The Collector: Review for Z Nation 208 By A. Zombie

Once again, the crew is on their last legs—two gallons of gas in the car, six bullets between them, no food, no water, and even less patience with each other. Doc and Murphy venture out to find edible tree bark; a fruitless mission. On the way back, Murphy is distracted by a yumtastic looking brain dangling from a cord. Yeah, like that doesn’t just scream trap. His gut leading the way, Murphy goes down the hole. He’s not alone. Another zombie in the pit offers a taste from his lunch. Murphy takes a polite taste. Hey, it’s not horrible. They don’t languish in dusty luxury long, someone covered head-to-toe in armor comes in, leashes Murphy, and kills his companion.

ZN 208 TheCollectorMurphy

Meet The Collector. He has a real name, but it’s not as fun. The Collector is an odd nut. He admits he’s not a doctor, yet likes to play one on the weekends. Seeing as no one works anymore in the apocalypse, technically every day is the weekend. To save his skin, Murphy attempts to talk and reason with TC. It has the exact opposite outcome than what Murphy desired. TC heard Citizen Z’s broadcast. Now he’s overjoyed to have a chance to poke and prod The Murphy. Someone has to properly document Murphy’s case, of course. TC doesn’t trust the CDC. Matter of fact, he gets downright violent talking about how they refused to read his letters.

This guy doesn’t have a lot of friends. Obviously, since anyone who walks in is fitted with a shock collar. As a consolation prize, they can take a hot shower. It’s almost worth a billion jolts running through your body. TC was kicked out of comic-cons for carrying weapons. The CDC has him perma-blocked on every communication platform known to man. There’s no one living aside from TC in his self-made zombie museum.

ZN ZomMartinHis collection is impressive; film posters from nearly every zombie film to date, real live zombies, and his crowning glory, undead George R. R. Martin—portrayed by the A Song of Ice and Fire author himself.

George is about to be overshadowed now that TC has his hands on The Murphy.

First, there must be a proper analysis of Murphy’s condition. TC sets up what looks like a talk show and records the process of taking blood, DNA, and marrow samples from his newest exhibit. The plan is clear, if the CDC wants any information on Murphy, they’ll finally have to acknowledge their least favorite whackjob. There’s a few more tests for Murphy. TC force-feeds him a piece of brain. It triggers an insatiable appetite and Murphy eats the whole thing. The final test, after Murphy refused to admit he can control the zombies, comes when TC leaves. A zombie doctor shuffles in. Immediately, Murphy takes control. He’s caught when the zombie can’t quite get it together enough to cut his restraints with the bone saw.

ZN 208 ShockingFun

The museum tour is Murphy’s prize for cooperating on stage. He makes another escape attempt, but doesn’t make it out the front door—it’s electrified. There’s a near-miss with 10k investigating the museum’s front doors. TC tells 10k he hasn’t seen the kid’s friend. 10k smells something fishy and breaks in, leaving his gear where the others will find it. The rescue mission lasts about a minute. The Collector zaps 10k with a cattle prod and fits him with a shock collar. There’s actually one more experiment TC wants to run with Murphy—biting a live person. 10k is said live person. Despite heavy blood loss from TC’s attempt to drain him dry, Murphy plays along. What alternative does he have? Well, there’s always the option to disable the invisible fences around the other zombies on display, then control them. That’s be my choice, at least. TC is zombie chow. Murphy is ruthless. For about ten seconds. He passes out, losing control of the toxic zombie, phyto-zombie, and blaster.

Roberta and crew to the rescue—for real this time. They use their meager ammunition supply to kill the zombies. After a quick pillage through the museum for supplies, and Murphy’s blood, they head back to the car.

In another shocking emotional moment from Murphy, he makes Roberta promise not to leave him alone when they finally reach the lab in California. All these attempts to abduct him changed Murphy. Or is fatherhood to thank? Whichever, the others have to be grateful for a calmer Murphy during the next portion of their trip.

ZN 208 Murphy Bled Out

 


Even Cowgirls Get the Black & Blues: Review for iZombie 204 By A. Zombie

The show is a crime drama/comedy. The main character provides no useful information for the case in this episode which wouldn’t have been found by a human crime scene tech. Meanwhile, Peyton is back in town for two days and manages to exhaust her list of people willing to testify against the city’s top Utopium dealer, Mr. Boss, while in the process scoring her most valuable asset in the case—Blaine DeBeers. In the time it takes Liv to write a song, Peyton has enough information to first hurt Boss’ business, then bring his empire down like a house of cards. Not only that, she centers Liv, encourages Ravi to continue dating Stephanie without an ounce of jealousy, and is the only one to realize whatever is wrong with Major is serious. Oh and she’s on the nose when it comes to her gut feelings about Gilda/Rita, the Max Rager spy. Now if only Peyton could fix Liv’s lack of . . . everything. The writers still handle her as an android; they pop in a brain (program) and off she goes. It doesn’t make for a compelling leading lady. While Liv does retain more of herself in this episode, it’s only to progress the story line with Major. The message is clear, Liv is only vital when it comes to her relationship with a man.

iz 204 Peyton Liv

Onto the case. Liv and Ravi are called to pick up Lacy Cantrell, a thirty-two year old waitress and singer/songwriter strangled to death in her bedroom. Following police logic, they track down the woman’s ex-boyfriend, Matt—a.k.a. Sue—who was released from prison a month prior to the murder. With his violent past, it’s clearly the boyfriend. Case closed. Everyone go home. Wrong. Again. Can we get a case on this show which doesn’t waste twenty minutes looking at the significant other or recent ex as the sole suspect, please? It’s so predictable, I figured out the plot twist not long after they took the body to the morgue. Matt didn’t kill Lacy. Matter of fact, once he’s done being angry about the police coming after him as a suspect, the guy has nothing but love for the deceased.

