Commander Monday – Blue Brigade Commander Norman Reedus

Blue Brigade, meet your commander Norman Reedus. This multi-talented actor, filmmaker, photographer, writer and artist has played an Irish vigilante, a sociopathic murderer, street gang leader, a conspirator, the unfortunate snack of cannibalistic humanoids on a deep-space vessel, and – of course- fan favorite redneck zombie killer Daryl Dixon on AMC’s The Walking Dead.

Norman Reedus has described himself as “a total wimp,” a “dork,” and denies that he would do anything other than run when threatened by a shuffling zombie horde. He also recently revealed that he has stuffed animals on his bed and enjoys cuddling kitties in his spare time. Don’t be fooled! This is clearly a clever ruse of some sort, a diversion tactic to keep us all guessing… or perhaps he simply is too humble to willingly admit how completely badass he truly is. Whatever the case, Norman did not rise to the rank of Commander by being a total wimp. The motorcycle alone is all the evidence we need.

Norman started making ripples in the film industry in 1997, appearing very briefly in the film Mimic and then taking the starring role in the coming of age tale Floating. Three years later, The Boondock Saints delivered a pair of Irish vigilante twin brothers for our consideration, and the general consensus was clear. Norman’s work as an artist, photographer and filmmaker shows yet another branch of talent for a man who has been described as one of the hardest-working actors in the business.

Norman lives in New York City sharing space with a host of stuffed animals, action figures and toys… and the occasional snake. He recently hosted a photography exhibit in New York through Wired magazine, during which canvas prints of several stunning pieces collected during his travels by motorcycle on the back roads of Georgia were autographed and auctioned to the public with all proceeds going to Oxfam. We also learned a little bit about photographic taxidermy during this exhibit. Many of his photographic works are available for purchase on his film production company’s website, and the short films collection 3 Films by Norman Reedus are available for download as well.

We’re sure we don’t need to inform anyone that The Walking Dead resumed its second season last night after an anxious mid-season break, returning our favorite squirrel-tossing, zombie-killing redneck to our living rooms and DVRs. During the Walking Dead break, Norman filmed Sunlight Jr on location in Florida with Naomi Watts and Matt Dillon. Be sure to also keep an eye on the horizon for indie dramas Hello Herman and Night of the Templar. In a recent interview with Metropolis, Norman spoke briefly of his ties to the artist community in New York and gave his mom full credit for his tough-guy exterior on screen. Last week, USA Today no doubt saw a spike in newsstand sales as fans bought up multiple copies of Thursday’s edition with Daryl Dixon standing strong on the front page.

 

In conclusion, no matter how much Norman cries “wimp” and “dork,” we think the man doth protest too much. Norman is one of those rare breeds who leads with the heart and makes a difference simply because knows he should, and because he can. In short, when the chips are down and all hope seems lost, don’t give up. Reedus’ Blue Brigade will be there… as soon as they get that blasted GPS to work properly…


In Brazil, Nobody is Safe!

To countdown the final week before The Walking Dead returns to AMC on February 12th, our friends over at the Brazilian TWD fan site are getting together with zombie caricature artist, Celso Ludgero (Twitter: @Celsoludgero).

Together, they think that just because someone is famous, it does not mean they will be immune to becoming a zombie during the Zombiepocalypse. We fully agree with their decree that “Nobody Is Safe.”

Stop by their website: http://www.thewalkingdead.com.br

The first victim to go under Celso’s brush is pop singer Lady Gaga. See her zombie portrait here.

 


Undead Is Not An Option: Grab Your Go Bag

We’re giving you another excerpt from the debut Zombie Survival Crew Anthology: Undead Is Not An Option, but don’t forget, YOU can be a part of the second anthology!! Click here for more details.

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Zombie Survival Crew First Lieutenant Neil Brown Jr. has got the survival gig down pat. You may know him for his on-screen characters’ fights with zombies or aliens in productions like The Walking Dead and Battle: Los Angeles, but this wise-crackin’ vato has got skills – and the Katana to back ‘em up. This son of a marine takes a look at what we should all have pre-packed in our go bags for the kind of day we hope never comes.

Grab Your Go Bag
(…and get it right!)

By Neil Brown, Jr.

