Welcome to Roarton

A review of “In the Flesh” season 1 episode 1
By A. Zombie

IntheFlesh_s1thumbnail_01_web

They’re trying something a little different in the ZSC command center this summer. This time around, my assignment is to tackle the BBC’s breakout hit “In the Flesh.” Let’s not waste any time getting into episode one.

From BBC:

Partially Deceased Syndrome sufferer Kieren Walker returns home to the cauldron of Roarton, but doesn’t receive a warm welcome from all. His parents, Steve and Sue, are undoubtedly pleased to see him, but his sister, Jem, isn’t so ready to pick up where they left off when Kieren died back in 2009. Meanwhile, the zombie-hating Human Volunteer Force, led by the violent Bill Macy, are ready to take action against any PDS sufferer reintegrated on their patch.

in-the-fleshS01E01Right out of the gate, the show is visually impressive. Detailed, but not overly done effects makeup on the undead. Fully dressed sets. The cinematography adds movement to the first moments, which could’ve been a boring one-sided walkie-talkie conversation. But they killed it when viewers realize they’ve used an age-old trope—opening a show with an action-packed dream or flashback sequence. It’s been done to death. Even with them working it into the plot, explaining that the rehabilitated zombies will suffer side-effects such as flashbacks, it’s not a strong start story-wise.

Where they catch interest is in the way they handle a beaten-to-death zombie plotline. Yes, the zombies rose from the dead. Yes, for quite some time humans were forced to fight against ravenous hordes or die. But instead of seeking to wipe out the undead population, the humans found a way to reboot a zombie’s mind with Neurotripteline and make them mostly human again. The rehabilitated zombies are slowly reintroduced into society. Sure, they have to put on colored contacts and paint their pallid flesh to resemble the living, but it’s worth it to be at home again. Much to the delight of folks in backward small towns.

That was sarcasm.

ITF1_Pt1-BillAndCrewIn Roarton, we’re introduced to the main cast. Some of whom we’ll no doubt grow to like or at least tolerate, like Kieren’s family. Others we can only hope will find the toothy end of a rabid rotter—slang for an untreated zombie. Of the latter are Bill Macy and his pal Vicar Oddie. Bill runs the local zombie killing group, the HVF. In its heyday, the HVF were heroes. Always on the front line against the zombies. But since the rehabilitation program and the PDS Protection Act went into law, most cities disbanded their local HVF chapters. But not good ol’ Roarton. There’s little to no official government involvement in a town so small. The Parish Council rules all, and most of them side with the HVF. Vicar Oddie has his fingers in all the pies. He knows what buttons to push to send his wild dog—Bill Macy—off on the hunt. He uses Bill’s anger after his son’s death for his own gain. Why should these zombies be allowed to come back and live with them when Bill’s son, Rick, remained dead in Afghanistan? We’re shown a brutal example of Bill’s hate toward the end of the episode. What would he do if he knew Kieren were back in town and that one of his own HVF soldiers, Jem, was protecting a zombie? Pretty sure we’ll find out soon enough.

IN-THE-FLESH“In the Flesh” may have fresh-faced actors in the lead roles, resembling Warm Bodies, but where the film made light out of the zombie condition—curing it with the power of love—the show shines a blinding light on the hate that can manifest when normal people are faced with something they don’t comprehend. Jem calls her brother a demon when he returns home. She refuses to believe Kieren is actually back until he tells her something only he’d know. And even then, she still hates him because she cannot understand why he killed himself four years prior. Ignorance is the perfect breeding ground for turmoil, and there’s plenty of that in Roarton.

How long until the humans turn on each other? Hate can’t be contained to just one set of people, or not-quite-people in this case. Eventually tempers will get the better of everyone.

 


Gear Up, Philly

philadelphia-comic-con-2014-wizard-world-convention-june-19-20-21-22-2014-thur-fri-sat-sun-2

A whole slew of Zombie Survival Crew commanders and sergeants-at-arms will be attending Wizard World Philadelphia on June 19-22nd. Your duty, brigadiers, is to ensure the undead hordes don’t find a way into the convention center. So grab your go bags and head on over.

