking the questions nagging at the back of their mind before they go to sleep each night.
Helpful tip: Don’t ignore the nagging voice when your safety is on the line.
Let’s see…was there anything I forgot? Hey, stop throwing stuff! You know I couldn’t forget good ol’ (rotten ol’) Merle Dixon.
The reintroduction of Merle was perfect. Even without showing him, we knew right away who’d snuck up on Andrea and Michonne. This isn’t the same Merle we saw handcuffed to the roof of a department store. His time in Woodbury has given him a clear head. With the Governor calling the shots, directing Merle’s every move, he has no leeway to dive back into his vices. At least, that’s how it seems so far. Who knows, Merle could flip a gasket and start talking to rocks for all we know.
Lesson number one of The Walking Dead fandom, never attempt to predict what any of the characters will do.
I’ll close this out with one last note:
Fish tanks. Eww.
What do you think about the goings-on in Woodbury? Let us know in the comments below.
Sometimes—not often, but sometimes—the pacing of a show is slow enough to seem as though nothing really happened in the course of an episode. We love The Walking Dead at the ZSC. Namely, we love to yell at the screen while watching and flail in frustration when we see the characters do things we know are wrong. This week there wasn’t quite as much yelling.
Part of the pacing issue stemmed from Rick and our main crew backtracking to recap what has happened over the last ten months for a group of new characters—who’d been locked inside the cafeteria of the prison the entire time. First off, holy cabin fever, Batman! How were those guys not climbing the walls? Even as prisoners, at least they got to go outside on a regular basis. Second, in their shoes, a lot of people would have bolted for the woods beyond the prison’s fences and never looked back. It doesn’t matter that the prison is possibly one of the safest (though ickiest) places to be holed up if another herd of walkers gets the munchies. They were locked up for various legal reasons and now have the chance to leave as free men with no repercussions.
Then again, how many people are truly free when they spend their days running for their lives?
Rick hasn’t been free since he woke in the hospital. Each day, each decision he makes to keep the group safe, adds a link to the chains binding him. I wondered last week how much longer Rick could continue to push and do the necessary evils inherent in their lives. What he did in this episode easily added four links to the guilt chain, if not more. He was cold, calculating…Rick was Shane. It lasted only a moment, but it was there in the swing of his machete and the haunted look in his eyes after all was said and done. To answer my own question, Rick can’t push himself much longer before he breaks. As strong as T-Dog and Daryl are, they won’t be able to put the pieces of their stressed leader or the group back together if Rick’s mental cookie crumbles.
Caution: There may be spoilers below.
The one thing that would have sent Rick over the edge damn near happened in this episode. With each survivor they lose, bury, or are forced to put down, a little bit of Rick goes with them. The sense of relief on his face when Hershel opened his eyes after the impromptu amputation was so intense, I thought he was going to fall over. Despite the love Hershel’s daughters have for him, their relief was nothing in comparison. Rick needs these people to keep a firm grip on his humanity. One more grave to dig will be his undoing and Hershel isn’t out of the woods yet, health wise. Not to mention Lori and the baby are nearing the danger zone.
Speaking of the baby crisis, it is about time Carol came into her own and became something more than a victim of fate. She has stepped up a lot in this season, taking matters into her own hands. Carol shows a sense of foresight the others are blinded to. They live moment to moment, not really considering too far into the future. Carol looks at what is going on and knows exactly what needs to be done in order to not only take care of the short-term, but the long-term as well. Not to mention she got about five hundred macho points for taking down a walker to practice performing a C-section.
Carl did something useful. Yes, you are as shocked as the rest of us. Though, the potential for Carl to be more than a burden has been under the surface for a while now, he hasn’t really done much more than get in the way. His methods for being helpful are somewhat lacking in caution, but in the end of the day his efforts will seriously help Hershel. And once again, Lori is at a loss on how to parent her own child. He’s mentally growing up to be older than her. Carl doesn’t need her any more and Lori doesn’t know how to deal. Any time she makes an attempt to be a parent, things just get worse—like pouring water on a pile of dirt on your kitchen floor and using nothing but an old sock to clean it up. The intention is clear, but the execution leaves a bigger mess for everyone else to walk around.
