Loyalty, generosity and compassion are words one might use to describe David. A winning smile and soft-spoken nature are enough to win over even the most critical of viewers… but one also cannot deny that a certain amount of mystery surrounds him, leading the imagination to fill in the rest.
David (aka “Rocco”) is an Italian-American comedian and classically trained actor. Hailing from Norwich, Connecticut, he currently resides in Los Angeles alongside many other ZSC commanders, further ensuring the safety of our Western shores in the dark days to come. Best known for his breakout role as the beloved Funny Man Rocco in the Boondock Saints series, David is a member of the Actor’s Studio, and also an accomplished stage veteran who has appeared in numerous performances, including Glengarry Glen Ross at the Third Street Theatre and Freedom Frogs at the Lee Strasberg Theatre. Rocco has also appeared in Jake’s Corner and the critically acclaimed documentary film Off the Boulevard.
It is a little known fact that Rocco is also a master of disguise, a talent that longtime childhood friend Troy Duffy made use of in 1990’s cult hit The Boondock Saints. The role of the Funny Man was written specifically for him, but this opportunity also allowed him to form early connections with future ZSC Commanders Norman Reedus and Sean Patrick Flanery. Another small piece of trivia was revealed during attendance at a convention last summer – his preference for the classic architecture of the standard door system over that of the modern convenience of the revolving door.
David recently joined the world of social networking on Twitter. While he claims to have been coerced by fellow commander and Boondock Saints alumni Sean Patrick Flanery, he’s tackled the online media world like a champ and so far seems to be enjoying the opportunity to reach out to his fans.
In addition to the notoriously hilarious role of Rocco in the Boondock Saints franchise, David has appeared in the films The Black Dove, Dead in 5 Heartbeats, Jake’s Corner, and Anthony Colliano’s Feeding on Fear.
If you’re just joining us for this series, please be sure to check out our previous Commander Monday reports!
Keeper of secrets, slayer of demons, romancer of vampires, destroyer of zombies and things that go bump in the night, Orange Brigade Commander RC Murphy is as gifted with the pen as she is with the sword, and twice as deadly. An accomplished writer, blogger, student of history, musical theatre and Oreo aficionado, RC Murphy is a creature of extraordinary talent. She resides in a dungeon of red satin and lace by day, putting her talents to work in order to best prepare us, the hapless and clueless, for that fateful day when all that goes bump in the night becomes reality. By night she patrols the California coast with a sharp eye on the perimeter and an ear tuned into the undercurrents, listening, watching, and waiting for even the smallest sign that the Z-pocalypse is upon us.
Actually, the title is slightly misleading. Some of your ZSC commanders are always on the road. Traveling from city to city to touch base with brigadiers not only across the United States, but world-wide at numerous conventions. This time around, four of us are converging on Phoenix, Arizona for Phoenix Comicon. The event begins on Thursday, June 5th at 4:00 PM inside the Phoenix Convention Center.
Yellow Brigade commander Jinxie G and Orange Brigade commander R.C. Murphy will be in attendance Thursday through Sunday for the event. You can find them at booth 793 throughout the weekend (coffee runs are one of a few exceptions to this). Red Brigade commander Juliette Terzieff and Special Forces Commander Michael Rooker plan to roll into Phoenix for Sunday only. Keep an eye out for them. Shouldn’t be too hard to find those two, right?
This is a huge event, and a first-time trip for some of us. If you plan to attend, make sure to come find us. Even if it’s to say hi. Mostly, we want to make sure everyone survives the insanity sure to follow once the convention doors open. Kinda like when someone opened a certain barn we all remember from that one show. You know, the one with the staggering, rotting folks on it. Catch our drift?
After a brief hiatus and several very important missions (which may or may not have involved a horde of drooling zombies, duct tape and a kangaroo) our weekly field reports which we lovingly call Commander Mondays have returned. Because we believe it is important to know exactly who will be leading you forward after the dead have begun to walk the Earth, The Zombie Survival Crew will be bringing you weekly updates with vital information regarding your commanders. This information is equally important to members and prospective members, because… well… because Our Fearless Leader SAID so, and she’s never wrong.
So, without further ado… Orange Brigade, meet Second Lieutenant J. LaRose!