Dad always used to say “police your brass” and “you need to know whether you’re hurt or injured.” And that’s just the way he raised me—to live a clean life, depend on common sense and preparation to get me through life’s bumps and bruises, and develop the mental fortitude to push through the hurts.

Served me well even from a young age. When I was about 12, on one of our many family salt water fishing trips, I tumbled off the side of the boat in the early morning while everyone else was still sleeping. I know, I know. Shouldn’t have been hanging over the side of the boat in the first place.

Even though I was terrified and screaming like crazy, I remembered what my dad taught me—tie the ends of my pants together, lift the whole thing up over the water and push down to grab the air and make a mini-life preserver. It worked. I bobbed in the water for several minutes before my dad dove in to rescue me. And it was about ten years before my dad or I told mom about the incident. What? She never would have let me go on another fishing trip.

It was common sense and preparation that saved me all those years ago, and that very same combination is our best shot during a cataclysmic event, like a Zombiepocalypse.

As for me, I can catch a rabbit, squirrel or fish in the woods faster than I can find you a gas station, so my go bag is naturally geared more towards hunting and gathering—even so it’s a combination of items that will serve any would-be survivor well.

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To read more, and learn from one of the best, check out Undead Is Not An Option.


Team Grimes…protecting family

Their love for each other is matched only by their drive to survive. While both Lori and Carl lack the survival, weapons and hunting training of those around them, they remain locked in a fierce battle against the zombiepocalypse to protect that which matters most—the human family.

Who are Lori and Carl Grimes? They are characters from The Walking Dead—a series of graphic novels by Robert Kirkman turned into one of the world’s hottest cable television shows by AMC and an insanely talented production crew. They have created cast of characters I have expressed a great deal of love for:

Lori and Carl are the core of a family unit traumatized by the realities of a zombified world, wife and son to a man tasked by circumstance with leading a soul-weary band of survivors through the horrors as safely as he can. Lori is determined to protect her child at any cost, but may not have the kind of constitution to survive a prolonged zombie onslaught, and all the emotional baggage it carries with it. Carl finds himself literally growing up in the zombiepocalypse, traversing his developmental years to the background of flying body parts and weapons instruction.

[***WARNING: Spoilers ahead***]

Lori and Carl are tasked with protecting humanity’s most valuable asset—the family. While water, food and ammunition are integral to physical survival, the presence of loved ones bound by blood and affection grounds and lifts the spirit. The Grimes family is not the only familial unit in and around the main survivor group, but with Rick Grimes as the survivor band’s leader, the Grimes clan is—whether they like it or not—the “first family” of the zombiepocalypse.

Ever since viewers first met Lori—played by Sarah Wayne Callies—she has been coping with severe emotional trauma and struggling to balance her own needs with what she believes to be right and/or necessary. Lori is not a bad woman. She is a good mother, who loves her child and would, I have no doubt, die to protect him. She is loyal, …yes, loyal, and will stick behind those she loves when she believes them to be right.

But Lori is struggling to manage the consequences of choices she’s made—sometimes she’s wrong for the right reasons, other times she’s right for the wrong ones. I mean, let’s be real here, she believed her husband was dead. Shane helped her and Carl survive, was someone she trusted and could feel safe with in the midst of a world gone mad. Taking a lover when surrounded by nothing but death is a good way to remind yourself that you are indeed alive.

She has been coping with the guilt of her decision to enter a sexual relationship with Shane ever since Rick returned from the dead…and all of the other complications that accompany it. She’s angry and hurt. Yes, Shane may have believed Rick was dead, but he wasn’t…and so Shane (who is just not helping his own case) is the target for all the mixed-up rage, guilt and fear that Lori harbors.

Lori is Rick’s rock, his most vocal defender after Shane. And where Shane, Rick’s best friend, will argue with him to get to a decision that creates more pent-up frustration between the two buddies, Lori is most-often content to back Rick’s decisions even if she doesn’t like them because she know his heart is true. But I do have to wonder if this isn’t part of the reason she was doubting their marriage before the zombiepocalypse hit…just sayin’. Lori is quick to point out to others when they are being selfish or projecting their own emotions onto Rick who—as she rightly points—continues to do for the group what no other would. I just wish she could so readily take stock of her own interactions and self-correct when she is projecting.