Lauren Cohan gave an amazing performance in this episode. So amazing, a sense of utter dread settled over the scene and convinced fans Hershel was going to bite the big one, then take a bite out of her. Lauren, as Maggie, has really made an impression during her time on the show. It is nice to see a woman in the mix, getting her hands dirty alongside the men to do what needs to be done. Unlike Andrea, Maggie doesn’t want a round of applause any time she kills a walker. Though, to be fair, Andrea has grown out of that…but where is she?
Next week’s episode will be huge. We’re catching up with Andrea and Michonne. But they’re not alone for long. At long last we’ll meet the Governor. There may also be another highly anticipated appearance next week. Did anyone else see what I did at the end of the preview clip?
What did you think about episode 302 of The Walking Dead? Let us know in the comments below.
They are hardy, wholesome folk. Hershel and Maggie Greene can keep a farm running, ride any steed in true cowboy style and wrangle zombies when the need calls for it. Their faith in God sustains them, but their isolation leaves them susceptible to grand—and potentially deadly—illusions about the realities of the world they live in.
Who are Hershel and Maggie Greene? They are characters from The Walking Dead—a series of graphic novels by Robert Kirkman turned into one of the world’s hottest cable television shows by AMC and an insanely talented production crew. They have created cast of characters I have expressed a great deal of love for:
Faith in the Almighty is rule # 1 on the Greene farm. Rule # 2 is that Hershel’s word is law, only below that of God. He runs his family with a firm hand and there’s little doubt that even before the walkers started appearing on their property, he possessed full and total control over every aspect of their lives. Maggie has been content to follow her father’s righteous lead but has a more worldly strength to her than her father possesses. When the main survivor group finds the Greene farm, Hershel and Maggie are easily cast as saviors—but the zombie-infested world in which they live may ultimately rip both the group, and the family, apart.
[***WARNING: Spoilers ahead***]
The Greene family provides a nice little twist to the environments most commonly associated with the zombie genre—large cities run down, blown halfway to hell, and overrun by the walking dead. Hershel and Maggie have managed, despite all odds, to not only survive but to do it in their own home with their own resources (for the most part) and create a sanctuary for others in need.
Hershel is a man of principle, a spiritual rock guided by his faith in God and a firm belief in right vs. wrong. There is little grey in Hershel’s world, something is one or the other, and cannot be both. It is upon this basis that Hershel views the zombiepocalypse. He is a giving man, in his own way, but will draw the line when generosity poses a danger to his beliefs or his family. And the rigidity of the faith he presents poses dangers—both physical and spiritual—for himself and those around him.
Hershel – played by Scott Wilson – believes that worldwide zombification is akin to the evolution of HIV/AIDS. Everyone goes into hysterics. A lot of people die. And then one day a miracle cure comes along, sent by God’s own hand to save the faithful who managed to survive. In Hershel’s mind, this is a cleansing.
But on the few occasions where Hershel does speak of such things it feels more as though he is a man desperate to fit the unthinkable into an existing belief system. He has lost family members. The world has, largely, ended. He knows this, yet Hershel really isn’t prepared to meet the challenge head on. He is clinging to his faith as a way to continue the ‘old way’ of doing things, rationalizing away the realities of the zombie world.
Maggie, despite the ‘grief’ she causes Hershel because of her budding relationship with the “Asian boy,” is a source or pride for Hershel—a younger, more worldly version of himself. Maggie’s belief system is not so rigid, so much a part of her being, that she is unable to consider alternatives without shaking her own core. Maggie – played by Lauren Cohan – quickly finds herself questioning events around her after the main survivor group arrives: Maybe her father is wrong. But if he is, then is she equally wrong for following him? Where does that leave God in the new world order? And most importantly, how do they survive?
