Northeast (Blue) Resupply Station: Lewes, DE (Phase I Site) Part 3

Rendezvous Point Cape Henlopen — Lewes, DE

We put out the call for local information on resupply stations, and the Zombie Survival Crew continues to respond. Information is coming in and we’re sifting through and compiling everything for communication to the loyalists. We started with information on South Central Resupply site Midland, TX thanks to Purple Brigade member, Kris O’Dell, and continue now with Lewes, DE compliments of ZSC Yellow brigader Brian McCabe. Because of the amount of information Brian provided, we’ll post this in multiple parts.

Rendezvous Point Cape Henlopen

2 hours via Vehicle from Point Blue Rocks – Easy Access Rt. 1 to Rt. 9 to Cape Henlopen Dr.

Cape Henlopen State Park is an old World War II base that not only has observation towers, but bunk houses and a bunker system as well, for optimum security. It also has several large buildings that can be used for housing and/or a Command Center. There is a fishing center for a natural food supply, and the University of Delaware and the US government have a high-tech weather center that could provide a key to communicating with others at some point.

The facility will have a variety of valuable supplies in regards to primitive living, tools, hunting and fishing equipment, resource management tools, etc. One key point for this location is it sits next to the Cape May Ferry, which will not only have supplies, but it also houses various size boats. Quite useful in either falling back to the Phase 2 site or reconnecting with Phase 1’s site in Southern New Jersey. This site also sits just outside of Lewes, which has a variety of retail, restaurants, and a large hospital. Lewes also has a boat yard, which docks everything from sail boats to charter fishing boats.

To read more on all resupply stations, please go to our (for members only) Key Links under the Escape Routes/Resupply Stations section.


ZSC Special Alert: Fix the Chapel

From the mobile unit of ZSC Commander-in-Chief, Juliette Terzieff, with special guest Gary Streiner:

When we think of iconic horror movie moments it isn’t long before visions of Bill Hinzman lurching through the Evans City Cemetery towards unsuspecting siblings Barbra and Johnny in the 1968 classic Night of the Living Dead float to the top. Like the gruesome murder of Janet Leigh in the infamous Psycho shower scene, or Linda Blair’s impossible head gymnastics in The Exorcist, the image of that first modern-era zombie seeking out a meal remains a favorite of horror fans around the globe.

George Romero’s black and white masterpiece is legend. A singular piece of filmmaking that has inspired generations of writers, artists, musicians, actors and filmmakers to probe through decaying flesh in search of the monster inside us all.

Night of the Living Dead fans and members of the movie’s production crew have joined forces in a labor of love to save the chapel featured in the movie’s opening sequence—which happens to be the last original building from the movie that still stands. The Evans City Chapel hasn’t been in use for decades, except as a storage shed, and is facing the wrecking ball.

Over the last year my guest today, Gary Streiner, NOTLD’s sound engineer and brother of Russ Streiner who played Johnny, has been helping drive a campaign to save the chapel. In that time Fix the Chapel has raised almost $50,000, inspired videos and given birth to an anthology Stories from the Chapel.

But the battle is not won yet. Even if the campaign successfully raises the fund’s required by the cemetery association to prevent a demolition, campaigners will be in place to help oversee the repairs.

Many of us in zombie Survival Crew Command, such as myself and Green Brigade Commander IronE Singleton, trace their love of zombies to this groundbreaking film. We’re sure many of you feel the same! So please, go check out the website and Facebook group, and get involved in the effort to

 

Fix the Chapel!!!


Northeast (Blue) Resupply Station: Dover, DE (Phase I Site) Part 2

Rendezvous Point Dover Downs – Dover, DE
We put out the call for local information on resupply stations, and the Zombie Survival Crew continues to respond. Information is coming in and we’re sifting through and compiling everything for communication to the loyalists. We started with information on South Central Resupply site Midland, TX thanks to Purple Brigade member, Kris O’Dell, and continue now with Wilmington, DE compliments of ZSC Yellow brigader Brian McCabe. Because of the amount of information Brian provided, we’ll post this in multiple parts.

Rendezvous Point Dover Downs

 


1-hour drive from Point Blue Rocks – Positioned between Rt. 1 & Rt. 113

While Dover AFB is close, we’ll assume that it’s a high-risk site, and will require recon after a base of operations is established for Phase 1. Dover Downs is not only a NASCAR track, but also a casino, both fully stocked with various supplies.