Carl—brought to life by Chandler Riggs—is growing up before viewers’ eyes. Between season one and the trauma of season two the young man has evolved from a whimpering, fearful child into an eager, increasingly capable young man. Carl wants to emulate what he sees both Rick and Shane doing to save everyone and make a tangible contribution to the group’s survival. He throws himself with great passion into learning the skill he will need—how to properly catch and clean fish, set up an alarm system around camp…fire a gun.

He is still a child, clinging to the pure hope and innate optimism that most youngsters have, but there is little doubt Carl is determined to become a zombie hunter extraordinaire. ..even if he does not yet truly understand the emotional consequences of such an undertaking.

Both Lori and Carl face serious emotional and physical challenges ahead. Lori is aware of hers, and we see her struggling to find a balance between protecting the family members she has, and adding to the mix with a baby. Carl, despite everything he has seen and experienced, is likely to encounter a crisis of conscience or two as strives to become the man he thinks he should be.

But can they survive? Can they keep the Grimes family unit together and alive? One thing is for sure…they will fight to the death to make it happen.

*

With special thanks to R.C. Murphy

This post originally appeared on www.julietteterzieff.com


Albuquerque in a Blur

Albuquerque Comic Con set the bar pretty high for our 2012 convention season. Before I forget, we have to thank Jim, Cody, Alfred, and the small army of volunteers that took care of us during three very, very crazy days (and one very special 11-year-old girl who was Jinxie’s helper throughout the weekend). Without them, your brave commanders would’ve ended up hiding under a table or trying to melt snow to obtain drinking water.

Wait . . . snow?

Yes, you read that right. When Juliette, Jinxie, and I got to town, we were greeted by a sight very few of your commanders have seen lately—snow on the ground. There wasn’t much—or we’d probably have snowball fight pictures for the gallery—but there was enough to make it really cold. Thankfully, the Hard Rock Hotel and Casino stayed toasty warm over the course of the con.

On to the fun parts!

We invaded the Hard Rock Friday morning with Neil, Anthony, Noel G., and Madison Lintz. As soon as the tables were set, a sea of folks swept over the convention center. I’m not even sure how many people we talked to that day. There were a lot of them and they were all So Friggin’ Nice. The highlight of that afternoon came when Brent Spiner (Star Trek: The Next Generation) paid us a surprise visit. I’ll tell you right now, it is nearly impossible to render Jinxie and me speechless. He managed to do so by saying, “Hi.” Before you all groan and disown us, we did rally and had a nice little chat with him.

Friday night we learned the secret to turning Juliette into a giddy little girl (Jinxie side note: which was hysterical). No, I won’t divulge what did the trick. (Did you really think I would? She travels with a crossbow!) After we calmed her down, we hung out and met even more new folks including Daniel Gillies (The Vampire Diaries) and Rachael Leigh Cook (She’s All That). It seemed to be the theme for the weekend—meeting really awesome people. The secondary theme was not being able to keep Juliette in one spot for more than ten seconds.

What do you mean that’s normal? No one can have that much energy!

Saturday, the floodgates opened in the Hard Rock Hotel. You think I’m kidding, but at one point we couldn’t see anything across the hall from the ZSC/Walking Dead table. Except Waldo. He’s getting really bad at hiding these days. Juliette, however, is a pro at hiding and somehow managed to disappear before Lou Ferrigno (The Hulk) paid us a visit. No cha-cha this year.

When we weren’t communicating with potential ZSC members, we ambushed cosplayers. Twice on Saturday the tables were turned, forcing Jinxie and I to save Anthony from having his face chewed off by the undead. His survival training needs to be refreshed. Obviously he’s forgotten the difference between fans, crewmembers, and friggin’ zombies! The smell is the key, dude. Just sayin’.

On Sunday, it became impossible to tell which of us at the table were walkers, and which were zombie slayers. The general consensus was the universe didn’t contain enough coffee to keep us going. Then a strange thing happened, once the fans started coming in, their energy gave us a kick in the backside. If we haven’t said it before, I’m saying it now: we could not continue to survive long convention weekends without you, the fans and crewmembers that stop by to visit with us. Thank you!