While many of you are no doubt aware of his rather messy demise in Saw III (disembowelment does have its drawbacks), rest assured that the LT is in fine shape and more than ready to take on the ever-growing threat to the human race. You don’t even have to take my word for it, just a glimpse into J’s varied talents and wide range of experience is enough to convince anyone. He can glare a hole in a brick wall in one moment and charm even the hardest of hearts with a winning smile in the next. Coming from a solid background of horror movies, television and short films, J is more than adequately equipped to face the horror in the days that lay ahead. It doesn’t even have to be mentioned that J LaRose is related to a certain Special Forces Commander, but we mentioned it anyway. J. hails from Chicago, making his first appearances on various television series, including Mortal Kombat: Conquest, In Search of, and short films Butterfly Dreams and The Crown of Rust. In 2006 he made his big screen debut as the unfortunately disemboweled Troy in Saw III (spoiler alert), and from there moved on to Repo! The Genetic Opera and the horror films The Tenant, Insidious and The Tortured. J has also been involved in many projects coming up in the near future. Most recently, J LaRose appeared in The Devil’s Carnival,Insidious: Chapter 2, and the short film Amazing Grace, which will be screening at the Sunscreen Film Festival on 5/02/2014. You can view Amazing Grace online here: http://vimeo.com/89128574
J LaRose is currently operating from an undisclosed location, and we are eagerly waiting to hear more from him soon. We’re very sure he won’t end up like poor Troy again, at least not any time soon.
We put the vert in covert… or maybe not. Any time the Zombie Survival Crew hits a new city, we tend to draw attention.
Hard to hide when arriving alongside Special Forces commander Michael Rooker, Blue Brigade commander Norman Reedus, plus first lieutenants David Della Rocco and Sean Patrick Flannery. And of course ZSC CIC and Red Brigade commander Juliette Terzieff, with yours truly scrambling to keep up.
Hey, your Orange Brigade commander is no slouch, but Juliette moves quickly. Blink and you miss her darting through a crowd of thousands. Which happened. Several times. Like a flesh and bone version of “Doctor Who” baddies, the Weeping Angels. Sacramento had no clue what hit them when Wizard World Comic Con rolled into town.
Once the shock passed, the locals and those who traveled from out of town to attend the event embraced the insanity and ran with it. The show opened Friday evening to a huge crowd, with many, many more folks to visit over the weekend. We saw tons of creative costumes, homemade fan shirts, and beautiful artwork. The massive crowds inside and out of the convention center attracted a herd of zombies—well over a hundred in the pack—leading Wizard World to call in the God of Thunder himself, Chris Hemsworth, who helped in the good fight to save mankind.
Everyone’s efforts were repaid with smiles, kind words, hugs, and a lot of good local food to fuel us throughout the long weekend. We take pride in personally ensuring the safety of the folks in California’s capitol city.
Just another stop in the ZSC’s bid to prepare and protect the world from the undead hordes!
Once again the Zombie Survival Crew commanders are teaming together to bring you, loyal brigadiers, easy and delicious recipes you can fix on the run during the zombie apocalypse. The goal is to find a mix of food ideas that’ll keep you ready to fight your way to safety, even when supplies are running low.
This week we’re making Food. Yes, that’s what it is called, Food. In the Orange Brigade kitchen, Food refers to a single-pan dish with everything you find in the pantry that’ll taste good together. Typically, Food consists of potatoes, some sort of sturdy green vegetable, onions, and meat or cheese for a protein kick. Here’s the basics.
What You Need:
1 large cast iron skillet
1 tablespoon oil (Any kind. Butter will also work. You just need to keep the potatoes from sticking.)
1 pound potatoes, washed and chopped into bite-size pieces
1 medium-sized onion, chopped
Garlic (fresh or powder), to taste
Salt and pepper, to taste
Whatever other vegetables you have on hand – Corn, bell peppers, asparagus, leeks, cabbage, broccoli, etc. Chopped in bite-size pieces.
Whatever meat is available – sausage, chicken, deer, rabbit, squirrel, etc. (No fish. It is too delicate to handle the cooking process.) Chop meat in bite-sized pieces.
How Do You Cook Food?
Heat the cast iron pan over the fire, add oil.
When the oil ripples, carefully toss in the potatoes and onions. Cook until the onions start to turn clear.
Add in the meat. Cook until the outside edges of the meat are done.
Add in the garlic and other vegetables. Cook, stirring to keep the potatoes from sticking, until vegetables are tender and the meat is cooked through.
Toss cheese on top and serve in a bowl.
It isn’t a glamorous meal. Heck, it doesn’t look particularly thrilling, either. But it is a great, easy way to get your vegetables and protein in. One pan will feed at least five people.