iz 204 LivSingsRavi

He follows Liv after she uses Lacy’s brain to perform a song based on the case and lets fly about how much he cared for Lacy. It triggers something in Liv, which we’ll discuss later. But if Matt’s not to blame, who murdered Lacy? A complete stranger. There’s another murder case taking top priority because it’s located in the richer area in the city. The show opens with three kids finding the gun from that murder. Why would writers do that if they didn’t intend to tie to two seemingly separate cases together? They showed their hand early in the game. There’s no fun on a crime show if the case is laid out and solved by viewers two minutes into the episode. So the convenience store murderer is Lacy’s killer, as well. And at no point did Liv offer up a helpful vision or clue. Clive handled this one by himself. Astounding since he’s a little distracted by FBI agent Dale Bozzio. She is in town to investigate several high-profile disappearances. Namely, the people Blaine killed to sell super fancy brains to his clients. But some of his clients are missing, as well. If Bozzio falls down the zombie rabbit hole, will Clive finally learn Liv’s brain-munching little secret?

iz 204 LMSmoochingMajorly disappointed with one character in particular. See what I did there? Major’s Utopium habit is getting worse. He’s completely disconnected from the world. He can’t even keep track of the dog he stole from the zombie he killed in the previous episode. Miner, as Ravi calls him, runs away one afternoon and finds the park where Major kidnapped his owner. Cue weeping. For the dog, not Major. All sympathies for the man flew out the window when he completely disregards Liv feelings. She opens up, telling him how hard it was last year hiding the truth from him, watching him go insane. His response is a verbal shrug and a door in her face. Nothing sinks into his drug-addled brain until he wanders off to score more U. The kid he finds to buy from lived in the shelter Major worked for last year. When the dealer points out how Major once pushed the shelter kids to get clean, and now he’s a junkie, it breaks the glass shell he’s existed in since Liv gave him the cure. The episode ends with Major on Liv’s doorstep, asking for help. Oh and kissing.

It’s probably a good time to get clean, anyway. Blaine is one step closer to recreating the tainted Utopium. Scott E tracks down Gabriel, the guy who cut the original U batch. Slight problem with this grand plan, though; Gabriel has turned a new leaf and jumped on the Jesus Train. Since he won’t cooperate, Blaine kidnaps the guys, has a minion turn him into a zombie, and turns the starving baby brain muncher out on the streets. How long will Gabriel’s morals keep him from bashing in a skull for the prize inside? Probably not very long. Either he kills or slinks back to Blaine for morally ambiguous brains to eat. Soon Blaine will have the means to mass produce zombies. That’ll be fun.


Down the Mississippi: Review of Z Nation 207 By A. Zombie

First problem, how will they get down the river? The gang finds a zombie-infested pontoon boat out on the water. After clearing it, they find the boat’s rather talkative driver. Cool. A ride and someone else to do the driving. Maybe everyone can relax. Yeah, right. They’re not on the water long before Doc spots someone in a pedal boat crammed with gear in the back. Sketch and Skeezy are the bad pennies in this show. Anytime mischief must happen, they’re involved. Already things are looking up. And then everything looks wet. The river is plagued with what the guys call zombie jams—similar to log jams, only with teeth and much fouler stench. Zombies scramble onto the boat. Roberta orders everyone into the drink—not exactly wise considering all the zombies, but sure. We’ll go with it.

ZN 207 ZombieJam

In the rush to safety, the team splits. 10k ends up on the eastern shore with Sketchy and Skeezy. Roberta, Doc, Addy, Murphy, and Vasquez head west. Almost immediately, Murphy wants to leave the kid behind. Vasquez is on his side, but only because a search would cost time. There’s no love lost between Murphy and 10k. After Cassandra’s death, those two will never be on the same side again. Murphy’s ego simply won’t allow it. He saw Cassandra as his creation, then comes this little nothing human who takes her from him; it’s too much for Murphy to handle when he’s already lost control of everything else in his life. To keep the peace, and keep Doc with the crew, Roberta gives twenty-four hours to find 10k. Eventually Doc does split from the group, taking a canoe across the river the next morning. His search is fruitless.

ZN SkeezyBitesAll’s not lost. 10k is in good hands with the luckiest men alive. Boy do they take the kid on an adventure. First, there’s a group of kind, highly intelligent men who—okay, I can’t do it. The first group they meet is dumber than a boulder and just as ugly. Quick thinking Sketchy reels them in with another tale of The Murphy, portrayed by Skeezy, seeing as he kinda resembles the wanted poster. By the end of two minutes, they have these guys convinced a bite from Skeezy will make them immortal. So he bites them, Sketchy steals the guys’ drugs, and 10k watches in wonderment. Until he drops the drugs Sketchy passes off and they have to run. Luckily—ha ha—there’s a truck nearby. But, wait . . . isn’t that the truck we saw kidnap two guys at the beginning of the episode?

Yes it is, and the guys just so happen to drive the thing back to the town it came from—Burrtown, named after it’s founder. It doesn’t take long for Sketchy and Skeezy to work their magic on this last great confederate holdout. Before sunset, they have them eating from their hands. Fecal matter hits the fan when the truck’s actual owners finally catch up. Not to worry, 10k found an inside man to help. Okay, it’s a woman. A very angry woman named Sadie. She’s not part of Burr’s hillbilly paradise. She just wants to give Mercy to her second husband, who is enslaved by the town as part of their undead workforce. Her plan: Watch the town burn. It’s a good plan. I have no problem with it.