The hardest part of any con weekend is saying goodbye. We saw Neil and Noel G. off on a safe flight back home. The rest of us stayed another night and had a nice, calm, quiet dinner . . . okay, I can’t keep a straight face on that one. We weren’t quiet at all as we shared funny stories around the table. It made for an awesome way to wrap up the chaos in Albuquerque.

The story doesn’t end there. Keep an eye out for my travel post. You’ll learn what happens when two of your commanders take a road trip through the desert.

Missed out on the action in Albuquerque? Our next live appearance will be at Monster Mania 21 on March 9-11th in Cherry Hill, NJ.

 


Team Greene…for the faithful

They are hardy, wholesome folk. Hershel and Maggie Greene can keep a farm running, ride any steed in true cowboy style and wrangle zombies when the need calls for it. Their faith in God sustains them, but their isolation leaves them susceptible to grand—and potentially deadly—illusions about the realities of the world they live in.

Who are Hershel and Maggie Greene? They are characters from The Walking Dead—a series of graphic novels by Robert Kirkman turned into one of the world’s hottest cable television shows by AMC and an insanely talented production crew. They have created cast of characters I have expressed a great deal of love for:

Faith in the Almighty is rule # 1 on the Greene farm. Rule # 2 is that Hershel’s word is law, only below that of God. He runs his family with a firm hand and there’s little doubt that even before the walkers started appearing on their property, he possessed full and total control over every aspect of their lives. Maggie has been content to follow her father’s righteous lead but has a more worldly strength to her than her father possesses. When the main survivor group finds the Greene farm, Hershel and Maggie are easily cast as saviors—but the zombie-infested world in which they live may ultimately rip both the group, and the family, apart.

[***WARNING: Spoilers ahead***]

The Greene family provides a nice little twist to the environments most commonly associated with the zombie genre—large cities run down, blown halfway to hell, and overrun by the walking dead. Hershel and Maggie have managed, despite all odds, to not only survive but to do it in their own home with their own resources (for the most part) and create a sanctuary for others in need.

Hershel is a man of principle, a spiritual rock guided by his faith in God and a firm belief in right vs. wrong. There is little grey in Hershel’s world, something is one or the other, and cannot be both. It is upon this basis that Hershel views the zombiepocalypse. He is a giving man, in his own way, but will draw the line when generosity poses a danger to his beliefs or his family. And the rigidity of the faith he presents poses dangers—both physical and spiritual—for himself and those around him.

Hershel – played by Scott Wilson – believes that worldwide zombification is akin to the evolution of HIV/AIDS. Everyone goes into hysterics. A lot of people die. And then one day a miracle cure comes along, sent by God’s own hand to save the faithful who managed to survive. In Hershel’s mind, this is a cleansing.

But on the few occasions where Hershel does speak of such things it feels more as though he is a man desperate to fit the unthinkable into an existing belief system. He has lost family members. The world has, largely, ended. He knows this, yet Hershel really isn’t prepared to meet the challenge head on. He is clinging to his faith as a way to continue the ‘old way’ of doing things, rationalizing away the realities of the zombie world.

Maggie, despite the ‘grief’ she causes Hershel because of her budding relationship with the “Asian boy,” is a source or pride for Hershel—a younger, more worldly version of himself. Maggie’s belief system is not so rigid, so much a part of her being, that she is unable to consider alternatives without shaking her own core. Maggie – played by Lauren Cohan – quickly finds herself questioning events around her after the main survivor group arrives: Maybe her father is wrong. But if he is, then is she equally wrong for following him? Where does that leave God in the new world order? And most importantly, how do they survive?

At this point it is Maggie, not Hershel, who appears most likely to survive the zombiepocalypse longest of the Greene clan. It’s not unlikely that Maggie may soon find herself in the not-unusual situation of having to manage role reversal—where the child becomes the parent and the aging parent becomes the child—in order to save what is left of her family.

And then there was the barn.

When Glenn stumbled across the barn and its’ unfortunate occupants, I nearly broke my roommates fingers I grabbed his hand so hard (an action I would repeat when Shane ripped open the barn doors shortly thereafter). This was going to be it. The place where faith and realism collide, where right and wrong are so hopelessly intertwined that even the most the righteous man would struggle…where we discover what humanity really means in a zombified world.