Orange Brigade, meet Second Lieutenant J. LaRose! While many of you are no doubt aware of his rather messy demise in Saw III (disembowelment does have its drawbacks), rest assured that the LT is in fine shape and more than ready to take on the ever-growing threat to the human race. You don’t even have to take my word for it, just a glimpse into J’s varied talents and wide range of experience is enough to convince anyone. He can glare a hole in a brick wall in one moment and charm even the hardest of hearts with a winning smile in the next. Coming from a solid background of horror movies, television and short films, J is more than adequately equipped to face the horror in the days that lay ahead. It doesn’t even have to be mentioned that J LaRose is related to a certain Special Forces Commander, but we mentioned it anyway.
J LaRose is currently operating from an undisclosed location, and we are eagerly waiting and hoping to hear more from him soon. We’re very sure he won’t end up like poor Troy again, at least not any time soon.
MISSION: Rescue one Moira Jones from 6th floor of over run hospital. OBJECTIVE: Search for and rescue Moira Jones and bring to safety. STRATEGY: Rendezvous with fellow members of the ZSC and use skill sets to bring Moira Jones to safety.
Emma’s POV (With Apryl): We moved slowly through the darkened hospital. I tried to steady my frayed nerves and ordered myself to get a grip. Purple Brigade prides itself on the ability to think clearly in any situation, and I needed to be on top of my game for this mission—even if I’d forgotten my go bag in my haste to get to the hotel. Luckily, Jess remembered hers and so I’d been able to receive a bit more information from the Purple Brigade leader, the Oracle. No one knew how many walkers there were, but the situation didn’t look good. Walkers had easy prey in a hospital, and so far there had not been one single report of anyone making it out alive. Still we had two powerful zombie-killing positives on our side: Blue Brigade Leader Norman Reedus and the Leader of Special Forces, Michael Rooker. With them leading us, we had hope. But each moment intensified the danger Moira faced, and there were so many questions swirling through my brain: Where did she end up? How much food did she manage to grab? Were there other survivors with her? Had she been bitten? I shook my head. I needed to make sure we got the first level clear before we could really begin looking for Moira. Out of the whole group, I was probably the newest and greenest. Sure, I’d taken on walkers before, but nothing of this magnitude. Frankly, in terms of combat skills, Luna, Jess’s zombie-killing dog, surpassed me by far. I was glad I’d been paired with Apryl. The woman could wield her Desert Eagles like no one’s business. She made that clear when she took out a walker reaching for Norman by firing an impossible shot right over his shoulder and directly into its head.
I tightened my grip on my full Tang 440, twenty-inch blade. At least I knew how to use the thing. It was light, easy to swing, and razor-sharp. We couldn’t get in and out of the hospital without a fight. Our entrance alone made that quite clear. “All right people,” Michael whispered, loud enough for us to hear but quiet enough to keep any nearby walker from hearing us, “you all know what to do. You still have your walkie-talkies; so don’t forget to keep us informed as to where you are. We can’t help you if you get pinned down by walkers and we don’t know where you are, and we’re not going to go running all over the hospital looking for you when we’re trying to find Moira, got it?” We nodded. He looked each of us in the eye, and I held his gaze, drawing encouragement from his determination. We were usually a light-hearted and cheerful bunch, especially amongst each other, but not now. Finally, Michael gave a satisfied nod. “Let’s go get her. Just remember to watch your partner’s back, and if one of you gets bit…well, you know what to do.” I swallowed and glanced at Apryl, who nodded to Michael. I knew that if Apryl got bitten, I’d have to put her down, but I wasn’t sure if I could bring myself to do it. Cross that bridge if you come to it, I told myself. “Take out any walker you see as quietly as you can, if it’s in your way.” Michael whispered, lowering his weapon again. “And don’t forget, we’re headed for the sixth floor, ward six. If you find her before the rest of us, let us know and we’ll hurry up there.” We all nodded again. Everyone began to split off into their respective groups: Michael and Tiffany, and Apryl and me. But as we started to move apart, spreading out, our phones suddenly crackled to life and we all stopped short, looking at each other, then hurriedly each of us scrambled to answer. There was only one possible explanation for all of the phones going off at once: news from HQ. The ZSC managed to set up a fairly stable system of communication that allowed a single call to be made to up to sixteen people, so no doubt Norman’s crew were receiving the same call. “You have Rooker, Tiffany, Apryl and Emma,” Michael said into his phone. “Go ahead.” “And you have Norman, Eve, Jess and Rebecca. Go ahead.” Norman’s voice came in over the phone. “Rescue team, this is Yellow First Lieutenant Sean Patrick Flanery.” Each of us looked sharply at each other. A sense of foreboding settled itself into the pit of my stomach but I tried not to give in to it. “We’re reading you, Flanery,” Rooker