Z Nation - Season 2

The Zeros might have differing opinions, seeing at Burrtown is one of their territories. When Sketchy and Skeezy and caught in their tangled lie net, Escorpion is brought in to judge their case. Sketchy does his best to blow enough hot air to inflate the Hindenburg. It’s not enough. Not when Skeezy’s bite victims provide damning testimony against them. Escorpion sentences the troublemakers and 10k to death by hanging.

Never fear, there’s a plan. I think. Sadie makes a run for the bridge near Burrtown where the crew plans to turn west again. How 10k knew they’d be there, I haven’t the foggiest idea, but not a lot makes sense on this show if you pay attention. Regardless of how they were alerted to the impending execution, the gang gears up and attempts a daring escape. Doc and Addy shoot down 10k and Sketchy the second Escorpion orders the execution to proceed. Skeezy dangles for a while before all’s clear and Addy shoots him down. While the others are doing the rescuing, Murphy and Sadie free the zombies. From there on out, it’s child’s play. The crew, plus their hilarious sidekicks, take off to the bridge ahead of a speedy zombie horde. Sadie lingers in Burrtown to give Mercy to her husband.

At the bridge, Sketchy and Skeezy stay behind to play with the zombies and their new weapons cache courtesy of Sadie. The others pile into a conveniently placed car, driving west once again.

Will they ever reach California at this rate? They’re down to one person with the cure in their blood since Lucy is with her adoptive parents. If anything happens to Murphy, they’re doomed. Yet he still thinks he’d make it anywhere without the crew. It’s The Murphy Show in his mind. Even if they do make good time on the road, someone may get annoyed enough to put a knife in his dome. Mankind has been through worse, right? What’s one measly apocalypse? They don’t need a savior whose ego can’t fit in Central Park.

ZN 207 Wet Murphy


Real Dead Housewife of Seattle: Review of iZombie 203 By A. Zombie

This episode is all about beauty over brains. No, beauty isn’t a new hot sauce brand. Liv sinks her teeth into a socialite who is thrown over her balcony by a man posing as a realtor, real name Joe Fricano. As a result, 90% of her dialog is about clothes. I’m trying really hard to keep an open mind about this show—it helps that there’s a bit of rot on my left temple letting in a nice breeze—but every time they dig into this stereotypical female personalities, I want to put my hand through the screen. We get it, it’s fun to make bright, motivated Liv into a mindless clotheshound.

iZ 203 Joe

Wait. That’s not fun. I’d much rather watch Liv use her intelligence and not her powers to solve a case. Two seasons of accidental visions is enough. This problem wasn’t as prevalent in season one, but now it’s pretty much all we’re seeing—Liv being weird, not helpful, and they manage to close cases by pure chance. At least she looks nice while doing it?

Let’s dig into the case. Taylor Fowler, our brain donor for the episode, is married to businessman Terrance Fowler. Clive is convinced the husband is involved. Dead end there when the guy hems and haws about a time to sit down for an interview. Instead, they visit with the actual relator whose identity the killer used to gain access to the house. She tells them Vaughn Du Clarke is selling his house and she’d kicked the killer out of Du Clarke’s place during an open house after she caught him snooping. Off to Max Rager they go. Liv has a rather unpleasant vision during the meeting—Du Clarke and Taylor in bed together. Full. Body. Shudder. But there’s still no motive for anyone to off Taylor. Finally Terrance is ready to talk to them. The meeting goes smoothly, until they drop the bomb about the affair. Terrance puts his hand through a glass coffee table. I think he’s a little angry. Eventually they track down two of Taylor’s so-called friends. If friends are the people with a knife to your back at any given moment. The demons in Prada did provide a couple helpful tidbits: Terrance knew about Taylor’s affair with Du Clarke and he isn’t Mr. Perfect himself, using a social media site to hook up with younger women. Now we’re back to Terrance Did It. Yawn. Naptime.

Oh, that was only half of the episode?

To establish Fowler’s alibi, they stop to visit his personal stylist, Bethany. Newly fashion-savvy Liv falls in lust with the woman’s style. They quickly become best friends, bonding over shoes. It turns into a shopping date the following day. Liv ditches Clive, who wants to do actual police work to interview Fricano’s manager at the auto shop. They’d assumed Fricano worked for Terrance at his home, giving him access to Taylor in order to figure out her schedule and kill her. Nope. Manager says Fowler isn’t the guy who hired him. However, Joe had been seen with a hot, yet slutty woman who he was obsessing over for a while. Just so happens, Clive has the book of skanks from the website where Terrance picks his mistresses.

One guess who the manager points out? Yup, Liv’s new BFF, Bethany. When Clive calls to tell Liv while she’s out shopping, Bethany overhears. There’s a rumble amongst the couture dresses. Bethany maces Liv, which does nothing except make her go Full-Blown Zombie. Case solved.

iZ 203 MajorLiplockBut what about the case of Liv’s weird desire to have the guys go to dinner with her? Turns out, it’s her birthday. She doesn’t want to make a big thing, have a bash, just a quiet dinner with the handful of friends she has left. Ravi ditches her to go visit a girl he met during his Utopium high—they’re actually hitting it off. Clive just says no. Major? Well, seeing as Liv finds out he’s working for Max Rager in this episode, he’s not high on her e-vite list. Oh and he’s shagging her roommate/Max Rager spy, Gilda. The only person who does anything for Liv which isn’t purely selfish is Peyton. You know, the ex-roommate who watched Liv murder a zombie in their kitchen? She’s back in town, working on a taskforce to hunt down Utopium dealers and manufacturers. Even with her plate full, Peyton still managed to bring Liv a personalized cake.