Event Details

When: Thursday, June 19th through Sunday, June 22nd

Where: Pennsylvania Convention Center – Philadelphia, PA

Times:
Thursday – 3 pm – 8 pm
Friday – 12 pm – 7 pm
Saturday – 10 am – 7 pm
Sunday – 11 am – 5 pm

Commanders attending: Michael Rooker, Norman Reedus, Ming Chen, Michael Zapcic, and Juliette Terzieff

Sergeants at Arms attending: Amy Sundberg, Sarah Quattrocci, Kevin Gordon, Lora Lapoint

WW_comesee_us_250X250_philly2014_PROOF


On the Road Again

Phoenix_Comicon_logo

From behind the zombie bunny cages of: RC Murphy

Actually, the title is slightly misleading. Some of your ZSC commanders are always on the road. Traveling from city to city to touch base with brigadiers not only across the United States, but world-wide at numerous conventions. This time around, four of us are converging on Phoenix, Arizona for Phoenix Comicon. The event begins on Thursday, June 5th at 4:00 PM inside the Phoenix Convention Center.

Yellow Brigade commander Jinxie G and Orange Brigade commander R.C. Murphy will be in attendance Thursday through Sunday for the event. You can find them at booth 793 throughout the weekend (coffee runs are one of a few exceptions to this). Red Brigade commander Juliette Terzieff and Special Forces Commander Michael Rooker plan to roll into Phoenix for Sunday only. Keep an eye out for them. Shouldn’t be too hard to find those two, right?

This is a huge event, and a first-time trip for some of us. If you plan to attend, make sure to come find us. Even if it’s to say hi. Mostly, we want to make sure everyone survives the insanity sure to follow once the convention doors open. Kinda like when someone opened a certain barn we all remember from that one show. You know, the one with the staggering, rotting folks on it. Catch our drift?

See you all in Phoenix!


Book Review: The Rock Island Counteractant Experiment

Plagued 2A Plagued States of America book…

In this sequel to Plagued: The Midamerica Zombie Half-Breed Experiment (Plagued States of America), we follow a different character through the apocalyptic world after the initial zombie outbreak and the rebuilding of America.

Mason Jones is a good, strong character, and as the story progresses, we learn a little here and there about the Army Ranger. His development is paced nicely, and the story has enough action to keep one reading. When all hell breaks loose in the zombie testing facility, the action is non-stop, edge of your seat to the end.

Though I did the copy edit on this novella, I am always about giving honest reviews, and Better Hero Army asked if I would do so. I would definitely recommend this novella and its prequel if you’re into action-packed zombie stories. I look forward to working with Better Hero Army again and to see where he takes this story line. Even though I received this story as work, I did purchase the novella.

I give this novella 5 Jinxes (stars) per my star rating system: 1=hated it, 2=disliked it, 3=liked it, 4=really liked it, and 5=loved it.

You can grab a copy of the book by clicking on the cover photo above or by clicking HERE.


Completely Unhinged: “The Walking Dead” 414

Completely Unhinged
Review of “The Walking Dead” 414 – “The Grove”

episode414-feat

Have you recovered yet? We sure as heck haven’t. This week “The Walking Dead” pulled no emotional punches. They went there and didn’t bat an eyelash. Unfortunately “there” may have been a little too far for some of the younger actors involved. A lot was asked of them and it didn’t quiet . . . work. Some of the intensely emotional scenes failed to fully grab the audience and jerk them into the moment. Melissa McBride delivered a stellar performance in this episode. One of her best in the series. She succeeded where others couldn’t handle it and pulled the audience deeper into the heart-wrenching events of the episode. One woman cannot make a show, though. Certainly not a show built on a solid ensemble cast during the early seasons. The longer the show sticks to intimate cast sizes per episode, the more drawn out and god-awfully slow it feels. Not good for TWD fans who came to the party expecting copious amounts of brain-bashing action.

What are we going to do this week, Brain? Same thing we do every week, Pinky. Post TWD spoilers.