said. “What’s the problem?” “ZSC HQ just received a call from Moira.” Sean responded, and I felt my breath suddenly cut itself off. Moira called? She was alive? “Moira contacted HQ?” Norman asked, sounding as relieved as I felt, “Is she all right?” “I don’t know.” Sean said. I could hear the tenseness in his voice, which made me worry. He wasn’t one to get worried easily. “What happened?” Rooker asked. “Is she in a secure location?” “She said she was, but now I’m not so sure. While I was on the line with her something happened, it sounded like glass breaking and I think something grabbed her. I couldn’t make out much more before the line went dead.” Silence fell. No one said a word. Finally Norman spoke, softly, but determinedly. “We’re going after her, anyway,” he said. “Did she give you a position?” “She said she was still on the sixth floor, and she said the only way up was the stairs.” “Then we’re taking the stairs.” Michael said, “Can you give us any more info? “Sorry, that’s all I got before the line went dead,” he answered. “Stay safe. Flanery out.” He hung up and we slid our phones back into our pockets. We split up and hurried off in different directions while I conjured up in my mind the map of the hospital Jess showed us. The nearest stairwell lay beyond the critical care ward, through another hall. Apryl unsheathed her hunting knife and I readied my blade as we fell into step beside each other. Power was out in the building. Very little light illuminated our path. We peered into darkened offices and patient rooms as we passed, ready to strike if we saw any movement or heard any moaning. Dark smears of blood covered the walls and floor. I could dimly make out what looked like dismembered limbs littered across the cold marble floor and occasionally a shredded corpse. Luckily the corpses in the corridor were just lunch, no coming back. I shuddered at the thought that this was the new normal. What was around us—this eerie quiet, this feeling of apprehension…of being hunted, this was our reality—a dark new world extending towards a grim a future we were hard-pressed to escape. Unless we could stop the outbreaks. That was what the Purple Brigade worked on. If Jess and I made it out alive, we’d have a good field report to make back to The Oracle. We reached the doors to the critical care ward and paused, listening to the hall that lay beyond it. We couldn’t hear anything. Apryl looked at me. “You ready?” I nodded, tightening my grip on the blade. One… She raised one of her silenced Desert Eagles and switched the safety off. Two… I grabbed the door handle and tensed. Three… I jerked the door open and we rushed into the critical ward. I’d never seen such carnage before. Ever. Blood, guts, flesh… all caked on the walls and floor, and strips of something I didn’t care to identify hung from the ceiling. Blood dripped from the ceiling tiles. The emergency exit light glowed red, making the whole place seem to be nothing but blood. The stench was unbearable. The smell of rotten flesh, of death, wafted through the air and I wrinkled my noise, swallowing to keep my stomach under control. “Oh, man,” Apryl muttered. Bodies of patients and doctors alike littered the floor, most torn apart, their intestines strewn across the cold floor, their muscles and organs exposed. Through it all waded fourteen walkers. The one closest to us—missing an arm and an eye—lifted its head and looked at us. A guttural hiss emitted from its disfigured face. The others turned to look. Their soulless, lifeless eyes bored straight through us. The unnatural glint of an insatiable hunger brightened their gaze as they spotted new prey. Together, we rushed the walkers. She took down the one missing an arm with a clean shot through the head. I swung my sword through the neck of what had been a doctor. His body crumpled, but his head clacked its jaws together as it tried to get a bite of my boot. I stomped down, feeling the sickening crunch of bones snapping, and turned my attention back to the others. Apryl felled two more as they approached. I took down two patients and a nurse. Apryl marched forward, duel wielding her Desert Eagles now, putting a walker down with each shot. She took down four more. I got another two, but as I swept my arm back from a stroke, I lost my footing on the slick, blood-covered floor and stumbled against a walker. It grabbed hold of my arms and growled. I tried to jerk free, but it wasn’t letting go of its food so easily. I pulled against it, harder this time, trying to kick myself free at the same time. It wasn’t working. “Down!” Apryl barked and I obediently lowered my head as the walker snarled. Blood and bone fragments splattered all over my face. The walker suddenly dropped, shot through the head. There was no time to wipe my face or thank Apryl. I quickly drove my blade into the face of another nurse and then pulled it free and spun, sword outstretched, and swiped off the head of another’s head. That’d been a close call. Very close. I turned to Apryl, shaken, but alive. “Thanks,” I said, wiping the gore off. “Are you okay?” She nodded, but looked me over worriedly as she approached. No bites on either of us. I needed to step up my game if I wanted to get through this. I looked down at the walkers, now still, on the ground as Apryl took out her walkie-talkie. “Apryl and Emma,” she said. “In the critical ward. Squirrel.” We grinned at each other and hurried back down the hall. Some