The rest of her friends are jerks. Or is Liv the jerk? She lied to all of them about her condition. Each brain she eats makes her an entirely different person. It’s difficult to hang onto friends when your diet essentially turns you into the worst flavor of bipolar person alive—or undead. Yet she chooses to continue putting strain on her relationships to supposedly help with police work. When in reality she takes a fun ride on the brain acid-like trip, dropping one, maybe two useful visions, and acting like she’s Batman saving the city. Liv isn’t perfect, the show would be boring if she were. However, the way she’s written gets progressively less appealing with each episode. Somewhere along the way, the writers lost track of who, exactly, they’re creating. Liv isn’t a blank canvas. She was an entire person, which they established in episode 101, before Blaine turned her. Let’s get back to that Liv.

iZ 203 LivCake


Zombie Baby Daddy: Review of Z Nation 206 By A. Zombie

The gang is stuck in a horde when the episode opens. Lucy is used as a football, passed from person to person to draw zombie attention so others can kill them. Unfortunately, when Doc takes her and runs for cover, he stumbles into a bus of Abe Lincolns. No, seriously. None of us hallucinated that part. The last kill in the opening scene, a headshot from 10k on a zombie dressed as Lincoln on a penny, is perhaps my favorite sight gag on the show in two seasons.

ZN 206 ZombieAbes

The zombies aren’t their only problem. They still haven’t secured food resources for Lucy and their own supplies are extremely limited. Again. Roberta is afraid what’ll happen if they fail to keep Lucy alive. On the other hand, what will happen when the little hybrid grows? Will she take after her father? Is the zombie cure in her veins? There’s more questions than answers about Lucy in this episode, to be honest. The tension in their makeshift camp gets so tense at one point, Murphy takes Lucy for a walk. Lest the others get ideas, he orders Cassandra to keep them from following him.

Roberta has bigger fish to fry. She leaves Addy, 10k, and Doc to deal with Cassandra and Murphy. Why when the fate of the world rests on Lucy’s wee bald head? Turns out Vasquez may not be what he seems. 10k spots Vasquez sneaking off through the forest, heading back toward town and reports it when he returns to camp with what is likely their only meal that day—fish. While the others debate Lucy, fish, and whether or not Cassandra is herself anymore, Roberta and Vasquez sneak into town. Once there, Vasquez meets three Zero cartel members outside the hospital. They proceed to kick his backside. With no other option—yeah right, I would have left the liar—she jumps into the fray. Vasquez is shot in the gut. Roberta’s bravery reward is a through-and-through shot in her left shoulder. Luckily there’s a hospital right there. Oh, it’s overrun with napping zombies? That’s cool.

ZN 206 VasquezRobertaHospital

The bleeding duo manage to lock themselves in the Optometry department. A wise move. Not every pillager through the hospital would think to look there for necessary supplies, though it is just as well stocked as the rest of the hospital. Vasquez sutures Roberta’s shoulder first. He gives her a hearty helping of grief about women really being tougher than men. The slap he gets is well-deserved. When the tables turn, Roberta takes the chance to interrogate her patient. Turns out, Vasquez is former DEA with a history with the Zero cartel. They tried to buy his loyalty once; he rejected them. Zeroes stepped up the game, kidnapping his wife and daughter. Either he cooperates or they die. Then a Zero higher-up steps in, saying he’ll save the women if Vasquez does him a favor. In the end, his family dies. His wife was the first zombie he saw turn. So sad. Much drama.

Vasquez nearly dies after Roberta patches the hole in his gut. He is the lucky one.

Back at camp, the gang make a few attempts to shake Cassandra off their tails. During the first attempt, Cassandra catches Addy and nearly breaks her arm, using Addy’s pain to draw 10k and Doc back to camp. Finally, 10k says he’ll deal with Cassandra personally. Addy and Doc kick up dust running away from the fight to come. Cassandra bounces 10k off the ground, some boulders, probably a tree, and a kitchen sink if she finds one. All that butt-kicking solidifies an idea in 10k’s head—Cassandra isn’t alive anymore; they’ve been travelling with a monster. The fight takes a turn. Cassandra pins 10k to the ground, ready to break his neck. Saving himself, he stabs her in the neck. Cassandra is buried without pomp and circumstance.

ZN 206 MurphyLucy

Murphy isn’t going to like that. He’s got other things on his mind, like a daughter who draws every undead creature within earshot. At the end of his walk, Murphy finds a house with a man and his wife. The man invites him inside. His wife gives Murphy a little rabbit’s milk for the baby. In a rare vulnerable moment, Murphy breaks down weeping and asks the couple to take Lucy to raise as their own. At first they’re elated. Then they get a look at the precious blue bundle. There’s a fix for their terror. Murphy bites them and, much like how he’s handled Cassandra since turning her at the lab, orders them to do his bidding.

Lucy is safe from Roberta’s scheming. Murphy is utterly alone again without his gal pal and daughter. 10k will be a mental wreck for a while; water can wash away the evidence, but it won’t erase the memory of Cassandra’s warm blood dribbling down his cheek. Two crew members are seriously injured. Addy has a sprained shoulder/arm after her fight with Cassandra. Essentially the only one fully functional is Doc. Even his mental stability is questionable.

It’s going to be an interesting second half to this season.


Zombie Bro: Review of iZombie 202

 

 

Spoilers ahead, bro. 