6da10c75-b85d-4979-04e1-72ecf57da726_TWD_414_GP_1016_0125It is no secret that Lizzie is completely unglued. Her grasp on her own mortality and the real danger the walkers pose to her safety was never solid. In this episode, it becomes painfully clear that she’s always been slightly off. Little Mika has obviously spent ample time learning how to distract her sister from whatever isn’t right in her head. We have no name for what’s wrong with Lizzie. She’s convinced the walkers are simply an evolved version of ourselves. They speak to her. Demand she take care of them and provide food. Somewhere along the way, being undead became an appealing prospect. Was this a way to cope with the losses her family faced since the walkers started shuffling around? Hard to tell now that we know she wasn’t all there to begin with.

Dealing with mental illness after the healthcare system has fallen to the wayside along with the government, sewer maintenance, water stations, etc., can’t be easy. Many suffering from mental health problems rely on medicine to recalibrate the chemicals in their brains. Others need the calming effects of a regulated schedule, which often includes regular visits with a mental health professional of some sort. None of the methods used to treat problems like Lizzie’s are available to her. Mika does her best, calming her sister while providing insight to the adults who’ve taken care of them since their father’s death. Did daddy dearest know how far gone his eldest daughter was before the flu claimed him? We didn’t see much, if anything, about the girls until his passing. Would Lizzie have snapped so completely if their father had been the one to take them from the prison instead of Tyreese and Carol?

Carol has tried so hard to become cold, calculating, and pragmatic since losing Sophia. She killed Karen and David, only showing remorse when it came time to confess to Rick and then, in this episode, Tyreese. The remorse came because Carol knew she’d betrayed their trust. She fully believed killing Karen and David would prevent the spread of a disease the prison population had no hope of fighting off on their own without medicine and a team of doctors. They were necessary deaths. Something she did for the better of everyone. Carol knows there’s people surviving in their new world who are only making it because of others. Sophia, as Carol put it, “Didn’t have a mean bone in her body.” Killing to survive was well beyond her comfort levels. Mika is the same way, despite Carol’s attempts to toughen her up.

Too bad her lessons didn’t stick.

TWD_414_GP_1015_0185Lizzie’s madness cost her sister her life. Is anyone to blame? No. Nevertheless, Carol’s guilt nearly cripples her, makes her hesitate to do the necessary thing. Is death ever necessary? In our world, no. Murder is senseless. Unnatural to the teachings of the numerous world religions which are the cornerstone of our morals. But in a world where every day is a fight to take just one more breath, one must weigh the good of the many against the individual. Carol and Tyreese were faced with that decision—try to save Lizzie, despite the depth of her mental illness or ensure Judith’s safety, as well as their own. In the end, Carol’s ruthless practicality stepped in and allowed her to make the hard decision. Lizzie had to die. No matter how they arranged it, someone would end up alone with her and Lizzie’s inclination to turn everyone into a walker would get the best of her, and them. What if Lizzie ran off and some do-gooder brought her into their camp? Nothing good could’ve come from her continuing to live unmedicated and unchecked by her sister’s kind soul.

In order for the show to catch their audience again, they need to pick up the pace. There’s only two episodes left in season four and the entire second half of the season has been spent backtracking. Why? They brought too many characters in too quickly during the prison days. None of the new survivors who walked away from the prison attack got much screen time, giving viewers a group of strangers to follow who they had no connection to. While yes, it’s good to get to know a character, it’s too little too late this long after the characters have been introduced. All the character development slowed down the pace of the show. It’s become “The Lord of the Rings,” with every single character’s progress no more than walking a few miles. Are they growing emotionally? Yes. Has anything really happened since the prison fight? Can’t say it has. We’ve got a budding fan-service relationship, two dead kids, and a lot of people walking on train tracks after six episodes. Not to mention two new groups of survivors who will likely get the same lack-of-development treatment as the others. The entire first season was only six episodes and look what they accomplished there.

Will everyone meet at Terminus by the end of season four? Let us know what you think in the comments below.