The key for this position is the ease of security. While the outside of the race track is open to all access points, the inside of the track can be heavily secured and fortified with great observational points on the top levels. In that area, there are plenty of retail stores, restaurants, and a mall for supplying the base. Key resource at this location will be fuel and auto supplies. Even when there isn’t a race, the facility has a full supply of fuel, vehicles, and parts. One other note, the City of Dover just installed a solar park with 3,000 solar panels in Garrison Oak Tech Park (White Oak Road – behind the race track).

Something to think about.

To read more on all resupply stations, please go to our (for members only) Key Links under the Escape Routes/Resupply Stations section.


Northeast (Blue) Resupply Station: 5B Wilmington, DE (Phase I Site) Part I

Rendezvous Point Blue Rocks – Wilmington, DE

We put out the call for local information on resupply stations, and the Zombie Survival Crew continues to respond. Information is coming in and we’re sifting through and compiling everything for communication to the loyalists. We started with information on South Central Resupply site Midland, TX thanks to Purple Brigade member, Kris O’Dell, and continue now with Wilmington, DE compliments of ZSC Yellow brigader Brian McCabe. Because of the amount of information Brian provided, we’ll post this in multiple parts.

 

Rendezvous Point Blue Rocks

A key issue with Wilmington, DE is that all major roads ( Rt. 95/ Rt.1/ Rt. 13) in and out can become congested as it can be seen throughout the summer and holiday weekends, which could lead to major issues to get out of town via vehicle.

In the southern part of the city lies the Minor League Ball Park – Frawley Stadium. This Ball Park not only sits off the major routes, but also sits in an area referred to as Riverfront. Riverfront has restaurants, shops, and a Scout shop (a supply point for Boy Scout groups). This position also has dock access to Phase 2 via the River. The ball park, while large, has adequate security opportunities for short and long term stays as a base of operations.

(click on the images to enlarge the maps)

 

To read more on all resupply stations, please go to our (for members only) Key Links under the Escape Routes/Resupply Stations section


Commander Monday – Juliette Terzieff

Able to leap a convenience store counter in a single bound, more powerful than a Zombie Energizer Bunny on a double-shot espresso, our Commander-in-Chief and Red Brigade Commander Juliette Terzieff weaves the perfect balance of sass and class, compassion and humor, gentleness and strength. Most importantly, she never leaves home without a crossbow somewhere in the back seat, and usually knows where to find a roll of duct tape. A former foreign war correspondent with combat training, journalist, fiction and non-fiction writer, public speaker, and self-described “avid monster freak from birth,” Juliette is a force to be reckoned with, and there is not a single person on the planet better suited to lead us forward in the coming days.

 

Juliette with Sgt at Arms Lora Lapoint

Before the formation of the Zombie Survival Crew, Juliette could be found in various locations all over the world, including war zones in the Balkan, South Asian, and Middle East regions, flexing her journalist muscle to cover complex political, globalization and human rights issues. Her website will tell you that she is a public speaker who has covered a wide range of topics from human trafficking and child labor to American politics and international relations. We’ve read her in Newsweek and the San Francisco Chronicle, heard her live on CNN International and All American Talk Radio. Recently she was interviewed by Alternative Revolt (page 60-62), Dark Media City and The Throw Down with JB Maddawg. Juliette writes and edits newsletters for Smartbrief on development, humanitarian aid, public health concerns and international policy; and heads up the communications team for the Future 500, headquartered out of San Fransisco and Tokyo. Most importantly, she works tirelessly to organize and lead fellow ZSC Commanders Michael Rooker, IronE Singleton, Neil Brown, Jr and dozens of other actors, writers and musicians in preparation for the dark days to come.

 

With Green Brigade Commander IronE Singleton

Our fearless leader has been busy lately. Over the last year her travels have carried her North, South, East and West on missions too numerous to count. From Canada to Texas, Kentucky, Florida, Virginia and Philadelphia, Juliette has scouted new recruits far and wide. She participated in the Run for Your Lives 5K race with Green Brigade Commander Irone Singleton in March of 2012, and more recently completed a mission in Cherry Hill, New Jersey despite numerous  failed attempts by the UGA to place tracking devices on her vehicle. Fortunately, Juliette was not alone in this particular mission, and her loyal recruits foiled the UGA’s plot by relocating the vehicle at twice a day.