The dead guy this time around is frat bro numero uno, Chad Wolcoff. He was the guy everyone relies on when they just can’t make it through their fourth beer bong. He was also a prick notorious for getting his bros in trouble with his pranks—one guy landed on the sex offender’s list after Chad told him to streak and set his path to take him past an elementary school. Chad’s offed by someone in a giant furry blue bear suit. How hard can it be to track down a suit so distinctive? Impossible, judging from Clive’s numerous failed calls to local costume shops.

Liv on bro brain is a peach. She cakes gaudy, glittery makeup on Ravi’s face, topped off with “FART” written on his forehead. She also drinks like a fish, belches, and talks like a brain-dead idiot. She’s dead, but her brain is fully functional. Thankfully. Or not. Her visions aren’t much help. Except one. Her second vision introduces them to the other Chad Wolcoff. This Chad spends him time talking to teens about the dangers of drunk driving. Chad and Chad faced off a while back when BroChad got drunk and posed as SoberChad at a school, where he proceeded to tell teens it’s cool to drive drunk. After Clive finally finds the bear suit, he thinks they’ve hit a dead end. Sonny and his girlfriend were at home having Furry Relations (much to Liv’s amusement) the night of the murder.

Or was he?

Turns out, Sonny killed the wrong Chad. SoberChad wasn’t always straight-laced. Back when he was fifteen, he hit and killed Sonny’s father. Because he was a minor, the punishment wasn’t as severe as Sonny would’ve liked. Over the years Sonny looked for Chad. When he found BroChad online, he wanted to face him again. BroChad didn’t make a good first impression, obviously.

This episode was Blaine-heavy. He’s concocting a drug war between himself and Mr. Boss, the local Big Boss when it comes to the drug trade. A position Blaine wants desperately. He sets up several rich kids amongst high-end clubs to sell his Utopium. In return, Boss orders hits on every last one, including Speedy, Blaine’s face-man for his business. Undaunted, or already prepared for this rebuttal from his nemesis, Blaine pays a visit to the District Attorney, who just happens to be one of his best brain-buying customers. They reach an agreement to start a case on Boss, but it’s going to take some hefty bribes to undercut the firm footing Boss has in the city. That’s okay, Blaine just needs to pay a visit to his dear daddy, played by Robert Knepper. As expected, Angus DeBeers just like his son. Blaine uses every manipulative trick in his book to work his father, finally demanding half a million dollars or he’ll overthrow his father, take over the family business, and lock Angus in the looney bin . . . just like Angus did to his father. Now Blaine has the means to take over the Utopium drug trade in the city.

That’s good news for one character in particular. No, not Ravi; he’s still drawing blanks when it comes to finding the tainted Utopium. However, he thinks if he can understand the drug, he’ll have a better chance of figuring out a zombie cure without the specific strain from the boat party. This leads to Ravi begging Major to join him on a drug-seeking mission at a high-end club. Ravi floats on an euphoric cloud, attempting to monitor his reaction to the drug with the voice recorder app on his phone. Spoiler: the audio provides little to no help the next day. Bored watching his friend have all the fun, Major takes Ravi’s second vial of Utopium. Then he wants more. When we find Major again, he’s passed out in the bathroom. A stranger finds his phone and calls Liv. She dutifully drags the kite-high men home. But before the cab drives a foot, Major grabs her phone and throws it out the window, telling her, “They can hear you and they’re always listening.” Or something to that effect given all the slurring. Liv and Major have a bonding moment on his bathroom floor. He asks her to stay and take care of him. She’s elated, thinking they’re finally on speaking terms. The bubble bursts the next day. Major replaces her phone, but won’t see her. Guess who’s falling down the Utopium hole? Yup. Major’s an addict. It’s either that or stew in guilt over the man he killed and the many more he’ll murder to keep Max Rager’s goons from going after Liv.

How much longer can Major keep the wolves at bay, though? He almost spills the beans to Liv twice in this episode while under the influence. What’s stopping him from blabbing to Ravi? Even if he does, there’s not much they can do to take down Max Rager short of killing Vaughn Du Clark.


Zombaby! Review of Z Nation 205 By A. Zombie

Hold on… yeah, spoilers.

znation2Doc spots a gigantic cheese wheel and takes a bite. Then Roberta and Addy push the sucker downhill, letting gravity take care of the undead parade. Vasquez helpfully suggests they head to a Mennonite community not far away. He’d been by there six months prior and saw survivors. Considering Serena can’t waddle five feet without projectile puking, it’s a good thing the community isn’t across the state. There’s a long, drawn out sequence covering Serena’s attempt to win gold in the Vomiting Olympics. Give the woman a medal and let’s move on, already. My lunch is trying to crawl up my throat. Note to self: leave the finger sandwiches for after the show.

After the worst of Serena’s morning sickness is over, the group is fired at, destroying the SUV they stole from the Zeroes. Vasquez takes a long-range radio as a souvenir. Serena saves the day, opening fire with an automatic rifle and cursing so much a sailor would be jealous. Hate to admit it, but as gross and annoying as she can be, I’d want her at my side during the apocalypse. If, you know, I still played for Team Living Folk.

Faced with yet another car problem, they simply steal the truck from the woman Serena killed and roll down to the Mennonite community. Vasquez and 10k scout ahead. 10k takes out a few zombies covered in what’s later revealed to be anthrax. Not exactly the fun kind of white powder. Vasquez takes a minute to steal food and listen to the stolen radio. Roberta makes the call to take a chance and enter the community to ask for help. Good thing, too. Not long after they make contact with the Mennonite leader, Jacob, 10k succumbs to anthrax poisoning and Serena’s water breaks. The baby is on the way. No one is prepared, least of all Murphy.