Welcome to the Crew


Looks like our tenacious Commander-in-Chief, Juliette Terzieff, went on another recruiting spree. Welcome
James Allen McCune to the Zombie Survival Crew.

JAM1

No stranger to dealing with the undead, James Allen McCune is best known for his role as Jimmy, Beth’s boyfriend in the second season of AMC’s hit drama “The Walking Dead.” We plan to utilize the skills he picked up while filming the show to help us. And won’t hold it against him if he has a flashback to his final days on the TWD set.

James is currently filming season four of Showtime’s “Shameless” . . . when he isn’t eating nachos and playing video games in his trailer, and hopefully practicing his skills with a sword.


Another Brave Soul

Did someone leave a sign in front of the ZSC command center or something? We’ve got another new addition to Zombie Survival Crew Command ready to join our ranks! Brigadiers, raise your weapons and give a salute to Ming Chen, the newest Zombie Survival Crew commander!!

As one of the starts on AMC’s “Comic Book Men” Ming Chen provides plenty of knowledge about all things geek, and takes his share of razzing from fellow Secret Stash employees.  Behind the scenes, he’s the tech guru for Kevin Smith’s View Askew and SModCo websites.  He cohosts the “I Sell Comics!” podcast with fellow ZSC commander Michael Zapcic on Smodcast Internet Radio (S.I.R.) every Thursday. Ming donates his tech skills pro bono to Street Poets Inc. and The Kenny Gordon Foundation.

Ming joins his Comic Book Men compadre Michael Zapcic  as a member of our Special Forces, under the Command of Michael Rooker.


The Welcome Wagon

Raise your arms and salute the newest ZSC commander to join our ranks, Michael Zapcic!

Zapcic may sell comic books for a living, as well as starring on AMC’s “Comic Book Men” but that doesn’t mean he’s unprepared for the zombie apocalypse. Not with a wealth of comic book battles locked in his encyclopedic mind to pull information from.

 While waiting for the undead to shamble forth, Zapcic continues to work in Red Bank, NJ at Jay and Silent Bob’s Secret Stash while filming “Comic Book Men.” Every Thursday he records “I Sell Comics!” for Smodcast Internet Radio (S.I.R.) with cohost Ming Chen. Along with his fellow ZSC commanders, Zapcic believes in aiding charities to make the world a better place now, instead of later. He’s proud to support The Wayne Foundation and Lunchbreak of Red Bank.

Memento Mori

Review of The Walking Dead 408 – Too Far Gone

TWD408Goodness, the mid-season finale for “The Walking Dead” proved to be a difficult episode to watch. No surprise in the nail-biting, worrying, and yelling at the TV—TWD always provides plenty of that for its finales. The surprises came in the bloodshed witnessed by 12.1 million viewers Sunday night. Some of it may have been expected, the writers are known for dropping clues throughout the season before a major event. The rest left fans wailing and venting their frustrations on Twitter and Facebook. We can totally see the fan angst delighting the show’s writers and producers. After all, they live to make viewers suffer—as Robert Kirkman disclosed on “Talking Dead” after the mid-season finale—by making each major loss on the show unbelievably graphic, fitting the amount of violence to a character’s importance in the show. Talk about a harsh way to show you love someone.

Warning: There’s spoilers a plenty below. Do not venture further until you’ve watched the mid-season finale.

It is no secret that Phillip—a.k.a. The Governor, a.k.a. Brian—is a master manipulator. In the scene before the main credits, he manages to simultaneously scare the pee out of the people in his new camp and turn them into a ragtag militia team willing to do whatever necessary in order to take over the prison. When he arrived, when the camp was still working under Martinez, the group were timid, barely keeping one step ahead of the walkers. It took Phillip no time at all to corrupt them. He knew exactly what to say, what buttons to push and lies to feed them. Well, the lies weren’t so much lies as exaggerations of the truth. Yes, Rick’s people murder and steal, but only when backed into a corner and forced to. Yes, Michonne mutilated Phillip and killed Penny, his daughter . . . in self-defense. He uses the truth to frighten his new army. Only Lilly sees through the manipulation. She calls Phillip out, asking if he’s one of the bad people he’s rallying the others to kill. Unfortunately, Lilly doesn’t have the backbone to stop him, to stop any of them before they charge into the prison with Hershel and Michonne as prisoners. If she did, the episode would’ve had a much kinder ending.