Anyone with a heart, felt bad for Hershel. And yet, even though in some rose-colored way we wanted him to be right, viewers knew he was wrong. The tragedy was that it took a rather inhumane approach by a very unstable man, Shane Walsh, to rip off the blinders and force Hershel, and Maggie, to finally confront the reality of the world they now live in.

Weeks after the mid-season finale aired, viewers are still struggling with that last sequence and what it means for a very brave, very soul-weary group of survivors: Can Hershel move beyond the shock and accept the new reality? Can he become the spiritual ground-zero that the main survivor group needs so badly? Or will he retreat, cloak himself in cracked-faith and leave the others to fend for themselves? And what future will Maggie choose? Will she evolve into the zombie-slayin’ farm girl I see within? Or will she be unable to forgive Shane and the others for the ‘damage’ they have wrought on the Greene home?

Whatever choices Hershel and Maggie make are sure to be right—and heartbreaking.

*

With special thanks to R.C. Murphy

This post originally appeared on www.julietteterzieff.com


Team Carol …saving hearts and minds

She has seen the worst of human nature. She has survived heartache, chronic abuse and the spiritual cost of living a life dominated by fear—and that was before the zombipocalypse hit. After all the horror Carol Peletier remains capable not only of love, but of taking emotional risks to express that affection. Carol is a survivor in so many ways that have nothing to do with putting a dent into a zombie’s skull.

Who is Carol Peletier? She is a character from The Walking Dead—a series of graphic novels by Robert Kirkman turned into one of the world’s hottest cable television shows by AMC and an insanely talented production crew. They have created cast of characters I have expressed a great deal of love for:

If you aren’t watching the show you should be. From the moment the show begins viewers are taken on the undead ride of a lifetime, watching a cast of beleaguered humans fight not only to survive, but to retain that which makes us most human.

Carol—played with stunningly intricate nuances by Melissa McBride—is the main survivor group’s mother figure. She, more than any of the other females, is able to consistently put aside her own hurts and doubts, to reach out and nurture those around her. In this regard Carol represents the best in human nature, a truly pure spirit we should all be so lucky to have in our lives.

[***WARNING: Spoilers ahead***]

From the get-go viewers could look at Carol and say, “This is a woman who has seen hell.” The way that Melissa McBride handles such a delicate character is brilliant—the little subtleties during her interactions around any man that told more about the extent of the abuse the character suffered than the one instance of on-screen abuse at the hands of her husband Ed in season one were chilling.

But it was also apparent right away she was a survivor. Whether for herself or the child she loves, Carol would find a way to persevere. And Carol’s true beauty was that her strength of spirit was there all along. We just couldn’t quite see it clearly behind the thick veil of abuse.
Carol is the epitome if motherhood on the show. She’s always there for the children. Teaches them in makeshift class rooms. Heck, she’ll even do a stranger’s laundry. She shows appreciation by taking care of others. No one forces Carol to do laundry. Unlike Andrea, who very much wants to throw off the restrictions she feels her gender ties her down with.

Carol sees suffering and reaches out, even at the risk of getting slapped for it. No other character on the show could have told Daryl what he so desperately needed to hear out loud—that while he may not have the education, experience or training of men like Rick and Shane, he is every bit as good as they are. While others like Dale may have seen or felt instinctually that Daryl needed this to help further the evolution he is experiencing, it was Carol that had the right combination of courage and empathy to deliver.

And then…there was Sophia.

Sophia was the light in Carol’s darkness. A child that, no matter what, brought joy and love into her life when an abusive husband sought to rob her of her dignity. In the aftermath of Sophia’s disappearance we saw both Carol’s finest and weakest moments.

Anyone who knows the pain of losing a child was physically shaking during Carol’s interaction with Daryl in the horse stable. What kind of strength does it take to tell someone that the search is over? To admit that you have to let go of your only child? Good grief, just writing that gives me goosebumps. Nothing, absolutely nothing, in this world compares to losing a child…the pain is physical, a paralyzing terror. And yet, somehow Carol has the strength of spirit to embrace a mother’s worst nightmare in an attempt to save the life of another.