At this point it is Maggie, not Hershel, who appears most likely to survive the zombiepocalypse longest of the Greene clan. It’s not unlikely that Maggie may soon find herself in the not-unusual situation of having to manage role reversal—where the child becomes the parent and the aging parent becomes the child—in order to save what is left of her family.
And then there was the barn.
When Glenn stumbled across the barn and its’ unfortunate occupants, I nearly broke my roommates fingers I grabbed his hand so hard (an action I would repeat when Shane ripped open the barn doors shortly thereafter). This was going to be it. The place where faith and realism collide, where right and wrong are so hopelessly intertwined that even the most the righteous man would struggle…where we discover what humanity really means in a zombified world.
Anyone with a heart, felt bad for Hershel. And yet, even though in some rose-colored way we wanted him to be right, viewers knew he was wrong. The tragedy was that it took a rather inhumane approach by a very unstable man, Shane Walsh, to rip off the blinders and force Hershel, and Maggie, to finally confront the reality of the world they now live in.
Weeks after the mid-season finale aired, viewers are still struggling with that last sequence and what it means for a very brave, very soul-weary group of survivors: Can Hershel move beyond the shock and accept the new reality? Can he become the spiritual ground-zero that the main survivor group needs so badly? Or will he retreat, cloak himself in cracked-faith and leave the others to fend for themselves? And what future will Maggie choose? Will she evolve into the zombie-slayin’ farm girl I see within? Or will she be unable to forgive Shane and the others for the ‘damage’ they have wrought on the Greene home?
Whatever choices Hershel and Maggie make are sure to be right—and heartbreaking.
Temperamental and rash, Andrea is determined to prove herself. But she remains prone to emotional outbursts that cloud better judgment, and result in foolish half-thought actions. That Andrea does have natural strength and the gumption to use it make her missteps all the more painful to watch. And often in the case of her fellow survivors, that pain is literal.
Who is Andrea? She is a character from The Walking Dead—a series of graphic novels by Robert Kirkman turned into one of the world’s hottest cable television shows by AMC and an insanely talented production crew. They have created cast of characters I have a great deal of love for:
If you aren’t watching the show you should be. From the moment the show begins viewers are taken on the undead ride of a lifetime, watching a cast of beleaguered humans fight not only to survive, but to retain that which makes us most human.
And it is Andrea—more than any other character on the show—that has left me screaming at my television set in equal parts empathy, rage and frustration.
Andrea is The Walking Dead’s most deadly female. Unlike the other women in the main survivor group she is very able to pull the trigger—and this ability is a vital component to both individual, and group, survival. But she is struggling to develop the mental maturity to deal with the new realities of a zombie-infested world. She has the guts. Her physical reactions to danger are never brought into question. Once the proverbial mess hits the fan, she is transformed into a tough-as-nails woman who does whatever is needed of her to draw her next breath. It remains to be seen whether she will survive long enough to become the face of “female power” on the show.
[***WARNING: Spoilers ahead***]
Andrea is a survivor. Anyone who has been through a war zone, natural disaster or other catastrophic event can tell you, no individual really knows how they’ll react in a life-threatening situation until they’re staring down the barrel of an AK-47. Some people freeze, some panic. Some go into survival mode to just get through it, while others become something akin to a battled-hardened army officer—alert, organized, able to take command of the situation. Andrea is able—no doubt thanks in no small part to massive adrenaline rushes—to batten down the emotional hatches and get through jut about anything.
But Andrea’s survival methods are also somewhat dangerous.
She is willing to push herself, but may take on more than she can handle. When walkers bit, infected and killed her last surviving family member, Andrea showed the depth of her constitution. She stayed by her sister Amy’s side—wracked with fear, guilt, sorrow and rage—until the zombification process took hold. It was Andrea who pulled the trigger to end Amy’s zombie existence. It was a moment of great strength, one that most of us would hope our loved ones would have were we to fall to a zombie horde. But it cost Andrea dearly, left her flailing and lashing out….and, yes, potentially dangerous to the other survivors.