Juliette is currently on a very special mission in the South. While we are not able to divulge the exact nature of this mission (she forgot to tell us), we have learned that she has successfully tracked and located a rarely-seen wild rooker in the Atlanta area, and was able to secure a steady southern-style food supply while away from ZSC Command. Whatever her goal on this mission, we are confident that she will succeed and remain watchful for her next update.

If you are just now joining us for this series, please check out our other Commander Monday reports!


T-Dog’s Next Line Contest

An Announcement From the desk of the Zombie Survival Crew Commander-in-Chief, Juliette Terzieff

It’s time to have some fun ZSC brigadiers! Green Brigade Commander IronE Singleton has issued an Olympic challenge this summer in honor of the London Games and the Season 3 premiere of AMC’s hit television show The Walking Dead.

Participation is easy and your chance to win is limited only by the borders of your own imagination. Simply take to Twitter anytime beginning July 27, the opening day of the London Olympic Games, and before October 13 to take your shot at identifying #TDogsNextLine.

All the details and fine print can be found in the official contest announcement on IronE’s web site, http://www.ironesingleton.com/SpecialEvents_TDogsNextLine.html


North Central (Red) Resupply Station: 3B Waterloo, IA (Phase I site)

We put out the call for local information on resupply stations, and the Zombie Survival Crew has responded. Information has been trickling in and we’re sifting through and compiling everything for communication to the loyalists. We have already communicated information received about the South Central (Aqua) Resupply Station: 4A Midland, TX (Phase II Site) as well as directions on how to get there. And now, thanks to Chandra Jordan of the Lt. Blue Brigade, we are ready to share some information about the North Central (Red) Resupply Station: 3B Waterloo, IA (Phase I site).

Photo by rallenhill

Biggest shopping center in the area is Crossroads Mall at 2060 Crossroads Blvd. (It does have a Scheels in there) [***Note*** For the uninitiated, Scheels is a sporting goods store which carries items which will be necessary during a zombiepocalypse] There are also several hardware stores in the area, such as the Menards on 1051 East San Marnan Drive, which is the one I’d go with when it comes to accessibility, it’s at 1051 East San Marnan Drive, there’s a Home Depot very close by though, at 1050 Southtown Drive. And at 1051 East San Marnan Drive is a Target, close to that at 1334 Flammang Drive is a Walmart Supercenter. Literally just up the road from Target is a CVS Pharmacy at 1825 East San Marnan Drive.

I would stay with these locations for resupply, simply because they’re so close to each other in proximity, and close to I-380 which is a main thoroughfare, but also crosses just north of Highway 20, which runs east-west. There’s a Dick’s Sporting Goods close to the Wal-Mart at 1411 Flammang Drive.

Photo by Pete Zarria

As for routes there, some might say I-80 but that’s WAY south of Waterloo. For those coming from the south, I-380 is a good route but it’s pretty open, it’s the main north to south route in Eastern Iowa. Highway 63 is a good north-south alternate, it runs straight through Waterloo. Conversely, those coming from the north or south could take I-35 to 20 and go east. East to West I would go with Highway 20. It’s well traveled, but not as large as 380 is.

The largest meeting area near all of this could be the Five Sullivan Brothers Convention Center. Here’s a link for directions from various directions.

But just so you know, there’s a National Guard Armory in Waterloo as well, 3106 Airport Blvd, in Waterloo. It’s about 8 miles north though, of the various stores and such I listed above.

Thanks again for the information, Chandra, you have done your brigade proud. Waterloo has a lot to offer for Zombie Survival Crew loyalists. Plenty of places to stock up supplies, and it certainly doesn’t hurt to have a National Guard facility in the backyard.

To read more on all resupply stations, please go to our (for members only) Key Links under the Escape Routes/Resupply Stations section


Moira Rescue Mission: Part VI

The mission to rescue Blue Brigade member Moira Jones continues…

A secret self-organized unit within the ZSC received the Urgent call for help from Moira Jones and sprang into action. Although the city is awash with walkers, these brave souls put together a mission plan on hearing Moira’s plight. Exactly what we expect from Zombie Survival Crew members. Below is a brief mission recap, then a continuation of the field reports pouring in following up on earlier reports of the mission’s genesis.

MISSION: Rescue one Moira Jones from 6th floor of over run hospital.
OBJECTIVE: Search for and rescue Moira Jones and bring to safety.
STRATEGY: Rendezvous with fellow members of the ZSC and use skill sets to bring Moira Jones to safety.