10k is shuffled off to a bunkhouse with other anthrax patients. There’s not enough Cipro, an antibiotic made for animals but still okay for human use, to cure the sick Mennonites and 10k. All they can do with their current supply is stave off death for a little longer. Addy and Vasquez take Jacob to a small town nearby in hopes of finding more antibiotics in the pharmacy. One problem, though; they aren’t the first to reach the pharmacy. Inside they find a junkie who has literally taken everything behind the counter in an attempt to kill himself. Obviously it didn’t work. The junkie asks them to kill him. When Addy declines, he desperately attacks Vasquez, who shoots him in the head. Jacob judges their actions harshly after Addy explains it’s just the way they have to do things now.

Back at the community, Serena and Murphy are flat-out ridiculous while dealing with her labor pains. Doc has no clue what to do between a sick 10k and the mother-to-be’s screaming. At one point Doc arms himself with a meat cleaver after witnessing the baby pushing through Serena’s stomach to say hello to her father. Murphy isn’t fazed. After Addy and Vasquez return, she succumbs to the anthrax, as well. Roberta is pushed into a corner. She can let two of her people die, jeopardizing the safety of Murphy and the baby who both carry the cure, or she can rob some very nice people and doom their sick to death. The latter option wins. There’s simply too much at stake—which she conveys to Jacob as they steal what little Cipro is left.

Back on baby watch, it’s time for the blessed event. This is one determined newborn. The little girl not only pulls herself from Serena’s womb—without injuring her mother—but she also chews through her umbilical cord. The crew aren’t the only ones to witness the birth. Zombies from everywhere flock to the barn, including three people leading a camel.

Yes, they snuck in a Jesus joke. You may applaud them for their audacity.

The zombies are riled up once Murphy holds his daughter. He can’t control the undead, they’re too focused on his daughter. Serena sacrifices herself, attacking the zombies so Murphy and the others can flee. Roberta stops to give her mercy after she turns. It’s unclear how, exactly, everyone makes it out of the barn unscathed considering 10k and Addy were too sick to move at the moment of the birth. Television magic, I guess.

Father and daughter have a nice bonding moment before Roberta orders everyone back into the truck so they can continue to dodge the nuclear fallout and head toward California. Murphy takes a second to give his little girl a proper name, Lucy, named after his mother.

And the moment is over when the camera cuts to the giant cheese wheel still mowing down everything in its path.

How fast can the group travel with a newborn on board? Hard to tell. Plus, there’s now the problem of feeding a baby without a mother or supplies. What does Lucy eat? We’ll probably find out soon. I’m going to guess baby doesn’t crave momma’s milk.


Grumpy Old Liv: Review of iZombie 201 By A. Zombie

Warning: Spoilers!

Three months after Meat Cute blew up, Liv is still persona non grata when it comes to visiting her family. She gives it another try, anyway, hoping time healed her brother’s mental anguish over her refusal to donate blood. Yeah, no. He’s still holding tight to that grudge, telling Liv, “Go away. Don’t come back.” Which is pretty much the same thing their mother says before Liv walks into Evan’s hospital room. They aren’t the only ones with a bone to pick when it comes to Liv’s recent behavior, Major has her in the doghouse since the moment she turned him without permission. Hey, she gave you the last dose of the cure, dude. Show a little respect.

Speaking of the cure, it may not be one-hundred percent effective. At least, that’s what Ravi alludes to as he laments the lack of tainted Utopium necessary to replicate the cure so he can actually test it. Final Hope, a.k.a. New Hope, is the only rat left from the experiments. It’s doing well considering at one point it craved burrowing into other tiny furry heads to munch brains. However, the rat is terrified of Liv. Turns out, it’s not just the rat with zombie-senses similar to Spider-Man’s spidey-sense. Major shows a similar side-effect. Anytime he’s near a zombie, as is the case when he meets a new personal training client, the hair on the back of his neck stands on end. The cure turns former zombies into zombie-detectors. Handy skill to stay alive. It could also be put to use for other nefarious purposes. More on that later.

Ready to meet our first corpse for the season? Wendell Gale is a peach of a man. A rotten peach. He’s old, grumpy, and quite the racist bastard. Which essentially makes everyone living in a mile radius from his house a suspect. It also means Liv is unbearable in this episode. At one point Clive is so fed up with the rubbish she spews, he looks ready to punch her. The personality is wishy-washy. It’s like the writers realized they went too far and held back during certain scenes. But then they went Full Bigot at times, too. Personally, I would’ve nixed the racist personality. Yes, we get it, old folks love to hate what they don’t understand. Did they necessarily need to manifest this in the form of intense racism? No. They didn’t. It was a lazy way to write a grumpy old man and give them a wider suspect pool to play with. Half-baked detective work and a couple insignificant visions narrow the suspects down to three people—Wendell’s sister-in-law Clara, the neighborhood bad-boy Rodney, and neighbor Byron Thistlewaite. The case itself is pretty straightforward once Liv finally has a clear vision starring Byron’s darling dog. Wendell, notorious for yelling at Byron about where his dog dropped its dung, locked the mutt in his shed to teach his neighbor a lesson—leash laws aren’t a joke and curb your dog. Instead of having a civil conversation, Byron jumped to conclusions after a little ribbing from Wendell and kicked the carjack out from under the car Wendell had crawled under to work on. The car killed the old man. A distraught Byron heard his dog in the shed and rescued it. Now he has a safe dog in need of a new home since he’s going to jail for murder. Congratulations, idiot.