My one big issue with the Sophia situation was that Carol took a back seat in the search for her child. Intellectually I understand this might have been the result of years of abuse and being pushed to the background until you yourself believe you have no contribution to make, and again McBride’s portrayal was brilliant. But everything in my core bucked against it, and I found myself itching to drive down to Georgia and start searching for a fictional character myself. That could have been difficult to explain later on….

But the real question now is—can Carol continue to survive?

We saw the battle Andrea fought after losing her sister Amy. Andrea and Carol have different kinds of strength, and Andrea appears to have found a way to pull through. Carol has now lost her source of joy, her anchor. Will that be it….the event that finally breaks her beautiful spirit?

With special thanks to R.C. Murphy

This post originally appeared on www.julietteterzieff.com


Team Merle, Team T-Dog… a tag team

They are the oddest couple I know. One is a strung out, racist, redneck with a really bad attitude and cojones only a fool would dare challenge. The other is a black man built like a Mack truck who displays good intentions and guts, but harbors doubts about his place in a zombie-infested society. When they meet sparks, …or rather blood and spit, certainly fly. It’s a feast for the eyes and the spirit…for both Merle Dixon and Theodore Douglas, better known as T-Dog, are grappling with issues of race, survival and what it means to honestly show your true colors.

Who are Merle Dixon and Theodore Douglas? They are characters from The Walking Dead—a series of graphic novels by Robert Kirkman turned into one of the world’s hottest cable television shows by AMC and an insanely talented production crew. They have created cast of characters I have a great deal of love for:

If you aren’t watching the show you should be. From the moment the show begins viewers are taken on the undead ride of a lifetime, watching a cast of beleaguered humans fight not only to survive, but to retain that which makes us most human.

These two characters represent the opposite ends of the spectrum in a battle that has raged since the beginning of recorded history. Are we, the human family, truly one? Or, are we divided by race, religion, ethnicity and/or politics? Are we a global family? Or, is it us against them? Neither man is evil. Both are, at least partially, products of their environments. And both men have valuable lessons to teach us about what it means to be human.

[***WARNING: Spoilers ahead***]

Everyone loves Merle. Wait, scratch that. Everyone loves Michael Rooker, a singular actor who can take the most vile character and leave viewers salivating for more. But it isn’t just Rooker. Merle is able to do what most of us cannot—to be true to who he is and speak his mind no matter how unpopular his feelings might be. Putting aside, briefly, that Merle is a danger to pretty much anyone he encounters including his own family members, there is a sort of freedom there that few human beings have the guts to display. T-Dog certainly doesn’t have that kind of courage—it is only when ravaged by fever that he is able to give voice to the dark thoughts he harbors within about race and the fate of the black man. While he may later express disgust with the bile that spewed forth from a fevered mind, he cannot really deny that those were—at least, in part—his true feelings…and given the state of pre-zombiepocalypse society, not entirely unjustified.

T-Dog, played by IronE Singleton, is the main survivor group’s conscience personified. After Merle’s disgusting display on the roof, it is T-Dog who steps forward to take on the responsibility for Merle’s fate even though he, above all the others, would have the most reason to turn and walk away. He took the responsibility for dropping the key and delivers a message few want to hear—that the blood is on their hands, and no matter how repugnant Merle may be his fate will weigh on their spirits. By securing the door with a chain and padlock even as he fled the rooftop scene, T-Dog recognized that his anger towards Merle was human, but that the outcome was untenable.

The one vs. the many. Merle and T-Dog, because of who they are as men, have polar opposite approaches to survival. Merle needs no one and sees the pansies, democrats and n*ggers as negatives rather than assets. T-Dog sees every individual as having a place on this earth with value to add to the group. In this regard Merle is hopelessly deluded. A man may be able to survive physically on his own, but the human spirit requires others to flourish.

Both Merle and T-Dog have strength of spirit, the strength of true survivors. If you pull away the layers of drugs, acerbic wit and short-sighted views of Merle, and the doubts about his place in the main survivor group as a whole in the case of T-Dog, both men have a strength to them. Seriously. How many people out there could do what Merle did on the roof, and in the kitchen with the iron? How many can continuously put aside fear and loneliness to act in the best interest of the group as a whole with no real sense of acrimony?