Field Reports:

PERSONNEL:

The Rescue Team

Emma’s POV (With Apryl):
     We moved slowly through the darkened hospital. I tried to steady my frayed nerves and ordered myself to get a grip. Purple Brigade prides itself on the ability to think clearly in any situation, and I needed to be on top of my game for this mission—even if I’d forgotten my go bag in my haste to get to the hotel. Luckily, Jess remembered hers and so I’d been able to receive a bit more information from the Purple Brigade leader, the Oracle.
     No one knew how many walkers there were, but the situation didn’t look good. Walkers had easy prey in a hospital, and so far there had not been one single report of anyone making it out alive. Still we had two powerful zombie-killing positives on our side: Blue Brigade Leader Norman Reedus and the Leader of Special Forces, Michael Rooker.
     With them leading us, we had hope. But each moment intensified the danger Moira faced, and there were so many questions swirling through my brain: Where did she end up? How much food did she manage to grab? Were there other survivors with her? Had she been bitten?
     I shook my head. I needed to make sure we got the first level clear before we could really begin looking for Moira. Out of the whole group, I was probably the newest and greenest. Sure, I’d taken on walkers before, but nothing of this magnitude. Frankly, in terms of combat skills, Luna, Jess’s zombie-killing dog, surpassed me by far.
     I was glad I’d been paired with Apryl. The woman could wield her Desert Eagles like no one’s business. She made that clear when she took out a walker reaching for Norman by firing an impossible shot right over his shoulder and directly into its head.