She doesn’t listen. In the rush to demonstrate her ability to do more than wash the group’s laundry, Andrea ignored the entreaties of others in the group to take a shot at a possible walker headed towards Herschel’s farm. Now if we ignore the fact that the shot she took was aimed at one of the fan favorites Daryl Dixon and set off a pretty massive outpouring of hate, it remains a stupid move, at best. One walker. A half-dozen able-bodied men with weapons moving to intercept said walker. Why on earth would anyone consider it a good idea to take the shot and risk alerting every zombie for miles? Andrea’s desire to prove herself could cost the group lives.
Andrea is out for revenge. Few of us ever have someone specific to blame when a loved one dies; a mainstay of the human condition that can cause debilitating levels of sorrow. Andrea knows who killed her sister. Walkers. And she will take out every walker she can. In order to avoid the pitfalls usually associated with revenge, Andrea has to find a way to channel her pain strategically and not take ill-advised pot shots at ear-necklace-wearing rednecks.
There is a delicate dance to the life Andrea is molding herself to fit. She must remain level-headed enough to take clean, precise shots at the walkers. However, being able to say, “Now is not the time to fight” and retreat with the people she’s now sworn to protect is a huge skill to utilize. Can Andrea continue to grow into the ultimate zombie slayer? Will she be able to look past her thirst for revenge to do what is needed for the betterment of the group? She is unpredictable at best, downright dangerous to herself at worst. If Andrea falls into the darkness, nothing Dale or the others do will pull her out of a self-destructive tailspin. It is the danger we all face when put into world-altering events.
He sure has balls for a Chinaman. Oh wait…he’s Korean. Whatever. What he is, is the kind of person I’d like to have at my side when the worst happens. When the horde is gathering and the body parts are flying—no matter what emotions may be racing through his adrenaline-hyped body—he remains practical, strategic, capable…and caring.
Even though Glenn isn’t really real, his innate ability to simultaneously make me smile and feel completely safe makes this young man a keeper on my post-apocalyptic wish list of companions.
If you aren’t watching the show you should be. From the moment the show begins viewers are taken on the undead ride of a lifetime, watching a cast of beleaguered humans fight not only to survive, but to retain that which makes us most human.
Glenn’s honesty and bravery are consistently challenged in this world gone mad…and every.single.time he rises to the challenge. He remains loving and very humane in the way he interacts. The world has changed, but for Glenn—played by Steven Yeun—this bloody new reality doesn’t change the compassion he has for his fellow man. Dale may be the sage within the main survivor group, but Glenn is the group’s hope personified.
[***WARNING: Spoilers ahead***]
I’d like to say it’s his youth more than anything else that causes the disparaging remarks Glenn faced early on. Daryl Dixon’s banter around Glenn’s nationality, calling him ‘short round’ and wanting to see how red Glenn’s face would get when he drank alcohol were all pretty non-PC digs that speak to how Caucasians see stereotypes about Asians. But if we’re going to go there, …and the show certainly did, Glenn does have some “common” Asian traits. He’s generally quiet and observant, the kind of guy who assesses a situation before acting. Glenn is practical and good at devising thoughtful strategies to deal with a difficult situation. Yes, he can be a little dorky, a comic geek. But as we’ve moved into the halfway point of season two even Daryl has had to admit—if just by easing up– that Glenn’s Asianness (is that a word?) helps enhance his ability to make vital contributions to the group.
Maggie said that Glenn is a leader but the group doesn’t respect him. I think she’s right, and wrong, on both counts. Whether you ascribe to the Rick or Shane school of leadership, both understand the importance of information and how it can affect group dynamics. Glenn is discreet…and apparently very eager to learn about spark plugs. But he is unable to make a judgment call on information without seeking advice. Glenn’s bravery is unrivalled within the group. Some may ask him to do questionable things that take advantage of his bravery, …but that is not necessarily a sign of disrespect or lack of value. It is a sign of need. Glenn can do these things and remain…Glenn. The longer he survives, the older he gets, the more Glenn will come to be what Maggie already sees in him.