When Liv isn’t being mostly useless in the investigation, she’s tracking down her favorite person in the world, Blaine. She needs his past connections to score more tainted Utopium. But it looks like she’s hit a dead end. Blaine is a legitimate businessman, shilling funerals to his fellow humans. Okay, he’s still selling brains, as well. Can’t change a tiger’s stripes. Which is why it’s no surprise that Blaine is setting himself up to be the largest Utopium dealer in the city. He still doesn’t know who cut the batch he sold at the boat party where Liv was turned, though. Given a new mission, Blaine tracks down Don E—pothead and former stooge—to ask who cut the Utopium from the party.

If they’re going to make a cure, it needs to be soon. Vaughn Du Clark is a desperate man. The revelations about Max Rager and its weird side-effects put a dent in their sales numbers. He has a plan. A nefarious plan. First, get Super Max on the shelves. Doesn’t matter if the side-effects still happen. They have an ace-in-the-hole. Someone with the ability to find zombies. Yep, you guessed right. Du Clark calls Major into his office and lays out his plan. Major will take the list of known zombies, venture out into the world, and murder the undead. That was his original plan, after all, so why change? The problem? Du Clark lists Liv as his number-one enemy. To pacify his new boss, Major take out his newest client/zombie. Maybe that’ll keep Du Clark off his back for a while.

It won’t keep Du Clark’s assistant from playing double agent. Gilda is making herself at home in Liv’s apartment, posing as her new roommate since Peyton bolted after Liv killed a zombie in their kitchen. Gilda is the reason Major is locked in his new position as zombie slayer. She bugged Liv’s phone. How much more chaos can she cause before Liv finds out about Gilda’s connection to Max Rager? Plenty.

A slow start to season two. The twists and turns come in fits and starts. Unlike season one, they laid the groundwork for the overall season story line early—a luxury they didn’t have before when the bulk of the show’s time was spent simply explaining the universe. With that mess out of the way, I expect more from the show. Will they shake off the sophomore curse? We’ll see.


The White Light: Review of Z Nation 202

It’s glorious. It’s bloody. Best yet, it’s simplistic. No complicated or contrived tension between the characters. The plot rolls out naturally. Are there parts which don’t make a lick of sense? Of course. This show is written for the most part to parody other shows which take themselves far too seriously at times. But that’s the beauty of this show. It’s not bogged down by things like physics.

Citizen Z is still on the run from the NSA zombies loose in the base. He left Dog alone in the command center with orders to stay no matter what. But where’s Citizen Z going? To the weapons locker, of course. Hilariously, even though he emerges from the storeroom with two full bags of guns, he still relies mostly on a baseball bat to dispatch any zombie in his path on the way back to Dog.

Z NATION -- "White Light" Episode 202 -- Pictured: (l-r) Matt Cedano as Vasquez, Pisay Pao as Cassandra -- (Photo by: Daniel Sawyer Schaefer/Go2 Z Ice/Syfy)

Matters aren’t quite so easy for everyone else. The broadcast from Citizen Z turns the small town in Wyoming into the O.K. Corral. Everyone and their psychotic mother is on the hunt for Murphy. A few factions are in play for this episode. First, the bounty hunter introduced in episode 201, Vasquez. Then there’s the Skull Face guys—who never stand a chance. The instant Vasquez sees them, he opens fire. That sets the tone for the entire episode. It’s a free-for-all. Every moving body has a target on their forehead, living or dead. There’s also Soccer Mom, fond of a shotgun loaded with less lethal bean bag shells. Her luck runs out after landing a shot to Murphy’s gut; Cassandra—still very much feral—eats her for lunch. Escorpion, played by Emilio Rivera (Sons of Anarchy), uses a rocket launcher as his weapon of choice. His scenes are few and far between, but the damage he does with that launcher are felt for most of the episode after he deafens 10k with a blast. The last bounty hunting crew to get face time are the Rednecks. They’re just dumb enough to fail right in the pursuit of The Murphy.

Throughout the episode, the main crew get their backsides handed to them. This provides odd little flashbacks for everyone. Addy remembers riding her bike down a suburban street. Citizen Z recalls falling in a park and being scooped up by his mother for comfort. Roberta’s subconscious takes a dip in a pool. Doc doesn’t flashback, he has an out-of-body experience. While floating near the ceiling, he watches Redneck #2 strangling him, then spots a letter opener on top of a bookshelf and tells himself to knock it down. Murphy’s vision is, of course, smoking a joint with a beautiful woman.

Z NATION -- "White Light" Episode 202 -- Pictured: (l-r) Russell Hodgkinson as Doc, Keith Allen as Murphy -- (Photo by: Daniel Sawyer Schaefer/Go2 Z Ice/Syfy)

During the chaos, everyone eventually ends up in the world’s most depressing motel. This place was sad in its heyday. After the apocalypse, it became the place where happiness goes to die alone and forgotten. Redneck #1 and #2 are taken out by Vasquez and Doc in the motel. After #1 collapses, Vasquez decides to join forces with Roberta. She doesn’t say no; he just saved her life. Everyone is scattered in the building. Mack and Addy split up to avoid zombies and find Murphy. He goes down, she up. What neither could predict is the insane number of zombies drawn to the motel thanks to their prey. Caught alone in the stairwell, Mack is swarmed. The nearest door is chained shut. Addy does her best to get to him, but it’s too late. She stays with him, watching the zombies bite him, until he turns and she gives him mercy. Everyone else makes it to the roof where Murphy contemplates jumping. He and Roberta argue, but it’s mostly for show. Murphy jumps, landing in a swimming pool lined with zombies.