Hershel always finds a way to make peace. It’s the way he’s lived since day one on the show, back when he couldn’t bring himself to kill the walkers because he saw them as sick humans who just need to stick it out until someone finds a miracle cure. Hershel’s faith taught him to find the kinder, gentler path. He’s no push-over, stand up for what he thinks is right no matter what. But Hershel is a man of words, not action. He tries so hard to talk sense into Rick throughout his time with the group, and uses the same tactics with Phillip when taken prisoner.

“You say you want to take this prison as peacefully as possible, that means you’d be willing to hurt people to get it. My daughters would be there. That’s who you’d be hurtin’. If you understand what it’s like to have a daughter, then how can you threaten to kill someone else’s?”

“Because they aren’t mine.”

Phillip makes it clear that Hershel’s attempt to find the humanity buried deep in his mind won’t work. He killed that portion of himself and buried it alongside Penny after the Woodbury attack. It gives Hershel nothing to work with. He’s left to rely on the good he’s found in Rick since the first prison attack to safe his bacon. It doesn’t work.

The prison attack echoes the first attempt made by the Governor to capture the coveted safe haven, with one large exception: this time Phillip rolls in with a tank. He also has a serious advantage in the number of soldiers at his disposal. After the walker attack inside cellblock D and the flu which wiped out a good number of the prison population, there’s a handful of people able to fire a gun without falling over from the recoil. Glenn and Sasha are barely mobile, therefore virtually useless in a fight. It came down to the council, plus a couple spare people, in order to hold the line against a tank and well-armed, motivated insurgents. The prison group was doomed from the start. And further doomed by the emotional blow dealt by Phillip moments before he called on his army to charge the fences.

Hershel’s death is a brilliant tactic for Phillip’s campaign. He knew Hershel was the steel rod holding the prison group upright. All it took was one conversation with the man to figure it out. Rick’s eagerness to agree with Hershel during the ultimately ill-fated parlay before the shooting begins sealed the deal. Take out the peacemaker and the morale of the group falls to ruin. Phillip makes no effort to hide his true self in that moment. He has no more time for games to manipulate his people into action. The price of his ego is the death of a beloved character. We’ll truly miss Scott Wilson’s portrayal of Hershel Greene. He went out in style, with a smile on his face.

Too bad for Phillip, Hershel’s death didn’t automatically translate to Phillip’s victory.

The Governor’s demise was written perfectly. He didn’t go down easily. It took three people, three of the people hurt the most by his actions throughout his time on the show, to bring about his final death. Rick laid into him in the fist fight fans have been waiting for since the original prison attack against the Woodbury militia. There was ample amounts of cheering in the ZSC command center when the first punches were thrown. Rick nearly didn’t survive the encounter. In the end, Michonne dealt the blow to seal Phillip’s fate. Her sword—the same sword used to decapitate Hershel—cut through Phillip’s chest like butter and saves Rick’s bacon. But Lilly is the one to make sure Phillip didn’t come back as a walker to further destroy lives. As is fitting since his behavior cost her the focus she needed to keep her daughter, Meghan, alive. Phillip was never going to die at the hands of just one person. The horrors he wrought on the prison population needed to be avenged somehow. An eye for an eye, so to speak. As much as we loathed Phillip as a character, we’ll miss the brilliance of David Morrissey’s performance. He brought a depth to the character few actors could’ve achieved. There’s a fine line to walk with a character as reprehensible as The Governor. It’s far too easy to make him a mustache-twirling bad guy. Morrissey didn’t. He made Phillip into a character with so many layers, sometimes it was hard to hate the guy. It takes talent to make fans feel sympathy for the villain.

We lost two main characters in the season four mid-season finale, with the fates of many others hanging in the balance. The prison population is scattered to the winds, with little to no supplies, without shelter. They’ve lost their home, their loved ones, and the support of the community they’d built inside the prison. How long can any of them hope to survive? We’ll find out on Sunday, February 9th, 2014 at 9:00 PM.