Purple Brigade

     I tightened my grip on my full Tang 440, twenty-inch blade. At least I knew how to use the thing. It was light, easy to swing, and razor-sharp.
     We couldn’t get in and out of the hospital without a fight. Our entrance alone made that quite clear.
     “All right people,” Michael whispered, loud enough for us to hear but quiet enough to keep any nearby walker from hearing us, “you all know what to do. You still have your walkie-talkies; so don’t forget to keep us informed as to where you are. We can’t help you if you get pinned down by walkers and we don’t know where you are, and we’re not going to go running all over the hospital looking for you when we’re trying to find Moira, got it?”
     We nodded. He looked each of us in the eye, and I held his gaze, drawing encouragement from his determination. We were usually a light-hearted and cheerful bunch, especially amongst each other, but not now. Finally, Michael gave a satisfied nod.
     “Let’s go get her. Just remember to watch your partner’s back, and if one of you gets bit…well, you know what to do.”
     I swallowed and glanced at Apryl, who nodded to Michael. I knew that if Apryl got bitten, I’d have to put her down, but I wasn’t sure if I could bring myself to do it.
     Cross that bridge if you come to it, I told myself.
     “Take out any walker you see as quietly as you can, if it’s in your way.” Michael whispered, lowering his weapon again. “And don’t forget, we’re headed for the sixth floor, ward six. If you find her before the rest of us, let us know and we’ll hurry up there.”
     We all nodded again.
     Everyone began to split off into their respective groups: Michael and Tiffany, and Apryl and me. But as we started to move apart, spreading out, our phones suddenly crackled to life and we all stopped short, looking at each other, then hurriedly each of us scrambled to answer. There was only one possible explanation for all of the phones going off at once: news from HQ. The ZSC managed to set up a fairly stable system of communication that allowed a single call to be made to up to sixteen people, so no doubt Norman’s crew were receiving the same call.
     “You have Rooker, Tiffany, Apryl and Emma,” Michael said into his phone. “Go ahead.”
     “And you have Norman, Eve, Jess and Rebecca. Go ahead.” Norman’s voice came in over the phone.
     “Rescue team, this is Yellow First Lieutenant Sean Patrick Flanery.”
     Each of us looked sharply at each other. A sense of foreboding settled itself into the pit of my stomach but I tried not to give in to it.
     “We’re reading you, Flanery,” Rooker said. “What’s the problem?”
     “ZSC HQ just received a call from Moira.” Sean responded, and I felt my breath suddenly cut itself off. Moira called? She was alive?
     “Moira contacted HQ?” Norman asked, sounding as relieved as I felt, “Is she all right?”
     “I don’t know.” Sean said. I could hear the tenseness in his voice, which made me worry. He wasn’t one to get worried easily.
     “What happened?” Rooker asked. “Is she in a secure location?”
     “She said she was, but now I’m not so sure. While I was on the line with her something happened, it sounded like glass breaking and I think something grabbed her. I couldn’t make out much more before the line went dead.”
     Silence fell. No one said a word.
     Finally Norman spoke, softly, but determinedly.
     “We’re going after her, anyway,” he said. “Did she give you a position?”
     “She said she was still on the sixth floor, and she said the only way up was the stairs.”
     “Then we’re taking the stairs.” Michael said, “Can you give us any more info?
     “Sorry, that’s all I got before the line went dead,” he answered. “Stay safe. Flanery out.”
     He hung up and we slid our phones back into our pockets.
     We split up and hurried off in different directions while I conjured up in my mind the map of the hospital Jess showed us. The nearest stairwell lay beyond the critical care ward, through another hall. Apryl unsheathed her hunting knife and I readied my blade as we fell into step beside each other.
     Power was out in the building. Very little light illuminated our path. We peered into darkened offices and patient rooms as we passed, ready to strike if we saw any movement or heard any moaning. Dark smears of blood covered the walls and floor. I could dimly make out what looked like dismembered limbs littered across the cold marble floor and occasionally a shredded corpse.
     Luckily the corpses in the corridor were just lunch, no coming back.
     I shuddered at the thought that this was the new normal. What was around us—this eerie quiet, this feeling of apprehension…of being hunted, this was our reality—a dark new world extending towards a grim a future we were hard-pressed to escape. Unless we could stop the outbreaks. That was what the Purple Brigade worked on. If Jess and I made it out alive, we’d have a good field report to make back to The Oracle.
     We reached the doors to the critical care ward and paused, listening to the hall that lay beyond it. We couldn’t hear anything. Apryl looked at me. “You ready?”
     I nodded, tightening my grip on the blade. One… She raised one of her silenced Desert Eagles and switched the safety off. Two… I grabbed the door handle and tensed. Three… I jerked the door open and we rushed into the critical ward.
     I’d never seen such carnage before. Ever. Blood, guts, flesh… all caked on the walls and floor, and strips of something I didn’t care to identify hung from the ceiling.
     Blood dripped from the ceiling tiles. The emergency exit light glowed red, making the whole place seem to be nothing but blood. The stench was unbearable. The smell of rotten flesh, of death, wafted through the air and I wrinkled my noise, swallowing to keep my stomach under control.
     “Oh, man,” Apryl muttered.
     Bodies of patients and doctors alike littered the floor, most torn apart, their intestines strewn across the cold floor, their muscles and organs exposed. Through it all waded fourteen walkers.
     The one closest to us—missing an arm and an eye—lifted its head and looked at us. A guttural hiss emitted from its disfigured face. The others turned to look. Their soulless, lifeless eyes bored straight through us. The unnatural glint of an insatiable hunger brightened their gaze as they spotted new prey.
     Together, we rushed the walkers. She took down the one missing an arm with a clean shot through the head. I swung my sword through the neck of what had been a doctor.
     His body crumpled, but his head clacked its jaws together as it tried to get a bite of my boot. I stomped down, feeling the sickening crunch of bones snapping, and turned my attention back to the others. Apryl felled two more as they approached. I took down two patients and a nurse. Apryl marched forward, duel wielding her Desert Eagles now, putting a walker down with each shot. She took down four more. I got another two, but as I swept my arm back from a stroke, I lost my footing on the slick, blood-covered floor and stumbled against a walker. It grabbed hold of my arms and growled. I tried to jerk free, but it wasn’t letting go of its food so easily. I pulled against it, harder this time, trying to kick myself free at the same time. It wasn’t working.
     “Down!” Apryl barked and I obediently lowered my head as the walker snarled.
     Blood and bone fragments splattered all over my face. The walker suddenly dropped, shot through the head. There was no time to wipe my face or thank Apryl. I quickly drove my blade into the face of another nurse and then pulled it free and spun, sword outstretched, and swiped off the head of another’s head. That’d been a close call. Very close. I turned to Apryl, shaken, but alive.
     “Thanks,” I said, wiping the gore off. “Are you okay?” She nodded, but looked me over worriedly as she approached.
     No bites on either of us. I needed to step up my game if I wanted to get through this.
     I looked down at the walkers, now still, on the ground as Apryl took out her walkie-talkie.
     “Apryl and Emma,” she said. “In the critical ward. Squirrel.”
     We grinned at each other and hurried back down the hall. Some of my confidence was restored as we made our way down the corridor and the other teams continued to check in. Not one had given the ‘Oreo’ alert, much to my relief. I kept reassuring myself that we would find Moira. She would be fine.
     There were more walkers in the next hallway, but not as many as in the previous one. I let Apryl handle it and instead pictured the layout of the hospital once again, placing our teams in the wards and corridors they’d last radioed in from. We were all still on the first floor, but judging from where Jess, Luna, and Rebecca’s reports, they were fast moving up. We were making headway.
     We paused by the stairwell door, hearing a slow shuffling coming from the other side. I nodded to Apryl and she gave a quick, powerful kick. The door slammed back, straight into two walkers. While they were dazed, she unsheathed her knife and took them out.
     “Apryl and Emma, entering a stairwell. Squirrel so far, we’re going up.”
     It looked like some debris was blocking most of the doors. We’d be doing a bit of climbing to get over it, but it wasn’t anything we couldn’t handle. Everyone radioed in that they were heading up. The higher we climbed, the darker it became, and soon we were in almost complete darkness.
     “We can work around this.” I murmured to Apryl as I heard her stumble over a piece of debris. “We’re to the third floor I think, so we’re half way there.”
     “I’m all right,” she said. “It’s just annoying. We need to move faster. I’m worried sick about Moira.”
     “I know,” I answered, trying to see her in the darkness, “I think we could try and go a little—”
     Something suddenly grabbed my leg. A growl rumbled in the darkness. I yelped and fell back, banging my head against a stair.
     “What?” Apryl called out. “Where is it?”
     My head spun. The walker tugged on my leg. I tried to pull free from its grip, and surprisingly, my leg lifted it up, so it was a small walker at least.
      Apryl rushed over and lashed out with her knife, but missed and slashed my leg. I clenched my teeth to keep from crying out as the skin split apart. Instead, I reached for my own knife.
     “I got it,” I told her and slammed my leg back down.
     The walker growled but let go. I spun my knife and drove it into its head.
     “Are you okay?” Apryl asked, rushing to my side.
     “Y-Yeah,” I assured her, wincing at the stinging pain in my leg and covering the wound with my hand, “I’m okay. Could you reach into my bag and get out the bandages? I think you cut me.”
     She quickly handed them over. I wrapped up the wound as best as I could, hoping that the scent wouldn’t alert any walkers or leave a trail for them to follow. I pulled out my flashlight and flipped it on to take a quick look at the walker, to make sure it was dead.