He doesn’t make it far. Angry, Addy tracks him down like a bloodhound. She yanks him from the van and beats him until the others drag her off of him. If Murphy hadn’t run from them, Mack would be alive. It’s a harsh truth they all realize the second Roberta asks, “Where’s Mack,” and Addy breaks down. Murphy’s fight leaves him in an instant. Even Cassandra complies when 10k motions her to climb into the van.

ZN202 MackBittenMack’s death is only the second main character loss on the show with any serious impact. It was just assumed he’d continue to be there for Addy even though they aren’t a couple. He made the trip to the compound she called home to make sure she survived the nuclear blasts. No one told him to check on her, he just did it. Mack was the one to suggest they rejoin Roberta’s mission to deliver Murphy to California. As much as he got in the way, he also helped round out the group.

They’re not down a fighter, though. Vasquez hops in the van with everyone at the end of the episode. His plans to sell Murphy to the highest bidder must be out the window after seeing how far the living will go to collect the bounty and promised cure. A solo bounty hunter won’t make it a block with Murphy in custody and he knows it. He also knows the nuclear fallout will make driving westward impossible. They have to skirt the worst damage and hope to find a clear way to the lab. If the lab hasn’t been blown up like so much else in the US.


The Murphy: Review of Z Nation 201 By A. Zombie

They decided to put huge, radioactive craters in the USA and then went on to write clever ways for the main characters to escape certain death. The only one we knew for sure would walk away was Murphy. Even if he didn’t drive away, something about his changed nature would surely save his hide. Cassandra’s too, now that she’s this mystical Other like Murphy.

What about the Roberta, 10k, and Doc? Sure, they make it to a vehicle—I’m assuming they steal Dr. Kurian’s SUV since Murphy has the van from the drug warehouse—but a car isn’t fast enough to drive beyond the 3-8 kilometer blast radius. Roberta demonstrates some fancy defensive driving techniques, magically finding a tunnel to drive into to spare them from taking the brunt of the impact once the blast catches up with them. The car flips, leaving the trio in a situation we’re all too accustomed to on this show—carless, no supplies, and hardly in any condition to wander around a desolate wasteland to find provisions which haven’t been irradiated. Especially since Doc has a hole in his shoulder. It’s not clear how long they wander around before Doc’s injury prevents him from going on. 10k stays to nurse Doc. Roberta continues wandering aimlessly. Because that’s smart. Just when she’s ready to give herself Mercy, a little girl screams and it’s time for killin’. The effects for this season are far better for the fight scenes. Like some of Roberta’s other fights, this one is done in stylized slow-motion, where each fatal strike is full speed, but everything else is nice and slow. It gives great detail for the zombie makeup and fight choreography. It also distracts one from remembering that Roberta is actually too weak to walk, let alone take out half a dozen zombies. Smart. The girl’s family takes Roberta in for a while, feeds her, and sends her back out with food and water to find the guys.

Mack and Addy are back. The band of sister-wives was decimated after one boy they sent to his certain death grew wise and returned to torch the place. Those who didn’t burn alive were eaten by the zombie bear. Only Addy and Murphy’s baby momma, Serena, survive. Mack picks up Addy on his four-wheeler and off they go. Where? Well, looks like they want to rejoin the “Get Murphy to California” parade. The pair, not a couple anymore given the angsty tension in their solo scenes, find a cell phone tower and set up a signal for the others. They aren’t alone for long. Zombies find them and decide it’s lunchtime. Luckily 10k and Doc just happen to be in the same junkyard. Most of the gang is back together again. Using information Addy gleans from a radio broadcast in Spanish, they head out, picking up Roberta on the way. It’s amazing how these people find each other so easily. I can’t even find my friends in a parking lot if we’re separated while hunting old ladies for dinner.

That just leaves Murphy and Cassandra on their own. Murphy heads to the nearest town. He promptly breaks into a vintage clothing store for a lot of therapeutic shopping. The undead locals are pretty friendly, lending a hand to carry his new wardrobe. Cassandra, on the other hand, has to claw her way out of the crater which was the lab before she tracks down the man who ensured she survived the apocalypse no matter what. She’s a tad feral by the time they meet up in the clothing store. Which is the only way to explain why Cassandra allows Murphy to dress her in gold spandex and a white mink coat. While Murphy plays dress-up, his name is being spread amongst the survivors in the US like wildfire.

Citizen Z—trapped in the NSA’s computer room after a nuke defrosted zombies in the downed airplane from the pilot episode—sends out an all-call to find Murphy and get him to California, going so far as to lie about a bounty and promising first crack at the refined cure once it’s finished. Which is exactly what Addy hears on the radio. The Spanish message she heard is a response, telling survivors to head to the speed-bump sized town where Murphy and Cassandra are holed up in a strip club. Like you expected Murphy to go anywhere else.

The gang catches up with them, and more than a few other people looking for The Murphy. There’s some witty bantering, a zombie strip show, and a gunfight with a gentleman who’s so, so certain he’ll be the one to drive away with Murphy tucked safely in his trunk. Don’t skip the fight’s conclusion. The final zombie death is . . . unique, to say the least.

With everyone in the USA looking for Murphy, the show’s cleverly turned everything on its head even more than when they decided to nuke everything. Instead of relying on internal drama and the occasional accidental run-in with unsavory survivors, the fight is coming to them. Or Murphy, rather. However, Roberta has no plans to abandon the mission now. They’re close to California. Now all they gotta do is beat everyone else to claim the prize.