Which leads me to the rub. Is there a place for a man like Merle in a group of survivors for which he expresses little more than outright disdain? Should a man who consistently puts the group before himself feel like an outsider? And, ultimately, should the group survive long enough to begin a true rebuilding process, can they—the new human family—rise above the hurts of the past to chart a more humane future?

With special thanks to R.C. Murphy

This post originally appeared on www.julietteterzieff.com


Rise of the Governor? Yes Please!

From the mobile command post manned by:
the Commander-in-Chief and Orange Brigade Commander

We’ve been lost in a fog of The Walking Dead withdrawal since the mid-season break began in November. With weeks still ahead of us until episodes resume on AMC February 12th, hope seemed impossible. That was until we received a coded message offering support during these tough times.

Last October, Robert Kirkman and Jay Bonansigna released the novel, The Walking Dead: Rise of the Governor. And now we’ve been given a chance to share a clip of the audiobook, read by Fred Berman.

From Amazon.com:

     “Following in the footsteps of the New York Times bestselling graphic novels and the record-breaking new television show, this debut novel in a trilogy of original Walking Dead books chronicles the back story of the comic book series greatest villain, The Governor.
In The Walking Dead universe, there is no greater villain than The Governor. The despot who runs the walled-off town of Woodbury, he has his own sick sense of justice: whether it’s forcing prisoners to battle zombies in an arena for the townspeople’s amusement, or chopping off the appendages of those who cross him. The Governor was voted “Villain of the Year” by Wizard Magazine the year he debuted, and his story arc was the most controversial arc in the history of The Walking Dead comic book series. Now, for the first time, fans of The Walking Dead will discover how The Governor became the man he is, and what drove him to such extremes.”

Hopefully this clip will tide us all over until the mid-season premiere. Enjoy!

The Walking Dead: Rise of the Governor audio clip


Creature Feature Contest

The first half The Walking Dead’s second season introduced us to some pretty epic zombies. I know none of us in Command will ever forget the Well Walker that burst in half before being dispatched by T-dog. Nor will we forget the final zombie of the mid-season finale. Truly heartbreaking, that one.

On the show, each of the featured zombies has their own story to tell. Right before the second season kicked off, the show’s creators produced a web-only series documenting the life, death, and reanimation of the walker we all came to know as Bicycle Girl. That got us thinking—which we do a lot right now while impatiently waiting for the second half of TWD season 2 to kick off. What better way to “know your enemy” than to create your own zombie? To take it a step further, how would you then put that zombie out of its misery?

So here’s the deal: We want you to create your very own zombie using any medium you are comfortable with. You can write a description, draw a picture, paint it, heck if you’re up to it turn one of your friends into your ideal zombie with makeup. The sky is the limit (please don’t really kill your friend…).

After you’ve created your zombie, then we want you to write out where the zombie would be found. Is she a soccer mom prowling the suburbs? Did a trucker pick up the wrong passenger on the freeway? You get the gist. Put them in a realistic location and then… kill them. You may use your weapon of choice to do the deed, or utilize the environment the zombie hunts in to find a suitable weapon. The more detail you use, the better.

The entries will be judged by a panel of ZSC commanders. We will pick the top two zombies. The first-prize winner will receive a t-shirt signed by 11 cast and crewmembers of The Walking Dead. The runner-up will receive a ZSC logo t-shirt (up to size XL). You have from January 10, 2012 until January 30, 2012 to create your zombies.

Rules and Regulations:

  •  One entry per person
  •  Entries must be send to command [at] zombiesurvivalcrew [dot] com with the subject line “Zombie Creation Contest”. Any entries received via Twitter, Facebook, or website comments will be disqualified.
  •  Written entries must be pasted into the body of the email. Please no document files, text files, PDFs, or website links. Only attach photo files.
  •  Contest entries must be received by January 30, 2012 (1-30-2012) by 11:59 PM PST.
  •  Profanity, vulgarity and nudity are prohibited. Use of such will result in disqualification.
  •  Entrants must be members of zombiesurvivalcrew.com. (If you are not, registering is FREE and EASY. Sign up HERE.)
  •  When submitting entries, you give Zombie Survival Crew permission to post your entry and name on zombiesurvivalcrew.com and its associated social media outlets.
  •  Winners will be contacted via the email address given with their contest entry.