Red Brigade

     “Oh my…” Apryl breathed.
     It was a toddler. Or, had been a toddler. Its neck and part of its leg bore huge bite marks—a little girl with pretty, long brunette hair caked with blood. Her little hands were dirty and covered in blood as well. Neither Apryl nor I spoke for several minutes. We resumed our silent ascent up the stairs.
     We finally made it up to the sixth floor and approached the door, relieved, but wary. We slid our weapons out in preparation.
     Apryl went first. There was an odd sound as she yanked on the door. She gave a sort of chuckle and whispered, “You have to push it open.”
     I laughed a little and waited for her to push it open, but something was wrong. She grunted as she shoved against it as hard as she could, but the door didn’t budge.
     “Give me a hand,” she whispered. I edged in and shoved against it with her. It was no use. The door wouldn’t budge.
     “Oh you have got to be kidding me,” she growled. I wasn’t much happier about the situation.
     “I guess they locked it or barricaded it. We’ll have to go back down and try the fifth floor.”
     “Such a waste of time,” Apryl said as we started back down.
     I nodded, not that she could see me, but she expressed my sentiments exactly. If this door was barricaded, what about the fifth floor door? We’d probably end up having to double back and find the other stairwell, which would cost us a lot of time. Time we didn’t have.
     Both Apryl and I rushed back down to the fifth floor door and tried it. It too was barricaded, but gave way a little as Apryl leaned against it, so I helped her and together we shoved against it as hard as we could.
     After shoving and grunting for several minutes, we managed to push the door open wide enough to squeeze through. For a moment, I thought we were alone and somehow stumbled across an area that didn’t have any walkers. But just as Apryl started to reach for her walkie-talkie, we heard it. A sickly groan came from one of the rooms. A walker in a hospital gown emerged, staring at us. Apryl started to go for it, but I caught her arm and stopped her as more walkers emerged from the other rooms. Their moans grew louder. More and more began to issue forth.
     “We’ve got this.” Apryl raised her Desert Eagles while I unsheathed my blade.
     The thought that one of these things might be trying to get to Moira filled me with disgust and anger.
     We’re coming, I thought. We’re coming, Moira. Just sit tight.
     “You take the left side, I’ll get the right, okay?”
     I nodded, then we both rushed forward. Walkers fell with every bullet Apryl fired and with every swing of my blade.
     We’re not going to let these things stop us. They’ve taken enough from us already: our families, our homes, and our security. We’re not about to let them take Moira, too.