of my confidence was restored as we made our way down the corridor and the other teams continued to check in. Not one had given the ‘Oreo’ alert, much to my relief. I kept reassuring myself that we would find Moira. She would be fine. There were more walkers in the next hallway, but not as many as in the previous one. I let Apryl handle it and instead pictured the layout of the hospital once again, placing our teams in the wards and corridors they’d last radioed in from. We were all still on the first floor, but judging from where Jess, Luna, and Rebecca’s reports, they were fast moving up. We were making headway. We paused by the stairwell door, hearing a slow shuffling coming from the other side. I nodded to Apryl and she gave a quick, powerful kick. The door slammed back, straight into two walkers. While they were dazed, she unsheathed her knife and took them out. “Apryl and Emma, entering a stairwell. Squirrel so far, we’re going up.” It looked like some debris was blocking most of the doors. We’d be doing a bit of climbing to get over it, but it wasn’t anything we couldn’t handle. Everyone radioed in that they were heading up. The higher we climbed, the darker it became, and soon we were in almost complete darkness. “We can work around this.” I murmured to Apryl as I heard her stumble over a piece of debris. “We’re to the third floor I think, so we’re half way there.” “I’m all right,” she said. “It’s just annoying. We need to move faster. I’m worried sick about Moira.” “I know,” I answered, trying to see her in the darkness, “I think we could try and go a little—” Something suddenly grabbed my leg. A growl rumbled in the darkness. I yelped and fell back, banging my head against a stair. “What?” Apryl called out. “Where is it?” My head spun. The walker tugged on my leg. I tried to pull free from its grip, and surprisingly, my leg lifted it up, so it was a small walker at least. Apryl rushed over and lashed out with her knife, but missed and slashed my leg. I clenched my teeth to keep from crying out as the skin split apart. Instead, I reached for my own knife. “I got it,” I told her and slammed my leg back down. The walker growled but let go. I spun my knife and drove it into its head. “Are you okay?” Apryl asked, rushing to my side. “Y-Yeah,” I assured her, wincing at the stinging pain in my leg and covering the wound with my hand, “I’m okay. Could you reach into my bag and get out the bandages? I think you cut me.” She quickly handed them over. I wrapped up the wound as best as I could, hoping that the scent wouldn’t alert any walkers or leave a trail for them to follow. I pulled out my flashlight and flipped it on to take a quick look at the walker, to make sure it was dead.
“Oh my…” Apryl breathed. It was a toddler. Or, had been a toddler. Its neck and part of its leg bore huge bite marks—a little girl with pretty, long brunette hair caked with blood. Her little hands were dirty and covered in blood as well. Neither Apryl nor I spoke for several minutes. We resumed our silent ascent up the stairs. We finally made it up to the sixth floor and approached the door, relieved, but wary. We slid our weapons out in preparation. Apryl went first. There was an odd sound as she yanked on the door. She gave a sort of chuckle and whispered, “You have to push it open.” I laughed a little and waited for her to push it open, but something was wrong. She grunted as she shoved against it as hard as she could, but the door didn’t budge. “Give me a hand,” she whispered. I edged in and shoved against it with her. It was no use. The door wouldn’t budge. “Oh you have got to be kidding me,” she growled. I wasn’t much happier about the situation. “I guess they locked it or barricaded it. We’ll have to go back down and try the fifth floor.” “Such a waste of time,” Apryl said as we started back down. I nodded, not that she could see me, but she expressed my sentiments exactly. If this door was barricaded, what about the fifth floor door? We’d probably end up having to double back and find the other stairwell, which would cost us a lot of time. Time we didn’t have. Both Apryl and I rushed back down to the fifth floor door and tried it. It too was barricaded, but gave way a little as Apryl leaned against it, so I helped her and together we shoved against it as hard as we could. After shoving and grunting for several minutes, we managed to push the door open wide enough to squeeze through. For a moment, I thought we were alone and somehow stumbled across an area that didn’t have any walkers. But just as Apryl started to reach for her walkie-talkie, we heard it. A sickly groan came from one of the rooms. A walker in a hospital gown emerged, staring at us. Apryl started to go for it, but I caught her arm and stopped her as more walkers emerged from the other rooms. Their moans grew louder. More and more began to issue forth. “We’ve got this.” Apryl raised her Desert Eagles while I unsheathed my blade. The thought that one of these things might be trying to get to Moira filled me with disgust and anger. We’re coming, I thought. We’re coming, Moira. Just sit tight. “You take the left side, I’ll get the right, okay?” I nodded, then we both rushed forward. Walkers fell with every bullet Apryl fired and with every swing of my blade. We’re not going to let these things stop us. They’ve taken enough from us already: our families, our homes, and our security. We’re not about to let them take Moira, too.