Glenn is the best kind of team player. He’s a caretaker. Glenn values every individual in the group and is willing to use his abilities to help protect not only their physical wellbeing, but also their emotional welfare, without any real thought about what it might cost him. Some might call it naïve—and Glenn himself admitted to falling into the trap of not seeing the zombies for the threat they present—but in a very real way this makes Glenn the heart and soul of the group. Their best hope at staying human.
Glenn sees in Maggie the opportunity to really feel alive again. Later, he admits to Dale exactly that, that he wants to be with her to feel something other than the terror of living day to day in the world of the walkers…when he might be dead tomorrow. But this poses a huge dilemma for Glenn. He makes promises to Maggie that could potentially spell trouble for the people with whom he has been through so much. Glenn is incapable of putting Rick and the others in danger, even at the cost of his personal life. Balancing his wants and needs with that of the group, and what he views as right, is no easy feat. Yet somehow Glenn handles the situation with poise and honor.
When we first met Glenn he was doing what—if we’re all being really honest with ourselves—many would not. His willingness to risk his own life to help a stranger, a dumbass stuck in a tank surrounded by walkers, was a reflection of both youthful bravado and the principles to which Glenn holds dear. Rick asks Glenn why he has taken such a major risk. His response? “Call it foolish, naïve, hope. That if I’m ever that far up shit creek, somebody might do the same for me. Guess I’m an even bigger dumbass than you.”
Hope is the operative word in that exchange…it is Glenn.
In the last two months we’ve held some pretty epic contests. However, zombie bunnies chewed through the computer cables in the Command center and we couldn’t announce the winners… until now. We’ve banished the zombie bunnies to an empty supply closet (with plenty of, uhm, food). So now without further delay, your ZSC commanders will reveal the Be InSightful and Welcome Back-The Walking Dead contest winners!
The winner of our Be InSightful crime scene photo contest is:
Congratulations, Amy! Your prize is a Zombie Survival Crew t-shirt signed by the following The Walking Dead cast/crew members: Greg Nicotero, Norman Reedus, Anthony Guajardo, IronE Singleton, Jon Bernthal, Chandler Riggs, Neil Brown Jr., Steven Yeun, and more!
Amy had some good insight into what may happen in season 2 of TWD:
“My favorite moment… omigosh there were so many! But I have to go with Merle’s monologue on the rooftop at the beginning of episode 4. He cycled through such a huge range of emotions in such a short period of time, I was almost in shock when the scene ended. Amazing. Rooker nailed that scene perfectly.
For Season 2 – confrontations.
Rick, Shane, Lori.. not sure where they’re going with the love triangle from hell. I certainly expect one hell of an explosive confrontation at one point, maybe a nasty splintering of Rick and Shane’s friendship.
Andrea will confront Dale for ruining her suicide plan. Daryl will probably confront everyone, it’s kind of his thing. But waiting for the Daryl / Merle confrontation is killing me. It will come. It HAS to!
And I’m worried about Sophie.”
Congratulations again to our winners. Keep your eyes peeled, I’ve heard from the zombie bunnies that there may be another contest coming up sooner thank you think.
And a brief, but heartfelt thank you to all the soldiers and veterans out there on Veteran’s Day. ::Crossbow Salute:: from the Command of the Zombie Survival Crew!
It has come to our attention that there is a commonality to The Walking Dead cast made up humor, intelligence and just plain chutzpah.
Every time the Zombie Survival Crew reaches out to take on a cast member (think IronE Singleton, think Anthony Guajardo) we seem to get just a little bit more than we bargained for.
Steven Yeun is no exception!
Steven – from all of us on the #zombiesurvivalcrew – THANK YOU for doing this, for taking the crew’s craziest questions and putting them back with panache! You will forever have an honorary spot on Command’s rapid response team!