The Evil Cute

From the laboratory of the Oracle
Top Secret
Alert Level: Orange

As you know, for quite some time we’ve been keeping an eye on our Orange Brigade Commander, RC Murphy. Her obsession with zombie bunnies and keeping them in the command center, despite the mischief they do, has been a cause for concern. I banned them from my laboratory last year … the third time they chewed through the top-secret communication lines was the last straw. There was much pleading and pouting, but I stood firm.

You’d have thought I was sending them all out to face a firing squad or something. *rolls eyes* Because of the delicate operations being conducted in my laboratory and all the top-secret communications being processed, compiled, and analyzed, I need a clean room environment and simply can’t have rabbit droppings everywhere. Out they scampered, little ears drooping, while following Commander Murphy as she shuffled in the lead. But enough of that ….

Our concern escalated when RC attended San Diego Comic-Con, ostensibly in stealth mode, but carrying her furry infatuation with her through the crowds. Please note the white fur-ball attached to her waist in the picture to the right. How she managed to pull off incognito while strapping a zombie to her side, even if it was a bunny, is beyond me, but it is a testament to Commander Murphy’s ninja skills. It is a known fact that zombies become excitable in crowds, like a busload of senior citizens when dropped off at a smorgasbord, so on the surface it would seem our Commander carried her fascination to the point of jeopardizing the security of the Zombie Survival Crew. However, there were no incidents. How did she convince the bunny to play dead, instead of undead?

To be clear—it is not Commander Murphy’s dedication to the Zombie Survival Crew that is in question. Her loyalty is beyond reproach. I have wondered, as the bunny horde has increased, whether or not one or more of them have been plants by the UGA (Unnamed Government Agency), exploiting the Commander’s love of small furry objects for their own nefarious ends. There has been a distinct behavioral change and Commander Murphy is not to be seen outside the command center without one of her pets lashed to her side. Come to think of it, even while IN the command center, she doesn’t move without at least one or two as her cadre.

In order to protect the Zombie Survival Crew and the safety of its members, I have taken matters into my own hands and have begun testing on the zombie bunnies. We need to know with certainty that our actions are not being reported, despite all precautionary measures, through these bunnies. So far, no recording devices, cameras, or anything foreign has been identified, but I will continue my investigation. Hmmmm—I am beginning to see why Commander Murphy has a fascination with them …

… they are EVIL CUTE.

The PROBLEM is that while they are cute, they are ALSO bunnies—which means we are quickly approaching bunny infestation level.

*ACTIVATES CRISIS MODE*

So here’s the deal *leans in and whispers* Don’t tell Commander Murphy … I have been keeping back those which I have vetted and ensured are nothing more than a normal zombie bunny. I don’t want to return them to the regular population—and they are too cute to kill—so the Zombie Survival Crew will let them go to a good home for $16.95. Let us know your brigade colors and we’ll make sure their bandages are brigade specific.

You know you want one!


SDCC – Where in the Con is Commander RC Murphy (contest)

Sometimes we have a really hard time keeping track of our Orange Brigade Commander, RC Murphy. We don’t call her a ninja just for fun, folks. She’s good at what she does.

That is why we chose RC to head down to San Diego Comic-Con this weekend. We need a scout that can maneuver through the massive crowds undetected. And with our current problems surrounding the UGA (Unnamed Government Agency), it is best that whoever takes on this mission can take care of themselves.

However, we want to test our loyal brigadiers and decided to make a contest just for SDCC.

The first person to locate Commander RC will receive a token of gratitude from the Orange Brigade—a ZSC bumper sticker signed by RC and the Orange Brigade’s First Lieutenant, David Della Rocco.

You only have Friday and Saturday of the convention to complete your mission. Any longer and your brave commander risks being discovered. Work quickly and keep your eyes peeled for something small, furry, and ravenous.

Who broke the locks off of the cages again?