From the laboratory of the Oracle Top Secret Alert Level: Orange
As you know, for quite some time we’ve been keeping an eye on our Orange Brigade Commander, RC Murphy. Her obsession with zombie bunnies and keeping them in the command center, despite the mischief they do, has been a cause for concern. I banned them from my laboratory last year … the third time they chewed through the top-secret communication lines was the last straw. There was much pleading and pouting, but I stood firm.
You’d have thought I was sending them all out to face a firing squad or something. *rolls eyes* Because of the delicate operations being conducted in my laboratory and all the top-secret communications being processed, compiled, and analyzed, I need a clean room environment and simply can’t have rabbit droppings everywhere. Out they scampered, little ears drooping, while following Commander Murphy as she shuffled in the lead. But enough of that ….
Our concern escalated when RC attended San Diego Comic-Con, ostensibly in stealth mode, but carrying her furry infatuation with her through the crowds. Please note the white fur-ball attached to her waist in the picture to the right. How she managed to pull off incognito while strapping a zombie to her side, even if it was a bunny, is beyond me, but it is a testament to Commander Murphy’s ninja skills. It is a known fact that zombies become excitable in crowds, like a busload of senior citizens when dropped off at a smorgasbord, so on the surface it would seem our Commander carried her fascination to the point of jeopardizing the security of the Zombie Survival Crew. However, there were no incidents. How did she convince the bunny to play dead, instead of undead?
To be clear—it is not Commander Murphy’s dedication to the Zombie Survival Crew that is in question. Her loyalty is beyond reproach. I have wondered, as the bunny horde has increased, whether or not one or more of them have been plants by the UGA (Unnamed Government Agency), exploiting the Commander’s love of small furry objects for their own nefarious ends. There has been a distinct behavioral change and Commander Murphy is not to be seen outside the command center without one of her pets lashed to her side. Come to think of it, even while IN the command center, she doesn’t move without at least one or two as her cadre.
In order to protect the Zombie Survival Crew and the safety of its members, I have taken matters into my own hands and have begun testing on the zombie bunnies. We need to know with certainty that our actions are not being reported, despite all precautionary measures, through these bunnies. So far, no recording devices, cameras, or anything foreign has been identified, but I will continue my investigation. Hmmmm—I am beginning to see why Commander Murphy has a fascination with them …
… they are EVIL CUTE.
The PROBLEM is that while they are cute, they are ALSO bunnies—which means we are quickly approaching bunny infestation level.
*ACTIVATES CRISIS MODE*
So here’s the deal *leans in and whispers* Don’t tell Commander Murphy … I have been keeping back those which I have vetted and ensured are nothing more than a normal zombie bunny. I don’t want to return them to the regular population—and they are too cute to kill—so the Zombie Survival Crew will let them go to a good home for $16.95. Let us know your brigade colors and we’ll make sure their bandages are brigade specific.
That is why we chose RC to head down to San Diego Comic-Con this weekend. We need a scout that can maneuver through the massive crowds undetected. And with our current problems surrounding the UGA (Unnamed Government Agency), it is best that whoever takes on this mission can take care of themselves.
However, we want to test our loyal brigadiers and decided to make a contest just for SDCC.
The first person to locate Commander RC will receive a token of gratitude from the Orange Brigade—a ZSC bumper sticker signed by RC and the Orange Brigade’s First Lieutenant, David Della Rocco.
You only have Friday and Saturday of the convention to complete your mission. Any longer and your brave commander risks being discovered. Work quickly and keep your eyes peeled for something small, furry, and ravenous.