Have some theories about what lies ahead for the survivors of the prison attack? Let us hear them in the comments below.


Liar

the_walking_dead_season4_featured

Review of “The Walking Dead” 407 – “Dead Weight”
By RC Murphy

Having a double helping of something good isn’t always a pleasure. After five episodes without the Governor, watching two episodes focused solely on him chokes the pacing of “The Walking Dead” halfway through season four. The energy viewers get from characters like Daryl and Michonne is impossible to duplicate for the parallel story line following Phillip as he finds himself again after setting Woodbury ablaze. Unfortunately, what seemed like something viewers would enjoy, isn’t paying out as expected. While there are some stand-up-and-yell-at-the-TV moments, they’re too few and far between to keep the momentum rolling into the mid-season climax on December 1st.

Don’t go into the light! It’s the vast brightness of the many spoilers lurking below.

twd32

A couple times during the episode, it became painfully apparent that Phillip had forgotten who, exactly, he’s dealing with as his “family.” The way he looks at Meghan is a look reserved for someone who’s watched a child learn and grow since the day they were born. He’s only known the Chamblers for a couple of weeks, a month maximum. There’s no way his connection to Meghan is that rock solid. Toward the middle of the episode, Phillip tells Lilly that he can’t lose them again. Only, he’s never lost them. He lost his wife and Penny—the walker he kept captive in hopes of finding a way to fix her short of putting a bullet in her head. Phillip’s attachment to the Chamblers, namely Lilly and Meghan, is disturbing. He’s out of sync with reality, leaning on two people he hardly knows to keep his humanity in check. It didn’t work.

f106f377-92aa-119a-e16b-58a4e49dd4fb_TWD_407_GP_0722_02971Martinez’s days were numbered. There’s no use lying to ourselves. Once he made it crystal clear that he was in charge of the camp, things were already set in motion. When he asked Phillip to help him, work for him, there was only ever going to be one outcome. The Governor fully returned to power. He’s so desperate to keep Lilly and Meghan safe, he’ll jump back into the darkness he used to keep Woodbury going during the last weeks of its existence. Even though he repeatedly says, “I don’t want it.” Doesn’t want what, the responsibility of leadership or the blood on his hands from securing his place at the top of the food chain? Does it cost Phillip anything to kill anymore? Anytime we see Rick pull the trigger, you see a piece of his soul wither. With Phillip, who knows? He’s a hard read, a violent man with sociopathic tendencies. However, he makes this impossible connection with a woman and her child that goes against everything known about sociopathic behavior. Is it an act? But to whose benefit? Surely he can’t be trying to fool himself after all this time.

How difficult is it to form a functioning society when everyday Joes are forced to become murderers? Since day one we’ve seen survivors struggle to regain some semblance of normality by coming together to form little neighborhoods. Places where they should feel safe enough to relax, let their kids play. But they don’t in most of these camps. Everyone ends up on edge, watching the one or two people who enjoy the death and destruction around them a little too much. The apocalypse is the maniac’s playground, guns their toys of choice. And since they’re so willing to kill, inevitably, they’re the ones to gain power, become the person to look up to. It corrupts the people in the camp eventually. Look at Woodbury, at how many of the soldiers willingly followed the Governor into battle against Rick and the prison crew. And it is happening all over again next week. Why? Because Phillip knows how to work people. He told Mitch, “You’ll never have to worry if you’re doing the right thing or the wrong thing. We will do the only thing.” That was exactly what the other man needed to hear. He needed a way to absolve the guilt he felt for first, not securing the supplies for the camp, then killing the injured old man, and lastly not killing Phillip after he murdered his brother, Pete. Fighting for the safety of the camp gives Mitch his Get Out of Jail Free card.

the-walking-dead-dead-weight

Uneasy lies the head that wears a crown . . . covered in the blood of his predecessors. Can Phillip succeed this time? Will this new group of survivors secure the golden egg—the prison? Tell us what you think in the comments.